Commit 48174b6d authored by Erich Hoover's avatar Erich Hoover Committed by Alexandre Julliard

ntdll: Fix section header heap deadlock.

parent 1c62c9f7
......@@ -1122,7 +1122,8 @@ static NTSTATUS map_image( HANDLE hmapping, int fd, char *base, SIZE_T total_siz
{
IMAGE_DOS_HEADER *dos;
IMAGE_NT_HEADERS *nt;
IMAGE_SECTION_HEADER *sec, *sections = NULL;
IMAGE_SECTION_HEADER sections[96];
IMAGE_SECTION_HEADER *sec;
IMAGE_DATA_DIRECTORY *imports;
NTSTATUS status = STATUS_CONFLICTING_ADDRESSES;
int i;
......@@ -1168,15 +1169,10 @@ static NTSTATUS map_image( HANDLE hmapping, int fd, char *base, SIZE_T total_siz
memset( ptr + header_size, 0, header_end - (ptr + header_size) );
if ((char *)(nt + 1) > header_end) goto error;
header_start = (char*)&nt->OptionalHeader+nt->FileHeader.SizeOfOptionalHeader;
if (nt->FileHeader.NumberOfSections > sizeof(sections)/sizeof(*sections)) goto error;
if (header_start + sizeof(*sections) * nt->FileHeader.NumberOfSections > header_end) goto error;
/* Some applications (e.g. the Steam version of Borderlands) map over the top of the section headers,
* copying the headers into local memory is necessary to properly load such applications. */
sections = RtlAllocateHeap( GetProcessHeap(), 0, sizeof(*sections) * nt->FileHeader.NumberOfSections);
if (!sections)
{
status = STATUS_NO_MEMORY;
goto error;
}
memcpy(sections, header_start, sizeof(*sections) * nt->FileHeader.NumberOfSections);
sec = sections;
......@@ -1374,7 +1370,6 @@ static NTSTATUS map_image( HANDLE hmapping, int fd, char *base, SIZE_T total_siz
}
done:
RtlFreeHeap( GetProcessHeap(), 0, sections );
view->mapping = dup_mapping;
view->map_protect = map_vprot;
server_leave_uninterrupted_section( &csVirtual, &sigset );
......@@ -1387,7 +1382,6 @@ static NTSTATUS map_image( HANDLE hmapping, int fd, char *base, SIZE_T total_siz
return STATUS_SUCCESS;
error:
RtlFreeHeap( GetProcessHeap(), 0, sections );
if (view) delete_view( view );
server_leave_uninterrupted_section( &csVirtual, &sigset );
if (dup_mapping) NtClose( dup_mapping );
......
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