Commit 4eaaf06c authored by Alexandre Julliard's avatar Alexandre Julliard

Release 2.8.

parent 40a4a5c7
The Wine development release 2.7 is now available.
The Wine development release 2.8 is now available.
What's new in this release (see below for details):
- TCP and UDP connection support in WebServices.
- Various shader improvements for Direct3D 11.
- Improved support for high DPI settings.
- Partial reimplementation of the GLU library.
- Support for recent versions of OSMesa.
- Window management improvements on macOS.
- Direct3D command stream runs asynchronously.
- Better serial and parallel ports autodetection.
- Still more fixes for high DPI settings.
- System tray notifications on macOS.
- Various bug fixes.
The source is available from the following locations:
http://dl.winehq.org/wine/source/2.x/wine-2.7.tar.xz
http://mirrors.ibiblio.org/wine/source/2.x/wine-2.7.tar.xz
http://dl.winehq.org/wine/source/2.x/wine-2.8.tar.xz
http://mirrors.ibiblio.org/wine/source/2.x/wine-2.8.tar.xz
Binary packages for various distributions will be available from:
......@@ -28,446 +26,333 @@ AUTHORS in the distribution for the complete list.
----------------------------------------------------------------
Bugs fixed in 2.7 (total 31):
12311 Corman Lisp requires implementations for richedit stubs
14606 TreeView + right click doesn't work the way it does in native windows
25857 Multiple games (Stronghold 2, Need for Speed: Carbon demo, Purge) fail to draw correctly because of ID3DXEffectImpl_*Pass calls
30764 regedit: a key created from right-click context menu is in incorrect position
32319 Direct3D output in SNES9x is blank
32426 TreeView of QvodSetupPlus5 unexpectedly draw a piece of blank area when clicking on a checkbox
35563 Custom game development library expects non-zero value for ProcessVmCounters info class member 'WorkingSetSize'
37404 A right click on a registry key does not select it
40007 Dirt 3 requires d3d11_immediate_context_CSSetShaderResources
40219 Multiple applications need msvcr120.dll.?_Id@_CurrentScheduler@details@Concurrency@@SAIXZ (Kontakt 5 Player, Serato DJ 1.9.2, Cisco Jabber 11.6, Darkest Dungeon, Sonic Pi 2)
40689 Photoshop CS6: some dialogs have black background
41029 DeSmuME 0.9.8 crashes whenever "control config" is clicked
42144 Mass Lag when buying in store in rabi-ribi game
42339 Horrible speed of Quantum of solace demo starting animations
42347 The Witcher 3 starting menu is distorted [radeonsi]
42462 Memory leak in several places in FFXIV
42651 ViStart: fails to install, needs ntoskrnl.exe.IoReportResourceForDetection
42733 Unable to find an entry point named 'RegSaveKeyEx' in DLL 'advapi32.dll' (SQL Server)
42798 MsiGetPatchInfoEx returns incorrect values for UNINSTALLABLE, PATCHSTATE properties
42808 msi: parent feature level is not propagated recursively on a whole subfeatures hierarchy
42824 Nox (GOG) has constant menu flickering
42825 Propellerhead Reason 5 drawn mostly in black and white
42829 Transcendence (& many other D3D games) only show black screen (shaders)
42834 Steuer-Spar-Erklärung 2017 crashes with critical error
42840 Unbox Game black screen in-game
42841 Tree of Savior: Missing function concrt140.dll.?_GetNumberOfVirtualProcessors@_CurrentScheduler@details@Concurrency@@SAIXZ
42849 The Technomancer: Fails to create valid glsl
42850 The Technomancer: Requires MFCreateAttributes implementation
42871 Propellerhead Reason 5 garbled GUI elements
42876 iTunes needs function msvcp140.dll._Lock_shared_ptr_spin_lock
42884 Star Wars: Knights of the Old Republic 1 & 2 crash after the intro movie
Bugs fixed in 2.8 (total 35):
11811 Multiple applications fail to enumerate serial ports ('HKLM\\HARDWARE\\DeviceMap\\Serialcomm' registry entries)(Coastal Explorer, GPS apps, HyperTerminal)
30105 Chessbase Ludwig 3: MS Visual C++ Runtime Error
32155 MS Office 2007 SP3 installation needs msi.dll.MsiGetPatchFileListW
34551 Necrovision demo sometimes crashes with builtin d3dx9
34977 WinDjView: missing checkbox in the set as default viewer dialog
36820 Multiple games (Rift, dynamarisa, ShipSimulator 2008 demo) crash on startup (ID3DXBaseEffect::GetPassDesc returns NULL ptr for vertex and pixel shader function)
37811 Xvid 1.3.x installer MPEG-4 Video Codec 'xvid.ax' registration fails (crash on unimplemented function mfplat.dll.MFTRegister)
39309 Prism Video Converter v2.48 crashes on unimplemented function mfplat.dll.MFTEnum
39314 WAtomic: Black OpenGL (wgl) components
39936 Toad Data Modeler v5.4.8.1 fails to install (needs 'Scriptlet.TypeLib' object, CLSID '{06290BD5-48AA-11D2-8432-006008C3FBFC}')
40955 Steam version of Left 4 Dead 2 v2.1.4.6 crashes randomly in Multiplayer because of a certificate problem in the MOTD
41796 Fill Up! (freely downloadable game) crashes when creating a player profile
42035 WindBot needs msvcp120.?_2@placeholders@std@@3V?$_Ph@$01@2@A
42478 Undeclared O_CLOEXEC use in qcap DLL
42605 B4J (Basic 4 Java) crashes when click menu
42652 CryptCreateHash error NTE_FAIL after CryptImportKey(public-key)
42712 Image-Bugs in Guild Wars 2 (Guild emblem)
42835 redefinition of typedef 'WSD*'
42838 Steuer-Spar-Erklärung 2017 crashes on launch
42905 Compile error Undefined GNUTLS_MAC_AEAD
42919 Witcher Enhanced Edition Director's Cut crashes (purist)
42923 Neverwinter Online new module crashes with wine-2.7-staging
42925 strftime() truncates output inappropriately when %z is used
42926 Cut-and-paste from Wine App to Linux App adds trailing hidden chars ^@^@
42935 Dawn of War III crashes with unimplemented function concrt140.dll.??0scoped_lock_read@reader_writer_lock@Concurrency@@QEAA@AEAV12@@Z,
42946 FFXIV fails to render (D3D11)
42962 Multiple games use unimplemented d3d11_immediate_context_ClearState() (FFXIV, Gauntlet)
42965 BeamNG.drive 0.9.x crashes on unimplemented function api-ms-win-core-memory-l1-1-2.d.CreateFileMappingW
42975 Graphical glitches on Age of Empires
42986 wine can't be compiled by gcc-2.95.4 (amstream/mediastream.c)
42990 wine can't be compiled by gcc-2.95.4 (d3dx9_36/effect.c)
42991 wine can't be compiled by gcc-2.95.4 (dmusic/port.c)
42992 wine can't be compiled by gcc-2.95.4 (dwrite/opentype.c)
42995 wine can't be compiled by gcc-2.95.4 (netprofm/list.c)
42996 wine can't be compiled by gcc-2.95.4 (programs/ipconfig/ipconfig.c)
----------------------------------------------------------------
Changes since 2.6:
Changes since 2.7:
Akihiro Sagawa (6):
include: Add CALG_ECDH_EPHEM family.
