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wine
wine-winehq
Commits
4bd65f2a
Commit
4bd65f2a
authored
Nov 01, 2007
by
Stefan Dösinger
Committed by
Alexandre Julliard
Nov 05, 2007
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d3d8: Initialize the vertex decl when allocating it.
parent
d97e3fd0
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vertexdeclaration.c
dlls/d3d8/vertexdeclaration.c
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dlls/d3d8/vertexdeclaration.c
View file @
4bd65f2a
...
...
@@ -284,7 +284,7 @@ size_t convert_to_wined3d_declaration(const DWORD *d3d8_elements, DWORD *d3d8_el
TRACE
(
"d3d8_elements %p, wined3d_elements %p
\n
"
,
d3d8_elements
,
wined3d_elements
);
/* 128 should be enough for anyone... */
*
wined3d_elements
=
HeapAlloc
(
GetProcessHeap
(),
0
,
128
*
sizeof
(
WINED3DVERTEXELEMENT
));
*
wined3d_elements
=
HeapAlloc
(
GetProcessHeap
(),
HEAP_ZERO_MEMORY
,
128
*
sizeof
(
WINED3DVERTEXELEMENT
));
while
(
D3DVSD_END
()
!=
*
token
)
{
token_type
=
((
*
token
&
D3DVSD_TOKENTYPEMASK
)
>>
D3DVSD_TOKENTYPESHIFT
);
...
...
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