Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
W
wine-winehq
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Registry
Registry
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
wine
wine-winehq
Commits
4e1cdab5
Commit
4e1cdab5
authored
Dec 05, 1999
by
Eric Pouech
Committed by
Alexandre Julliard
Dec 05, 1999
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Moved wineserver's buffer & buffer_size at the end of TEB so that IE
doesn't overwrite them.
parent
72da44af
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
4 additions
and
2 deletions
+4
-2
thread.h
include/thread.h
+4
-2
No files found.
include/thread.h
View file @
4e1cdab5
...
...
@@ -38,8 +38,8 @@ typedef struct _TEB
DWORD
exit_code
;
/* 38 Termination status */
WORD
teb_sel
;
/* 3c Selector to TEB */
WORD
emu_sel
;
/* 3e 80387 emulator selector */
void
*
buffer
;
/* 40 Buffer shared with server
*/
int
buffer_size
;
/* 44 Size of server buffer
*/
DWORD
unknown1
;
/* 40 seems to be used by IE
*/
DWORD
unknown2
;
/* 44
*/
void
(
*
startup
)(
void
);
/* 48 Thread startup routine */
int
thread_errno
;
/* 4c Per-thread errno (was: ring0_thread) */
int
thread_h_errno
;
/* 50 Per-thread h_errno (was: ptr to tdbx structure) */
...
...
@@ -71,6 +71,8 @@ typedef struct _TEB
/* The following are Wine-specific fields */
struct
_TEB
*
next
;
/* Global thread list */
DWORD
cleanup
;
/* Cleanup service handle */
void
*
buffer
;
/* Buffer shared with server */
int
buffer_size
;
/* Size of server buffer */
}
TEB
;
/* Thread exception flags */
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment