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wine
wine-winehq
Commits
53d1bbf0
Commit
53d1bbf0
authored
May 20, 2014
by
Henri Verbeet
Committed by
Alexandre Julliard
May 20, 2014
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Plain Diff
d2d1: Implement d2d_factory_CreateDxgiSurfaceRenderTarget().
parent
089832e6
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Showing
4 changed files
with
584 additions
and
6 deletions
+584
-6
Makefile.in
dlls/d2d1/Makefile.in
+2
-1
d2d1_private.h
dlls/d2d1/d2d1_private.h
+36
-0
factory.c
dlls/d2d1/factory.c
+13
-5
render_target.c
dlls/d2d1/render_target.c
+533
-0
No files found.
dlls/d2d1/Makefile.in
View file @
53d1bbf0
...
...
@@ -3,6 +3,7 @@ IMPORTLIB = d2d1
IMPORTS
=
uuid
C_SRCS
=
\
factory.c
factory.c
\
render_target.c
RC_SRCS
=
version.rc
dlls/d2d1/d2d1_private.h
0 → 100644
View file @
53d1bbf0
/*
* Copyright 2014 Henri Verbeet for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef __WINE_D2D1_PRIVATE_H
#define __WINE_D2D1_PRIVATE_H
#include "wine/debug.h"
#define COBJMACROS
#include "d2d1.h"
struct
d2d_d3d_render_target
{
ID2D1RenderTarget
ID2D1RenderTarget_iface
;
LONG
refcount
;
};
void
d2d_d3d_render_target_init
(
struct
d2d_d3d_render_target
*
render_target
,
ID2D1Factory
*
factory
,
IDXGISurface
*
surface
,
const
D2D1_RENDER_TARGET_PROPERTIES
*
desc
)
DECLSPEC_HIDDEN
;
#endif
/* __WINE_D2D1_PRIVATE_H */
dlls/d2d1/factory.c
View file @
53d1bbf0
...
...
@@ -18,10 +18,8 @@
#include "config.h"
#include "wine/port.h"
#include "wine/debug.h"
#define COBJMACROS
#include "d2d1.h"
#include "d2d1_private.h"
WINE_DEFAULT_DEBUG_CHANNEL
(
d2d
);
...
...
@@ -182,9 +180,19 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreateHwndRenderTarget(ID2D1Factory
static
HRESULT
STDMETHODCALLTYPE
d2d_factory_CreateDxgiSurfaceRenderTarget
(
ID2D1Factory
*
iface
,
IDXGISurface
*
surface
,
const
D2D1_RENDER_TARGET_PROPERTIES
*
desc
,
ID2D1RenderTarget
**
render_target
)
{
FIXME
(
"iface %p, surface %p, desc %p, render_target %p stub!
\n
"
,
iface
,
surface
,
desc
,
render_target
)
;
struct
d2d_d3d_render_target
*
object
;
return
E_NOTIMPL
;
TRACE
(
"iface %p, surface %p, desc %p, render_target %p.
\n
"
,
iface
,
surface
,
desc
,
render_target
);
if
(
!
(
object
=
HeapAlloc
(
GetProcessHeap
(),
HEAP_ZERO_MEMORY
,
sizeof
(
*
object
))))
return
E_OUTOFMEMORY
;
d2d_d3d_render_target_init
(
object
,
iface
,
surface
,
desc
);
TRACE
(
"Created render target %p.
\n
"
,
object
);
*
render_target
=
&
object
->
ID2D1RenderTarget_iface
;
return
S_OK
;
}
static
HRESULT
STDMETHODCALLTYPE
d2d_factory_CreateDCRenderTarget
(
ID2D1Factory
*
iface
,
...
...
dlls/d2d1/render_target.c
0 → 100644
View file @
53d1bbf0
/*
* Copyright 2014 Henri Verbeet for CodeWeavers
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include "config.h"
#include "wine/port.h"
#include "d2d1_private.h"
WINE_DEFAULT_DEBUG_CHANNEL
(
d2d
);
static
inline
struct
d2d_d3d_render_target
*
impl_from_ID2D1RenderTarget
(
ID2D1RenderTarget
*
iface
)
{
return
CONTAINING_RECORD
(
iface
,
struct
d2d_d3d_render_target
,
ID2D1RenderTarget_iface
);
}
static
HRESULT
STDMETHODCALLTYPE
d2d_d3d_render_target_QueryInterface
(
ID2D1RenderTarget
*
iface
,
REFIID
iid
,
void
**
out
)
{
TRACE
(
"iface %p, iid %s, out %p.
