Commit 47679918 authored by Józef Kucia's avatar Józef Kucia Committed by Alexandre Julliard

ddraw/tests: Rewrite LimitTest().

parent d146940b
......@@ -482,35 +482,6 @@ static void SceneTest(void)
/* TODO: Verify that blitting works in the same way as in d3d9 */
}
static void LimitTest(void)
{
IDirectDrawSurface7 *pTexture = NULL;
HRESULT hr;
int i;
DDSURFACEDESC2 ddsd;
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE;
ddsd.dwWidth = 16;
ddsd.dwHeight = 16;
hr = IDirectDraw7_CreateSurface(lpDD, &ddsd, &pTexture, NULL);
ok(hr==DD_OK,"CreateSurface returned: %x\n",hr);
if(!pTexture) return;
for(i = 0; i < 8; i++) {
hr = IDirect3DDevice7_SetTexture(lpD3DDevice, i, pTexture);
ok(hr == D3D_OK, "IDirect3DDevice8_SetTexture for sampler %d failed with %08x\n", i, hr);
hr = IDirect3DDevice7_SetTexture(lpD3DDevice, i, NULL);
ok(hr == D3D_OK, "IDirect3DDevice8_SetTexture for sampler %d failed with %08x\n", i, hr);
hr = IDirect3DDevice7_SetTextureStageState(lpD3DDevice, i, D3DTSS_COLOROP, D3DTOP_ADD);
ok(hr == D3D_OK, "IDirect3DDevice8_SetTextureStageState for texture %d failed with %08x\n", i, hr);
}
IDirectDrawSurface7_Release(pTexture);
}
static HRESULT WINAPI enumDevicesCallback(GUID *Guid, char *DeviceDescription,
char *DeviceName, D3DDEVICEDESC *hal, D3DDEVICEDESC *hel, void *ctx)
{
......@@ -3475,7 +3446,6 @@ START_TEST(d3d)
LightTest();
StateTest();
SceneTest();
LimitTest();
D3D7EnumTest();
D3D7EnumLifetimeTest();
SetMaterialTest();
......
......@@ -14022,6 +14022,61 @@ static void test_compute_sphere_visibility(void)
DestroyWindow(window);
}
static void test_texture_stages_limits(void)
{
IDirectDrawSurface4 *surface;
DDSURFACEDESC2 surface_desc;
IDirect3DTexture2 *texture;
IDirect3DDevice3 *device;
IDirectDraw4 *ddraw;
IDirect3D3 *d3d;
unsigned int i;
ULONG refcount;
HWND window;
HRESULT hr;
window = create_window();
if (!(device = create_device(window, DDSCL_NORMAL)))
{
skip("Failed to create 3D device.\n");
DestroyWindow(window);
return;
}
hr = IDirect3DDevice3_GetDirect3D(device, &d3d);
ok(SUCCEEDED(hr), "Failed to get Direct3D interface, hr %#x.\n", hr);
hr = IDirect3D3_QueryInterface(d3d, &IID_IDirectDraw4, (void **)&ddraw);
ok(SUCCEEDED(hr), "Failed to get DirectDraw interface, hr %#x.\n", hr);
IDirect3D3_Release(d3d);
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE;
surface_desc.dwWidth = 16;
surface_desc.dwHeight = 16;
hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL);
ok(hr == DD_OK, "Failed to create surface, hr %#x.\n", hr);
hr = IDirectDrawSurface4_QueryInterface(surface, &IID_IDirect3DTexture2, (void **)&texture);
ok(SUCCEEDED(hr), "Failed to get texture interface, hr %#x.\n", hr);
IDirectDrawSurface4_Release(surface);
for (i = 0; i < 8; ++i)
{
hr = IDirect3DDevice3_SetTexture(device, i, texture);
ok(hr == D3D_OK, "Failed to set texture %u, hr %#x.\n", i, hr);
hr = IDirect3DDevice3_SetTexture(device, i, NULL);
ok(hr == D3D_OK, "Failed to set texture %u, hr %#x.\n", i, hr);
hr = IDirect3DDevice3_SetTextureStageState(device, i, D3DTSS_COLOROP, D3DTOP_ADD);
ok(hr == D3D_OK, "Failed to set texture stage state %u, hr %#x.\n", i, hr);
}
IDirectDraw4_Release(ddraw);
IDirect3DTexture2_Release(texture);
refcount = IDirect3DDevice3_Release(device);
ok(!refcount, "Device has %u references left.\n", refcount);
DestroyWindow(window);
}
static void test_map_synchronisation(void)
{
LARGE_INTEGER frequency, diff, ts[3];
......@@ -14763,6 +14818,7 @@ START_TEST(ddraw4)
test_ck_operation();
test_vb_refcount();
test_compute_sphere_visibility();
test_texture_stages_limits();
test_map_synchronisation();
test_depth_readback();
test_clear();
......
......@@ -13398,6 +13398,57 @@ static void test_clip_planes_limits(void)
DestroyWindow(window);
}
static void test_texture_stages_limits(void)
{
IDirectDrawSurface7 *texture;
DDSURFACEDESC2 surface_desc;
IDirect3DDevice7 *device;
IDirectDraw7 *ddraw;
IDirect3D7 *d3d;
unsigned int i;
ULONG refcount;
HWND window;
HRESULT hr;
window = create_window();
if (!(device = create_device(window, DDSCL_NORMAL)))
{
skip("Failed to create 3D device.\n");
DestroyWindow(window);
return;
}
hr = IDirect3DDevice7_GetDirect3D(device, &d3d);
ok(SUCCEEDED(hr), "Failed to get Direct3D interface, hr %#x.\n", hr);
hr = IDirect3D7_QueryInterface(d3d, &IID_IDirectDraw7, (void **)&ddraw);
ok(SUCCEEDED(hr), "Failed to get DirectDraw interface, hr %#x.\n", hr);
IDirect3D7_Release(d3d);
memset(&surface_desc, 0, sizeof(surface_desc));
surface_desc.dwSize = sizeof(surface_desc);
surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE;
surface_desc.dwWidth = 16;
surface_desc.dwHeight = 16;
hr = IDirectDraw7_CreateSurface(ddraw, &surface_desc, &texture, NULL);
ok(hr == DD_OK, "Failed to create surface, hr %#x.\n", hr);
for (i = 0; i < 8; ++i)
{
hr = IDirect3DDevice7_SetTexture(device, i, texture);
ok(hr == D3D_OK, "Failed to set texture %u, hr %#x.\n", i, hr);
hr = IDirect3DDevice7_SetTexture(device, i, NULL);
ok(hr == D3D_OK, "Failed to set texture %u, hr %#x.\n", i, hr);
hr = IDirect3DDevice7_SetTextureStageState(device, i, D3DTSS_COLOROP, D3DTOP_ADD);
ok(hr == D3D_OK, "Failed to set texture stage state %u, hr %#x.\n", i, hr);
}
IDirectDrawSurface7_Release(texture);
IDirectDraw7_Release(ddraw);
refcount = IDirect3DDevice7_Release(device);
ok(!refcount, "Device has %u references left.\n", refcount);
DestroyWindow(window);
}
static void test_map_synchronisation(void)
{
LARGE_INTEGER frequency, diff, ts[3];
......@@ -14105,6 +14156,7 @@ START_TEST(ddraw7)
test_vb_refcount();
test_compute_sphere_visibility();
test_clip_planes_limits();
test_texture_stages_limits();
test_map_synchronisation();
test_depth_readback();
test_clear();
......
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