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wine
wine-winehq
Commits
43155227
Commit
43155227
authored
Apr 07, 2007
by
Andrew Talbot
Committed by
Alexandre Julliard
Apr 09, 2007
Browse files
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Plain Diff
d3d9: Void functions should not return a value.
parent
fb367f81
Hide whitespace changes
Inline
Side-by-side
Showing
6 changed files
with
11 additions
and
11 deletions
+11
-11
basetexture.c
dlls/d3d9/basetexture.c
+1
-1
cubetexture.c
dlls/d3d9/cubetexture.c
+2
-2
device.c
dlls/d3d9/device.c
+3
-3
indexbuffer.c
dlls/d3d9/indexbuffer.c
+1
-1
texture.c
dlls/d3d9/texture.c
+2
-2
volumetexture.c
dlls/d3d9/volumetexture.c
+2
-2
No files found.
dlls/d3d9/basetexture.c
View file @
43155227
...
...
@@ -147,7 +147,7 @@ static D3DTEXTUREFILTERTYPE WINAPI IDirect3DBaseTexture9Impl_GetAutoGenFilterTyp
static
void
WINAPI
IDirect3DBaseTexture9Impl_GenerateMipSubLevels
(
LPDIRECT3DBASETEXTURE9
iface
)
{
IDirect3DBaseTexture9Impl
*
This
=
(
IDirect3DBaseTexture9Impl
*
)
iface
;
TRACE
(
"(%p) Relay
\n
"
,
This
);
return
IWineD3DBaseTexture_GenerateMipSubLevels
(
This
->
wineD3DBaseTexture
);
IWineD3DBaseTexture_GenerateMipSubLevels
(
This
->
wineD3DBaseTexture
);
}
const
IDirect3DBaseTexture9Vtbl
Direct3DBaseTexture9_Vtbl
=
...
...
dlls/d3d9/cubetexture.c
View file @
43155227
...
...
@@ -107,7 +107,7 @@ static DWORD WINAPI IDirect3DCubeTexture9Impl_GetPriority(LPDIRECT3DCUBETEXTURE9
static
void
WINAPI
IDirect3DCubeTexture9Impl_PreLoad
(
LPDIRECT3DCUBETEXTURE9
iface
)
{
IDirect3DCubeTexture9Impl
*
This
=
(
IDirect3DCubeTexture9Impl
*
)
iface
;
TRACE
(
"(%p) Relay
\n
"
,
This
);
return
IWineD3DCubeTexture_PreLoad
(
This
->
wineD3DCubeTexture
);
IWineD3DCubeTexture_PreLoad
(
This
->
wineD3DCubeTexture
);
}
static
D3DRESOURCETYPE
WINAPI
IDirect3DCubeTexture9Impl_GetType
(
LPDIRECT3DCUBETEXTURE9
iface
)
{
...
...
@@ -150,7 +150,7 @@ static D3DTEXTUREFILTERTYPE WINAPI IDirect3DCubeTexture9Impl_GetAutoGenFilterTyp
static
void
WINAPI
IDirect3DCubeTexture9Impl_GenerateMipSubLevels
(
LPDIRECT3DCUBETEXTURE9
iface
)
{
IDirect3DCubeTexture9Impl
*
This
=
(
IDirect3DCubeTexture9Impl
*
)
iface
;
TRACE
(
"(%p) Relay
\n
"
,
This
);
return
IWineD3DCubeTexture_GenerateMipSubLevels
(
This
->
wineD3DCubeTexture
);
IWineD3DCubeTexture_GenerateMipSubLevels
(
This
->
wineD3DCubeTexture
);
}
/* IDirect3DCubeTexture9 Interface follow: */
...
...
dlls/d3d9/device.c
View file @
43155227
...
...
@@ -163,7 +163,7 @@ static HRESULT WINAPI IDirect3DDevice9Impl_SetCursorProperties(LPDIRECT3DDEVIC
static
void
WINAPI
IDirect3DDevice9Impl_SetCursorPosition
(
LPDIRECT3DDEVICE9
iface
,
int
XScreenSpace
,
int
YScreenSpace
,
DWORD
Flags
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
TRACE
(
"(%p) Relay
\n
"
,
This
);
return
IWineD3DDevice_SetCursorPosition
(
This
->
WineD3DDevice
,
XScreenSpace
,
YScreenSpace
,
Flags
);
IWineD3DDevice_SetCursorPosition
(
This
->
WineD3DDevice
,
XScreenSpace
,
YScreenSpace
,
Flags
);
}
static
BOOL
WINAPI
IDirect3DDevice9Impl_ShowCursor
(
LPDIRECT3DDEVICE9
iface
,
BOOL
bShow
)
{
...
...
@@ -256,7 +256,7 @@ static void WINAPI IDirect3DDevice9Impl_SetGammaRamp(LPDIRECT3DDEVICE9 iface, UI
TRACE
(
"(%p) Relay
\n
"
,
This
);
/* Note: D3DGAMMARAMP is compatible with WINED3DGAMMARAMP */
return
IWineD3DDevice_SetGammaRamp
(
This
->
WineD3DDevice
,
iSwapChain
,
Flags
,
(
CONST
WINED3DGAMMARAMP
*
)
pRamp
);
IWineD3DDevice_SetGammaRamp
(
This
->
WineD3DDevice
,
iSwapChain
,
Flags
,
(
CONST
WINED3DGAMMARAMP
*
)
pRamp
);
}
static
void
WINAPI
IDirect3DDevice9Impl_GetGammaRamp
(
LPDIRECT3DDEVICE9
iface
,
UINT
iSwapChain
,
D3DGAMMARAMP
*
pRamp
)
{
...
