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wine
wine-winehq
Commits
43c0e33f
Commit
43c0e33f
authored
Sep 17, 2018
by
Józef Kucia
Committed by
Alexandre Julliard
Sep 17, 2018
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include: Add d3d11on12 header.
Signed-off-by:
Józef Kucia
<
jkucia@codeweavers.com
>
Signed-off-by:
Alexandre Julliard
<
julliard@winehq.org
>
parent
78dcaa60
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-0
Makefile.in
include/Makefile.in
+1
-0
d3d11on12.idl
include/d3d11on12.idl
+61
-0
No files found.
include/Makefile.in
View file @
43c0e33f
...
...
@@ -95,6 +95,7 @@ SOURCES = \
d3d11_2.idl
\
d3d11_3.idl
\
d3d11_4.idl
\
d3d11on12.idl
\
d3d11sdklayers.idl
\
d3d11shader.h
\
d3d12.idl
\
...
...
include/d3d11on12.idl
0 → 100644
View file @
43c0e33f
/*
*
Copyright
2018
J
ó
zef
Kucia
*
*
This
library
is
free
software
; you can redistribute it and/or
*
modify
it
under
the
terms
of
the
GNU
Lesser
General
Public
*
License
as
published
by
the
Free
Software
Foundation
; either
*
version
2.1
of
the
License
,
or
(
at
your
option
)
any
later
version
.
*
*
This
library
is
distributed
in
the
hope
that
it
will
be
useful
,
*
but
WITHOUT
ANY
WARRANTY
; without even the implied warranty of
*
MERCHANTABILITY
or
FITNESS
FOR
A
PARTICULAR
PURPOSE
.
See
the
GNU
*
Lesser
General
Public
License
for
more
details
.
*
*
You
should
have
received
a
copy
of
the
GNU
Lesser
General
Public
*
License
along
with
this
library
; if not, write to the Free Software
*
Foundation
,
Inc
.
,
51
Franklin
St
,
Fifth
Floor
,
Boston
,
MA
02110
-
1301
,
USA
*/
import
"oaidl.idl"
;
import
"ocidl.idl"
;
import
"d3d11.idl"
;
import
"d3d12.idl"
;
typedef
struct
D3D11_RESOURCE_FLAGS
{
UINT
BindFlags
;
UINT
MiscFlags
;
UINT
CPUAccessFlags
;
UINT
StructureByteStride
;
}
D3D11_RESOURCE_FLAGS
;
[
uuid
(
85611
e73
-
70
a9
-490e-9614
-
a9e302777904
),
object
,
local
,
pointer_default
(
unique
)
]
interface
ID3D11On12Device
:
IUnknown
{
HRESULT
CreateWrappedResource
(
IUnknown
*
d3d12_resource
,
const
D3D11_RESOURCE_FLAGS
*
flags
,
D3D12_RESOURCE_STATES
input_state
,
D3D12_RESOURCE_STATES
output_state
,
REFIID
iid
,
void
**
d3d11_resource
)
;
void
ReleaseWrappedResources
(
ID3D11Resource
*
const
*
resources
,
UINT
count
)
;
void
AcquireWrappedResources
(
ID3D11Resource
*
const
*
resources
,
UINT
count
)
;
}
[
local
]
HRESULT
__stdcall
D3D11On12CreateDevice
(
IUnknown
*
device
,
UINT
flags
,
const
D3D_FEATURE_LEVEL
*
feature_levels
,
UINT
feature_level_count
,
IUnknown
*
const
*
queues
,
UINT
queue_count
,
UINT
node_mask
,
ID3D11Device
**
d3d11_device
,
ID3D11DeviceContext
**
d3d11_immediate_context
,
D3D_FEATURE_LEVEL
*
obtained_feature_level
)
;
typedef
HRESULT
(
__stdcall
*
PFN_D3D11ON12_CREATE_DEVICE
)(
IUnknown
*
device
,
UINT
flags
,
const
D3D_FEATURE_LEVEL
*
feature_levels
,
UINT
feature_level_count
,
IUnknown
*
const
*
queues
,
UINT
queue_count
,
UINT
node_mask
,
ID3D11Device
**
d3d11_device
,
ID3D11DeviceContext
**
d3d11_immediate_context
,
D3D_FEATURE_LEVEL
*
obtained_feature_level
)
;
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