Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
W
wine-winehq
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Registry
Registry
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
wine
wine-winehq
Commits
51c73f00
Commit
51c73f00
authored
Jan 02, 2023
by
Rémi Bernon
Committed by
Alexandre Julliard
Jan 06, 2023
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
dinput/tests: Test W.G.I condition effect with negative direction.
parent
3a6e5277
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
57 additions
and
0 deletions
+57
-0
force_feedback.c
dlls/dinput/tests/force_feedback.c
+57
-0
No files found.
dlls/dinput/tests/force_feedback.c
View file @
51c73f00
...
...
@@ -5748,6 +5748,37 @@ static void test_windows_gaming_input(void)
.
report_buf
=
{
3
,
0x01
,
0x03
,
0x04
,
0xff
,
0xff
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0xff
,
0xff
,
0x99
,
0x00
,
0x00
,
0x00
},
},
};
struct
hid_expect
expect_create_condition_neg
[]
=
{
/* create new effect */
{
.
code
=
IOCTL_HID_SET_FEATURE
,
.
report_id
=
2
,
.
report_len
=
3
,
.
report_buf
=
{
2
,
0x03
,
0x00
},
},
/* block load */
{
.
code
=
IOCTL_HID_GET_FEATURE
,
.
report_id
=
3
,
.
report_len
=
5
,
.
report_buf
=
{
3
,
0x01
,
0x01
,
0x00
,
0x00
},
},
/* set condition */
{
.
code
=
IOCTL_HID_WRITE_REPORT
,
.
report_id
=
4
,
.
report_len
=
12
,
.
report_buf
=
{
4
,
0x01
,
0x00
,
0x70
,
0x17
,
0x7b
,
0x02
,
0xe9
,
0x04
,
0x4c
,
0x66
,
0x7f
},
},
/* update effect */
{
.
code
=
IOCTL_HID_WRITE_REPORT
,
.
report_id
=
3
,
.
report_len
=
18
,
.
report_buf
=
{
3
,
0x01
,
0x03
,
0x04
,
0xff
,
0xff
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0x00
,
0xff
,
0xff
,
0xcf
,
0x00
,
0x00
,
0x00
},
},
};
struct
hid_expect
expect_create_constant
[]
=
{
/* create new effect */
...
...
@@ -6593,6 +6624,32 @@ static void test_windows_gaming_input(void)
IAsyncOperation_boolean_Release
(
bool_async
);
set_hid_expect
(
file
,
NULL
,
0
);
hr
=
IForceFeedbackEffect_QueryInterface
(
effect
,
&
IID_IConditionForceEffect
,
(
void
**
)
&
condition_effect
);
ok
(
hr
==
S_OK
,
"QueryInterface returned %#lx
\n
"
,
hr
);
direction
.
X
=
-
direction
.
X
;
hr
=
IConditionForceEffect_SetParameters
(
condition_effect
,
direction
,
0
.
1
,
0
.
2
,
0
.
3
,
0
.
4
,
0
.
5
,
0
.
6
);
ok
(
hr
==
S_OK
,
"SetParameters returned %#lx
\n
"
,
hr
);
direction
.
X
=
-
direction
.
X
;
IConditionForceEffect_Release
(
condition_effect
);
set_hid_expect
(
file
,
expect_create_condition_neg
,
sizeof
(
expect_create_condition_neg
)
);
hr
=
IForceFeedbackMotor_LoadEffectAsync
(
motor
,
effect
,
&
result_async
);
ok
(
hr
==
S_OK
,
"LoadEffectAsync returned %#lx
\n
"
,
hr
);
await_result
(
result_async
);
check_result_async
(
result_async
,
1
,
Completed
,
S_OK
,
ForceFeedbackLoadEffectResult_Succeeded
);
IAsyncOperation_ForceFeedbackLoadEffectResult_Release
(
result_async
);
set_hid_expect
(
file
,
NULL
,
0
);
set_hid_expect
(
file
,
expect_unload
,
sizeof
(
expect_unload
)
);
hr
=
IForceFeedbackMotor_TryUnloadEffectAsync
(
motor
,
effect
,
&
bool_async
);
ok
(
hr
==
S_OK
,
"TryUnloadEffectAsync returned %#lx
\n
"
,
hr
);
await_bool
(
bool_async
);
check_bool_async
(
bool_async
,
1
,
Completed
,
S_OK
,
TRUE
);
IAsyncOperation_boolean_Release
(
bool_async
);
set_hid_expect
(
file
,
NULL
,
0
);
IForceFeedbackEffect_Release
(
effect
);
IConditionForceEffectFactory_Release
(
condition_factory
);
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment