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wine
wine-winehq
Commits
42503f4e
Commit
42503f4e
authored
Oct 21, 2022
by
Anton Baskanov
Committed by
Alexandre Julliard
Nov 24, 2022
Browse files
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Plain Diff
ddraw: Use the wined3d_streaming_buffer helpers to manage the streaming index buffer.
parent
e359c146
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Showing
2 changed files
with
12 additions
and
104 deletions
+12
-104
ddraw_private.h
dlls/ddraw/ddraw_private.h
+1
-5
device.c
dlls/ddraw/device.c
+11
-99
No files found.
dlls/ddraw/ddraw_private.h
View file @
42503f4e
...
...
@@ -335,11 +335,7 @@ struct d3d_device
struct
ddraw
*
ddraw
;
IUnknown
*
rt_iface
;
struct
wined3d_buffer
*
index_buffer
;
UINT
index_buffer_size
;
UINT
index_buffer_pos
;
struct
wined3d_streaming_buffer
vertex_buffer
;
struct
wined3d_streaming_buffer
vertex_buffer
,
index_buffer
;
/* Viewport management */
struct
list
viewport_list
;
...
...
dlls/ddraw/device.c
View file @
42503f4e
...
...
@@ -279,8 +279,7 @@ static ULONG WINAPI d3d_device_inner_Release(IUnknown *iface)
/* There is no need to unset any resources here, wined3d will take
* care of that on uninit_3d(). */
if
(
This
->
index_buffer
)
wined3d_buffer_decref
(
This
->
index_buffer
);
wined3d_streaming_buffer_cleanup
(
&
This
->
index_buffer
);
wined3d_streaming_buffer_cleanup
(
&
This
->
vertex_buffer
);
wined3d_device_context_set_rendertarget_views
(
This
->
immediate_context
,
0
,
1
,
&
null_rtv
,
FALSE
);
...
...
@@ -3569,42 +3568,6 @@ static HRESULT WINAPI d3d_device2_DrawPrimitive(IDirect3DDevice2 *iface,
* DDERR_INVALIDPARAMS if Vertices or Indices is NULL
*
*****************************************************************************/
/* The caller is responsible for wined3d locking */
static
HRESULT
d3d_device_prepare_index_buffer
(
struct
d3d_device
*
device
,
UINT
min_size
)
{
HRESULT
hr
;
if
(
device
->
index_buffer_size
<
min_size
||
!
device
->
index_buffer
)
{
UINT
size
=
max
(
device
->
index_buffer_size
*
2
,
min_size
);
struct
wined3d_buffer_desc
desc
;
struct
wined3d_buffer
*
buffer
;
TRACE
(
"Growing index buffer to %u bytes
\n
"
,
size
);
desc
.
byte_width
=
size
;
desc
.
usage
=
WINED3DUSAGE_DYNAMIC
|
WINED3DUSAGE_STATICDECL
;
desc
.
bind_flags
=
WINED3D_BIND_INDEX_BUFFER
;
desc
.
access
=
WINED3D_RESOURCE_ACCESS_GPU
|
WINED3D_RESOURCE_ACCESS_MAP_W
;
desc
.
misc_flags
=
0
;
desc
.
structure_byte_stride
=
0
;
if
(
FAILED
(
hr
=
wined3d_buffer_create
(
device
->
wined3d_device
,
&
desc
,
NULL
,
NULL
,
&
ddraw_null_wined3d_parent_ops
,
&
buffer
)))
{
ERR
(
"Failed to create index buffer, hr %#lx.
\n
"
,
hr
);
return
hr
;
}
if
(
device
->
index_buffer
)
wined3d_buffer_decref
(
device
->
index_buffer
);
device
->
index_buffer
=
buffer
;
device
->
index_buffer_size
=
size
;
device
->
index_buffer_pos
=
0
;
}
return
D3D_OK
;
}
static
HRESULT
d3d_device7_DrawIndexedPrimitive
(
IDirect3DDevice7
*
iface
,
D3DPRIMITIVETYPE
primitive_type
,
DWORD
fvf
,
void
*
vertices
,
DWORD
vertex_count
,
WORD
*
indices
,
DWORD
index_count
,
DWORD
flags
)
...
...
@@ -3613,9 +3576,6 @@ static HRESULT d3d_device7_DrawIndexedPrimitive(IDirect3DDevice7 *iface,
HRESULT
hr
;
UINT
stride
=
get_flexible_vertex_size
(
fvf
);
UINT
vtx_size
=
stride
*
vertex_count
,
idx_size
=
index_count
*
sizeof
(
*
indices
);
struct
wined3d_map_desc
wined3d_map_desc
;
struct
wined3d_box
wined3d_box
=
{
0
};
struct
wined3d_resource
*
ib
;
UINT
vb_pos
,
ib_pos
;
TRACE
(
"iface %p, primitive_type %#x, fvf %#lx, vertices %p, vertex_count %lu, "
...
