Commit 546c7a50 authored by Vitaliy Margolen's avatar Vitaliy Margolen Committed by Alexandre Julliard

dinput: Use GetCursorPos() to calculate relative mouse movements.

parent e236edb9
......@@ -37,8 +37,6 @@
#include "wine/debug.h"
#include "wine/unicode.h"
#define MOUSE_HACK
WINE_DEFAULT_DEBUG_CHANNEL(dinput);
/* Wine mouse driver object instances */
......@@ -67,30 +65,22 @@ static const IDirectInputDevice8WVtbl SysMouseWvt;
typedef struct SysMouseImpl SysMouseImpl;
typedef enum {
WARP_DONE, /* Warping has been done */
WARP_NEEDED, /* Warping is needed */
WARP_STARTED /* Warping has been done, waiting for the warp event */
} WARP_STATUS;
struct SysMouseImpl
{
struct IDirectInputDevice2AImpl base;
IDirectInputImpl *dinput;
/* SysMouseAImpl */
/* Previous position for relative moves */
LONG prevX, prevY;
/* These are used in case of relative -> absolute transitions */
POINT org_coords;
POINT mapped_center;
DWORD win_centerX, win_centerY;
/* warping: whether we need to move mouse back to middle once we
* reach window borders (for e.g. shooters, "surface movement" games) */
WARP_STATUS need_warp;
BOOL need_warp;
DWORD last_warped;
/* This is for mouse reporting. */
DIMOUSESTATE2 m_state;
};
......@@ -298,65 +288,32 @@ static LRESULT CALLBACK dinput_mouse_hook( int code, WPARAM wparam, LPARAM lpara
EnterCriticalSection(&This->base.crit);
dwCoop = This->base.dwCoopLevel;
if (wparam == WM_MOUSEMOVE) {
if (This->base.data_format.user_df->dwFlags & DIDF_ABSAXIS) {
if (hook->pt.x != This->prevX)
switch(wparam) {
case WM_MOUSEMOVE:
{
POINT pt, pt1;
GetCursorPos(&pt);
This->m_state.lX += pt.x = hook->pt.x - pt.x;
This->m_state.lY += pt.y = hook->pt.y - pt.y;
if (This->base.data_format.user_df->dwFlags & DIDF_ABSAXIS)
{
pt1.x = This->m_state.lX;
pt1.y = This->m_state.lY;
} else
pt1 = pt;
if (pt.x)
queue_event((LPDIRECTINPUTDEVICE8A)This, This->base.data_format.offsets[WINE_MOUSE_X_POSITION],
hook->pt.x, hook->time, This->dinput->evsequence);
if (hook->pt.y != This->prevY)
pt1.x, hook->time, This->dinput->evsequence);
if (pt.y)
queue_event((LPDIRECTINPUTDEVICE8A)This, This->base.data_format.offsets[WINE_MOUSE_Y_POSITION],
hook->pt.y, hook->time, This->dinput->evsequence);
} else {
/* Now, warp handling */
if ((This->need_warp == WARP_STARTED) &&
(hook->pt.x == This->mapped_center.x) && (hook->pt.y == This->mapped_center.y)) {
/* Warp has been done... */
This->need_warp = WARP_DONE;
goto end;
}
/* Relative mouse input with absolute mouse event : the real fun starts here... */
if ((This->need_warp == WARP_NEEDED) ||
(This->need_warp == WARP_STARTED)) {
if (hook->pt.x != This->prevX)
queue_event((LPDIRECTINPUTDEVICE8A)This, This->base.data_format.offsets[WINE_MOUSE_X_POSITION],
hook->pt.x - This->prevX, hook->time, This->dinput->evsequence);
if (hook->pt.y != This->prevY)
queue_event((LPDIRECTINPUTDEVICE8A)This, This->base.data_format.offsets[WINE_MOUSE_Y_POSITION],
hook->pt.y - This->prevY, hook->time, This->dinput->evsequence);
} else {
/* This is the first time the event handler has been called after a
GetDeviceData or GetDeviceState. */
if (hook->pt.x != This->mapped_center.x) {
queue_event((LPDIRECTINPUTDEVICE8A)This, This->base.data_format.offsets[WINE_MOUSE_X_POSITION],
hook->pt.x - This->mapped_center.x, hook->time, This->dinput->evsequence);
This->need_warp = WARP_NEEDED;
}
if (hook->pt.y != This->mapped_center.y) {
queue_event((LPDIRECTINPUTDEVICE8A)This, This->base.data_format.offsets[WINE_MOUSE_Y_POSITION],
hook->pt.y - This->mapped_center.y, hook->time, This->dinput->evsequence);
This->need_warp = WARP_NEEDED;
