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wine
wine-winehq
Commits
42e21bc5
Commit
42e21bc5
authored
Sep 18, 2022
by
Nikolay Sivov
Committed by
Alexandre Julliard
Sep 20, 2022
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include: Add windows.system.threading.idl.
Signed-off-by:
Nikolay Sivov
<
nsivov@codeweavers.com
>
parent
dce7a61f
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Makefile.in
include/Makefile.in
+1
-0
windows.system.threading.idl
include/windows.system.threading.idl
+96
-0
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include/Makefile.in
View file @
42e21bc5
...
...
@@ -809,6 +809,7 @@ SOURCES = \
windows.storage.streams.idl
\
windows.system.idl
\
windows.system.power.idl
\
windows.system.threading.idl
\
windows.system.userprofile.idl
\
windows.ui.idl
\
windowscontracts.idl
\
...
...
include/windows.system.threading.idl
0 → 100644
View file @
42e21bc5
/*
*
Copyright
2022
Nikolay
Sivov
for
CodeWeavers
*
*
This
library
is
free
software
; you can redistribute it and/or
*
modify
it
under
the
terms
of
the
GNU
Lesser
General
Public
*
License
as
published
by
the
Free
Software
Foundation
; either
*
version
2.1
of
the
License
,
or
(
at
your
option
)
any
later
version
.
*
*
This
library
is
distributed
in
the
hope
that
it
will
be
useful
,
*
but
WITHOUT
ANY
WARRANTY
; without even the implied warranty of
*
MERCHANTABILITY
or
FITNESS
FOR
A
PARTICULAR
PURPOSE
.
See
the
GNU
*
Lesser
General
Public
License
for
more
details
.
*
*
You
should
have
received
a
copy
of
the
GNU
Lesser
General
Public
*
License
along
with
this
library
; if not, write to the Free Software
*
Foundation
,
Inc
.
,
51
Franklin
St
,
Fifth
Floor
,
Boston
,
MA
02110
-
1301
,
USA
*/
#
ifdef
__WIDL__
#
pragma
winrt
ns_prefix
#
endif
import
"inspectable.idl"
;
import
"asyncinfo.idl"
;
import
"windowscontracts.idl"
;
import
"windows.foundation.idl"
;
namespace
Windows
.
System.Threading
{
typedef
enum
WorkItemPriority
WorkItemPriority
;
typedef
enum
WorkItemOptions
WorkItemOptions
;
runtimeclass
ThreadPool
;
[
contract
(
Windows
.
Foundation.UniversalApiContract
,
1.0
)
]
enum
WorkItemPriority
{
Low
=
-
1
,
Normal
=
0
,
High
=
1
}
;
[
contract
(
Windows
.
Foundation.UniversalApiContract
,
1.0
),
flags
]
enum
WorkItemOptions
{
None
=
0
x0
,
TimeSliced
=
0
x1
}
;
[
contract
(
Windows
.
Foundation.UniversalApiContract
,
1.0
),
uuid
(
1
d1a8b8b
-
fa66
-
414
f
-
9
cbd
-
b65fc99d17fa
)
]
delegate
HRESULT
WorkItemHandler
(
[
in
]
Windows
.
Foundation.IAsyncAction
*
operation
)
;
[
contract
(
Windows
.
Foundation.UniversalApiContract
,
1.0
),
exclusiveto
(
Windows
.
System.Threading.ThreadPool)
,
uuid
(
b6bf67dd
-
84b
d
-
44
f8
-
ac1c
-
93
ebcb9dba91
)
]
interface
IThreadPoolStatics
:
IInspectable
{
[
overload
(
"RunAsync"
)
]
HRESULT
RunAsync
(
[
in
]
Windows
.
System.Threading.WorkItemHandler
*
handler
,
[
out
,
retval
]
Windows
.
Foundation.IAsyncAction
**
operation
)
;
[
overload
(
"RunAsync"
)
]
HRESULT
RunWithPriorityAsync
(
[
in
]
Windows
.
System.Threading.WorkItemHandler
*
handler
,
[
in
]
Windows
.
System.Threading.WorkItemPriority
priority
,
[
out
,
retval
]
Windows
.
Foundation.IAsyncAction
**
operation
)
;
[
overload
(
"RunAsync"
)
]
HRESULT
RunWithPriorityAndOptionsAsync
(
[
in
]
Windows
.
System.Threading.WorkItemHandler
*
handler
,
[
in
]
Windows
.
System.Threading.WorkItemPriority
priority
,
[
in
]
Windows
.
System.Threading.WorkItemOptions
options
,
[
out
,
retval
]
Windows
.
Foundation.IAsyncAction
**
operation
)
;
}
[
contract
(
Windows
.
Foundation.UniversalApiContract
,
1.0
),
marshaling_behavior
(
agile
),
static
(
Windows
.
System.Threading.IThreadPoolStatics
,
Windows
.
Foundation.UniversalApiContract
,
1.0
),
threading
(
both
)
]
runtimeclass
ThreadPool
{
}
}
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