ntdll: Fill the I/O status block with the results of the send_socket call in sock_send().
The server might change the status. In particular, if we got a short but nonzero
write on a nonblocking socket, try_send() would return STATUS_DEVICE_NOT_READY
and hence leave the I/O status block unfilled. The server subsequently massages
this into STATUS_SUCECSS, causing a garbage size to be eventually returned from
ws2_32 send().
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=51439Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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