Commit 4a4efc35 authored by Riccardo Bortolato's avatar Riccardo Bortolato Committed by Alexandre Julliard

wined3d: Make wined3d_device_copy_sub_resource_region return an error code.

parent 905261ab
...@@ -3867,7 +3867,7 @@ void CDECL wined3d_device_copy_resource(struct wined3d_device *device, ...@@ -3867,7 +3867,7 @@ void CDECL wined3d_device_copy_resource(struct wined3d_device *device,
} }
} }
void CDECL wined3d_device_copy_sub_resource_region(struct wined3d_device *device, HRESULT CDECL wined3d_device_copy_sub_resource_region(struct wined3d_device *device,
struct wined3d_resource *dst_resource, unsigned int dst_sub_resource_idx, unsigned int dst_x, struct wined3d_resource *dst_resource, unsigned int dst_sub_resource_idx, unsigned int dst_x,
unsigned int dst_y, unsigned int dst_z, struct wined3d_resource *src_resource, unsigned int dst_y, unsigned int dst_z, struct wined3d_resource *src_resource,
unsigned int src_sub_resource_idx, const struct wined3d_box *src_box) unsigned int src_sub_resource_idx, const struct wined3d_box *src_box)
...@@ -3886,7 +3886,7 @@ void CDECL wined3d_device_copy_sub_resource_region(struct wined3d_device *device ...@@ -3886,7 +3886,7 @@ void CDECL wined3d_device_copy_sub_resource_region(struct wined3d_device *device
if (src_resource == dst_resource && src_sub_resource_idx == dst_sub_resource_idx) if (src_resource == dst_resource && src_sub_resource_idx == dst_sub_resource_idx)
{ {
WARN("Source and destination are the same sub-resource.\n"); WARN("Source and destination are the same sub-resource.\n");
return; return WINED3DERR_INVALIDCALL;
} }
if (src_resource->type != dst_resource->type) if (src_resource->type != dst_resource->type)
...@@ -3894,7 +3894,7 @@ void CDECL wined3d_device_copy_sub_resource_region(struct wined3d_device *device ...@@ -3894,7 +3894,7 @@ void CDECL wined3d_device_copy_sub_resource_region(struct wined3d_device *device
WARN("Resource types (%s / %s) don't match.\n", WARN("Resource types (%s / %s) don't match.\n",
debug_d3dresourcetype(dst_resource->type), debug_d3dresourcetype(dst_resource->type),
debug_d3dresourcetype(src_resource->type)); debug_d3dresourcetype(src_resource->type));
return; return WINED3DERR_INVALIDCALL;
} }
if (src_resource->format->id != dst_resource->format->id) if (src_resource->format->id != dst_resource->format->id)
...@@ -3902,20 +3902,20 @@ void CDECL wined3d_device_copy_sub_resource_region(struct wined3d_device *device ...@@ -3902,20 +3902,20 @@ void CDECL wined3d_device_copy_sub_resource_region(struct wined3d_device *device
WARN("Resource formats (%s / %s) don't match.\n", WARN("Resource formats (%s / %s) don't match.\n",
debug_d3dformat(dst_resource->format->id), debug_d3dformat(dst_resource->format->id),
debug_d3dformat(src_resource->format->id)); debug_d3dformat(src_resource->format->id));
return; return WINED3DERR_INVALIDCALL;
} }
if (dst_resource->type != WINED3D_RTYPE_TEXTURE) if (dst_resource->type != WINED3D_RTYPE_TEXTURE)
{ {
FIXME("Not implemented for %s resources.\n", debug_d3dresourcetype(dst_resource->type)); FIXME("Not implemented for %s resources.\n", debug_d3dresourcetype(dst_resource->type));
return; return WINED3DERR_INVALIDCALL;
} }
dst_texture = wined3d_texture_from_resource(dst_resource); dst_texture = wined3d_texture_from_resource(dst_resource);
