Commit 4f9814c5 authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

d3d10core: Implement d3d10_rasterizer_state_GetDesc().

parent 8f32358b
......@@ -247,9 +247,12 @@ struct d3d10_rasterizer_state
{
ID3D10RasterizerState ID3D10RasterizerState_iface;
LONG refcount;
D3D10_RASTERIZER_DESC desc;
};
HRESULT d3d10_rasterizer_state_init(struct d3d10_rasterizer_state *state) DECLSPEC_HIDDEN;
HRESULT d3d10_rasterizer_state_init(struct d3d10_rasterizer_state *state,
const D3D10_RASTERIZER_DESC *desc) DECLSPEC_HIDDEN;
struct d3d10_rasterizer_state *unsafe_impl_from_ID3D10RasterizerState(ID3D10RasterizerState *iface) DECLSPEC_HIDDEN;
/* ID3D10SamplerState */
......
......@@ -1480,6 +1480,9 @@ static HRESULT STDMETHODCALLTYPE d3d10_device_CreateRasterizerState(ID3D10Device
TRACE("iface %p, desc %p, rasterizer_state %p.\n", iface, desc, rasterizer_state);
if (!desc)
return E_INVALIDARG;
object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
if (!object)
{
......@@ -1487,8 +1490,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_device_CreateRasterizerState(ID3D10Device
return E_OUTOFMEMORY;
}
hr = d3d10_rasterizer_state_init(object);
if (FAILED(hr))
if (FAILED(hr = d3d10_rasterizer_state_init(object, desc)))
{
WARN("Failed to initialize rasterizer state, hr %#x.\n", hr);
HeapFree(GetProcessHeap(), 0, object);
......
......@@ -392,7 +392,11 @@ static HRESULT STDMETHODCALLTYPE d3d10_rasterizer_state_SetPrivateDataInterface(
static void STDMETHODCALLTYPE d3d10_rasterizer_state_GetDesc(ID3D10RasterizerState *iface,
D3D10_RASTERIZER_DESC *desc)
{
FIXME("iface %p, desc %p stub!\n", iface, desc);
struct d3d10_rasterizer_state *state = impl_from_ID3D10RasterizerState(iface);
TRACE("iface %p, desc %p.\n", iface, desc);
*desc = state->desc;
}
static const struct ID3D10RasterizerStateVtbl d3d10_rasterizer_state_vtbl =
......@@ -410,10 +414,11 @@ static const struct ID3D10RasterizerStateVtbl d3d10_rasterizer_state_vtbl =
d3d10_rasterizer_state_GetDesc,
};
HRESULT d3d10_rasterizer_state_init(struct d3d10_rasterizer_state *state)
HRESULT d3d10_rasterizer_state_init(struct d3d10_rasterizer_state *state, const D3D10_RASTERIZER_DESC *desc)
{
state->ID3D10RasterizerState_iface.lpVtbl = &d3d10_rasterizer_state_vtbl;
state->refcount = 1;
state->desc = *desc;
return S_OK;
}
......
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