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wine
wine-winehq
Commits
46cefd31
Commit
46cefd31
authored
Jan 06, 2010
by
Henri Verbeet
Committed by
Alexandre Julliard
Jan 07, 2010
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wined3d: Recognize the SM4 cut opcode.
parent
449e5219
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5 changed files
with
6 additions
and
0 deletions
+6
-0
arb_program_shader.c
dlls/wined3d/arb_program_shader.c
+1
-0
baseshader.c
dlls/wined3d/baseshader.c
+1
-0
glsl_shader.c
dlls/wined3d/glsl_shader.c
+1
-0
shader_sm4.c
dlls/wined3d/shader_sm4.c
+2
-0
wined3d_private.h
dlls/wined3d/wined3d_private.h
+1
-0
No files found.
dlls/wined3d/arb_program_shader.c
View file @
46cefd31
...
@@ -4678,6 +4678,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL
...
@@ -4678,6 +4678,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL
/* WINED3DSIH_CMP */
pshader_hw_cmp
,
/* WINED3DSIH_CMP */
pshader_hw_cmp
,
/* WINED3DSIH_CND */
pshader_hw_cnd
,
/* WINED3DSIH_CND */
pshader_hw_cnd
,
/* WINED3DSIH_CRS */
shader_hw_map2gl
,
/* WINED3DSIH_CRS */
shader_hw_map2gl
,
/* WINED3DSIH_CUT */
NULL
,
/* WINED3DSIH_DCL */
NULL
,
/* WINED3DSIH_DCL */
NULL
,
/* WINED3DSIH_DEF */
NULL
,
/* WINED3DSIH_DEF */
NULL
,
/* WINED3DSIH_DEFB */
NULL
,
/* WINED3DSIH_DEFB */
NULL
,
...
...
dlls/wined3d/baseshader.c
View file @
46cefd31
...
@@ -45,6 +45,7 @@ static const char *shader_opcode_names[] =
...
@@ -45,6 +45,7 @@ static const char *shader_opcode_names[] =
/* WINED3DSIH_CMP */
"cmp"
,
/* WINED3DSIH_CMP */
"cmp"
,
/* WINED3DSIH_CND */
"cnd"
,
/* WINED3DSIH_CND */
"cnd"
,
/* WINED3DSIH_CRS */
"crs"
,
/* WINED3DSIH_CRS */
"crs"
,
/* WINED3DSIH_CUT */
"cut"
,
/* WINED3DSIH_DCL */
"dcl"
,
/* WINED3DSIH_DCL */
"dcl"
,
/* WINED3DSIH_DEF */
"def"
,
/* WINED3DSIH_DEF */
"def"
,
/* WINED3DSIH_DEFB */
"defb"
,
/* WINED3DSIH_DEFB */
"defb"
,
...
...
dlls/wined3d/glsl_shader.c
View file @
46cefd31
...
@@ -4720,6 +4720,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB
...
@@ -4720,6 +4720,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB
/* WINED3DSIH_CMP */
shader_glsl_cmp
,
/* WINED3DSIH_CMP */
shader_glsl_cmp
,
/* WINED3DSIH_CND */
shader_glsl_cnd
,
/* WINED3DSIH_CND */
shader_glsl_cnd
,
/* WINED3DSIH_CRS */
shader_glsl_cross
,
/* WINED3DSIH_CRS */
shader_glsl_cross
,
/* WINED3DSIH_CUT */
NULL
,
/* WINED3DSIH_DCL */
NULL
,
/* WINED3DSIH_DCL */
NULL
,
/* WINED3DSIH_DEF */
NULL
,
/* WINED3DSIH_DEF */
NULL
,
/* WINED3DSIH_DEFB */
NULL
,
/* WINED3DSIH_DEFB */
NULL
,
...
...
dlls/wined3d/shader_sm4.c
View file @
46cefd31
...
@@ -51,6 +51,7 @@ enum wined3d_sm4_opcode
...
@@ -51,6 +51,7 @@ enum wined3d_sm4_opcode
WINED3D_SM4_OP_ADD
=
0x00
,
WINED3D_SM4_OP_ADD
=
0x00
,
WINED3D_SM4_OP_BREAK
=
0x02
,
WINED3D_SM4_OP_BREAK
=
0x02
,
WINED3D_SM4_OP_BREAKC
=
0x03
,
WINED3D_SM4_OP_BREAKC
=
0x03
,
WINED3D_SM4_OP_CUT
=
0x09
,
WINED3D_SM4_OP_DP3
=
0x10
,
WINED3D_SM4_OP_DP3
=
0x10
,
WINED3D_SM4_OP_DP4
=
0x11
,
WINED3D_SM4_OP_DP4
=
0x11
,
WINED3D_SM4_OP_EMIT
=
0x13
,
WINED3D_SM4_OP_EMIT
=
0x13
,
...
@@ -113,6 +114,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] =
...
@@ -113,6 +114,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] =
{
WINED3D_SM4_OP_ADD
,
WINED3DSIH_ADD
,
1
,
2
},
{
WINED3D_SM4_OP_ADD
,
WINED3DSIH_ADD
,
1
,
2
},
{
WINED3D_SM4_OP_BREAK
,
WINED3DSIH_BREAK
,
0
,
0
},
{
WINED3D_SM4_OP_BREAK
,
WINED3DSIH_BREAK
,
0
,
0
},
{
WINED3D_SM4_OP_BREAKC
,
WINED3DSIH_BREAKP
,
0
,
1
},
{
WINED3D_SM4_OP_BREAKC
,
WINED3DSIH_BREAKP
,
0
,
1
},
{
WINED3D_SM4_OP_CUT
,
WINED3DSIH_CUT
,
0
,
0
},
{
WINED3D_SM4_OP_DP3
,
WINED3DSIH_DP3
,
1
,
2
},
{
WINED3D_SM4_OP_DP3
,
WINED3DSIH_DP3
,
1
,
2
},
{
WINED3D_SM4_OP_DP4
,
WINED3DSIH_DP4
,
1
,
2
},
{
WINED3D_SM4_OP_DP4
,
WINED3DSIH_DP4
,
1
,
2
},
{
WINED3D_SM4_OP_EMIT
,
WINED3DSIH_EMIT
,
0
,
0
},
{
WINED3D_SM4_OP_EMIT
,
WINED3DSIH_EMIT
,
0
,
0
},
...
...
dlls/wined3d/wined3d_private.h
View file @
46cefd31
...
@@ -410,6 +410,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER
...
@@ -410,6 +410,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER
WINED3DSIH_CMP
,
WINED3DSIH_CMP
,
WINED3DSIH_CND
,
WINED3DSIH_CND
,
WINED3DSIH_CRS
,
WINED3DSIH_CRS
,
WINED3DSIH_CUT
,
WINED3DSIH_DCL
,
WINED3DSIH_DCL
,
WINED3DSIH_DEF
,
WINED3DSIH_DEF
,
WINED3DSIH_DEFB
,
WINED3DSIH_DEFB
,
...
...
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