\n
"
,
iface
,
debugstr_guid
(
iid
),
out
);
if
(
IsEqualGUID
(
iid
,
&
IID_ID2D1RenderTarget
)
||
IsEqualGUID
(
iid
,
&
IID_ID2D1Resource
)
||
IsEqualGUID
(
iid
,
&
IID_IUnknown
))
{
ID2D1RenderTarget_AddRef
(
iface
);
*
out
=
iface
;
return
S_OK
;
}
WARN
(
"%s not implemented, returning E_NOINTERFACE.
\n
"
,
debugstr_guid
(
iid
));
*
out
=
NULL
;
return
E_NOINTERFACE
;
}
static
ULONG
STDMETHODCALLTYPE
d2d_d3d_render_target_AddRef
(
ID2D1RenderTarget
*
iface
)
{
struct
d2d_d3d_render_target
*
render_target
=
impl_from_ID2D1RenderTarget
(
iface
);
ULONG
refcount
=
InterlockedIncrement
(
&
render_target
->
refcount
);
TRACE
(
"%p increasing refcount to %u.
\n
"
,
iface
,
refcount
);
return
refcount
;
}
static
ULONG
STDMETHODCALLTYPE
d2d_d3d_render_target_Release
(
ID2D1RenderTarget
*
iface
)
{
struct
d2d_d3d_render_target
*
render_target
=
impl_from_ID2D1RenderTarget
(
iface
);
ULONG
refcount
=
InterlockedDecrement
(
&
render_target
->
refcount
);
TRACE
(
"%p decreasing refcount to %u.
\n
"
,
iface
,
refcount
);
if
(
!
refcount
)
HeapFree
(
GetProcessHeap
(),
0
,
render_target
);
return
refcount
;
}
static
void
STDMETHODCALLTYPE
d2d_d3d_render_target_GetFactory
(
ID2D1RenderTarget
*
iface
,
ID2D1Factory
**
factory
)
{
FIXME
(
"iface %p, factory %p stub!
\n
"
,
iface
,
factory
);
*
factory
=
NULL
;
}
static
HRESULT
STDMETHODCALLTYPE
d2d_d3d_render_target_CreateBitmap
(
ID2D1RenderTarget
*
iface
,
D2D1_SIZE_U
size
,
const
void
*
src_data
,
UINT32
pitch
,
const
D2D1_BITMAP_PROPERTIES
*
desc
,
ID2D1Bitmap
**
bitmap
)
{
FIXME
(
"iface %p, size {%u, %u}, src_data %p, pitch %u, desc %p, bitmap %p stub!
\n
"
,
iface
,
size
.
width
,
size
.
height
,
src_data
,
pitch
,
desc
,
bitmap
);
return
E_NOTIMPL
;
}
static
HRESULT
STDMETHODCALLTYPE
d2d_d3d_render_target_CreateBitmapFromWicBitmap
(
ID2D1RenderTarget
*
iface
,
IWICBitmapSource
*
bitmap_source
,
const
D2D1_BITMAP_PROPERTIES
*
desc
,
ID2D1Bitmap
**
bitmap
)
{
FIXME
(
"iface %p, bitmap_source %p, desc %p, bitmap %p stub!
\n
"
,
iface
,
bitmap_source
,
desc
,
bitmap
);
return
E_NOTIMPL
;
}
static
HRESULT
STDMETHODCALLTYPE
d2d_d3d_render_target_CreateSharedBitmap
(
ID2D1RenderTarget
*
iface
,
REFIID
iid
,
void
*
data
,
const
D2D1_BITMAP_PROPERTIES
*
desc
,
ID2D1Bitmap
**
bitmap
)
{
FIXME
(
"iface %p, iid %s, data %p, desc %p, bitmap %p stub!
\n
"
,
iface
,
debugstr_guid
(
iid
),
data
,
desc
,
bitmap
);
return
E_NOTIMPL
;
}
static
HRESULT
STDMETHODCALLTYPE
d2d_d3d_render_target_CreateBitmapBrush
(
ID2D1RenderTarget
*
iface
,
ID2D1Bitmap
*
bitmap
,
const
D2D1_BITMAP_BRUSH_PROPERTIES
*
bitmap_brush_desc
,
const
D2D1_BRUSH_PROPERTIES
*
brush_desc
,
ID2D1BitmapBrush
**
brush
)
{
FIXME
(
"iface %p, bitmap %p, bitmap_brush_desc %p, brush_desc %p, brush %p stub!
