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wine
wine-winehq
Commits
413b9b2a
Commit
413b9b2a
authored
Apr 03, 2007
by
Felix Nawothnig
Committed by
Alexandre Julliard
Apr 04, 2007
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Plain Diff
wined3d: Downgrade some ERRs to FIXMEs.
parent
8c62cbfa
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Showing
1 changed file
with
12 additions
and
12 deletions
+12
-12
state.c
dlls/wined3d/state.c
+12
-12
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dlls/wined3d/state.c
View file @
413b9b2a
...
...
@@ -1325,7 +1325,7 @@ static void state_wrap(DWORD state, IWineD3DStateBlockImpl *stateblock, WineD3DC
stateblock
->
renderState
[
WINED3DRS_WRAP13
]
||
stateblock
->
renderState
[
WINED3DRS_WRAP14
]
||
stateblock
->
renderState
[
WINED3DRS_WRAP15
]
)
{
ERR
(
"(WINED3DRS_WRAP0) Texture wraping not yet supported
\n
"
);
FIXME
(
"(WINED3DRS_WRAP0) Texture wraping not yet supported
\n
"
);
}
}
...
...
@@ -1387,25 +1387,25 @@ static void state_perspective(DWORD state, IWineD3DStateBlockImpl *stateblock, W
static
void
state_stippledalpha
(
DWORD
state
,
IWineD3DStateBlockImpl
*
stateblock
,
WineD3DContext
*
context
)
{
TRACE
(
"Stub
\n
"
);
if
(
stateblock
->
renderState
[
WINED3DRS_STIPPLEDALPHA
])
ERR
(
" Stippled Alpha not supported yet.
\n
"
);
FIXME
(
" Stippled Alpha not supported yet.
\n
"
);
}
static
void
state_antialias
(
DWORD
state
,
IWineD3DStateBlockImpl
*
stateblock
,
WineD3DContext
*
context
)
{
TRACE
(
"Stub
\n
"
);
if
(
stateblock
->
renderState
[
WINED3DRS_ANTIALIAS
])
ERR
(
" Antialias not supported yet.
\n
"
);
FIXME
(
" Antialias not supported yet.
\n
"
);
}
static
void
state_multisampmask
(
DWORD
state
,
IWineD3DStateBlockImpl
*
stateblock
,
WineD3DContext
*
context
)
{
TRACE
(
"Stub
\n
"
);
if
(
stateblock
->
renderState
[
WINED3DRS_MULTISAMPLEMASK
]
!=
0xFFFFFFFF
)
ERR
(
"(WINED3DRS_MULTISAMPLEMASK,%d) not yet implemented
\n
"
,
stateblock
->
renderState
[
WINED3DRS_MULTISAMPLEMASK
]);
FIXME
(
"(WINED3DRS_MULTISAMPLEMASK,%d) not yet implemented
\n
"
,
stateblock
->
renderState
[
WINED3DRS_MULTISAMPLEMASK
]);
}
static
void
state_patchedgestyle
(
DWORD
state
,
IWineD3DStateBlockImpl
*
stateblock
,
WineD3DContext
*
context
)
{
TRACE
(
"Stub
\n
"
);
if
(
stateblock
->
renderState
[
WINED3DRS_PATCHEDGESTYLE
]
!=
WINED3DPATCHEDGE_DISCRETE
)
ERR
(
"(WINED3DRS_PATCHEDGESTYLE,%d) not yet implemented
\n
"
,
stateblock
->
renderState
[
WINED3DRS_PATCHEDGESTYLE
]);
FIXME
(
"(WINED3DRS_PATCHEDGESTYLE,%d) not yet implemented
\n
"
,
stateblock
->
renderState
[
WINED3DRS_PATCHEDGESTYLE
]);
}
static
void
state_patchsegments
(
DWORD
state
,
IWineD3DStateBlockImpl
*
stateblock
,
WineD3DContext
*
context
)
{
...
...
