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wine
wine-winehq
Commits
4e51195e
Commit
4e51195e
authored
Jun 05, 2013
by
Stefan Dösinger
Committed by
Alexandre Julliard
Jun 06, 2013
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Plain Diff
ddraw: Restore resolution on EXCLUSIVE->NORMAL switch.
parent
6560135c
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2 changed files
with
141 additions
and
116 deletions
+141
-116
ddraw.c
dlls/ddraw/ddraw.c
+140
-116
ddraw_private.h
dlls/ddraw/ddraw_private.h
+1
-0
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dlls/ddraw/ddraw.c
View file @
4e51195e
...
...
@@ -4,6 +4,7 @@
* Copyright 2000-2001 TransGaming Technologies Inc.
* Copyright 2006 Stefan Dösinger
* Copyright 2008 Denver Gingerich
* Copyright 2007-2008, 2011, 2013 Stefan Dösinger for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
...
...
@@ -653,6 +654,75 @@ static HRESULT ddraw_create_swapchain(struct ddraw *ddraw, HWND window, BOOL win
}
/*****************************************************************************
* IDirectDraw7::RestoreDisplayMode
*
* Restores the display mode to what it was at creation time. Basically.
*
* Returns
* DD_OK on success
* DDERR_NOEXCLUSIVE mode if the device isn't in fullscreen mode
*
*****************************************************************************/
static
HRESULT
WINAPI
ddraw7_RestoreDisplayMode
(
IDirectDraw7
*
iface
)
{
struct
ddraw
*
ddraw
=
impl_from_IDirectDraw7
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p.
\n
"
,
iface
);
wined3d_mutex_lock
();
if
(
!
(
ddraw
->
flags
&
DDRAW_RESTORE_MODE
))
{
wined3d_mutex_unlock
();
return
DD_OK
;
}
if
(
exclusive_ddraw
&&
exclusive_ddraw
!=
ddraw
)
{
wined3d_mutex_unlock
();
return
DDERR_NOEXCLUSIVEMODE
;
}
if
(
SUCCEEDED
(
hr
=
wined3d_set_adapter_display_mode
(
ddraw
->
wined3d
,
WINED3DADAPTER_DEFAULT
,
&
original_mode
)))
{
ddraw
->
flags
&=
~
DDRAW_RESTORE_MODE
;
restore_mode
=
FALSE
;
}
wined3d_mutex_unlock
();
return
hr
;
}
static
HRESULT
WINAPI
ddraw4_RestoreDisplayMode
(
IDirectDraw4
*
iface
)
{
struct
ddraw
*
ddraw
=
impl_from_IDirectDraw4
(
iface
);
TRACE
(
"iface %p.
\n
"
,
iface
);
return
ddraw7_RestoreDisplayMode
(
&
ddraw
->
IDirectDraw7_iface
);
}
static
HRESULT
WINAPI
ddraw2_RestoreDisplayMode
(
IDirectDraw2
*
iface
)
{
struct
ddraw
*
ddraw
=
impl_from_IDirectDraw2
(
iface
);
TRACE
(
"iface %p.
\n
"
,
iface
);
return
ddraw7_RestoreDisplayMode
(
&
ddraw
->
IDirectDraw7_iface
);
}
static
HRESULT
WINAPI
ddraw1_RestoreDisplayMode
(
IDirectDraw
*
iface
)
{
struct
ddraw
*
ddraw
=
impl_from_IDirectDraw
(
iface
);
TRACE
(
"iface %p.
\n
"
,
iface
);
return
ddraw7_RestoreDisplayMode
(
&
ddraw
->
IDirectDraw7_iface
);
}
/*****************************************************************************
* IDirectDraw7::SetCooperativeLevel
*
* Sets the cooperative level for the DirectDraw object, and the window
...
...
@@ -696,15 +766,16 @@ static HRESULT ddraw_create_swapchain(struct ddraw *ddraw, HWND window, BOOL win
* (Probably others too, have to investigate)
*
*****************************************************************************/
static
HRESULT
WINAPI
ddraw7_SetCooperativeLevel
(
IDirectDraw7
*
iface
,
HWND
window
,
DWORD
cooplevel
)
static
HRESULT
WINAPI
ddraw_set_cooperative_level
(
struct
ddraw
*
ddraw
,
HWND
window
,
DWORD
cooplevel
,
BOOL
restore_mode_on_normal
)
{
struct
ddraw
*
This
=
impl_from_IDirectDraw7
(
iface
);
struct
wined3d_surface
*
rt
=
NULL
,
*
ds
=
NULL
;
struct
wined3d_stateblock
*
stateblock
;
BOOL
restore_state
=
FALSE
;
HRESULT
hr
;
TRACE
(
"iface %p, window %p, flags %#x.