}
}
}
This->prevX = hook->pt.x;
This->prevY = hook->pt.y;
if (This->base.data_format.user_df->dwFlags & DIDF_ABSAXIS) {
This->m_state.lX = hook->pt.x;
This->m_state.lY = hook->pt.y;
} else {
This->m_state.lX = hook->pt.x - This->mapped_center.x;
This->m_state.lY = hook->pt.y - This->mapped_center.y;
}
}
TRACE(" msg %x pt %d %d (W=%d)\n",
wparam, hook->pt.x, hook->pt.y, !(This->base.data_format.user_df->dwFlags & DIDF_ABSAXIS) && This->need_warp );
switch(wparam) {
pt1.y, hook->time, This->dinput->evsequence);
This->need_warp = (pt.x || pt.y);
break;
}
case WM_LBUTTONDOWN:
queue_event((LPDIRECTINPUTDEVICE8A)This, This->base.data_format.offsets[WINE_MOUSE_L_POSITION],
0x80, hook->time, This->dinput->evsequence);
......@@ -394,17 +351,16 @@ static LRESULT CALLBACK dinput_mouse_hook( int code, WPARAM wparam, LPARAM lpara
This->m_state.lZ += wdata;
break;
}
TRACE("(X: %d - Y: %d L: %02x M: %02x R: %02x)\n",
This->m_state.lX, This->m_state.lY,
TRACE("msg %x @ (%d %d): (X: %d - Y: %d L: %02x M: %02x R: %02x)\n",
wparam, hook->pt.x, hook->pt.y, This->m_state.lX, This->m_state.lY,
This->m_state.rgbButtons[0], This->m_state.rgbButtons[2], This->m_state.rgbButtons[1]);
This->dinput->evsequence++;
end:
/* Mouse moved -> send event if asked */
if (This->base.hEvent) SetEvent(This->base.hEvent);
LeaveCriticalSection(&This->base.crit);
/* Ignore message */
......@@ -457,8 +413,6 @@ static HRESULT WINAPI SysMouseAImpl_Acquire(LPDIRECTINPUTDEVICE8A iface)
{
This->m_state.lX = point.x;
This->m_state.lY = point.y;
This->prevX = point.x;
This->prevY = point.y;
} else {
This->m_state.lX = 0;
This->m_state.lY = 0;
......@@ -489,13 +443,9 @@ static HRESULT WINAPI SysMouseAImpl_Acquire(LPDIRECTINPUTDEVICE8A iface)
SetCursorPos( This->mapped_center.x, This->mapped_center.y );
This->last_warped = GetCurrentTime();
#ifdef MOUSE_HACK
This->need_warp = WARP_DONE;
#else
This->need_warp = WARP_STARTED;
#endif
This->need_warp = FALSE;
}
return DI_OK;
}
......@@ -560,9 +510,10 @@ static HRESULT WINAPI SysMouseAImpl_GetDeviceState(
This->m_state.lY = 0;
This->m_state.lZ = 0;
}
/* Check if we need to do a mouse warping */
if (This->need_warp == WARP_NEEDED && (GetCurrentTime() - This->last_warped > 10)) {
if (This->need_warp && (GetCurrentTime() - This->last_warped > 10))
{
if(!dinput_window_check(This))
{
LeaveCriticalSection(&This->base.crit);
......@@ -572,13 +523,9 @@ static HRESULT WINAPI SysMouseAImpl_GetDeviceState(
SetCursorPos( This->mapped_center.x, This->mapped_center.y );
This->last_warped = GetCurrentTime();
#ifdef MOUSE_HACK
This->need_warp = WARP_DONE;
#else
This->need_warp = WARP_STARTED;
#endif
This->need_warp = FALSE;
}
LeaveCriticalSection(&This->base.crit);
return DI_OK;
......@@ -595,20 +542,17 @@ static HRESULT WINAPI SysMouseAImpl_GetDeviceData(LPDIRECTINPUTDEVICE8A iface,
res = IDirectInputDevice2AImpl_GetDeviceData(iface, dodsize, dod, entries, flags);
if (FAILED(res)) return res;
/* Check if we need to do a mouse warping */
if (This->need_warp == WARP_NEEDED && (GetCurrentTime() - This->last_warped > 10)) {
if (This->need_warp && (GetCurrentTime() - This->last_warped > 10))
{
if(!dinput_window_check(This))
return DIERR_GENERIC;
TRACE("Warping mouse to %d - %d\n", This->mapped_center.x, This->mapped_center.y);
SetCursorPos( This->mapped_center.x, This->mapped_center.y );
This->last_warped = GetCurrentTime();
#ifdef MOUSE_HACK
This->need_warp = WARP_DONE;
#else
This->need_warp = WARP_STARTED;
#endif
This->need_warp = FALSE;
}
return res;
}
......
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