secur32: Return correct key exchange algorithm value.
secur32: 3DES has a different ALG_ID.
secur32/tests: Add tests with SECPKG_ATTR_KEY_INFO.
secur32: Add support for SECPKG_ATTR_KEY_INFO.
secur32: Return PRF algorithm value when using GCM.
Akihiro Sagawa (2):
rsaenh/tests: Add CryptImportKey tests with a public key.
rsaenh: Don't import a public key to a key container.
Alex Henrie (3):
mountmgr: Create devices and registry entries for serial ports.
mountmgr: Create devices and registry entries for parallel ports.
ntdll: Implement ProcessVmCounters for Linux for other processes.
Alexandre Julliard (14):
glu32: Import projection functions from Mesa.
glu32: Import quadric functions from Mesa.
glu32: Import mipmap functions from Mesa.
glu32: Import tessellation functions from Mesa.
libwine: Set a non-null entry for the GDT selector to make sure it's properly reserved.
libwine: Clear the %fs register we got from Android to force allocating a new one.
glu32: Remove ARB_texture_cube_map extension ifdef since it's not defined in wgl.h.
ntdll: Also store dynamic loader information in the PEB on Linux.
dbghelp: Use the main module load address from the PEB.
preloader: Add a debug option to dump memory maps.
preloader: Use the SYS_mmap2 system call instead of the old SYS_mmap one.
preloader: Fix symbol lookup for dynamic libraries.
configure: Re-enable the preloader on Android.
configure: Add a separate variable for wineloader-specific flags.
Alistair Leslie-Hughes (4):
oleaut32: Remove redundant call to VariantClear().
include/mfreadwrite.idl: Add MF_SOURCE_READER_* enum values.
mfplat: Implement MFCreateAttributes.
odbccp32: Handle ODBC_CONFIG_DRIVER request in SQLConfigDriver/W.
Andrew Eikum (1):
xaudio2: Try to increase OpenAL source limit.
Andrey Gusev (1):
po: Update Ukrainian translation.
Aurimas Fišeras (1):
po: Update Lithuanian translation.
Austin English (2):
ntoskrnl.exe: Add IoReportResourceForDetection stub.
user32: Add GetAutoRotationState/GetDisplayAutoRotationPreferences stubs.
Christopher Berner (1):
wined3d: Add Nvidia TitanX (Pascal).
Daniel Lehman (5):
msvcp90: Update exception RTTI data to reflect it's part of std namespace.
msvcrt: Add __ExceptionPtrAssign.
msvcrt: Handle synchronous flag for x64 C++ exceptions.
msvcrt: Stop at trylevel for ControlPc on target frame for non-consolidate unwinds.
server: Fix copy & paste for number of subkeys.
Gerald Pfeifer (1):
wineps.drv: Add missing #include <stdarg.h>.
Hans Leidekker (24):
msi: Apply feature selection to the whole feature subtree.
msi: Properly handle DWORD registry values in MsiGetPatchInfoEx.
msi: Set patch property Uninstallable.
webservices: Reuse the message read buffer.
webservices: Implement WsOpenListener and WsCloseListener.
webservices: Implement WsCreateChannelForListener.
webservices: Implement WsResetListener.
webservices: Add support for outgoing TCP connections.
webservices: Add support for outgoing UDP connections.
webservices: Add support for incoming TCP connections.
webservices: Add support for incoming UDP connections.
webservices: Read message headers in read_envelope_start.
webservices/tests: Add tests.
webservices: Implement WsReadMessageStart.
webservices: Implement WsReadMessageEnd.
webservices: Implement WsWriteMessageStart.
webservices: Implement WsWriteMessageEnd.
webservices/tests: Add tests.
webservices: Support appending text with multiple WsWriteText calls.
webservices: Implement WsWriteQualifiedName.
webservices: Implement WsReadQualifiedName.
webservices: Implement WsWriteBytes.
webservices: Implement WsWriteChars.
webservices: Implement WsWriteCharsUtf8.
