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wine
wine-winehq
Commits
42b90efd
Commit
42b90efd
authored
Aug 04, 2016
by
Henri Verbeet
Committed by
Alexandre Julliard
Aug 04, 2016
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wined3d: Use wined3d_texture_load_location() in wined3d_swapchain_rotate().
Signed-off-by:
Henri Verbeet
<
hverbeet@codeweavers.com
>
Signed-off-by:
Alexandre Julliard
<
julliard@winehq.org
>
parent
3e649432
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swapchain.c
dlls/wined3d/swapchain.c
+1
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dlls/wined3d/swapchain.c
View file @
42b90efd
...
@@ -460,7 +460,7 @@ static void wined3d_swapchain_rotate(struct wined3d_swapchain *swapchain, struct
...
@@ -460,7 +460,7 @@ static void wined3d_swapchain_rotate(struct wined3d_swapchain *swapchain, struct
sub_resource
=
&
texture
->
sub_resources
[
0
];
sub_resource
=
&
texture
->
sub_resources
[
0
];
if
(
!
(
sub_resource
->
locations
&
supported_locations
))
if
(
!
(
sub_resource
->
locations
&
supported_locations
))
surface_load_location
(
sub_resource
->
u
.
surface
,
context
,
texture
->
resource
.
draw_binding
);
wined3d_texture_load_location
(
texture
,
0
,
context
,
texture
->
resource
.
draw_binding
);
texture_prev
->
texture_rgb
=
texture
->
texture_rgb
;
texture_prev
->
texture_rgb
=
texture
->
texture_rgb
;
texture_prev
->
rb_multisample
=
texture
->
rb_multisample
;
texture_prev
->
rb_multisample
=
texture
->
rb_multisample
;
...
...
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