\n
"
,
iface
,
bitmap
,
bitmap_brush_desc
,
brush_desc
,
brush
);
return
E_NOTIMPL
;
}
static
HRESULT
STDMETHODCALLTYPE
d2d_d3d_render_target_CreateSolidColorBrush
(
ID2D1RenderTarget
*
iface
,
const
D2D1_COLOR_F
*
color
,
const
D2D1_BRUSH_PROPERTIES
*
desc
,
ID2D1SolidColorBrush
**
brush
)
{
FIXME
(
"iface %p, color %p, desc %p, brush %p stub!
\n
"
,
iface
,
color
,
desc
,
brush
);
return
E_NOTIMPL
;
}
static
HRESULT
STDMETHODCALLTYPE
d2d_d3d_render_target_CreateGradientStopCollection
(
ID2D1RenderTarget
*
iface
,
const
D2D1_GRADIENT_STOP
*
stops
,
UINT32
stop_count
,
D2D1_GAMMA
gamma
,
D2D1_EXTEND_MODE
extend_mode
,
ID2D1GradientStopCollection
**
gradient
)
{
FIXME
(
"iface %p, stops %p, stop_count %u, gamma %#x, extend_mode %#x, gradient %p stub!
\n
"
,
iface
,
stops
,
stop_count
,
gamma
,
extend_mode
,
gradient
);
return
E_NOTIMPL
;
}
static
HRESULT
STDMETHODCALLTYPE
d2d_d3d_render_target_CreateLinearGradientBrush
(
ID2D1RenderTarget
*
iface
,
const
D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES
*
gradient_brush_desc
,
const
D2D1_BRUSH_PROPERTIES
*
brush_desc
,
ID2D1GradientStopCollection
*
gradient
,
ID2D1LinearGradientBrush
**
brush
)
{
FIXME
(
"iface %p, gradient_brush_desc %p, brush_desc %p, gradient %p, brush %p stub!
\n
"
,
iface
,
gradient_brush_desc
,
brush_desc
,
gradient
,
brush
);
return
E_NOTIMPL
;
}
static
HRESULT
STDMETHODCALLTYPE
d2d_d3d_render_target_CreateRadialGradientBrush
(
ID2D1RenderTarget
*
iface
,
const
D2D1_RADIAL_GRADIENT_BRUSH_PROPERTIES
*
gradient_brush_desc
,
const
D2D1_BRUSH_PROPERTIES
*
brush_desc
,
ID2D1GradientStopCollection
*
gradient
,
ID2D1RadialGradientBrush
**
brush
)
{
FIXME
(
"iface %p, gradient_brush_desc %p, brush_desc %p, gradient %p, brush %p stub!
\n
"
,
iface
,
gradient_brush_desc
,
brush_desc
,
gradient
,
brush
);
return
E_NOTIMPL
;
}
static
HRESULT
STDMETHODCALLTYPE
d2d_d3d_render_target_CreateCompatibleRenderTarget
(
ID2D1RenderTarget
*
iface
,
const
D2D1_SIZE_F
*
size
,
const
D2D1_SIZE_U
*
pixel_size
,
const
D2D1_PIXEL_FORMAT
*
format
,
D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS
options
,
ID2D1BitmapRenderTarget
**
render_target
)
{
FIXME
(
"iface %p, size %p, pixel_size %p, format %p, options %#x, render_target %p stub!
\n
"
,
iface
,
size
,
pixel_size
,
format
,
options
,
render_target
);
return
E_NOTIMPL
;
}
static
HRESULT
STDMETHODCALLTYPE
d2d_d3d_render_target_CreateLayer
(
ID2D1RenderTarget
*
iface
,
const
D2D1_SIZE_F
*
size
,
ID2D1Layer
**
layer
)
{
FIXME
(
"iface %p, size %p, layer %p stub!
\n
"
,
iface
,
size
,
layer
);
return
E_NOTIMPL
;
}
static
HRESULT
STDMETHODCALLTYPE
d2d_d3d_render_target_CreateMesh
(
ID2D1RenderTarget
*
iface
,
ID2D1Mesh
**
mesh
)
{
FIXME
(
"iface %p, mesh %p stub!