Henri Verbeet (35):
usp10: Validate positioning record sequence indices in GPOS_apply_ChainContextPos().
usp10: Validate substition record sequence indices in GSUB_apply_ChainContextSubst().
usp10: Range check glyph counts in GPOS_apply_ContextPos().
usp10: Simplify the "pr_2" assignment in GPOS_apply_ContextPos().
usp10: Validate positioning record sequence indices in GPOS_apply_ContextPos().
wined3d: Use the CPU blitter for clearing textures that are current in the map binding.
wined3d: Avoid unmapping the module while the CS thread is still running.
wined3d: Use wined3d_texture_get_memory() in surface_cpu_blt().
wined3d: Use wined3d_texture_get_memory() in surface_cpu_blt_colour_fill().
wined3d: Introduce a context function to bind a buffer object.
wined3d: Introduce context functions to map/unmap a wined3d_bo_address.
wined3d: Use context_map_bo_address() in wined3d_buffer_copy().
usp10: Range check glyph counts in GSUB_apply_ContextSubst().
usp10: Simplify the "sr_2" assignments in GSUB_apply_ContextSubst().
usp10: Validate substition record sequence indices in GSUB_apply_ContextSubst().
wined3d: Use vector types in wined3d_format_convert_from_float().
wined3d: Use doubles to convert 24 and 32 bpc formats in wined3d_format_convert_from_float().
wined3d: Get rid of the "Multisampling" setting.
wined3d: Avoid touching the output value on failure in get_config_key_dword();.
ddraw/tests: Introduce a helper function to create windows.
ddraw/tests: Add a test for the alpha and z-buffer blit flags.
ddraw: Ignore unsupported blit flags.
wined3d: Make blits asynchronous by default.
d3dx9/tests: Cleanup expect_mat.
d3dx9/tests: Cleanup expect_color.
d3dx9/tests: Cleanup expect_plane.
d3dx9/tests: Avoid using expect_vec4 for comparing quaternions.
d3dx9/tests: Cleanup expect_vec.
d3dx9/tests: Cleanup expect_vec3.
d3dx9/tests: Cleanup expect_vec4.
d3dx9/tests: Get rid of compare_rotation.
d3dx9/tests: Get rid of compare_scale.
d3dx9/tests: Get rid of compare_translation.
d3dx9/tests: Cleanup compare_vectors.
d3dx9/tests: Get rid of compare_planes.
Hugh McMaster (8):
regedit: Call TrackPopupMenu() from WM_CONTEXTMENU.
regedit: Select the targeted treeview item on right mouse click.
regedit: Only show the context menu if the mouse is over a treeitem.
reg/tests: Add some more import tests.
regedit/tests: Add some more import tests.
regedit: Simplify parseKeyName.
regedit: Validate REG_SZ import data before processing it any further.
regedit: Re-implement processSetValue().
Huw D. M. Davies (21):
oleaut32: Use VariantInit() rather than open coding it.
shell32: Avoid leaking icon handles.
shell32: Use the imagelist to determine the icon size.
shell32: Use a MENUEX resource for the context menu.
shell32/tests: Add a test for the size of the icon returned by ExtractIcons().
shell32: Don't copy the imagelist in SHGetImageList().
shell32: Take a reference on the imagelist returned with SHGFI_SYSICONINDEX.
shell32/tests: Add tests for the size of the icon returned by SHGetFileInfo().
riched20: Only write out non-default pattern colours.
user32: Fix a potential buffer overflow.
explorer: Don't alter the shell imagelist.
shell32: Remove an extraneous '@'.
comdlg32: Don't ask for icon information since it's unused.
explorerframe: Release the returned imagelist.
shell32: Release the returned imagelist.
regedit: Use the system metrics to retrieve the treeview icon sizes.
winex11: Try to read the dpi from the user key first.
winemac: Try to read the dpi from the user key first.
gdi32: Try to read the dpi from the user key first.
winecfg: Try to read the dpi from the user key first.
user32/tests: Try to read the dpi from the user key first.
Jacek Caban (31):
mshtml.idl: Added HTMLLabelElement coclass declaration.
mshtml.idl: Added HTMLSelectElement coclass declaration.
mshtml.idl: Added HTMLInputElement coclass declaration.
mshtml.idl: Added HTMLTextAreaElement coclass declaration.
mshtml.idl: Added HTMLButtonElement coclass declaration.
mshtml.idl: Added HTMLHtmlElement coclass declaration.
mshtml.idl: Added HTMLHeadElement coclass declaration.
mshtml.idl: Added HTMLTitleElement coclass declaration.
mshtml.idl: Added HTMLMetaElement coclass declaration.
mshtml.idl: Added HTMLWindow2 coclass declaration.
mshtml.idl: Added HTMLEmbed coclass declaration.
mshtml.idl: Added HTMLTableRow coclass declaration.
mshtml.idl: Added HTMLTableCell coclass declaration.
mshtml.idl: Added HTMLScriptElement coclass declaration.
mshtml.idl: Added HTMLObjectElement coclass declaration.
mshtml.idl: Added HTMLFrameElement coclass declaration.
mshtml.idl: Added HTMLIFrame coclass declaration.
mshtml.idl: Added HTMLStyleElement coclass declaration.
mshtml: Replace get_htmldoc_classinfo with more generic helper.
mshtml: Added IProvideMultipleTypeInfo stub implementation for HTMLDocument object.
mshtml: Added IProvideMultipleTypeInfo implementation for HTMLWindow object.
mshtml: Added IProvideMultipleTypeInfo implementation for HTMLElement object.
mshtml.idl: Added HTMLAreaElement coclass declaration.
mshtml/tests: Added area element tests.
mshtml: Added GetClassInfo implementation for HTMLElement objects.
mshtml: Added IProvideClassInfo2 implementation for HTMLXMLHttpRequest object.
mshtml/tests: Added more IProvideClassInfo tests.
server: Use common get_fd_type implementation for both pipe end implementations.
mshtml: Added edge compatibility mode support.
mshtml: Don't emulate legacy style filters in compatibility mode >= IE10.
secur32: Fixed compilation with prediluvian gnutls.
Jactry Zeng (1):
po: Update Simplified Chinese translation.
Józef Kucia (71):
wined3d: Prefer GLSL 1.50 for all shaders.
wined3d: Load all layers for render target views.
wined3d: Prepare all layers for render target views.
wined3d: Validate all layers locations for render target views.
wined3d: Invalidate all layers locations for render target views.
wined3d: Formalize requirements for layout qualifiers.
wined3d: Avoid multiple layout qualifiers for uniform blocks.
wined3d: Use layout binding qualifiers with legacy contexts.
wined3d: Introduce wined3d_device_set_hull_shader().
d3d11: Implement d3d11_immediate_context_HSSetShader().
wined3d: Introduce wined3d_device_set_domain_shader().
d3d11: Implement d3d11_immediate_context_DSSetShader().
wined3d: Introduce wined3d_device_get_hull_shader().
d3d11: Implement d3d11_immediate_context_HSGetShader().
wined3d: Introduce wined3d_device_get_domain_shader().
d3d11: Implement d3d11_immediate_context_DSGetShader().
wined3d: Use correct layer count for 3D textures.
wined3d: Recognize SM5 vGSInstanceID register.
wined3d: Recognize SM5 dcl_gsinstances opcode.
wined3d: Implement geometry shader instancing.
wined3d: Prefer core geometry shaders.
wined3d: Drop support for ARB_geometry_shader4.
d3d11/tests: Add test for layered rendering.
d3d10core/tests: Add test for layered rendering.
d3d10core/tests: Allow passing any interface to get_refcount().
d3d11/tests: Allow passing any interface to get_refcount().
d3d10core/tests: Check device refcount after CreateInputLayout().
d3d11/tests: Check device refcount after CreateInputLayout().
d3d11: Implement d3d{10, 11}_input_layout_GetDevice().
wined3d: Always use core profile GLSL versions.
wined3d: Introduce wined3d_device_get_cs_uav().
d3d11: Implement d3d11_immediate_context_CSGetUnorderedAccessViews().
wined3d: Introduce wined3d_device_get_unordered_access_view().
wined3d: Add ARB_tessellation_shader extension.
wined3d: Introduce wined3d_device_set_hs_cb().
wined3d: Introduce wined3d_device_set_ds_cb().
d3d11: Implement d3d11_immediate_context_HSSetConstantBuffers().
d3d11: Implement d3d11_immediate_context_DSSetConstantBuffers().
wined3d: Introduce wined3d_device_set_hs_resource_view().
d3d11: Implement d3d11_immediate_context_HSSetShaderResources().
wined3d: Introduce wined3d_device_set_ds_resource_view().
d3d11: Implement d3d11_immediate_context_DSSetShaderResources().
d3d11/tests: Add test for ID3DDeviceContextState.
wined3d: Initialize geometry shader limits when OpenGL 3.2 is supported.
wined3d: Introduce wined3d_device_set_hs_sampler().
d3d11: Implement d3d11_immediate_context_HSSetSamplers().
wined3d: Introduce wined3d_device_set_ds_sampler().
d3d11: Implement d3d11_immediate_context_DSSetSamplers().
wined3d: Add parent ops for sampler objects.
d3d11: Delay destroying sampler state until it is no longer referenced.
d3d11/tests: Add test for state refcounting.
d3d11: Fix refcounting for shaders.
d3d11/tests: Introduce check_interface() helper.
d3d11/tests: Extend test for ID3DDeviceContextState.
wined3d: Add parent for rasterizer state objects.
d3d11: Delay destroying rasterizer state until it is no longer referenced.
d3d11: Get rid of "rasterizer_state" from struct d3d_device.
d3d11: Delay destroying depth stencil view until it is no longer referenced.
d3d11: Delay destroying render target view until it is no longer referenced.
d3d11: Delay destroying shader resource view until it is no longer referenced.
d3d11: Delay destroying unordered access view until it is no longer referenced.
d3d11/tests: Add more tests for state refcounting.
d3d11: Avoid potential double free in d3d11_device_CreateRasterizerState().
d3d11: Avoid potential double free in d3d_texture2d_create().
d3d11: Avoid potential double free in d3d11_device_CreateSamplerState().
dxgi: Fix HMODULE leak in register_d3d10core_layers().
dxgi: Return iface instead of object pointer.
wined3d: Introduce wined3d_device_get_hs_cb().
d3d11: Implement d3d11_immediate_context_HSGetConstantBuffers().
wined3d: Introduce wined3d_device_get_ds_cb().
d3d11: Implement d3d11_immediate_context_DSGetConstantBuffers().
Ken Thomases (15):
secur32: Return CALG_ECDH_EPHEM as the key exchange algorithm ID for the internal schan_kx_ECDHE_* values.
secur32: Add support for the cipher suites using pre-shared keys (PSK) added by the 10.9 SDK.
winemac: Invalidate cached hasGLDescendant value unconditionally when the view is hidden or unhidden.
winemac: Sync the frame of the Cocoa view for a window's client area while handling a frame-changed event.
winemac: Move the window to the front of the z-order in SetFocus if it's the foreground window and not already in the front.
winemac: Add a category on NSEvent to simplify checking if the Command key (and only that modifier) is pressed for an event.
winemac: Move a window to the front when its Mac title bar is clicked.
winemac: When realizing latent child windows, maintain their relative z-order.
winemac: Better handle z-ordering windows that are in Cocoa parent-child window relationships.
winemac: Defer ordering a window out if it's in the process of entering or exiting Cocoa full-screen mode.
winemac: Use the -close method rather than -orderOut: for full-screen windows.
winemac: Don't let child (owned) windows be Cocoa primary full-screen windows.
winemac: Opt out of macOS 10.12's automatic window tabbing feature.
gdiplus: Avoid infinite recursion in flatten_bezier().
secur32: Implement schan_imp_get_key_signature_algorithm() for macOS.
Kim Malmo (2):
po: Update Norwegian translation.
po: Update Norwegian translation.
Lauri Kenttä (1):
po: Update Finnish translation.
Louis Lenders (1):
advapi32: Add stubs for RegSaveKeyEx{A,W}.
Michael Müller (5):
ntdll: Mark LDR data as initialized.
ntdll: Add stub for JobObjectBasicAccountingInformation and JobObjectBasicProcessIdList.
kernel32: Add stub for GetPackageFullName.
include: Fix an invalid UUID in dxva2api.idl.
include/mfidl.idl: Add IMFMediaSession interface and dependencies.
Michael Stefaniuc (14):
credui: Use SetRectEmpty() instead of memset().
amstream/tests: Use SetRectEmpty() instead of memset().
user32: Use SetRectEmpty() instead of memset().
avifil32: Use SetRectEmpty() instead of memset().
wineps.drv: Use SetRect/SetRectEmpty instead of open coding them.
comctl32/tests: Check the correct last error code.
dplayx/tests: Use a void* instead of void** outer IUnknown argument.
dmscript/tests: Just use proper IUnknown implementations for aggregation.
dsound/tests: Use a void* instead of void** outer IUnknown argument.
dswave/tests: Use a void* instead of void** outer IUnknown argument.
dmloader: Avoid a crash on a NULL string pointer.
dmloader: Cleanup IDirectMusicLoaderImpl_SetSearchDirectory().
dmloader: Return an error for an invalid directory.
dmloader/tests: Add some IDirectMusicLoader directory tests.
