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wine
wine-winehq
Commits
4934b7ae
Commit
4934b7ae
authored
Oct 31, 2006
by
Ivan Gyurdiev
Committed by
Alexandre Julliard
Oct 31, 2006
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wined3d: Add D3DLINEPATTERN to the WINED3D namespace.
parent
50130fdf
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3 changed files
with
7 additions
and
2 deletions
+7
-2
device.c
dlls/wined3d/device.c
+1
-1
stateblock.c
dlls/wined3d/stateblock.c
+1
-1
wined3d_types.h
include/wine/wined3d_types.h
+5
-0
No files found.
dlls/wined3d/device.c
View file @
4934b7ae
...
...
@@ -4100,7 +4100,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetRenderState(IWineD3DDevice *iface, W
{
union
{
DWORD
d
;
D3DLINEPATTERN
lp
;
WINED3DLINEPATTERN
lp
;
}
tmppattern
;
tmppattern
.
d
=
Value
;
...
...
dlls/wined3d/stateblock.c
View file @
4934b7ae
...
...
@@ -813,7 +813,7 @@ static HRESULT WINAPI IWineD3DStateBlockImpl_InitStartupStateBlock(IWineD3DStat
IWineD3DDevice
*
device
=
(
IWineD3DDevice
*
)
This
->
wineD3DDevice
;
IWineD3DDeviceImpl
*
ThisDevice
=
(
IWineD3DDeviceImpl
*
)
device
;
union
{
D3DLINEPATTERN
lp
;
WINE
D3DLINEPATTERN
lp
;
DWORD
d
;
}
lp
;
union
{
...
...
include/wine/wined3d_types.h
View file @
4934b7ae
...
...
@@ -118,6 +118,11 @@ typedef struct _WINED3DGAMMARAMP {
WORD
blue
[
256
];
}
WINED3DGAMMARAMP
;
typedef
struct
_WINED3DLINEPATTERN
{
WORD
wRepeatFactor
;
WORD
wLinePattern
;
}
WINED3DLINEPATTERN
;
#define WINED3D_VSHADER_MAX_CONSTANTS 96
#define WINED3D_PSHADER_MAX_CONSTANTS 32
...
...
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