\n
"
,
iface
,
mesh
);
return
E_NOTIMPL
;
}
static
void
STDMETHODCALLTYPE
d2d_d3d_render_target_DrawLine
(
ID2D1RenderTarget
*
iface
,
D2D1_POINT_2F
p0
,
D2D1_POINT_2F
p1
,
ID2D1Brush
*
brush
,
float
stroke_width
,
ID2D1StrokeStyle
*
stroke_style
)
{
FIXME
(
"iface %p, p0 {%.8e, %.8e}, p1 {%.8e, %.8e}, brush %p, stroke_width %.8e, stroke_style %p stub!
\n
"
,
iface
,
p0
.
x
,
p0
.
y
,
p1
.
x
,
p1
.
y
,
brush
,
stroke_width
,
stroke_style
);
}
static
void
STDMETHODCALLTYPE
d2d_d3d_render_target_DrawRectangle
(
ID2D1RenderTarget
*
iface
,
const
D2D1_RECT_F
*
rect
,
ID2D1Brush
*
brush
,
float
stroke_width
,
ID2D1StrokeStyle
*
stroke_style
)
{
FIXME
(
"iface %p, rect %p, brush %p, stroke_width %.8e, stroke_style %p stub!
\n
"
,
iface
,
rect
,
brush
,
stroke_width
,
stroke_style
);
}
static
void
STDMETHODCALLTYPE
d2d_d3d_render_target_FillRectangle
(
ID2D1RenderTarget
*
iface
,
const
D2D1_RECT_F
*
rect
,
ID2D1Brush
*
brush
)
{
FIXME
(
"iface %p, rect %p, brush %p stub!
\n
"
,
iface
,
rect
,
brush
);
}
static
void
STDMETHODCALLTYPE
d2d_d3d_render_target_DrawRoundedRectangle
(
ID2D1RenderTarget
*
iface
,
const
D2D1_ROUNDED_RECT
*
rect
,
ID2D1Brush
*
brush
,
float
stroke_width
,
ID2D1StrokeStyle
*
stroke_style
)
{
FIXME
(
"iface %p, rect %p, brush %p, stroke_width %.8e, stroke_style %p stub!
\n
"
,
iface
,
rect
,
brush
,
stroke_width
,
stroke_style
);
}
static
void
STDMETHODCALLTYPE
d2d_d3d_render_target_FillRoundedRectangle
(
ID2D1RenderTarget
*
iface
,
const
D2D1_ROUNDED_RECT
*
rect
,
ID2D1Brush
*
brush
)
{
FIXME
(
"iface %p, rect %p, brush %p stub!
\n
"
,
iface
,
rect
,
brush
);
}
static
void
STDMETHODCALLTYPE
d2d_d3d_render_target_DrawEllipse
(
ID2D1RenderTarget
*
iface
,
const
D2D1_ELLIPSE
*
ellipse
,
ID2D1Brush
*
brush
,
float
stroke_width
,
ID2D1StrokeStyle
*
stroke_style
)
{
FIXME
(
"iface %p, ellipse %p, brush %p, stroke_width %.8e, stroke_style %p stub!
\n
"
,
iface
,
ellipse
,
brush
,
stroke_width
,
stroke_style
);
}
static
void
STDMETHODCALLTYPE
d2d_d3d_render_target_FillEllipse
(
ID2D1RenderTarget
*
iface
,
const
D2D1_ELLIPSE
*
ellipse
,
ID2D1Brush
*
brush
)
{
FIXME
(
"iface %p, ellipse %p, brush %p stub!
\n
"
,
iface
,
ellipse
,
brush
);
}
static
void
STDMETHODCALLTYPE
d2d_d3d_render_target_DrawGeometry
(
ID2D1RenderTarget
*
iface
,
ID2D1Geometry
*
geometry
,
ID2D1Brush
*
brush
,
float
stroke_width
,
ID2D1StrokeStyle
*
stroke_style
)
{
FIXME
(
"iface %p, geometry %p, brush %p, stroke_width %.8e, stroke_style %p stub!
\n
"
,
iface
,
geometry
,
brush
,
stroke_width
,
stroke_style
);
}
static
void
STDMETHODCALLTYPE
d2d_d3d_render_target_FillGeometry
(
ID2D1RenderTarget
*
iface
,
ID2D1Geometry
*
geometry
,
ID2D1Brush
*
brush
,
ID2D1Brush
*
opacity_brush
)
{
FIXME
(
"iface %p, geometry %p, brush %p, opacity_brush %p stub!