Nikolay Sivov (32):
dwrite: Consistently use common point and rect types.
dwrite/tests: Test to show that canWrapLineAfter is not fixed up by disabled wrapping.
dwrite/tests: Initial tests for IDWriteInMemoryFontFileLoader.
dwrite: Trace QueryInterface fontface calls on failure (Coverity).
dwrite/tests: Initial tests for GetGlyphImageFormats().
dwrite: Make CreateFontFaceFromHdc() properly fail on unsupported font format.
uxtheme: Create compatible bitmap using target hdc.
dwrite: Handle allocation failure when duplicating reference key.
dwrite: Added a helper to avoid extra traces from one method calling another.
include: Added DB_MODE_* constants.
oledb32: Support textual representation of Mode property values.
user32: Partially protect WM_SETTEXT handlers from invalid input.
scrrun: Added DateLastModified property for IFile.
comctl32/tests: Fully initialize message tests data (Coverity).
comctl32/pager: Prevent excessive PGN_CALCSIZE notifications during PGM_SETCHILD.
comctl32/tests: Trace test name only of failure.
dwrite: Partially implement GetGlyphImageFormats().
po: Update Russian translation.
uxtheme: Fix buffer bitmap leak.
shell32: Fix string leak.
dwrite: Look for 'SVG ' table too when checking supported formats.
include: Fix IShellFolderView method macros.
shell32/ebrowser: Respond to IOleWindow from IExplorerBrowser.
dmusic/tests: Use void* instead of void** type value for outer argument.
uxtheme: Fix buffer dc origin and clipping.
dwrite: Extract supported image formats from 'sbix' table.
dwrite: Update overhangs rectangle on alignment changes.
po: Update Russian translation.
uxtheme/tests: Remove some trace messages.
gdiplus/tests: Fix copy/paste error in format tests.
gdiplus: Fix generic string formats behavior.
gdiplus: Use better naming for line alignment format field.
Olivier F. R. Dierick (1):
api-ms-win-core-processthreads-l1-1-0: Add some functions.
Owen Rudge (4):
wsdapi: Implement RegisterNotificationSink and UnRegisterNotificationSink.
wsdapi/tests: Add tests for Register/UnRegisterNotificationSink.
include: Remove typedefs from wsdapi.h, reorder includes.
include: Avoid redefining WSDXML typedefs.
Paul Gofman (17):
d3dx9/tests: Add tests for cross effect handles usage.
d3dx9: Use magic number instead of parameter tables for parameter handles.
d3dx9: Compare parameter definition instead of parameter handle in IsParameterUsed().
d3dx9/tests: Add test for shared effect parameters.
d3dx9/tests: Add more tests for IsParameterUsed() function.
d3dx9: Reference top level parameter instead of dirty flag.
d3dx9: Fix IsParameterUsed() for the case when state references child parameter.
d3dx9: Factor out free_parameter_data() function.
d3dx9: Reference effect pool implementation in d3dx9_base_effect structure.
d3dx9/tests: Add test for releasing pool before effects referencing it.
d3dx9: Support parameters sharing in effect.
d3dx9: Fix register index for the scalar op case in parse_preshader().
d3dx9/tests: Fix test blob data corruption in test_preshader_op().
d3dx9: Return an error for out of bounds input register in parse_preshader().
d3dx9: Set reg_component_count to 4 for immediate constants.
d3dx9: Remove unused parameter 'effect' from d3dx9_get_param_value_ptr().
d3dx9: Downgrade unknown DWORD FIXMEs() to WARN() messages.
Piotr Caban (9):
msvcr120: Add wctype implementation.
server: Update all children upon SetLayeredWindowAttributes.
user32: Switch to normal window drawing on SetLayeredWindowAttributes call.
user32/tests: Add layered window child painting test when WS_CLIPCHILDREN flag is specified.
gdi32: Allocate smaller buffer in delete_external_font_keys helper.
gdi32: Only delete unmodified font keys in delete_external_font_keys.
dwrite: Don't crash on uninitialized cached and factory fields in dwritefontface_Release.
dwrite: Don't fail in opentype_get_font_strings_from_id if any of font strings got decoded.
dwrite: Fix EUDC font collection use after free issue.
Sebastian Lackner (5):
wined3d: Release resources on error in wined3d_cs_exec_blt_sub_resource.
wined3d: Fix double free in geometry_shader_init.
ntoskrnl.exe: Do not use P* types in IoReportResourceUsage.
vcomp: Handle begin == NULL in _vcomp_for_static_init.
configure: Support for recent versions of OSMesa.
Stefan Dösinger (7):
d3d9/tests: Accept another stale value in test_vshader_input.
d3d9/tests: Accept WARP uninitialized texcoord alpha result on real cards.
ddraw/tests: Don't use DDBLT_COLORFILL in test_flip.
ddraw/tests: Prefer 16 bit depth buffers in ddraw1 and 2.
d3d9/tests: Accept alpha channel differences in shadow_test.
d3d8/tests: Accept alpha channel differences in shadow_test.
d3d9/tests: WARP returns a random color in uninitialized color attributes.
preloader: Add a fallback to the old mmap syscall just in case.
mountmgr: Create the DEVICEMAP registry keys in their respective driver.
mountmgr: Create symbolic links in DosDevices for serial and parallel ports.
kernel32: Rely solely on the DosDevices symbolic links in QueryDosDevice.
configure: Check for the necessary data structure for if_nameindex().
server: Implement IOCTL_SERIAL_GET_TIMEOUTS as an ioctl on the server side.
server: Implement IOCTL_SERIAL_SET_TIMEOUTS as an ioctl on the server side.
server: Implement IOCTL_SERIAL_SET_WAIT_MASK as an ioctl on the server side.
server: Implement IOCTL_SERIAL_GET_WAIT_MASK as an ioctl on the server side.
server: Store the SERIAL_TIMEOUTS structure directly in the object.
qcap: Fix build when O_CLOEXEC isn't defined.
winex11: Simplify the clipboard HTML export function.
winex11: Remove all trailing nulls when exporting text strings.
user32/tests: Test resulting size of strings with trailing nulls.
Alistair Leslie-Hughes (3):
include: Add drmexternals.idl and wmdrmsdk.idl.
include/wmsdkidl.idl: Add more interfaces.
wmvcore/tests: Add more interface tests.
Andrew Wesie (1):
setupapi: Fix SetupDiGetDeviceRegistryProperty if property does not exist.
Andrey Gusev (2):
ext-ms-win-authz-context-l1-1-0: Add dll.
msi: Add MsiGetPatchFileListA/W stubs.
Björn Bidar (1):
wined3d: Add NVIDIA GTX 1080 Ti to the GPU list.
Bruno Jesus (2):
gdiplus: Use software mode to draw semi-transparent lines when necessary.
ws2_32: Use unsigned interface index on interface_bind_check.
Daniel Lehman (4):
msvcp140: Remove forwards for some _Thrd functions.
include: Remove references to SPARC.
dbghelp: Add support for char16_t type.
dbghelp: Add support for char32_t type.
Dmitry Kislyuk (1):
vbscript: Allow colons at the end of first line of loops.
Dmitry Timoshkov (2):
include: Fix the GUID_WICPixelFormat32bppCMYK definition.
include: Fix typos in WICPersistOptions enumeration names.
Hans Leidekker (6):
webservices: Allow listeners to be cancelled.
webservices: Don't trace output parameters in WsReadQualifiedName.
webservices: Implement WsReadAttribute.
iphlpapi: Return a fully initialized GUID from ConvertInterfaceLuidToGuid.
netprofm: Fix compilation on systems that don't support nameless unions.
iphlpapi: Adapter names returned from GetAdaptersAddresses are GUID strings.
Henri Verbeet (30):
ddraw/tests: Port test_texturemapblend() to ddraw4.c as well.
ddraw: Validate that non-fill blits have a source surface in ddraw_surface7_Blt().
wined3d: Print a FIXME if the view format doesn't match the resource format in surface_cpu_blt_colour_fill().
wined3d: Use the CPU blitter for clearing depth/stencil textures that are current in the map binding.
wined3d: Allow the command stream thread to run asynchronously.
d3dx9/tests: Use compare_float() in D3DXFresnelTest().
d3dx9/tests: Use compare_float() in D3DXMatrixTest().
d3dx9/tests: Use compare_float() in D3DXQuaternionTest().
d3dx9/tests: Use compare_float() in D3DXVector2Test().
d3dx9/tests: Use compare_float() in D3DXVector3Test().
d3dx9/tests: Use compare_float() in D3DXVector4Test().
d3dx9/tests: Use compare_float() in test_D3DXFloat_Array().
d3dx9/tests: Use compare_float() in test_D3DXSHAdd().
d3dx9/tests: Use compare_float() in test_D3DXSHDot().
d3dx9/tests: Use compare_float() in test_D3DXSHEvalConeLight().
d3dx9/tests: Use compare_float() in test_D3DXSHEvalDirection().
d3dx9/tests: Use compare_float() in test_D3DXSHEvalDirectionalLight().
d3dx9/tests: Use compare_float() in test_D3DXSHEvalHemisphereLight().
d3dx9/tests: Use compare_float() in test_D3DXSHMultiply2().
d3dx9/tests: Use compare_float() in test_D3DXSHMultiply3().
d3dx9/tests: Use compare_float() in test_D3DXSHMultiply4().
d3dx9/tests: Use compare_float() in test_D3DXSHRotate().
d3dx9/tests: Use compare_float() in test_D3DXSHRotateZ().
d3dx9/tests: Use compare_float() in test_D3DXSHEvalSphericalLight().
d3dx9/tests: Use compare_float() in test_D3DXSHScale().
d3dx9/tests: Use a more reasonable ARRAY_SIZE macro.
d3dx9/tests: Use ARRAY_SIZE in test_D3DXFloat_Array().
d3dx9/tests: Use ARRAY_SIZE in test_D3DXSHDot().
d3dx9/tests: Use ARRAY_SIZE in test_D3DXSHEvalConeLight().
d3dx9/tests: Use ARRAY_SIZE in test_D3DXSHEvalDirection().
Hugh McMaster (7):
regedit: Add a missing 'break' statement (Coverity).
regedit: Pass RegQueryValueEx() the actual buffer size (Coverity).
regedit: Simplify clean-up in get_lineA/W().
regedit: Return a Unicode line from get_lineA().
regedit: Use a function pointer to read each registry line instead of calling get_lineA/W() directly.
regedit: Merge header checks from processRegLinesA/W() to their caller.
regedit: Merge processRegLinesA/W() into their caller.
Huw D. M. Davies (12):
explorer: Set the rebar band height to match the combobox.
wordpad: Scale the comboboxes with font size and correctly set the rebar band height.
shell32: Fix the icon sizes of the shell imagelists.
shell32: Simplify imagelist handling.
shell32: Load icons with the correct size.
user32: Fix the calculation of system metrics icon sizes.
user32: Fix icon spacing minimium values.
user32: Change IsProcessDPIAware() to always return TRUE.
comdlg32: Scale the control size limits with dpi.
comdlg32: Use pixel sizes throughout.
comdlg32: Set the radiobuttons' font if they're part of a visual group.
comdlg32: Select the correct font before querying the extents.
Jacek Caban (15):
jscript: Simplify pop_to_stat implementation.
jscript: Added new opcode to enter catch block and use it to setup the scope.
jscript: Ensure that OP_pop_except is called with proper stack depth.
jscript: Pass finally offset instead of catch ident to OP_push_except.
jscript: Always jump to finally block from OP_pop_exept when available.
jscript/tests: Added more exception tests.
ntdll/tests: Added more completion port tests.
ieframe: Return DISP_E_UNKNOWNNAME in IShellUIHelper2::GetIDsOfNames.
jscript: Added new debug channel printing details and backtrace of unwinded exceptions.
mshtml: Don't expose doScroll in IE11 document mode.
mshtml: Added separated IE5 and quicks mode compatibility mode.
mshtml: Use IE version dependent on compatibility mode for conditional comments.
server: Allocate wait handle on async object in queue_irp.
ntdll/tests: Added FSCTL_PIPE_PEEK tests.
kernel32/tests: Use shorter timeout for wait that we expect to time out.
Józef Kucia (36):
wined3d: Introduce wined3d_device_get_hs_resource_view().
d3d11: Implement d3d11_immediate_context_HSGetShaderResources().
wined3d: Introduce wined3d_device_get_ds_resource_view().
d3d11: Implement d3d11_immediate_context_DSGetShaderResources().
wined3d: Introduce wined3d_device_get_hs_sampler().
d3d11: Implement d3d11_immediate_context_HSGetSamplers().
d3d10: Validate SDK version.
wined3d: Introduce wined3d_device_get_ds_sampler().
d3d11: Implement d3d11_immediate_context_DSGetSamplers().
wined3d: Rework geometry shader inputs/outputs handling.
wined3d: Pass correct input count to shader_glsl_setup_sm3_rasterizer_input().
wined3d: Use interface blocks for shader inputs and outputs in GLSL 1.50.
wined3d: Merge shader_glsl_generate_sm4_rasterizer_input_setup() into shader_glsl_generate_output_setup().
d3d11: Implement d3d11_immediate_context_OMGetRenderTargetsAndUnorderedAccessViews().
d3d11: Handle unsupported vertex buffer slots in better way.
d3d11: Implement d3d11_immediate_context_ClearState().
wined3d: Set geometry shader irrespective of vertex shader.
wined3d: Ignore unhandled shader data types.
d3d11: Implement d3d11_class_linkage_GetDevice().
amstream: Fix compilation on systems that don't support nameless unions.
ipconfig: Fix compilation on systems that don't support nameless unions.
dmusic: Fix compilation on systems that don't support nameless structs or unions.
wined3d: Disable only ARB_clip_control when ARB_viewport_array cannot be used for pixel center offsets.
wined3d: Implement floating-point viewports.
d3d11/tests: Add test for fractional viewports.
wined3d: Make "value" optional in wined3d_device_get_predication().
wined3d: Add "parent_ops" for query objects.
d3d11/tests: Add test for predication state refcounting.
d3dx9: Fix compilation on systems that don't support nameless unions.
mscoree: Fix compilation on systems that don't support nameless unions.
wined3d: Add support for patch constant signatures.
wined3d: Add ARB_clear_texture extension.
wined3d: Add ARB_clear_buffer_object extension.
wined3d: Implement clearing buffer unordered access views.
d3d11: Implement d3d11_immediate_context_ClearUnorderedAccessViewUint().
d3d11/tests: Add test for clearing buffer unordered access views.
Ken Thomases (2):
winemac: Move CVDisplayLink operations out of @synchronized blocks to avoid potential deadlock.
winemac: Track whether a view has ever had an OpenGL context attached.
Matteo Bruni (3):
wined3d: Release context on CPU blit failure.
wined3d: Fix specular lighting calculation.
wined3d: Ignore lights out of maximum range for legacy FFP lighting too.
Michael Müller (6):
ntdll/tests: Add tests for LdrEnumerateLoadedModules.
ntdll: Implement LdrEnumerateLoadedModules.
mfplat: Implement MFTRegister.
mfplat: Implement MFTUnregister.
mfplat: Implement MFTEnum.
mfplat/tests: Add tests.
Michael Stefaniuc (25):
dmusic: Use DMUS_EVENT_SIZE() to calculate the size of the message.
dmusic: Implement IDirectMusicBuffer::PackUnstructured().
dmusic: Avoid an intermediate copy in PackStructured().
dmime/tests: Use simpler variable names in test_InitAudio().
dmime/tests: Add more InitAudio() tests.
dmime: Properly use SetCooperativeLevel() on the dsound ifaces we create.
dmusic/tests: Add some IDirectMusic_SetDirectSound() tests.
dmusic/tests: Expand the dsound refcount testing with the port.
dmusic: Use more sensible and consistent field names for IDirectMusic8Impl.
dmusic: Implement IDirectMusic8::SetDirectSound().
dmusic: Pass only the needed stuff to the DMPort create functions.
dmusic: Partially implement the synth IDirectMusicPort::SetDirectSound().
dmusic: Add dsound handling to the synth port Activate() method.
dmime/tests: Add refcount test for generated dmusic/dsound.
dmime: Simplify the check if the performance was initialized.
dmime: Avoid a temporary variable in IDirectMusicPerformance8Impl_InitAudio().
dmime: Finish the reindentation in CloseDown().
dmime: Do not use Init() from InitAudio().
dmime: Finish the cleanup of InitAudio().
dmime: Forward Init() to InitAudio().
dmusic: Set the dsound pointer to NULL on an error path.
dmusic: Remove the port from the ports list on the port destruction.
dmime: Add proper error handling to InitAudio().
dmime: Initialize dmusic in InitAudio().
dmusic: Fail in CreatePort() if SetDirectSound() wasn't called.
Nikolay Sivov (26):
msxml3/tests: Consistently use non-null pointer value.
msxml3/tests: Initialize string pointer on default case too (Coverity).
comctl32/tests: Fully initialize message test data (Coverity).
dwrite/tests: Fully initialize call sequence test data (Coverity).
shell32: Move SHCreateShellFolderView/SHCreateShellFolderViewEx and tests to corresponding files.
shell32/tests: Don't trace all messages sent to listview.
shell32/shellview: Set provided callback in SHCreateShellFolderView().
shell32/shellview: Handle NULL folder pointer in SHCreateShellFolderViewEx().
shell32/shellview: Respond to special interface id CDefView.
comctl32/taskdialog: Remove superfluous title pointer check (Coverity).
inetcomm: Fixed buffer leak on error path (Coverity).
dpnet/tests: Fix free buffer access (Coverity).
dpnet/tests: Added missing break (Coverity).
mshtml/tests: Fix BSTR double-free (Coverity).
comctl32/listview: Remove internal autoarrange flag, it breaks positioning.
ntdll: Move EventEnabled() to ntdll.
ntdll: Move EventWrite() to ntdll.
api-ms-win-core-memory-l1-1-2: Update spec file.
user32/msgbox: Fix static control id.
user32: Added a helper to get screen dc.
dwrite: Update to IDWriteFactory5.
webservices/tests: Enable WsInitializeMessage() tests (Coverity).
comctl32/listview: Convert item text once when looking for insertion point.
dwrite: Initial support for number substitution.
dwrite: Fix compilation failure regarding nameless unions.
comdlg32: Use existing symbol for Help button id.
Owen Rudge (5):
wsdapi: Implement WSD LinkedMemory functions.
wsdapi: Implement WSDXMLAddChild, Sibling, BuildAnyForSingleElement, CleanupElement.
wsdapi/tests: Add tests for WSDXMLBuildAnyForSingleElement.
wsdapi/tests: Add tests for WSDXMLAddChild.
wsdapi/tests: Add tests for WSDXMLAddSibling.
Paul Gofman (11):
d3dx9/tests: Add test for D3DXFX_LARGEADDRESSAWARE effect creation flag.
d3dx9: Store effect creation flags in struct d3dx_base_effect.
d3dx9: Don't call get_parameter_by_name() from get_valid_parameter() if D3DXFX_LARGEADDRESSAWARE flag is set.
d3dx9/tests: Factor out test_effect_preshader_compare_shader_bytecode() function.
d3dx9/tests: Add test for GetPassDesc() function.
d3dx9: Return shader functions in d3dx9_base_effect_get_pass_desc().
d3dx9: Do not set active pass if BeginPass() failed.
d3dx9/tests: Add tests for setting strings in effect.
d3dx9: Support setting strings in effect.
d3dx9: Sort preshader opcode table.
d3dx9: Add 'log' preshader opcode.
Piotr Caban (6):
msvcrt: Fix '%z' format handling in strftime.
msvcp90: Don't overwrite pointers to class members in basic_streambuf:swap.
msvcr100: Add _invalid_parameter_noinfo_noreturn implementation.
msvcp90: Call invalid_parameter_handler on index out of range in basic_string::operator[].
msvcp110: Add placeholder::_Ph* exports.
msvcr100: Add reader_writer_lock::scoped_lock implementation.
Sebastian Lackner (3):
psapi/tests: Remove todo_wine from succeeding tests.
mfplat: Fix invalid memory access.
wined3d: Shutdown CS thread before deallocating resources.
Stefan Dösinger (1):
winemac.drv: Implement systray version 1-4 notifications.
Zebediah Figura (1):
user32: Move internal message from EnableWindow to WIN_SetStyle().
kernel32: Use the full path as an argument to winevdm.exe.
--
Alexandre Julliard
......
......@@ -188,6 +188,7 @@ Bill Currie
Bill Hawes
Bill Jin
Bill Medland
Björn Bidar
Blake Leverett
Boaz Harrosh
Bob Amstadt
......
Wine version 2.7
Wine version 2.8
#! /bin/sh
# Guess values for system-dependent variables and create Makefiles.
# Generated by GNU Autoconf 2.69 for Wine 2.7.
# Generated by GNU Autoconf 2.69 for Wine 2.8.
#
# Report bugs to <wine-devel@winehq.org>.
#
......@@ -580,8 +580,8 @@ MAKEFLAGS=
# Identity of this package.
PACKAGE_NAME='Wine'
PACKAGE_TARNAME='wine'
PACKAGE_VERSION='2.7'
PACKAGE_STRING='Wine 2.7'
PACKAGE_VERSION='2.8'
PACKAGE_STRING='Wine 2.8'
PACKAGE_BUGREPORT='wine-devel@winehq.org'
PACKAGE_URL='http://www.winehq.org'
......@@ -2238,7 +2238,7 @@ if test "$ac_init_help" = "long"; then
# Omit some internal or obsolete options to make the list less imposing.
# This message is too long to be a string in the A/UX 3.1 sh.
cat <<_ACEOF
\`configure' configures Wine 2.7 to adapt to many kinds of systems.
\`configure' configures Wine 2.8 to adapt to many kinds of systems.
Usage: $0 [OPTION]... [VAR=VALUE]...
......@@ -2308,7 +2308,7 @@ fi
if test -n "$ac_init_help"; then
case $ac_init_help in
short | recursive ) echo "Configuration of Wine 2.7:";;
short | recursive ) echo "Configuration of Wine 2.8:";;
esac
cat <<\_ACEOF
......@@ -2516,7 +2516,7 @@ fi
test -n "$ac_init_help" && exit $ac_status
if $ac_init_version; then
cat <<\_ACEOF
Wine configure 2.7
Wine configure 2.8
generated by GNU Autoconf 2.69
Copyright (C) 2012 Free Software Foundation, Inc.
......@@ -3034,7 +3034,7 @@ cat >config.log <<_ACEOF
This file contains any messages produced by compilers while
running configure, to aid debugging if configure makes a mistake.
It was created by Wine $as_me 2.7, which was
It was created by Wine $as_me 2.8, which was
generated by GNU Autoconf 2.69. Invocation command line was
$ $0 $@
......@@ -19251,7 +19251,7 @@ cat >>$CONFIG_STATUS <<\_ACEOF || ac_write_fail=1
# report actual input values of CONFIG_FILES etc. instead of their
# values after options handling.
ac_log="
This file was extended by Wine $as_me 2.7, which was
This file was extended by Wine $as_me 2.8, which was
generated by GNU Autoconf 2.69. Invocation command line was
CONFIG_FILES = $CONFIG_FILES
......@@ -19322,7 +19322,7 @@ _ACEOF
cat >>$CONFIG_STATUS <<_ACEOF || ac_write_fail=1
ac_cs_config="`$as_echo "$ac_configure_args" | sed 's/^ //; s/[\\""\`\$]/\\\\&/g'`"
ac_cs_version="\\
Wine config.status 2.7
Wine config.status 2.8
configured by $0, generated by GNU Autoconf 2.69,
with options \\"\$ac_cs_config\\"
......
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