...
@@ -264,7 +264,7 @@ static void WINAPI IDirect3DDevice9Impl_GetGammaRamp(LPDIRECT3DDEVICE9 iface, UI
TRACE
(
"(%p) Relay
\n
"
,
This
);
/* Note: D3DGAMMARAMP is compatible with WINED3DGAMMARAMP */
return
IWineD3DDevice_GetGammaRamp
(
This
->
WineD3DDevice
,
iSwapChain
,
(
WINED3DGAMMARAMP
*
)
pRamp
);
IWineD3DDevice_GetGammaRamp
(
This
->
WineD3DDevice
,
iSwapChain
,
(
WINED3DGAMMARAMP
*
)
pRamp
);
}
...
...
dlls/d3d9/indexbuffer.c
View file @
43155227
...
...
@@ -104,7 +104,7 @@ static DWORD WINAPI IDirect3DIndexBuffer9Impl_GetPriority(LPDIRECT3DINDEXBUFFER9
static
void
WINAPI
IDirect3DIndexBuffer9Impl_PreLoad
(
LPDIRECT3DINDEXBUFFER9
iface
)
{
IDirect3DIndexBuffer9Impl
*
This
=
(
IDirect3DIndexBuffer9Impl
*
)
iface
;
TRACE
(
"(%p) Relay
\n
"
,
This
);
return
IWineD3DIndexBuffer_PreLoad
(
This
->
wineD3DIndexBuffer
);
IWineD3DIndexBuffer_PreLoad
(
This
->
wineD3DIndexBuffer
);
}
static
D3DRESOURCETYPE
WINAPI
IDirect3DIndexBuffer9Impl_GetType
(
LPDIRECT3DINDEXBUFFER9
iface
)
{
...
...
dlls/d3d9/texture.c
View file @
43155227
...
...
@@ -106,7 +106,7 @@ static DWORD WINAPI IDirect3DTexture9Impl_GetPriority(LPDIRECT3DTEXTURE9 iface)
static
void
WINAPI
IDirect3DTexture9Impl_PreLoad
(
LPDIRECT3DTEXTURE9
iface
)
{
IDirect3DTexture9Impl
*
This
=
(
IDirect3DTexture9Impl
*
)
iface
;
TRACE
(
"(%p) Relay
\n
"
,
This
);
return
IWineD3DTexture_PreLoad
(
This
->
wineD3DTexture
);
IWineD3DTexture_PreLoad
(
This
->
wineD3DTexture
);
}
static
D3DRESOURCETYPE
WINAPI
IDirect3DTexture9Impl_GetType
(
LPDIRECT3DTEXTURE9
iface
)
{
...
...
@@ -149,7 +149,7 @@ static D3DTEXTUREFILTERTYPE WINAPI IDirect3DTexture9Impl_GetAutoGenFilterType(LP
static
void
WINAPI
IDirect3DTexture9Impl_GenerateMipSubLevels
(
LPDIRECT3DTEXTURE9
iface
)
{
IDirect3DTexture9Impl
*
This
=
(
IDirect3DTexture9Impl
*
)
iface
;
TRACE
(
"(%p) Relay
\n
"
,
This
);
return
IWineD3DTexture_GenerateMipSubLevels
(
This
->
wineD3DTexture
);
IWineD3DTexture_GenerateMipSubLevels
(
This
->
wineD3DTexture
);
}
/* IDirect3DTexture9 Interface follow: */
...
...
dlls/d3d9/volumetexture.c
View file @
43155227
...
...
@@ -105,7 +105,7 @@ static DWORD WINAPI IDirect3DVolumeTexture9Impl_GetPriority(LPDIRECT3DVOLUMETEXT
static
void
WINAPI
IDirect3DVolumeTexture9Impl_PreLoad
(
LPDIRECT3DVOLUMETEXTURE9
iface
)
{
IDirect3DVolumeTexture9Impl
*
This
=
(
IDirect3DVolumeTexture9Impl
*
)
iface
;
TRACE
(
"(%p) Relay
\n
"
,
This
);
return
IWineD3DVolumeTexture_PreLoad
(
This
->
wineD3DVolumeTexture
);
IWineD3DVolumeTexture_PreLoad
(
This
->
wineD3DVolumeTexture
);
}
static
D3DRESOURCETYPE
WINAPI
IDirect3DVolumeTexture9Impl_GetType
(
LPDIRECT3DVOLUMETEXTURE9
iface
)
{
...
...
@@ -148,7 +148,7 @@ static D3DTEXTUREFILTERTYPE WINAPI IDirect3DVolumeTexture9Impl_GetAutoGenFilterT
static
void
WINAPI
IDirect3DVolumeTexture9Impl_GenerateMipSubLevels
(
LPDIRECT3DVOLUMETEXTURE9
iface
)
{
IDirect3DVolumeTexture9Impl
*
This
=
(
IDirect3DVolumeTexture9Impl
*
)
iface
;
TRACE
(
"(%p) Relay
\n
"
,
This
);
return
IWineD3DVolumeTexture_GenerateMipSubLevels
(
This
->
wineD3DVolumeTexture
);
IWineD3DVolumeTexture_GenerateMipSubLevels
(
This
->
wineD3DVolumeTexture
);
}
/* IDirect3DVolumeTexture9 Interface follow: */
...
...
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