...
@@ -3635,27 +3595,14 @@ static HRESULT d3d_device7_DrawIndexedPrimitive(IDirect3DDevice7 *iface,
&
device
->
vertex_buffer
,
vertices
,
vtx_size
,
stride
,
&
vb_pos
)))
goto
done
;
hr
=
d3d_device_prepare_index_buffer
(
device
,
idx_size
);
if
(
FAILED
(
hr
))
goto
done
;
ib_pos
=
device
->
index_buffer_pos
;
if
(
device
->
index_buffer_size
-
idx_size
<
ib_pos
)
ib_pos
=
0
;
wined3d_box
.
left
=
ib_pos
;
wined3d_box
.
right
=
ib_pos
+
idx_size
;
ib
=
wined3d_buffer_get_resource
(
device
->
index_buffer
);
if
(
FAILED
(
hr
=
wined3d_resource_map
(
ib
,
0
,
&
wined3d_map_desc
,
&
wined3d_box
,
WINED3D_MAP_WRITE
|
(
ib_pos
?
WINED3D_MAP_NOOVERWRITE
:
WINED3D_MAP_DISCARD
))))
if
(
FAILED
(
hr
=
wined3d_streaming_buffer_upload
(
device
->
wined3d_device
,
&
device
->
index_buffer
,
indices
,
idx_size
,
sizeof
(
*
indices
),
&
ib_pos
)))
goto
done
;
memcpy
(
wined3d_map_desc
.
data
,
indices
,
idx_size
);
wined3d_resource_unmap
(
ib
,
0
);
device
->
index_buffer_pos
=
ib_pos
+
idx_size
;
hr
=
wined3d_stateblock_set_stream_source
(
device
->
state
,
0
,
device
->
vertex_buffer
.
buffer
,
0
,
stride
);
if
(
FAILED
(
hr
))
goto
done
;
wined3d_stateblock_set_index_buffer
(
device
->
state
,
device
->
index_buffer
,
WINED3DFMT_R16_UINT
);
wined3d_stateblock_set_index_buffer
(
device
->
state
,
device
->
index_buffer
.
buffer
,
WINED3DFMT_R16_UINT
);
wined3d_stateblock_set_vertex_declaration
(
device
->
state
,
ddraw_find_decl
(
device
->
ddraw
,
fvf
));
wined3d_device_context_set_primitive_type
(
device
->
immediate_context
,
...
...
@@ -4043,9 +3990,6 @@ static HRESULT d3d_device7_DrawIndexedPrimitiveStrided(IDirect3DDevice7 *iface,
UINT
vtx_dst_stride
=
get_flexible_vertex_size
(
fvf
);
UINT
vtx_dst_size
=
vertex_count
*
vtx_dst_stride
;
UINT
idx_size
=
index_count
*
sizeof
(
WORD
);
struct
wined3d_map_desc
wined3d_map_desc
;
struct
wined3d_box
wined3d_box
=
{
0
};
struct
wined3d_resource
*
ib
;
void
*
dst_data
;
UINT
vb_pos
;
UINT
ib_pos
;
...
...
@@ -4069,27 +4013,14 @@ static HRESULT d3d_device7_DrawIndexedPrimitiveStrided(IDirect3DDevice7 *iface,
pack_strided_data
(
dst_data
,
vertex_count
,
strided_data
,
fvf
);
wined3d_streaming_buffer_unmap
(
&
device
->
vertex_buffer
);
hr
=
d3d_device_prepare_index_buffer
(
device
,
idx_size
);
if
(
FAILED
(
hr
))
goto
done
;
ib_pos
=
device
->
index_buffer_pos
;
if
(
device
->
index_buffer_size
-
idx_size
<
ib_pos
)
ib_pos
=
0
;
wined3d_box
.
left
=
ib_pos
;
wined3d_box
.
right
=
ib_pos
+
idx_size
;
ib
=
wined3d_buffer_get_resource
(
device
->
index_buffer
);
if
(
FAILED
(
hr
=
wined3d_resource_map
(
ib
,
0
,
&
wined3d_map_desc
,
&
wined3d_box
,
WINED3D_MAP_WRITE
|
(
ib_pos
?