\n
"
,
iface
,
geometry
,
brush
,
opacity_brush
);
}
static
void
STDMETHODCALLTYPE
d2d_d3d_render_target_FillMesh
(
ID2D1RenderTarget
*
iface
,
ID2D1Mesh
*
mesh
,
ID2D1Brush
*
brush
)
{
FIXME
(
"iface %p, mesh %p, brush %p stub!
\n
"
,
iface
,
mesh
,
brush
);
}
static
void
STDMETHODCALLTYPE
d2d_d3d_render_target_FillOpacityMask
(
ID2D1RenderTarget
*
iface
,
ID2D1Bitmap
*
mask
,
ID2D1Brush
*
brush
,
D2D1_OPACITY_MASK_CONTENT
content
,
const
D2D1_RECT_F
*
dst_rect
,
const
D2D1_RECT_F
*
src_rect
)
{
FIXME
(
"iface %p, mask %p, brush %p, content %#x, dst_rect %p, src_rect %p stub!
\n
"
,
iface
,
mask
,
brush
,
content
,
dst_rect
,
src_rect
);
}
static
void
STDMETHODCALLTYPE
d2d_d3d_render_target_DrawBitmap
(
ID2D1RenderTarget
*
iface
,
ID2D1Bitmap
*
bitmap
,
const
D2D1_RECT_F
*
dst_rect
,
float
opacity
,
D2D1_BITMAP_INTERPOLATION_MODE
interpolation_mode
,
const
D2D1_RECT_F
*
src_rect
)
{
FIXME
(
"iface %p, bitmap %p, dst_rect %p, opacity %.8e, interpolation_mode %#x, src_rect %p stub!
\n
"
,
iface
,
bitmap
,
dst_rect
,
opacity
,
interpolation_mode
,
src_rect
);
}
static
void
STDMETHODCALLTYPE
d2d_d3d_render_target_DrawText
(
ID2D1RenderTarget
*
iface
,
const
WCHAR
*
string
,
UINT32
string_len
,
IDWriteTextFormat
*
text_format
,
const
D2D1_RECT_F
*
layout_rect
,
ID2D1Brush
*
brush
,
D2D1_DRAW_TEXT_OPTIONS
options
,
DWRITE_MEASURING_MODE
measuring_mode
)
{
FIXME
(
"iface %p, string %s, string_len %u, text_format %p, layout_rect %p, "
"brush %p, options %#x, measuring_mode %#x stub!
\n
"
,
iface
,
debugstr_wn
(
string
,
string_len
),
string_len
,
text_format
,
layout_rect
,
brush
,
options
,
measuring_mode
);
}
static
void
STDMETHODCALLTYPE
d2d_d3d_render_target_DrawTextLayout
(
ID2D1RenderTarget
*
iface
,
D2D1_POINT_2F
origin
,
IDWriteTextLayout
*
layout
,
ID2D1Brush
*
brush
,
D2D1_DRAW_TEXT_OPTIONS
options
)
{
FIXME
(
"iface %p, origin {%.8e, %.8e}, layout %p, brush %p, options %#x stub!
\n
"
,
iface
,
origin
.
x
,
origin
.
y
,
layout
,
brush
,
options
);
}
static
void
STDMETHODCALLTYPE
d2d_d3d_render_target_DrawGlyphRun
(
ID2D1RenderTarget
*
iface
,
D2D1_POINT_2F
baseline_origin
,
const
DWRITE_GLYPH_RUN
*
glyph_run
,
ID2D1Brush
*
brush
,
DWRITE_MEASURING_MODE
measuring_mode
)
{
FIXME
(
"iface %p, baseline_origin {%.8e, %.8e}, glyph_run %p, brush %p, measuring_mode %#x stub!
\n
"
,
iface
,
baseline_origin
.
x
,
baseline_origin
.
y
,
glyph_run
,
brush
,
measuring_mode
);
}
static
void
STDMETHODCALLTYPE
d2d_d3d_render_target_SetTransform
(
ID2D1RenderTarget
*
iface
,
const
D2D1_MATRIX_3X2_F
*
transform
)
{
FIXME
(
"iface %p, transform %p stub!
