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wine
wine-winehq
Commits
577d5d25
Commit
577d5d25
authored
Nov 15, 2006
by
Markus Amsler
Committed by
Alexandre Julliard
Nov 15, 2006
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Plain Diff
d3d8: Test refcount forwarding.
parent
886c196e
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Showing
1 changed file
with
55 additions
and
4 deletions
+55
-4
device.c
dlls/d3d8/tests/device.c
+55
-4
No files found.
dlls/d3d8/tests/device.c
View file @
577d5d25
...
...
@@ -60,6 +60,13 @@ static int get_refcount(IUnknown *object)
ok(count == rc_new, "Invalid refcount. Expected %d got %d\n", rc_new, count); \
}
#define CHECK_ADDREF_REFCOUNT(obj,rc) \
{ \
int rc_new = rc; \
int count = IUnknown_AddRef( (IUnknown *)obj ); \
ok(count == rc_new, "Invalid refcount. Expected %d got %d\n", rc_new, count); \
}
#define CHECK_SURFACE_CONTAINER(obj,iid,expected) \
{ \
void *container_ptr = (void *)0x1337c0d3; \
...
...
@@ -254,6 +261,7 @@ static void test_refcount(void)
IDirect3DCubeTexture8
*
pCubeTexture
=
NULL
;
IDirect3DTexture8
*
pTexture
=
NULL
;
IDirect3DVolumeTexture8
*
pVolumeTexture
=
NULL
;
IDirect3DVolume8
*
pVolumeLevel
=
NULL
;
IDirect3DSurface8
*
pStencilSurface
=
NULL
;
IDirect3DSurface8
*
pImageSurface
=
NULL
;
IDirect3DSurface8
*
pRenderTarget
=
NULL
;
...
...
@@ -315,6 +323,7 @@ static void test_refcount(void)
* - the container is the device
* - they hold a refernce to the device
* - they are created with a refcount of 0 (Get/Release returns orignial refcount)
* - the refcount is not forwarded to the container.
*/
hr
=
IDirect3DDevice8_GetRenderTarget
(
pDevice
,
&
pRenderTarget
);
todo_wine
CHECK_CALL
(
hr
,
"GetRenderTarget"
,
pDevice
,
++
refcount
);
...
...
@@ -322,6 +331,12 @@ static void test_refcount(void)
{
todo_wine
CHECK_SURFACE_CONTAINER
(
pRenderTarget
,
IID_IDirect3DDevice8
,
pDevice
);
todo_wine
CHECK_REFCOUNT
(
pRenderTarget
,
1
);
todo_wine
CHECK_ADDREF_REFCOUNT
(
pRenderTarget
,
2
);
todo_wine
CHECK_REFCOUNT
(
pDevice
,
refcount
);
todo_wine
CHECK_RELEASE_REFCOUNT
(
pRenderTarget
,
1
);
todo_wine
CHECK_REFCOUNT
(
pDevice
,
refcount
);
hr
=
IDirect3DDevice8_GetRenderTarget
(
pDevice
,
&
pRenderTarget
);
todo_wine
CHECK_CALL
(
hr
,
"GetRenderTarget"
,
pDevice
,
refcount
);
todo_wine
CHECK_REFCOUNT
(
pRenderTarget
,
2
);
...
...
@@ -349,6 +364,12 @@ static void test_refcount(void)
{
CHECK_SURFACE_CONTAINER
(
pStencilSurface
,
IID_IDirect3DDevice8
,
pDevice
);
todo_wine
CHECK_REFCOUNT
(
pStencilSurface
,
1
);
todo_wine
CHECK_ADDREF_REFCOUNT
(
pStencilSurface
,
2
);
todo_wine
CHECK_REFCOUNT
(
pDevice
,
refcount
);
todo_wine
CHECK_RELEASE_REFCOUNT
(
pStencilSurface
,
1
);
todo_wine
CHECK_REFCOUNT
(
pDevice
,
refcount
);
todo_wine
CHECK_RELEASE_REFCOUNT
(
pStencilSurface
,
0
);
pStencilSurface
=
NULL
;
}
...
...