WINED3D_MAP_NOOVERWRITE
:
WINED3D_MAP_DISCARD
))))
if
(
FAILED
(
hr
=
wined3d_streaming_buffer_upload
(
device
->
wined3d_device
,
&
device
->
index_buffer
,
indices
,
idx_size
,
sizeof
(
WORD
),
&
ib_pos
)))
goto
done
;
memcpy
(
wined3d_map_desc
.
data
,
indices
,
idx_size
);
wined3d_resource_unmap
(
ib
,
0
);
device
->
index_buffer_pos
=
ib_pos
+
idx_size
;
hr
=
wined3d_stateblock_set_stream_source
(
device
->
state
,
0
,
device
->
vertex_buffer
.
buffer
,
0
,
vtx_dst_stride
);
if
(
FAILED
(
hr
))
goto
done
;
wined3d_stateblock_set_index_buffer
(
device
->
state
,
device
->
index_buffer
,
WINED3DFMT_R16_UINT
);
wined3d_stateblock_set_index_buffer
(
device
->
state
,
device
->
index_buffer
.
buffer
,
WINED3DFMT_R16_UINT
);
wined3d_stateblock_set_vertex_declaration
(
device
->
state
,
ddraw_find_decl
(
device
->
ddraw
,
fvf
));
wined3d_device_context_set_primitive_type
(
device
->
immediate_context
,
...
...
@@ -4291,7 +4222,6 @@ static HRESULT d3d_device7_DrawIndexedPrimitiveVB(IDirect3DDevice7 *iface,
struct
wined3d_resource
*
wined3d_resource
;
struct
wined3d_map_desc
wined3d_map_desc
;
struct
wined3d_box
wined3d_box
=
{
0
};
struct
wined3d_resource
*
ib
;
HRESULT
hr
;
UINT
ib_pos
;
...
...
@@ -4338,34 +4268,15 @@ static HRESULT d3d_device7_DrawIndexedPrimitiveVB(IDirect3DDevice7 *iface,
wined3d_stateblock_set_vertex_declaration
(
device
->
state
,
vb_impl
->
wined3d_declaration
);
hr
=
d3d_device_prepare_index_buffer
(
device
,
index_count
*
sizeof
(
WORD
));
if
(
FAILED
(
hr
))
{
wined3d_mutex_unlock
();
return
hr
;
}
ib_pos
=
device
->
index_buffer_pos
;
if
(
device
->
index_buffer_size
-
index_count
*
sizeof
(
WORD
)
<
ib_pos
)
ib_pos
=
0
;
/* Copy the index stream into the index buffer. */
wined3d_box
.
left
=
ib_pos
;
wined3d_box
.
right
=
ib_pos
+
index_count
*
sizeof
(
WORD
);
ib
=
wined3d_buffer_get_resource
(
device
->
index_buffer
);
if
(
FAILED
(
hr
=
wined3d_resource_map
(
ib
,
0
,
&
wined3d_map_desc
,
&
wined3d_box
,
WINED3D_MAP_WRITE
|
(
ib_pos
?
WINED3D_MAP_NOOVERWRITE
:
WINED3D_MAP_DISCARD
))))
if
(
FAILED
(
hr
=
wined3d_streaming_buffer_upload
(
device
->
wined3d_device
,
&
device
->
index_buffer
,
indices
,
index_count
*
sizeof
(
WORD
),
sizeof
(
WORD
),
&
ib_pos
)))
{
ERR
(
"Failed to map buffer, hr %#lx.
\n
"
,
hr
);
wined3d_mutex_unlock
();
return
hr
;
}
memcpy
(
wined3d_map_desc
.
data
,
indices
,
index_count
*
sizeof
(
WORD
));
wined3d_resource_unmap
(
ib
,
0
);
device
->
index_buffer_pos
=
ib_pos
+
index_count
*
sizeof
(
WORD
);
/* Set the index stream */
wined3d_stateblock_set_index_buffer
(
device
->
state
,
device
->
index_buffer
,
WINED3DFMT_R16_UINT
);
wined3d_stateblock_set_index_buffer
(
device
->
state
,
device
->
index_buffer
.
buffer
,
WINED3DFMT_R16_UINT
);
/* Set the vertex stream source */
if
(
FAILED
(
hr
=
wined3d_stateblock_set_stream_source
(
device
->
state
,
...
...
@@ -6944,6 +6855,7 @@ static HRESULT d3d_device_init(struct d3d_device *device, struct ddraw *ddraw, c
wined3d_stateblock_incref
(
ddraw
->
state
);
wined3d_streaming_buffer_init
(
&
device
->
vertex_buffer
,
WINED3D_BIND_VERTEX_BUFFER
);
wined3d_streaming_buffer_init
(
&
device
->
index_buffer
,
WINED3D_BIND_INDEX_BUFFER
);
/* Render to the back buffer */
rtv
=
ddraw_surface_get_rendertarget_view
(
target
);
...
...
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