\n
"
,
iface
,
window
,
cooplevel
);
TRACE
(
"ddraw %p, window %p, flags %#x, restore_mode_on_normal %x.
\n
"
,
ddraw
,
window
,
cooplevel
,
restore_mode_on_normal
);
DDRAW_dump_cooperativelevel
(
cooplevel
);
wined3d_mutex_lock
();
...
...
@@ -745,7 +816,7 @@ static HRESULT WINAPI ddraw7_SetCooperativeLevel(IDirectDraw7 *iface, HWND windo
return
DDERR_INVALIDPARAMS
;
}
hr
=
ddraw_set_focus_window
(
This
,
window
);
hr
=
ddraw_set_focus_window
(
ddraw
,
window
);
wined3d_mutex_unlock
();
return
hr
;
}
...
...
@@ -763,7 +834,7 @@ static HRESULT WINAPI ddraw7_SetCooperativeLevel(IDirectDraw7 *iface, HWND windo
{
HWND
device_window
;
if
(
!
This
->
focuswindow
&&
!
(
cooplevel
&
DDSCL_SETFOCUSWINDOW
))
if
(
!
ddraw
->
focuswindow
&&
!
(
cooplevel
&
DDSCL_SETFOCUSWINDOW
))
{
WARN
(
"No focus window set.
\n
"
);
wined3d_mutex_unlock
();
...
...
@@ -785,8 +856,8 @@ static HRESULT WINAPI ddraw7_SetCooperativeLevel(IDirectDraw7 *iface, HWND windo
/* Native apparently leaks the created device window if setting the
* focus window below fails. */
This
->
cooperative_level
|=
DDSCL_CREATEDEVICEWINDOW
;
This
->
devicewindow
=
device_window
;
ddraw
->
cooperative_level
|=
DDSCL_CREATEDEVICEWINDOW
;
ddraw
->
devicewindow
=
device_window
;
if
(
cooplevel
&
DDSCL_SETFOCUSWINDOW
)
{
...
...
@@ -796,7 +867,7 @@ static HRESULT WINAPI ddraw7_SetCooperativeLevel(IDirectDraw7 *iface, HWND windo
return
DDERR_NOHWND
;
}
if
(
FAILED
(
hr
=
ddraw_set_focus_window
(
This
,
window
)))
if
(
FAILED
(
hr
=
ddraw_set_focus_window
(
ddraw
,
window
)))
{
wined3d_mutex_unlock
();
return
hr
;
...
...
@@ -808,37 +879,37 @@ static HRESULT WINAPI ddraw7_SetCooperativeLevel(IDirectDraw7 *iface, HWND windo
}
else
{
if
(
This
->
cooperative_level
&
DDSCL_CREATEDEVICEWINDOW
)
DestroyWindow
(
This
->
devicewindow
);
This
->
devicewindow
=
NULL
;
This
->
focuswindow
=
NULL
;
if
(
ddraw
->
cooperative_level
&
DDSCL_CREATEDEVICEWINDOW
)
DestroyWindow
(
ddraw
->
devicewindow
);
ddraw
->
devicewindow
=
NULL
;
ddraw
->
focuswindow
=
NULL
;
}
if
((
cooplevel
&
DDSCL_FULLSCREEN
)
!=
(
This
->
cooperative_level
&
DDSCL_FULLSCREEN
)
||
window
!=
This
->
dest_window
)
if
((
cooplevel
&
DDSCL_FULLSCREEN
)
!=
(
ddraw
->
cooperative_level
&
DDSCL_FULLSCREEN
)
||
window
!=
ddraw
->
dest_window
)
{
if
(
This
->
cooperative_level
&
DDSCL_FULLSCREEN
)
wined3d_device_restore_fullscreen_window
(
This
->
wined3d_device
,
This
->
dest_window
);
if
(
ddraw
->
cooperative_level
&
DDSCL_FULLSCREEN
)
wined3d_device_restore_fullscreen_window
(
ddraw
->
wined3d_device
,
ddraw
->
dest_window
);
if
(
cooplevel
&
DDSCL_FULLSCREEN
)
{
struct
wined3d_display_mode
display_mode
;
wined3d_get_adapter_display_mode
(
This
->
wined3d
,
WINED3DADAPTER_DEFAULT
,
&
display_mode
,
NULL
);
wined3d_device_setup_fullscreen_window
(
This
->
wined3d_device
,
window
,
wined3d_get_adapter_display_mode
(
ddraw
->
wined3d
,
WINED3DADAPTER_DEFAULT
,
&
display_mode
,
NULL
);
wined3d_device_setup_fullscreen_window
(
ddraw
->
wined3d_device
,
window
,
display_mode
.
width
,
display_mode
.
height
);
}
}
if
(
cooplevel
&
DDSCL_MULTITHREADED
&&
!
