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wine
wine-winehq
Commits
407ed1b8
Commit
407ed1b8
authored
Oct 11, 2010
by
Henri Verbeet
Committed by
Alexandre Julliard
Oct 11, 2010
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wined3d: Recognize the SM4 sample opcode.
parent
b2f520b5
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5 changed files
with
6 additions
and
0 deletions
+6
-0
arb_program_shader.c
dlls/wined3d/arb_program_shader.c
+1
-0
glsl_shader.c
dlls/wined3d/glsl_shader.c
+1
-0
shader.c
dlls/wined3d/shader.c
+1
-0
shader_sm4.c
dlls/wined3d/shader_sm4.c
+2
-0
wined3d_private.h
dlls/wined3d/wined3d_private.h
+1
-0
No files found.
dlls/wined3d/arb_program_shader.c
View file @
407ed1b8
...
...
@@ -4995,6 +4995,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL
/* WINED3DSIH_REP */
shader_hw_rep
,
/* WINED3DSIH_RET */
shader_hw_ret
,
/* WINED3DSIH_RSQ */
shader_hw_scalar_op
,
/* WINED3DSIH_SAMPLE */
NULL
,
/* WINED3DSIH_SETP */
NULL
,
/* WINED3DSIH_SGE */
shader_hw_map2gl
,
/* WINED3DSIH_SGN */
shader_hw_sgn
,
...
...
dlls/wined3d/glsl_shader.c
View file @
407ed1b8
...
...
@@ -5053,6 +5053,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB
/* WINED3DSIH_REP */
shader_glsl_rep
,
/* WINED3DSIH_RET */
shader_glsl_ret
,
/* WINED3DSIH_RSQ */
shader_glsl_rsq
,
/* WINED3DSIH_SAMPLE */
NULL
,
/* WINED3DSIH_SETP */
NULL
,
/* WINED3DSIH_SGE */
shader_glsl_compare
,
/* WINED3DSIH_SGN */
shader_glsl_sgn
,
...
...
dlls/wined3d/shader.c
View file @
407ed1b8
...
...
@@ -99,6 +99,7 @@ static const char * const shader_opcode_names[] =
/* WINED3DSIH_REP */
"rep"
,
/* WINED3DSIH_RET */
"ret"
,
/* WINED3DSIH_RSQ */
"rsq"
,
/* WINED3DSIH_SAMPLE */
"sample"
,
/* WINED3DSIH_SETP */
"setp"
,
/* WINED3DSIH_SGE */
"sge"
,
/* WINED3DSIH_SGN */
"sgn"
,
...
...
dlls/wined3d/shader_sm4.c
View file @
407ed1b8
...
...
@@ -76,6 +76,7 @@ enum wined3d_sm4_opcode
WINED3D_SM4_OP_MUL
=
0x38
,
WINED3D_SM4_OP_RET
=
0x3e
,
WINED3D_SM4_OP_RSQ
=
0x44
,
WINED3D_SM4_OP_SAMPLE
=
0x45
,
WINED3D_SM4_OP_SINCOS
=
0x4d
,
};
...
...
@@ -147,6 +148,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] =
{
WINED3D_SM4_OP_MUL
,
WINED3DSIH_MUL
,
1
,
2
},
{
WINED3D_SM4_OP_RET
,
WINED3DSIH_RET
,
0
,
0
},
{
WINED3D_SM4_OP_RSQ
,
WINED3DSIH_RSQ
,
1
,
1
},
{
WINED3D_SM4_OP_SAMPLE
,
WINED3DSIH_SAMPLE
,
1
,
3
},
{
WINED3D_SM4_OP_SINCOS
,
WINED3DSIH_SINCOS
,
2
,
1
},
};
...
...
dlls/wined3d/wined3d_private.h
View file @
407ed1b8
...
...
@@ -467,6 +467,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER
WINED3DSIH_REP
,
WINED3DSIH_RET
,
WINED3DSIH_RSQ
,
WINED3DSIH_SAMPLE
,
WINED3DSIH_SETP
,
WINED3DSIH_SGE
,
WINED3DSIH_SGN
,
...
...
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