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wine
wine-winehq
Commits
537c4bab
Commit
537c4bab
authored
Apr 24, 2008
by
James Hawkins
Committed by
Alexandre Julliard
Apr 25, 2008
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Plain Diff
d3d8: Fix a few test failures in win2k3.
parent
76dfff11
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1 changed file
with
6 additions
and
3 deletions
+6
-3
device.c
dlls/d3d8/tests/device.c
+6
-3
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dlls/d3d8/tests/device.c
View file @
537c4bab
...
...
@@ -1174,7 +1174,8 @@ static void test_lights(void)
hr
=
IDirect3D8_CreateDevice
(
d3d8
,
D3DADAPTER_DEFAULT
,
D3DDEVTYPE_HAL
/* no NULLREF here */
,
hwnd
,
D3DCREATE_HARDWARE_VERTEXPROCESSING
|
D3DCREATE_PUREDEVICE
,
&
d3dpp
,
&
device
);
ok
(
hr
==
D3D_OK
||
hr
==
D3DERR_NOTAVAILABLE
,
"IDirect3D8_CreateDevice failed with %s
\n
"
,
DXGetErrorString8
(
hr
));
ok
(
hr
==
D3D_OK
||
hr
==
D3DERR_NOTAVAILABLE
||
hr
==
D3DERR_INVALIDCALL
,
"IDirect3D8_CreateDevice failed with %s
\n
"
,
DXGetErrorString8
(
hr
));
if
(
!
device
)
{
skip
(
"Failed to create a d3d device
\n
"
);
...
...
@@ -1252,7 +1253,8 @@ static void test_render_zero_triangles(void)
hr
=
IDirect3D8_CreateDevice
(
d3d8
,
D3DADAPTER_DEFAULT
,
D3DDEVTYPE_HAL
/* no NULLREF here */
,
hwnd
,
D3DCREATE_HARDWARE_VERTEXPROCESSING
|
D3DCREATE_PUREDEVICE
,
&
d3dpp
,
&
device
);
ok
(
hr
==
D3D_OK
||
hr
==
D3DERR_NOTAVAILABLE
,
"IDirect3D8_CreateDevice failed with %s
\n
"
,
DXGetErrorString8
(
hr
));
ok
(
hr
==
D3D_OK
||
hr
==
D3DERR_NOTAVAILABLE
||
hr
==
D3DERR_INVALIDCALL
,
"IDirect3D8_CreateDevice failed with %s
\n
"
,
DXGetErrorString8
(
hr
));
if
(
!
device
)
{
skip
(
"Failed to create a d3d device
\n
"
);
...
...
@@ -1302,7 +1304,8 @@ static void test_set_material(void)
hr
=
IDirect3D8_CreateDevice
(
d3d8
,
D3DADAPTER_DEFAULT
,
D3DDEVTYPE_HAL
,
hwnd
,
D3DCREATE_HARDWARE_VERTEXPROCESSING
|
D3DCREATE_PUREDEVICE
,
&
present_parameters
,
&
device
);
ok
(
hr
==
D3D_OK
||
hr
==
D3DERR_NOTAVAILABLE
,
"IDirect3D8_CreateDevice failed with %s
\n
"
,
DXGetErrorString8
(
hr
));
ok
(
hr
==
D3D_OK
||
hr
==
D3DERR_NOTAVAILABLE
||
hr
==
D3DERR_INVALIDCALL
,
"IDirect3D8_CreateDevice failed with %s
\n
"
,
DXGetErrorString8
(
hr
));
if
(
!
device
)
{
skip
(
"Failed to create a d3d device
\n
"
);
...
...
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