(
This
->
cooperative_level
&
DDSCL_MULTITHREADED
))
wined3d_device_set_multithreaded
(
This
->
wined3d_device
);
if
(
cooplevel
&
DDSCL_MULTITHREADED
&&
!
(
ddraw
->
cooperative_level
&
DDSCL_MULTITHREADED
))
wined3d_device_set_multithreaded
(
ddraw
->
wined3d_device
);
if
(
This
->
wined3d_swapchain
)
if
(
ddraw
->
wined3d_swapchain
)
{
if
(
!
(
This
->
flags
&
DDRAW_NO3D
))
if
(
!
(
ddraw
->
flags
&
DDRAW_NO3D
))
{
restore_state
=
TRUE
;
if
(
FAILED
(
hr
=
wined3d_stateblock_create
(
This
->
wined3d_device
,
WINED3D_SBT_ALL
,
&
stateblock
)))
if
(
FAILED
(
hr
=
wined3d_stateblock_create
(
ddraw
->
wined3d_device
,
WINED3D_SBT_ALL
,
&
stateblock
)))
{
ERR
(
"Failed to create stateblock, hr %#x.
\n
"
,
hr
);
wined3d_mutex_unlock
();
...
...
@@ -846,33 +917,33 @@ static HRESULT WINAPI ddraw7_SetCooperativeLevel(IDirectDraw7 *iface, HWND windo
}
wined3d_stateblock_capture
(
stateblock
);
rt
=
wined3d_device_get_render_target
(
This
->
wined3d_device
,
0
);
if
(
rt
==
This
->
wined3d_frontbuffer
)
rt
=
wined3d_device_get_render_target
(
ddraw
->
wined3d_device
,
0
);
if
(
rt
==
ddraw
->
wined3d_frontbuffer
)
rt
=
NULL
;
else
if
(
rt
)
wined3d_surface_incref
(
rt
);
if
((
ds
=
wined3d_device_get_depth_stencil
(
This
->
wined3d_device
)))
if
((
ds
=
wined3d_device_get_depth_stencil
(
ddraw
->
wined3d_device
)))
wined3d_surface_incref
(
ds
);
}
ddraw_destroy_swapchain
(
This
);
ddraw_destroy_swapchain
(
ddraw
);
}
if
(
FAILED
(
hr
=
ddraw_create_swapchain
(
This
,
window
,
!
(
cooplevel
&
DDSCL_FULLSCREEN
))))
if
(
FAILED
(
hr
=
ddraw_create_swapchain
(
ddraw
,
window
,
!
(
cooplevel
&
DDSCL_FULLSCREEN
))))
ERR
(
"Failed to create swapchain, hr %#x.
\n
"
,
hr
);
if
(
restore_state
)
{
if
(
ds
)
{
wined3d_device_set_depth_stencil
(
This
->
wined3d_device
,
ds
);
wined3d_device_set_depth_stencil
(
ddraw
->
wined3d_device
,
ds
);
wined3d_surface_decref
(
ds
);
}
if
(
rt
)
{
wined3d_device_set_render_target
(
This
->
wined3d_device
,
0
,
rt
,
FALSE
);
wined3d_device_set_render_target
(
ddraw
->
wined3d_device
,
0
,
rt
,
FALSE
);
wined3d_surface_decref
(
rt
);
}
...
...
@@ -880,14 +951,22 @@ static HRESULT WINAPI ddraw7_SetCooperativeLevel(IDirectDraw7 *iface, HWND windo
wined3d_stateblock_decref
(
stateblock
);
}
if
((
This
->
cooperative_level
&
DDSCL_EXCLUSIVE
)
&&
(
window
!=
This
->
dest_window
||
!
(
cooplevel
&
DDSCL_EXCLUSIVE
)))
wined3d_device_release_focus_window
(
This
->
wined3d_device
);
if
(
!
(
cooplevel
&
DDSCL_EXCLUSIVE
)
&&
(
ddraw
->
cooperative_level
&
DDSCL_EXCLUSIVE
)
&&
restore_mode_on_normal
)
{
hr
=
ddraw7_RestoreDisplayMode
(
&
ddraw
->
IDirectDraw7_iface
);
if
(
FAILED
(
hr
))
ERR
(
"RestoreDisplayMode failed
\n
"
);
}
if
((
ddraw
->
cooperative_level
&
DDSCL_EXCLUSIVE
)
&&
(
window
!=
ddraw
->
dest_window
||
!