\n
"
,
iface
,
transform
);
}
static
void
STDMETHODCALLTYPE
d2d_d3d_render_target_GetTransform
(
ID2D1RenderTarget
*
iface
,
D2D1_MATRIX_3X2_F
*
transform
)
{
FIXME
(
"iface %p, transform %p stub!
\n
"
,
iface
,
transform
);
}
static
void
STDMETHODCALLTYPE
d2d_d3d_render_target_SetAntialiasMode
(
ID2D1RenderTarget
*
iface
,
D2D1_ANTIALIAS_MODE
antialias_mode
)
{
FIXME
(
"iface %p, antialias_mode %#x stub!
\n
"
,
iface
,
antialias_mode
);
}
static
D2D1_ANTIALIAS_MODE
STDMETHODCALLTYPE
d2d_d3d_render_target_GetAntialiasMode
(
ID2D1RenderTarget
*
iface
)
{
FIXME
(
"iface %p stub!
\n
"
,
iface
);
return
D2D1_ANTIALIAS_MODE_PER_PRIMITIVE
;
}
static
void
STDMETHODCALLTYPE
d2d_d3d_render_target_SetTextAntialiasMode
(
ID2D1RenderTarget
*
iface
,
D2D1_TEXT_ANTIALIAS_MODE
antialias_mode
)
{
FIXME
(
"iface %p, antialias_mode %#x stub!
\n
"
,
iface
,
antialias_mode
);
}
static
D2D1_TEXT_ANTIALIAS_MODE
STDMETHODCALLTYPE
d2d_d3d_render_target_GetTextAntialiasMode
(
ID2D1RenderTarget
*
iface
)
{
FIXME
(
"iface %p stub!
\n
"
,
iface
);
return
D2D1_TEXT_ANTIALIAS_MODE_DEFAULT
;
}
static
void
STDMETHODCALLTYPE
d2d_d3d_render_target_SetTextRenderingParams
(
ID2D1RenderTarget
*
iface
,
IDWriteRenderingParams
*
text_rendering_params
)
{
FIXME
(
"iface %p, text_rendering_params %p stub!
\n
"
,
iface
,
text_rendering_params
);
}
static
void
STDMETHODCALLTYPE
d2d_d3d_render_target_GetTextRenderingParams
(
ID2D1RenderTarget
*
iface
,
IDWriteRenderingParams
**
text_rendering_params
)
{
FIXME
(
"iface %p, text_rendering_params %p stub!
\n
"
,
iface
,
text_rendering_params
);
*
text_rendering_params
=
NULL
;
}
static
void
STDMETHODCALLTYPE
d2d_d3d_render_target_SetTags
(
ID2D1RenderTarget
*
iface
,
D2D1_TAG
tag1
,
D2D1_TAG
tag2
)
{
FIXME
(
"iface %p, tag1 %s, tag2 %s stub!
\n
"
,
iface
,
wine_dbgstr_longlong
(
tag1
),
wine_dbgstr_longlong
(
tag2
));
}
static
void
STDMETHODCALLTYPE
d2d_d3d_render_target_GetTags
(
ID2D1RenderTarget
*
iface
,
D2D1_TAG
*
tag1
,
D2D1_TAG
*
tag2
)
{
FIXME
(
"iface %p, tag1 %p, tag2 %p stub!
\n
"
,
iface
,
tag1
,
tag2
);
*
tag1
=
0
;
*
tag2
=
0
;
}
static
void
STDMETHODCALLTYPE
d2d_d3d_render_target_PushLayer
(
ID2D1RenderTarget
*
iface
,
const
D2D1_LAYER_PARAMETERS
*
layer_parameters
,
ID2D1Layer
*
layer
)
{
FIXME
(
"iface %p, layer_parameters %p, layer %p stub!
\n
"
,
iface
,
layer_parameters
,
layer
);
}
static
void
STDMETHODCALLTYPE
d2d_d3d_render_target_PopLayer
(
ID2D1RenderTarget
*
iface
)
{
FIXME
(
"iface %p stub!
\n
"
,
iface
);
}
static
HRESULT
STDMETHODCALLTYPE
d2d_d3d_render_target_Flush
(
ID2D1RenderTarget
*
iface
,
D2D1_TAG
*
tag1
,
D2D1_TAG
*
tag2
)
{
FIXME
(
"iface %p, tag1 %p, tag2 %p stub!