if (!(tmp = wined3d_texture_get_sub_resource(dst_texture, dst_sub_resource_idx))) if (!(tmp = wined3d_texture_get_sub_resource(dst_texture, dst_sub_resource_idx)))
{ {
WARN("Invalid dst_sub_resource_idx %u.\n", dst_sub_resource_idx); WARN("Invalid dst_sub_resource_idx %u.\n", dst_sub_resource_idx);
return; return WINED3DERR_INVALIDCALL;
} }
dst_surface = surface_from_resource(tmp); dst_surface = surface_from_resource(tmp);
...@@ -3923,7 +3923,7 @@ void CDECL wined3d_device_copy_sub_resource_region(struct wined3d_device *device ...@@ -3923,7 +3923,7 @@ void CDECL wined3d_device_copy_sub_resource_region(struct wined3d_device *device
if (!(tmp = wined3d_texture_get_sub_resource(src_texture, src_sub_resource_idx))) if (!(tmp = wined3d_texture_get_sub_resource(src_texture, src_sub_resource_idx)))
{ {
WARN("Invalid src_sub_resource_idx %u.\n", src_sub_resource_idx); WARN("Invalid src_sub_resource_idx %u.\n", src_sub_resource_idx);
return; return WINED3DERR_INVALIDCALL;
} }
src_surface = surface_from_resource(tmp); src_surface = surface_from_resource(tmp);
...@@ -3939,6 +3939,8 @@ void CDECL wined3d_device_copy_sub_resource_region(struct wined3d_device *device ...@@ -3939,6 +3939,8 @@ void CDECL wined3d_device_copy_sub_resource_region(struct wined3d_device *device
if (FAILED(hr = wined3d_surface_blt(dst_surface, &dst_rect, src_surface, &src_rect, 0, NULL, WINED3D_TEXF_POINT))) if (FAILED(hr = wined3d_surface_blt(dst_surface, &dst_rect, src_surface, &src_rect, 0, NULL, WINED3D_TEXF_POINT)))
ERR("Failed to blit, hr %#x.\n", hr); ERR("Failed to blit, hr %#x.\n", hr);
return hr;
} }
void CDECL wined3d_device_update_sub_resource(struct wined3d_device *device, struct wined3d_resource *resource, void CDECL wined3d_device_update_sub_resource(struct wined3d_device *device, struct wined3d_resource *resource,
......
...@@ -2130,7 +2130,7 @@ HRESULT __cdecl wined3d_device_clear_rendertarget_view(struct wined3d_device *de ...@@ -2130,7 +2130,7 @@ HRESULT __cdecl wined3d_device_clear_rendertarget_view(struct wined3d_device *de
struct wined3d_rendertarget_view *view, const RECT *rect, const struct wined3d_color *color); struct wined3d_rendertarget_view *view, const RECT *rect, const struct wined3d_color *color);
void __cdecl wined3d_device_copy_resource(struct wined3d_device *device, void __cdecl wined3d_device_copy_resource(struct wined3d_device *device,
struct wined3d_resource *dst_resource, struct wined3d_resource *src_resource); struct wined3d_resource *dst_resource, struct wined3d_resource *src_resource);
void __cdecl wined3d_device_copy_sub_resource_region(struct wined3d_device *device, HRESULT __cdecl wined3d_device_copy_sub_resource_region(struct wined3d_device *device,
struct wined3d_resource *dst_resource, unsigned int dst_sub_resource_idx, unsigned int dst_x, struct wined3d_resource *dst_resource, unsigned int dst_sub_resource_idx, unsigned int dst_x,
unsigned int dst_y, unsigned int dst_z, struct wined3d_resource *src_resource, unsigned int dst_y, unsigned int dst_z, struct wined3d_resource *src_resource,
unsigned int src_sub_resource_idx, const struct wined3d_box *src_box); unsigned int src_sub_resource_idx, const struct wined3d_box *src_box);
......
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