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wine
wine-winehq
Commits
52edf556
Commit
52edf556
authored
Apr 15, 2011
by
Henri Verbeet
Committed by
Alexandre Julliard
Apr 18, 2011
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wined3d: Merge surface_gdi.c into surface.c.
parent
38800d8e
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4 changed files
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3 deletions
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-3
Makefile.in
dlls/wined3d/Makefile.in
+0
-1
surface.c
dlls/wined3d/surface.c
+0
-0
surface_gdi.c
dlls/wined3d/surface_gdi.c
+0
-0
wined3d_private.h
dlls/wined3d/wined3d_private.h
+0
-2
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dlls/wined3d/Makefile.in
View file @
52edf556
...
@@ -24,7 +24,6 @@ C_SRCS = \
...
@@ -24,7 +24,6 @@ C_SRCS = \
stateblock.c
\
stateblock.c
\
surface.c
\
surface.c
\
surface_base.c
\
surface_base.c
\
surface_gdi.c
\
swapchain.c
\
swapchain.c
\
texture.c
\
texture.c
\
utils.c
\
utils.c
\
...
...
dlls/wined3d/surface.c
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52edf556
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dlls/wined3d/surface_gdi.c
deleted
100644 → 0
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38800d8e
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dlls/wined3d/wined3d_private.h
View file @
52edf556
...
@@ -2088,7 +2088,6 @@ struct IWineD3DSurfaceImpl
...
@@ -2088,7 +2088,6 @@ struct IWineD3DSurfaceImpl
};
};
extern
const
IWineD3DSurfaceVtbl
IWineD3DSurface_Vtbl
DECLSPEC_HIDDEN
;
extern
const
IWineD3DSurfaceVtbl
IWineD3DSurface_Vtbl
DECLSPEC_HIDDEN
;
extern
const
IWineD3DSurfaceVtbl
IWineGDISurface_Vtbl
DECLSPEC_HIDDEN
;
static
inline
IWineD3DSurfaceImpl
*
surface_from_resource
(
struct
wined3d_resource
*
resource
)
static
inline
IWineD3DSurfaceImpl
*
surface_from_resource
(
struct
wined3d_resource
*
resource
)
{
{
...
@@ -2105,7 +2104,6 @@ static inline GLuint surface_get_texture_name(IWineD3DSurfaceImpl *surface,
...
@@ -2105,7 +2104,6 @@ static inline GLuint surface_get_texture_name(IWineD3DSurfaceImpl *surface,
void
surface_add_dirty_rect
(
IWineD3DSurfaceImpl
*
surface
,
const
WINED3DBOX
*
dirty_rect
)
DECLSPEC_HIDDEN
;
void
surface_add_dirty_rect
(
IWineD3DSurfaceImpl
*
surface
,
const
WINED3DBOX
*
dirty_rect
)
DECLSPEC_HIDDEN
;
void
surface_bind
(
IWineD3DSurfaceImpl
*
surface
,
const
struct
wined3d_gl_info
*
gl_info
,
BOOL
srgb
)
DECLSPEC_HIDDEN
;
void
surface_bind
(
IWineD3DSurfaceImpl
*
surface
,
const
struct
wined3d_gl_info
*
gl_info
,
BOOL
srgb
)
DECLSPEC_HIDDEN
;
HRESULT
surface_color_fill
(
IWineD3DSurfaceImpl
*
s
,
const
RECT
*
rect
,
const
WINED3DCOLORVALUE
*
color
)
DECLSPEC_HIDDEN
;
HRESULT
surface_color_fill
(
IWineD3DSurfaceImpl
*
s
,
const
RECT
*
rect
,
const
WINED3DCOLORVALUE
*
color
)
DECLSPEC_HIDDEN
;
void
surface_gdi_cleanup
(
IWineD3DSurfaceImpl
*
This
)
DECLSPEC_HIDDEN
;
GLenum
surface_get_gl_buffer
(
IWineD3DSurfaceImpl
*
surface
)
DECLSPEC_HIDDEN
;
GLenum
surface_get_gl_buffer
(
IWineD3DSurfaceImpl
*
surface
)
DECLSPEC_HIDDEN
;
HRESULT
surface_init
(
IWineD3DSurfaceImpl
*
surface
,
WINED3DSURFTYPE
surface_type
,
UINT
alignment
,
HRESULT
surface_init
(
IWineD3DSurfaceImpl
*
surface
,
WINED3DSURFTYPE
surface_type
,
UINT
alignment
,
UINT
width
,
UINT
height
,
UINT
level
,
BOOL
lockable
,
BOOL
discard
,
WINED3DMULTISAMPLE_TYPE
multisample_type
,
UINT
width
,
UINT
height
,
UINT
level
,
BOOL
lockable
,
BOOL
discard
,
WINED3DMULTISAMPLE_TYPE
multisample_type
,
...
...
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