d3d11: Avoid potential double free in d3d11_device_CreateRasterizerState().
The parent is owned by the wined3d_rasterizer_state object and it is
destroyed in the wined3d_object_destroyed() callback.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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