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wine
wine-winehq
Commits
4b90d794
Commit
4b90d794
authored
Jul 24, 2012
by
Henri Verbeet
Committed by
Alexandre Julliard
Jul 25, 2012
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wined3d: Get rid of the GL extension function pointer typedefs.
parent
63396e00
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2 changed files
with
27 additions
and
19 deletions
+27
-19
wined3d_gl.h
dlls/wined3d/wined3d_gl.h
+0
-0
wined3d_private.h
dlls/wined3d/wined3d_private.h
+27
-19
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dlls/wined3d/wined3d_gl.h
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4b90d794
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dlls/wined3d/wined3d_private.h
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4b90d794
...
...
@@ -1443,25 +1443,33 @@ enum wined3d_pci_device
struct
wined3d_fbo_ops
{
PGLFNGLISRENDERBUFFERPROC
glIsRenderbuffer
;
PGLFNGLBINDRENDERBUFFERPROC
glBindRenderbuffer
;
PGLFNGLDELETERENDERBUFFERSPROC
glDeleteRenderbuffers
;
PGLFNGLGENRENDERBUFFERSPROC
glGenRenderbuffers
;
PGLFNGLRENDERBUFFERSTORAGEPROC
glRenderbufferStorage
;
PGLFNRENDERBUFFERSTORAGEMULTISAMPLEPROC
glRenderbufferStorageMultisample
;
PGLFNGLGETRENDERBUFFERPARAMETERIVPROC
glGetRenderbufferParameteriv
;
PGLFNGLISFRAMEBUFFERPROC
glIsFramebuffer
;
PGLFNGLBINDFRAMEBUFFERPROC
glBindFramebuffer
;
PGLFNGLDELETEFRAMEBUFFERSPROC
glDeleteFramebuffers
;
PGLFNGLGENFRAMEBUFFERSPROC
glGenFramebuffers
;
PGLFNGLCHECKFRAMEBUFFERSTATUSPROC
glCheckFramebufferStatus
;
PGLFNGLFRAMEBUFFERTEXTURE1DPROC
glFramebufferTexture1D
;
PGLFNGLFRAMEBUFFERTEXTURE2DPROC
glFramebufferTexture2D
;
PGLFNGLFRAMEBUFFERTEXTURE3DPROC
glFramebufferTexture3D
;
PGLFNGLFRAMEBUFFERRENDERBUFFERPROC
glFramebufferRenderbuffer
;
PGLFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC
glGetFramebufferAttachmentParameteriv
;
PGLFNGLBLITFRAMEBUFFERPROC
glBlitFramebuffer
;
PGLFNGLGENERATEMIPMAPPROC
glGenerateMipmap
;
GLboolean
(
WINE_GLAPI
*
glIsRenderbuffer
)(
GLuint
renderbuffer
);
void
(
WINE_GLAPI
*
glBindRenderbuffer
)(
GLenum
target
,
GLuint
renderbuffer
);
void
(
WINE_GLAPI
*
glDeleteRenderbuffers
)(
GLsizei
n
,
const
GLuint
*
renderbuffers
);
void
(
WINE_GLAPI
*
glGenRenderbuffers
)(
GLsizei
n
,
GLuint
*
renderbuffers
);
void
(
WINE_GLAPI
*
glRenderbufferStorage
)(
GLenum
target
,
GLenum
internalformat
,
GLsizei
width
,
GLsizei
height
);
void
(
WINE_GLAPI
*
glRenderbufferStorageMultisample
)(
GLenum
target
,
GLsizei
samples
,
GLenum
internalformat
,
GLsizei
width
,
GLsizei
height
);
void
(
WINE_GLAPI
*
glGetRenderbufferParameteriv
)(
GLenum
target
,
GLenum
pname
,
GLint
*
params
);
GLboolean
(
WINE_GLAPI
*
glIsFramebuffer
)(
GLuint
framebuffer
);
void
(
WINE_GLAPI
*
glBindFramebuffer
)(
GLenum
target
,
GLuint
framebuffer
);
void
(
WINE_GLAPI
*
glDeleteFramebuffers
)(
GLsizei
n
,
const
GLuint
*
framebuffers
);
void
(
WINE_GLAPI
*
glGenFramebuffers
)(
GLsizei
n
,
GLuint
*
framebuffers
);
GLenum
(
WINE_GLAPI
*
glCheckFramebufferStatus
)(
GLenum
target
);
void
(
WINE_GLAPI
*
glFramebufferTexture1D
)(
GLenum
target
,
GLenum
attachment
,
GLenum
textarget
,
GLuint
texture
,
GLint
level
);
void
(
WINE_GLAPI
*
glFramebufferTexture2D
)(
GLenum
target
,
GLenum
attachment
,
GLenum
textarget
,
GLuint
texture
,
GLint
level
);
void
(
WINE_GLAPI
*
glFramebufferTexture3D
)(
GLenum
target
,
GLenum
attachment
,
GLenum
textarget
,
GLuint
texture
,
GLint
level
,
GLint
layer
);
void
(
WINE_GLAPI
*
glFramebufferRenderbuffer
)(
GLenum
target
,
GLenum
attachment
,
GLenum
renderbuffertarget
,
GLuint
renderbuffer
);
void
(
WINE_GLAPI
*
glGetFramebufferAttachmentParameteriv
)(
GLenum
target
,
GLenum
attachment
,
GLenum
pname
,
GLint
*
params
);
void
(
WINE_GLAPI
*
glBlitFramebuffer
)(
GLint
srcX0
,
GLint
srcY0
,
GLint
srcX1
,
GLint
srcY1
,
GLint
dstX0
,
GLint
dstY0
,
GLint
dstX1
,
GLint
dstY1
,
GLbitfield
mask
,
GLenum
filter
);
void
(
WINE_GLAPI
*
glGenerateMipmap
)(
GLenum
target
);
};
struct
wined3d_gl_limits
...
...
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