@@ -1419,20 +1419,20 @@ static void state_patchsegments(DWORD state, IWineD3DStateBlockImpl *stateblock,
if
(
stateblock
->
renderState
[
WINED3DRS_PATCHSEGMENTS
]
!=
tmpvalue
.
d
)
{
tmpvalue
.
d
=
stateblock
->
renderState
[
WINED3DRS_PATCHSEGMENTS
];
ERR
(
"(WINED3DRS_PATCHSEGMENTS,%f) not yet implemented
\n
"
,
tmpvalue
.
f
);
FIXME
(
"(WINED3DRS_PATCHSEGMENTS,%f) not yet implemented
\n
"
,
tmpvalue
.
f
);
}
}
static
void
state_positiondegree
(
DWORD
state
,
IWineD3DStateBlockImpl
*
stateblock
,
WineD3DContext
*
context
)
{
TRACE
(
"Stub
\n
"
);
if
(
stateblock
->
renderState
[
WINED3DRS_POSITIONDEGREE
]
!=
WINED3DDEGREE_CUBIC
)
ERR
(
"(WINED3DRS_POSITIONDEGREE,%d) not yet implemented
\n
"
,
stateblock
->
renderState
[
WINED3DRS_POSITIONDEGREE
]);
FIXME
(
"(WINED3DRS_POSITIONDEGREE,%d) not yet implemented
\n
"
,
stateblock
->
renderState
[
WINED3DRS_POSITIONDEGREE
]);
}
static
void
state_normaldegree
(
DWORD
state
,
IWineD3DStateBlockImpl
*
stateblock
,
WineD3DContext
*
context
)
{
TRACE
(
"Stub
\n
"
);
if
(
stateblock
->
renderState
[
WINED3DRS_NORMALDEGREE
]
!=
WINED3DDEGREE_LINEAR
)
ERR
(
"(WINED3DRS_NORMALDEGREE,%d) not yet implemented
\n
"
,
stateblock
->
renderState
[
WINED3DRS_NORMALDEGREE
]);
FIXME
(
"(WINED3DRS_NORMALDEGREE,%d) not yet implemented
\n
"
,
stateblock
->
renderState
[
WINED3DRS_NORMALDEGREE
]);
}
static
void
state_tessellation
(
DWORD
state
,
IWineD3DStateBlockImpl
*
stateblock
,
WineD3DContext
*
context
)
{
...
...
@@ -1444,7 +1444,7 @@ static void state_tessellation(DWORD state, IWineD3DStateBlockImpl *stateblock,
static
void
state_srgbwrite
(
DWORD
state
,
IWineD3DStateBlockImpl
*
stateblock
,
WineD3DContext
*
context
)
{
if
(
stateblock
->
renderState
[
WINED3DRS_SRGBWRITEENABLE
])
ERR
(
"Render state WINED3DRS_SRGBWRITEENABLE not yet implemented
\n
"
);
FIXME
(
"Render state WINED3DRS_SRGBWRITEENABLE not yet implemented
\n
"
);
}
static
void
state_seperateblend
(
DWORD
state
,
IWineD3DStateBlockImpl
*
stateblock
,
WineD3DContext
*
context
)
{
...
...
@@ -1948,7 +1948,7 @@ static void tex_bumpenvlscale(DWORD state, IWineD3DStateBlockImpl *stateblock, W
tmpvalue
.
d
=
stateblock
->
textureState
[
stage
][
WINED3DTSS_BUMPENVLSCALE
];
if
(
tmpvalue
.
f
!=
0
.
0
)
{
ERR
(
"WINED3DTSS_BUMPENVLSCALE not supported yet
\n
"
);
FIXME
(
"WINED3DTSS_BUMPENVLSCALE not supported yet
\n
"
);
}
}
...
...
@@ -1961,7 +1961,7 @@ static void tex_bumpenvloffset(DWORD state, IWineD3DStateBlockImpl *stateblock,
tmpvalue
.
d
=
stateblock
->
textureState
[
stage
][
WINED3DTSS_BUMPENVLOFFSET
];
if
(
tmpvalue
.
f
!=
0
.
0
)
{
ERR
(
"WINED3DTSS_BUMPENVLOFFSET not supported yet
\n
"
);
FIXME
(
"WINED3DTSS_BUMPENVLOFFSET not supported yet
\n
"
);
}
}
...
...
@@ -1973,7 +1973,7 @@ static void tex_resultarg(DWORD state, IWineD3DStateBlockImpl *stateblock, WineD
}
if
(
stateblock
->
textureState
[
stage
][
WINED3DTSS_RESULTARG
]
!=
WINED3DTA_CURRENT
)
{
ERR
(
"WINED3DTSS_RESULTARG not supported yet
\n
"
);
FIXME
(
"WINED3DTSS_RESULTARG not supported yet
\n
"
);
}
}
...
...
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