\n
"
,
iface
,
tag1
,
tag2
);
return
E_NOTIMPL
;
}
static
void
STDMETHODCALLTYPE
d2d_d3d_render_target_SaveDrawingState
(
ID2D1RenderTarget
*
iface
,
ID2D1DrawingStateBlock
*
state_block
)
{
FIXME
(
"iface %p, state_block %p stub!
\n
"
,
iface
,
state_block
);
}
static
void
STDMETHODCALLTYPE
d2d_d3d_render_target_RestoreDrawingState
(
ID2D1RenderTarget
*
iface
,
ID2D1DrawingStateBlock
*
state_block
)
{
FIXME
(
"iface %p, state_block %p stub!
\n
"
,
iface
,
state_block
);
}
static
void
STDMETHODCALLTYPE
d2d_d3d_render_target_PushAxisAlignedClip
(
ID2D1RenderTarget
*
iface
,
const
D2D1_RECT_F
*
clip_rect
,
D2D1_ANTIALIAS_MODE
antialias_mode
)
{
FIXME
(
"iface %p, clip_rect %p, antialias_mode %#x stub!
\n
"
,
iface
,
clip_rect
,
antialias_mode
);
}
static
void
STDMETHODCALLTYPE
d2d_d3d_render_target_PopAxisAlignedClip
(
ID2D1RenderTarget
*
iface
)
{
FIXME
(
"iface %p stub!
\n
"
,
iface
);
}
static
void
STDMETHODCALLTYPE
d2d_d3d_render_target_Clear
(
ID2D1RenderTarget
*
iface
,
const
D2D1_COLOR_F
*
color
)
{
FIXME
(
"iface %p, color %p stub!
\n
"
,
iface
,
color
);
}
static
void
STDMETHODCALLTYPE
d2d_d3d_render_target_BeginDraw
(
ID2D1RenderTarget
*
iface
)
{
FIXME
(
"iface %p stub!
\n
"
,
iface
);
}
static
HRESULT
STDMETHODCALLTYPE
d2d_d3d_render_target_EndDraw
(
ID2D1RenderTarget
*
iface
,
D2D1_TAG
*
tag1
,
D2D1_TAG
*
tag2
)
{
FIXME
(
"iface %p, tag1 %p, tag2 %p stub!
\n
"
,
iface
,
tag1
,
tag2
);
return
E_NOTIMPL
;
}
static
D2D1_PIXEL_FORMAT
STDMETHODCALLTYPE
d2d_d3d_render_target_GetPixelFormat
(
ID2D1RenderTarget
*
iface
)
{
static
const
D2D1_PIXEL_FORMAT
format
=
{
DXGI_FORMAT_UNKNOWN
,
D2D1_ALPHA_MODE_UNKNOWN
};
FIXME
(
"iface %p stub!
\n
"
,
iface
);
return
format
;
}
static
void
STDMETHODCALLTYPE
d2d_d3d_render_target_SetDpi
(
ID2D1RenderTarget
*
iface
,
float
dpi_x
,
float
dpi_y
)
{
FIXME
(
"iface %p, dpi_x %.8e, dpi_y %.8e stub!
\n
"
,
iface
,
dpi_x
,
dpi_y
);
}
static
void
STDMETHODCALLTYPE
d2d_d3d_render_target_GetDpi
(
ID2D1RenderTarget
*
iface
,
float
*
dpi_x
,
float
*
dpi_y
)
{
FIXME
(
"iface %p, dpi_x %p, dpi_y %p stub!
\n
"
,
iface
,
dpi_x
,
dpi_y
);
*
dpi_x
=
96
.
0
f
;
*
dpi_y
=
96
.
0
f
;
}
static
D2D1_SIZE_F
STDMETHODCALLTYPE
d2d_d3d_render_target_GetSize
(
ID2D1RenderTarget
*
iface
)
{
static
const
D2D1_SIZE_F
size
=
{
0
.
0
f
,
0
.
0
f
};
FIXME
(
"iface %p stub!
\n
"
,
iface
);
return
size
;
}
static
D2D1_SIZE_U
STDMETHODCALLTYPE
d2d_d3d_render_target_GetPixelSize
(
ID2D1RenderTarget
*
iface
)
{
static
const
D2D1_SIZE_U
size
=
{
0
,
0
};
FIXME
(
"iface %p stub!
\n
"
,
iface
);
return
size
;
}
static
UINT32
STDMETHODCALLTYPE
d2d_d3d_render_target_GetMaximumBitmapSize
(
ID2D1RenderTarget
*
iface
)
{
FIXME
(
"iface %p stub!
