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wine
wine-winehq
Commits
5702a310
Commit
5702a310
authored
Jul 16, 2006
by
Stefan Dösinger
Committed by
Alexandre Julliard
Jul 17, 2006
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Plain Diff
wined3d: Allocate 4 extra bytes in the dib section.
parent
1df41285
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Showing
1 changed file
with
28 additions
and
2 deletions
+28
-2
surface.c
dlls/wined3d/surface.c
+28
-2
No files found.
dlls/wined3d/surface.c
View file @
5702a310
...
...
@@ -781,6 +781,7 @@ static HRESULT WINAPI IWineD3DSurfaceImpl_UnlockRect(IWineD3DSurface *iface) {
GLint
prev_store
;
GLint
prev_depth_test
;
GLint
prev_rasterpos
[
4
];
int
tex
;
/* Some drivers(radeon dri, others?) don't like exceptions during
* glDrawPixels. If the surface is a DIB section, it might be in GDIMode
...
...
@@ -827,6 +828,17 @@ static HRESULT WINAPI IWineD3DSurfaceImpl_UnlockRect(IWineD3DSurface *iface) {
glGetIntegerv
(
GL_UNPACK_ROW_LENGTH
,
&
skipBytes
);
glPixelStorei
(
GL_UNPACK_ROW_LENGTH
,
This
->
currentDesc
.
Width
);
/* Disable all textures before calling glDrawPixels */
for
(
tex
=
0
;
tex
<
GL_LIMITS
(
sampler_stages
);
tex
++
)
{
if
(
GL_SUPPORT
(
ARB_MULTITEXTURE
))
{
GL_EXTCALL
(
glActiveTextureARB
(
GL_TEXTURE0_ARB
+
tex
));
checkGLcall
(
"glActiveTextureARB"
);
}
glDisable
(
GL_TEXTURE_2D
);
checkGLcall
(
"glDisable GL_TEXTURE_2D"
);
glDisable
(
GL_TEXTURE_1D
);
checkGLcall
(
"glDisable GL_TEXTURE_1D"
);
}
/* And back buffers are not blended */
glDisable
(
GL_BLEND
);
glDisable
(
GL_DEPTH_TEST
);
...
...
@@ -993,6 +1005,9 @@ HRESULT WINAPI IWineD3DSurfaceImpl_GetDC(IWineD3DSurface *iface, HDC *pHDC) {
/* Create a DIB section if there isn't a hdc yet */
if
(
!
This
->
hDC
)
{
int
extraline
=
0
;
SYSTEM_INFO
sysInfo
;
if
(
This
->
Flags
&
SFLAG_ACTIVELOCK
)
{
ERR
(
"Creating a DIB section while a lock is active. Uncertain consequences
\n
"
);
}
...
...
@@ -1017,17 +1032,28 @@ HRESULT WINAPI IWineD3DSurfaceImpl_GetDC(IWineD3DSurface *iface, HDC *pHDC) {
break
;
}
/* Some apps access the surface in via DWORDs, and do not take the necessary care at the end of the
* surface. So we need at least extra 4 bytes at the end of the surface. Check against the page size,
* if the last page used for the surface has at least 4 spare bytes we're safe, otherwise
* add an extra line to the dib section
*/
GetSystemInfo
(
&
sysInfo
);
if
(
((
This
->
resource
.
size
+
3
)
%
sysInfo
.
dwPageSize
)
<
4
)
{
extraline
=
1
;
TRACE
(
"Adding an extra line to the dib section
\n
"
);
}
b_info
->
bmiHeader
.
biSize
=
sizeof
(
BITMAPINFOHEADER
);
if
(
(
NP2_REPACK
==
wined3d_settings
.
nonpower2_mode
||
This
->
resource
.
usage
&
WINED3DUSAGE_RENDERTARGET
))
{
b_info
->
bmiHeader
.
biWidth
=
This
->
currentDesc
.
Width
;
b_info
->
bmiHeader
.
biHeight
=
-
This
->
currentDesc
.
Height
;
b_info
->
bmiHeader
.
biHeight
=
-
This
->
currentDesc
.
Height
-
extraline
;
b_info
->
bmiHeader
.
biSizeImage
=
This
->
currentDesc
.
Width
*
This
->
currentDesc
.
Height
*
This
->
bytesPerPixel
;
/* Use the full pow2 image size(assigned below) because LockRect
* will need it for a full glGetTexImage call
*/
}
else
{
b_info
->
bmiHeader
.
biWidth
=
This
->
pow2Width
;
b_info
->
bmiHeader
.
biHeight
=
-
This
->
pow2Height
;
b_info
->
bmiHeader
.
biHeight
=
-
This
->
pow2Height
-
extraline
;
b_info
->
bmiHeader
.
biSizeImage
=
This
->
resource
.
size
;
}
b_info
->
bmiHeader
.
biPlanes
=
1
;
...
...
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