Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
W
wine-winehq
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Registry
Registry
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
wine
wine-winehq
Commits
4880c586
Commit
4880c586
authored
Dec 03, 2005
by
H. Verbeet
Committed by
Alexandre Julliard
Dec 03, 2005
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
wined3d: return D3DERR_INVALIDCALL when calling BeginStateBlock and
already recording.
parent
2b1747cc
Show whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
5 additions
and
0 deletions
+5
-0
device.c
dlls/wined3d/device.c
+5
-0
No files found.
dlls/wined3d/device.c
View file @
4880c586
...
...
@@ -4493,6 +4493,11 @@ HRESULT WINAPI IWineD3DDeviceImpl_BeginStateBlock(IWineD3DDevice *iface) {
IWineD3DDeviceImpl
*
This
=
(
IWineD3DDeviceImpl
*
)
iface
;
IWineD3DStateBlockImpl
*
object
;
TRACE
(
"(%p)"
,
This
);
if
(
This
->
isRecordingState
)
{
return
D3DERR_INVALIDCALL
;
}
object
=
HeapAlloc
(
GetProcessHeap
(),
HEAP_ZERO_MEMORY
,
sizeof
(
IWineD3DStateBlockImpl
));
if
(
NULL
==
object
)
{
FIXME
(
"(%p)Error allocating memory for stateblock
\n
"
,
This
);
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment