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wine
wine-winehq
Commits
51a256e6
Commit
51a256e6
authored
Nov 28, 2011
by
Francois Gouget
Committed by
Alexandre Julliard
Nov 28, 2011
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Plain Diff
Assorted spelling fixes and wording tweaks.
parent
bd80daff
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6 changed files
with
7 additions
and
7 deletions
+7
-7
process.c
dlls/kernel32/tests/process.c
+2
-2
where.c
dlls/msi/where.c
+1
-1
pipe.c
dlls/ntdll/tests/pipe.c
+1
-1
edit.c
dlls/user32/edit.c
+1
-1
usp10.c
dlls/usp10/usp10.c
+1
-1
arb_program_shader.c
dlls/wined3d/arb_program_shader.c
+1
-1
No files found.
dlls/kernel32/tests/process.c
View file @
51a256e6
...
...
@@ -1727,8 +1727,8 @@ static void test_QueryFullProcessImageNameA(void)
expect_eq_s
(
INIT_STR
,
buf
);
/* this is a difference between the ascii and the unicode version
* the unicode version crashes when the size is big enough to hold
the result
*
ascii version through
an error
* the unicode version crashes when the size is big enough to hold
*
the result while the ascii version throws
an error
*/
size
=
1024
;
expect_eq_d
(
FALSE
,
pQueryFullProcessImageNameA
(
GetCurrentProcess
(),
0
,
NULL
,
&
size
));
...
...
dlls/msi/where.c
View file @
51a256e6
...
...
@@ -732,7 +732,7 @@ static UINT reorder_check( const struct expr *expr, JOINTABLE **ordered_tables,
add_to_array
(
ordered_tables
,
*
lastused
);
return
res
;
default:
ERR
(
"Unkown expr type: %i
\n
"
,
expr
->
type
);
ERR
(
"Unk
n
own expr type: %i
\n
"
,
expr
->
type
);
assert
(
0
);
return
0x1000000
;
}
...
...
dlls/ntdll/tests/pipe.c
View file @
51a256e6
...
...
@@ -233,7 +233,7 @@ static void test_create(void)
ok
(
hclient
!=
INVALID_HANDLE_VALUE
,
"CreateFile failed for sharing %x, access: %x, GetLastError: %d
\n
"
,
sharing
[
j
],
access
[
k
],
GetLastError
());
else
ok
(
hclient
==
INVALID_HANDLE_VALUE
,
"CreateFile succeded for sharing %x, access: %x
\n
"
,
sharing
[
j
],
access
[
k
]);
ok
(
hclient
==
INVALID_HANDLE_VALUE
,
"CreateFile succe
e
ded for sharing %x, access: %x
\n
"
,
sharing
[
j
],
access
[
k
]);
CloseHandle
(
hserver
);
}
...
...
dlls/user32/edit.c
View file @
51a256e6
...
...
@@ -3608,7 +3608,7 @@ static void EDIT_WM_Paint(EDITSTATE *es, HDC hdc)
(
es
->
style
&
ES_NOHIDESEL
));
dc
=
hdc
?
hdc
:
BeginPaint
(
es
->
hwndSelf
,
&
ps
);
/* The dc we use for calcu
al
ting may not be the one we paint into.
/* The dc we use for calcu
la
ting may not be the one we paint into.
This is the safest action. */
EDIT_InvalidateUniscribeData
(
es
);
GetClientRect
(
es
->
hwndSelf
,
&
rcClient
);
...
...
dlls/usp10/usp10.c
View file @
51a256e6
...
...
@@ -544,7 +544,7 @@ static WORD get_char_script( WCHAR ch)
if
(
ch
==
0xc
||
ch
==
0x20
||
ch
==
0x202f
)
return
Script_CR
;
/* These punctuation are sep
e
rated out as Latin punctuation */
/* These punctuation are sep
a
rated out as Latin punctuation */
if
(
strchrW
(
latin_punc
,
ch
))
return
Script_Punctuation2
;
...
...
dlls/wined3d/arb_program_shader.c
View file @
51a256e6
...
...
@@ -7297,7 +7297,7 @@ HRESULT arbfp_blit_surface(struct wined3d_device *device, DWORD filter,
if
(
wined3d_settings
.
offscreen_rendering_mode
!=
ORM_FBO
&&
(
src_surface
->
flags
&
(
SFLAG_INTEXTURE
|
SFLAG_INDRAWABLE
))
==
SFLAG_INDRAWABLE
)
{
/* Without FBO blits transfering from the drawable to the texture is
/* Without FBO blits transfer
r
ing from the drawable to the texture is
* expensive, because we have to flip the data in sysmem. Since we can
* flip in the blitter, we don't actually need that flip anyway. So we
* use the surface's texture as scratch texture, and flip the source
...
...
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