Commit 52edf556 authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

wined3d: Merge surface_gdi.c into surface.c.

parent 38800d8e
...@@ -24,7 +24,6 @@ C_SRCS = \ ...@@ -24,7 +24,6 @@ C_SRCS = \
stateblock.c \ stateblock.c \
surface.c \ surface.c \
surface_base.c \ surface_base.c \
surface_gdi.c \
swapchain.c \ swapchain.c \
texture.c \ texture.c \
utils.c \ utils.c \
......
...@@ -2088,7 +2088,6 @@ struct IWineD3DSurfaceImpl ...@@ -2088,7 +2088,6 @@ struct IWineD3DSurfaceImpl
}; };
extern const IWineD3DSurfaceVtbl IWineD3DSurface_Vtbl DECLSPEC_HIDDEN; extern const IWineD3DSurfaceVtbl IWineD3DSurface_Vtbl DECLSPEC_HIDDEN;
extern const IWineD3DSurfaceVtbl IWineGDISurface_Vtbl DECLSPEC_HIDDEN;
static inline IWineD3DSurfaceImpl *surface_from_resource(struct wined3d_resource *resource) static inline IWineD3DSurfaceImpl *surface_from_resource(struct wined3d_resource *resource)
{ {
...@@ -2105,7 +2104,6 @@ static inline GLuint surface_get_texture_name(IWineD3DSurfaceImpl *surface, ...@@ -2105,7 +2104,6 @@ static inline GLuint surface_get_texture_name(IWineD3DSurfaceImpl *surface,
void surface_add_dirty_rect(IWineD3DSurfaceImpl *surface, const WINED3DBOX *dirty_rect) DECLSPEC_HIDDEN; void surface_add_dirty_rect(IWineD3DSurfaceImpl *surface, const WINED3DBOX *dirty_rect) DECLSPEC_HIDDEN;
void surface_bind(IWineD3DSurfaceImpl *surface, const struct wined3d_gl_info *gl_info, BOOL srgb) DECLSPEC_HIDDEN; void surface_bind(IWineD3DSurfaceImpl *surface, const struct wined3d_gl_info *gl_info, BOOL srgb) DECLSPEC_HIDDEN;
HRESULT surface_color_fill(IWineD3DSurfaceImpl *s, const RECT *rect, const WINED3DCOLORVALUE *color) DECLSPEC_HIDDEN; HRESULT surface_color_fill(IWineD3DSurfaceImpl *s, const RECT *rect, const WINED3DCOLORVALUE *color) DECLSPEC_HIDDEN;
void surface_gdi_cleanup(IWineD3DSurfaceImpl *This) DECLSPEC_HIDDEN;
GLenum surface_get_gl_buffer(IWineD3DSurfaceImpl *surface) DECLSPEC_HIDDEN; GLenum surface_get_gl_buffer(IWineD3DSurfaceImpl *surface) DECLSPEC_HIDDEN;
HRESULT surface_init(IWineD3DSurfaceImpl *surface, WINED3DSURFTYPE surface_type, UINT alignment, HRESULT surface_init(IWineD3DSurfaceImpl *surface, WINED3DSURFTYPE surface_type, UINT alignment,
UINT width, UINT height, UINT level, BOOL lockable, BOOL discard, WINED3DMULTISAMPLE_TYPE multisample_type, UINT width, UINT height, UINT level, BOOL lockable, BOOL discard, WINED3DMULTISAMPLE_TYPE multisample_type,
......
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