(
cooplevel
&
DDSCL_EXCLUSIVE
)))
wined3d_device_release_focus_window
(
ddraw
->
wined3d_device
);
if
((
cooplevel
&
DDSCL_EXCLUSIVE
)
&&
(
window
!=
This
->
dest_window
||
!
(
This
->
cooperative_level
&
DDSCL_EXCLUSIVE
)))
&&
(
window
!=
ddraw
->
dest_window
||
!
(
ddraw
->
cooperative_level
&
DDSCL_EXCLUSIVE
)))
{
hr
=
wined3d_device_acquire_focus_window
(
This
->
wined3d_device
,
window
);
hr
=
wined3d_device_acquire_focus_window
(
ddraw
->
wined3d_device
,
window
);
if
(
FAILED
(
hr
))
{
ERR
(
"Failed to acquire focus window, hr %#x.
\n
"
,
hr
);
...
...
@@ -897,34 +976,44 @@ static HRESULT WINAPI ddraw7_SetCooperativeLevel(IDirectDraw7 *iface, HWND windo
}
/* Unhandled flags */
if
(
cooplevel
&
DDSCL_ALLOWREBOOT
)
WARN
(
"
(%p) Unhandled flag DDSCL_ALLOWREBOOT, harmless
\n
"
,
This
);
if
(
cooplevel
&
DDSCL_ALLOWMODEX
)
WARN
(
"
(%p) Unhandled flag DDSCL_ALLOWMODEX, harmless
\n
"
,
This
);
if
(
cooplevel
&
DDSCL_FPUSETUP
)
WARN
(
"
(%p) Unhandled flag DDSCL_FPUSETUP, harmless
\n
"
,
This
);
if
(
cooplevel
&
DDSCL_ALLOWREBOOT
)
WARN
(
"
Unhandled flag DDSCL_ALLOWREBOOT, harmless
\n
"
);
if
(
cooplevel
&
DDSCL_ALLOWMODEX
)
WARN
(
"
Unhandled flag DDSCL_ALLOWMODEX, harmless
\n
"
);
if
(
cooplevel
&
DDSCL_FPUSETUP
)
WARN
(
"
Unhandled flag DDSCL_FPUSETUP, harmless
\n
"
);
if
(
cooplevel
&
DDSCL_EXCLUSIVE
)
exclusive_ddraw
=
This
;
else
if
(
exclusive_ddraw
==
This
)
exclusive_ddraw
=
ddraw
;
else
if
(
exclusive_ddraw
==
ddraw
)
exclusive_ddraw
=
NULL
;
/* Store the cooperative_level */
This
->
cooperative_level
=
cooplevel
;
This
->
dest_window
=
window
;
ddraw
->
cooperative_level
=
cooplevel
;
ddraw
->
dest_window
=
window
;
TRACE
(
"SetCooperativeLevel retuning DD_OK
\n
"
);
wined3d_mutex_unlock
();
return
DD_OK
;
}
static
HRESULT
WINAPI
ddraw7_SetCooperativeLevel
(
IDirectDraw7
*
iface
,
HWND
window
,
DWORD
flags
)
{
struct
ddraw
*
ddraw
=
impl_from_IDirectDraw7
(
iface
);
TRACE
(
"iface %p, window %p, flags %#x.
\n
"
,
iface
,
window
,
flags
);
return
ddraw_set_cooperative_level
(
ddraw
,
window
,
flags
,
!
(
ddraw
->
flags
&
DDRAW_SCL_DDRAW1
));
}
static
HRESULT
WINAPI
ddraw4_SetCooperativeLevel
(
IDirectDraw4
*
iface
,
HWND
window
,
DWORD
flags
)
{
struct
ddraw
*
ddraw
=
impl_from_IDirectDraw4
(
iface
);
TRACE
(
"iface %p, window %p, flags %#x.
\n
"
,
iface
,
window
,
flags
);
return
ddraw
7_SetCooperativeLevel
(
&
ddraw
->
IDirectDraw7_iface
,
window
,
flags
);
return
ddraw
_set_cooperative_level
(
ddraw
,
window
,
flags
,
!
(
ddraw
->
flags
&
DDRAW_SCL_DDRAW1
)
);
}
static
HRESULT
WINAPI
ddraw2_SetCooperativeLevel
(
IDirectDraw2
*
iface
,
HWND
window
,
DWORD
flags
)
...
...
@@ -933,16 +1022,20 @@ static HRESULT WINAPI ddraw2_SetCooperativeLevel(IDirectDraw2 *iface, HWND windo
TRACE
(
"iface %p, window %p, flags %#x.
\n
"
,
iface
,
window
,
flags
);
return
ddraw
7_SetCooperativeLevel
(
&
ddraw
->
IDirectDraw7_iface
,
window
,
flags
);
return
ddraw
_set_cooperative_level
(
ddraw
,
window
,
flags
,
!
(
ddraw
->
flags
&
DDRAW_SCL_DDRAW1
)
);
}
static
HRESULT
WINAPI
ddraw1_SetCooperativeLevel
(
IDirectDraw
*
iface
,
HWND
window
,
DWORD
flags
)
{
struct
ddraw
*
ddraw
=
impl_from_IDirectDraw
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p, window %p, flags %#x.
\n
"
,
iface
,
window
,
flags
);
return
ddraw7_SetCooperativeLevel
(
&
ddraw
->
IDirectDraw7_iface
,
window
,
flags
);
hr
=
ddraw_set_cooperative_level
(
ddraw
,
window
,
flags
,
FALSE
);
if
(
SUCCEEDED
(
hr
))
ddraw
->
flags
|=
DDRAW_SCL_DDRAW1
;
return
hr
;
}
/*****************************************************************************
...
...
@@ -1070,75 +1163,6 @@ static HRESULT WINAPI ddraw1_SetDisplayMode(IDirectDraw *iface, DWORD width, DWO
}
/*****************************************************************************
* IDirectDraw7::RestoreDisplayMode
*
* Restores the display mode to what it was at creation time. Basically.
*
* Returns
* DD_OK on success
* DDERR_NOEXCLUSIVE mode if the device isn't in fullscreen mode
*
*****************************************************************************/
static
HRESULT
WINAPI
ddraw7_RestoreDisplayMode
(
IDirectDraw7
*
iface
)
{
struct
ddraw
*
ddraw
=
impl_from_IDirectDraw7
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p.
\n
"
,
iface
);
wined3d_mutex_lock
();
if
(
!
(
ddraw
->
flags
&
DDRAW_RESTORE_MODE
))
{
wined3d_mutex_unlock
();
return
DD_OK
;
}
if
(
exclusive_ddraw
&&
exclusive_ddraw
!=
ddraw
)
{
wined3d_mutex_unlock
();
return
DDERR_NOEXCLUSIVEMODE
;
}
if
(
SUCCEEDED
(
hr
=
wined3d_set_adapter_display_mode
(
ddraw
->
wined3d
,
WINED3DADAPTER_DEFAULT
,
&
original_mode
)))
{
ddraw
->
flags
&=
~
DDRAW_RESTORE_MODE
;
restore_mode
=
FALSE
;
}
wined3d_mutex_unlock
();
return
hr
;
}
static
HRESULT
WINAPI
ddraw4_RestoreDisplayMode
(
IDirectDraw4
*
iface
)
{
struct
ddraw
*
ddraw
=
impl_from_IDirectDraw4
(
iface
);
TRACE
(
"iface %p.
\n
"
,
iface
);
return
ddraw7_RestoreDisplayMode
(
&
ddraw
->
IDirectDraw7_iface
);
}
static
HRESULT
WINAPI
ddraw2_RestoreDisplayMode
(
IDirectDraw2
*
iface
)
{
struct
ddraw
*
ddraw
=
impl_from_IDirectDraw2
(
iface
);
TRACE
(
"iface %p.
\n
"
,
iface
);
return
ddraw7_RestoreDisplayMode
(
&
ddraw
->
IDirectDraw7_iface
);
}
static
HRESULT
WINAPI
ddraw1_RestoreDisplayMode
(
IDirectDraw
*
iface
)
{
struct
ddraw
*
ddraw
=
impl_from_IDirectDraw
(
iface
);
TRACE
(
"iface %p.
\n
"
,
iface
);
return
ddraw7_RestoreDisplayMode
(
&
ddraw
->
IDirectDraw7_iface
);
}
/*****************************************************************************
* IDirectDraw7::GetCaps
*
* Returns the drives capabilities
...
...
dlls/ddraw/ddraw_private.h
View file @
4e51195e
...
...
@@ -53,6 +53,7 @@ struct FvfToDecl
#define DDRAW_D3D_INITIALIZED 0x00000002
#define DDRAW_RESTORE_MODE 0x00000004
#define DDRAW_NO3D 0x00000008
#define DDRAW_SCL_DDRAW1 0x00000010
struct
ddraw
{
...
...
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