d3dx9: Don't pass the D3DLOCK_DISCARD flag when mapping a texture.
We aren't necessarily rewriting the whole surface (e.g. rect smaller than
the whole surface, color key).
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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