\n
"
,
iface
);
return
0
;
}
static
BOOL
STDMETHODCALLTYPE
d2d_d3d_render_target_IsSupported
(
ID2D1RenderTarget
*
iface
,
const
D2D1_RENDER_TARGET_PROPERTIES
*
desc
)
{
FIXME
(
"iface %p, desc %p stub!
\n
"
,
iface
,
desc
);
return
FALSE
;
}
static
const
struct
ID2D1RenderTargetVtbl
d2d_d3d_render_target_vtbl
=
{
d2d_d3d_render_target_QueryInterface
,
d2d_d3d_render_target_AddRef
,
d2d_d3d_render_target_Release
,
d2d_d3d_render_target_GetFactory
,
d2d_d3d_render_target_CreateBitmap
,
d2d_d3d_render_target_CreateBitmapFromWicBitmap
,
d2d_d3d_render_target_CreateSharedBitmap
,
d2d_d3d_render_target_CreateBitmapBrush
,
d2d_d3d_render_target_CreateSolidColorBrush
,
d2d_d3d_render_target_CreateGradientStopCollection
,
d2d_d3d_render_target_CreateLinearGradientBrush
,
d2d_d3d_render_target_CreateRadialGradientBrush
,
d2d_d3d_render_target_CreateCompatibleRenderTarget
,
d2d_d3d_render_target_CreateLayer
,
d2d_d3d_render_target_CreateMesh
,
d2d_d3d_render_target_DrawLine
,
d2d_d3d_render_target_DrawRectangle
,
d2d_d3d_render_target_FillRectangle
,
d2d_d3d_render_target_DrawRoundedRectangle
,
d2d_d3d_render_target_FillRoundedRectangle
,
d2d_d3d_render_target_DrawEllipse
,
d2d_d3d_render_target_FillEllipse
,
d2d_d3d_render_target_DrawGeometry
,
d2d_d3d_render_target_FillGeometry
,
d2d_d3d_render_target_FillMesh
,
d2d_d3d_render_target_FillOpacityMask
,
d2d_d3d_render_target_DrawBitmap
,
d2d_d3d_render_target_DrawText
,
d2d_d3d_render_target_DrawTextLayout
,
d2d_d3d_render_target_DrawGlyphRun
,
d2d_d3d_render_target_SetTransform
,
d2d_d3d_render_target_GetTransform
,
d2d_d3d_render_target_SetAntialiasMode
,
d2d_d3d_render_target_GetAntialiasMode
,
d2d_d3d_render_target_SetTextAntialiasMode
,
d2d_d3d_render_target_GetTextAntialiasMode
,
d2d_d3d_render_target_SetTextRenderingParams
,
d2d_d3d_render_target_GetTextRenderingParams
,
d2d_d3d_render_target_SetTags
,
d2d_d3d_render_target_GetTags
,
d2d_d3d_render_target_PushLayer
,
d2d_d3d_render_target_PopLayer
,
d2d_d3d_render_target_Flush
,
d2d_d3d_render_target_SaveDrawingState
,
d2d_d3d_render_target_RestoreDrawingState
,
d2d_d3d_render_target_PushAxisAlignedClip
,
d2d_d3d_render_target_PopAxisAlignedClip
,
d2d_d3d_render_target_Clear
,
d2d_d3d_render_target_BeginDraw
,
d2d_d3d_render_target_EndDraw
,
d2d_d3d_render_target_GetPixelFormat
,
d2d_d3d_render_target_SetDpi
,
d2d_d3d_render_target_GetDpi
,
d2d_d3d_render_target_GetSize
,
d2d_d3d_render_target_GetPixelSize
,
d2d_d3d_render_target_GetMaximumBitmapSize
,
d2d_d3d_render_target_IsSupported
,
};
void
d2d_d3d_render_target_init
(
struct
d2d_d3d_render_target
*
render_target
,
ID2D1Factory
*
factory
,
IDXGISurface
*
surface
,
const
D2D1_RENDER_TARGET_PROPERTIES
*
desc
)
{
FIXME
(
"Ignoring render target properties.
\n
"
);
render_target
->
ID2D1RenderTarget_iface
.
lpVtbl
=
&
d2d_d3d_render_target_vtbl
;
render_target
->
refcount
=
1
;
}
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