Commit 459b92a0 authored by Tony Wasserka's avatar Tony Wasserka Committed by Alexandre Julliard

d3dx9: Implement D3DXDebugMute.

parent 6e2b8a74
...@@ -117,7 +117,7 @@ ...@@ -117,7 +117,7 @@
@ stub D3DXCreateVolumeTextureFromResourceExA @ stub D3DXCreateVolumeTextureFromResourceExA
@ stub D3DXCreateVolumeTextureFromResourceExW @ stub D3DXCreateVolumeTextureFromResourceExW
@ stub D3DXCreateVolumeTextureFromResourceW @ stub D3DXCreateVolumeTextureFromResourceW
@ stub D3DXDebugMute @ stdcall D3DXDebugMute(long)
@ stub D3DXDeclaratorFromFVF @ stub D3DXDeclaratorFromFVF
@ stub D3DXDisassembleEffect @ stub D3DXDisassembleEffect
@ stub D3DXDisassembleShader @ stub D3DXDisassembleShader
......
...@@ -66,6 +66,15 @@ BOOL WINAPI D3DXCheckVersion(UINT d3dsdkvers, UINT d3dxsdkvers) ...@@ -66,6 +66,15 @@ BOOL WINAPI D3DXCheckVersion(UINT d3dsdkvers, UINT d3dxsdkvers)
} }
/*********************************************************************** /***********************************************************************
* D3DXDebugMute
* Returns always FALSE for us.
*/
BOOL WINAPI D3DXDebugMute(BOOL mute)
{
return FALSE;
}
/***********************************************************************
* D3DXGetDriverLevel. * D3DXGetDriverLevel.
* Returns always 900 (DX 9) for us * Returns always 900 (DX 9) for us
*/ */
......
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