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wine
wine-winehq
Commits
41346a1d
Commit
41346a1d
authored
Jul 27, 2010
by
Henri Verbeet
Committed by
Alexandre Julliard
Jul 28, 2010
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wined3d: Setting render target 0 to NULL in an application error.
parent
ea2bb2a9
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device.c
dlls/wined3d/device.c
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dlls/wined3d/device.c
View file @
41346a1d
...
...
@@ -5758,14 +5758,13 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetRenderTarget(IWineD3DDevice *iface,
return
WINED3DERR_INVALIDCALL
;
}
/* MSDN says that null disables the render target
but a device must always be associated with a render target
nope MSDN says that we return invalid call to a null rendertarget with an index of 0
*/
if
(
RenderTargetIndex
==
0
&&
pRenderTarget
==
NULL
)
{
FIXME
(
"Trying to set render target 0 to NULL
\n
"
);
/* Render target 0 can't be set to NULL. */
if
(
!
pRenderTarget
&&
!
RenderTargetIndex
)
{
WARN
(
"Trying to set render target 0 to NULL.
\n
"
);
return
WINED3DERR_INVALIDCALL
;
}
if
(
pRenderTarget
&&
!
(((
IWineD3DSurfaceImpl
*
)
pRenderTarget
)
->
resource
.
usage
&
WINED3DUSAGE_RENDERTARGET
))
{
FIXME
(
"(%p)Trying to set the render target to a surface(%p) that wasn't created with a usage of WINED3DUSAGE_RENDERTARGET
\n
"
,
This
,
pRenderTarget
);
return
WINED3DERR_INVALIDCALL
;
...
...
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