@@ -400,12 +421,44 @@ static void test_refcount(void)
hr
=
IDirect3DTexture8_GetSurfaceLevel
(
pTexture
,
1
,
&
pTextureLevel
);
CHECK_CALL
(
hr
,
"GetSurfaceLevel"
,
pDevice
,
refcount
);
/* But should increment texture's refcount */
CHECK_CALL
(
hr
,
"GetSurfaceLevel"
,
pTexture
,
tmp
+
1
);
CHECK_REFCOUNT
(
pTexture
,
tmp
+
1
);
/* Because the texture and surface refcount are identical */
if
(
pTextureLevel
)
{
CHECK_REFCOUNT
(
pTextureLevel
,
tmp
+
1
);
CHECK_ADDREF_REFCOUNT
(
pTextureLevel
,
tmp
+
2
);
CHECK_REFCOUNT
(
pTexture
,
tmp
+
2
);
CHECK_RELEASE_REFCOUNT
(
pTextureLevel
,
tmp
+
1
);
CHECK_REFCOUNT
(
pTexture
,
tmp
+
1
);
CHECK_RELEASE_REFCOUNT
(
pTexture
,
tmp
);
CHECK_REFCOUNT
(
pTextureLevel
,
tmp
);
}
}
hr
=
IDirect3DDevice8_CreateCubeTexture
(
pDevice
,
32
,
0
,
0
,
D3DFMT_X8R8G8B8
,
D3DPOOL_DEFAULT
,
&
pCubeTexture
);
CHECK_CALL
(
hr
,
"CreateCubeTexture"
,
pDevice
,
++
refcount
);
hr
=
IDirect3DDevice8_CreateVolumeTexture
(
pDevice
,
32
,
32
,
2
,
0
,
0
,
D3DFMT_X8R8G8B8
,
D3DPOOL_DEFAULT
,
&
pVolumeTexture
);
CHECK_CALL
(
hr
,
"CreateVolumeTexture"
,
pDevice
,
++
refcount
);
if
(
pVolumeTexture
)
{
tmp
=
get_refcount
(
(
IUnknown
*
)
pVolumeTexture
);
/* This should not increment device refcount */
hr
=
IDirect3DVolumeTexture8_GetVolumeLevel
(
pVolumeTexture
,
0
,
&
pVolumeLevel
);
CHECK_CALL
(
hr
,
"GetVolumeLevel"
,
pDevice
,
refcount
);
/* But should increment volume texture's refcount */
CHECK_REFCOUNT
(
pVolumeTexture
,
tmp
+
1
);
/* Because the volume texture and volume refcount are identical */
if
(
pVolumeLevel
)
{
CHECK_REFCOUNT
(
pVolumeLevel
,
tmp
+
1
);
CHECK_ADDREF_REFCOUNT
(
pVolumeLevel
,
tmp
+
2
);
CHECK_REFCOUNT
(
pVolumeTexture
,
tmp
+
2
);
CHECK_RELEASE_REFCOUNT
(
pVolumeLevel
,
tmp
+
1
);
CHECK_REFCOUNT
(
pVolumeTexture
,
tmp
+
1
);
CHECK_RELEASE_REFCOUNT
(
pVolumeTexture
,
tmp
);
CHECK_REFCOUNT
(
pVolumeLevel
,
tmp
);
}
}
/* Surfaces */
hr
=
IDirect3DDevice8_CreateDepthStencilSurface
(
pDevice
,
32
,
32
,
D3DFMT_D24S8
,
D3DMULTISAMPLE_NONE
,
&
pStencilSurface
);
CHECK_CALL
(
hr
,
"CreateDepthStencilSurface"
,
pDevice
,
++
refcount
);
...
...
@@ -459,9 +512,7 @@ cleanup:
if
(
dVertexShader
!=
-
1
)
IDirect3DDevice8_DeleteVertexShader
(
pDevice
,
dVertexShader
);
if
(
dPixelShader
!=
-
1
)
IDirect3DDevice8_DeletePixelShader
(
pDevice
,
dPixelShader
);
/* Textures */
/* pTextureLevel is holding a reference to the pTexture */
CHECK_RELEASE
(
pTexture
,
pDevice
,
refcount
);
CHECK_RELEASE
(
pTextureLevel
,
pDevice
,
--
refcount
);
CHECK_RELEASE
(
pTexture
,
pDevice
,
--
refcount
);
CHECK_RELEASE
(
pCubeTexture
,
pDevice
,
--
refcount
);
CHECK_RELEASE
(
pVolumeTexture
,
pDevice
,
--
refcount
);
/* Surfaces */
...
...
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