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wine
wine-winehq
Commits
59208edf
Commit
59208edf
authored
Jul 15, 2014
by
Henri Verbeet
Committed by
Alexandre Julliard
Jul 15, 2014
Browse files
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Plain Diff
d3d8/tests: Get rid of struct tvertex.
parent
ab1a53c1
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Showing
1 changed file
with
44 additions
and
40 deletions
+44
-40
visual.c
dlls/d3d8/tests/visual.c
+44
-40
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dlls/d3d8/tests/visual.c
View file @
59208edf
...
@@ -133,12 +133,6 @@ static IDirect3DDevice8 *create_device(IDirect3D8 *d3d, HWND device_window, HWND
...
@@ -133,12 +133,6 @@ static IDirect3DDevice8 *create_device(IDirect3D8 *d3d, HWND device_window, HWND
return
NULL
;
return
NULL
;
}
}
struct
tvertex
{
float
x
,
y
,
z
,
w
;
DWORD
diffuse
;
};
struct
nvertex
struct
nvertex
{
{
float
x
,
y
,
z
;
float
x
,
y
,
z
;
...
@@ -1603,19 +1597,24 @@ static void z_range_test(void)
...
@@ -1603,19 +1597,24 @@ static void z_range_test(void)
{{
1
.
0
f
,
0
.
0
f
,
-
1
.
1
f
},
0xff0000ff
},
{{
1
.
0
f
,
0
.
0
f
,
-
1
.
1
f
},
0xff0000ff
},
{{
1
.
0
f
,
1
.
0
f
,
-
1
.
1
f
},
0xff0000ff
},
{{
1
.
0
f
,
1
.
0
f
,
-
1
.
1
f
},
0xff0000ff
},
};
};
static
const
struct
tvertex
quad3
[]
=
static
const
struct
{
{
{
640
.
0
f
,
240
.
0
f
,
-
1
.
1
f
,
1
.
0
f
,
0xffffff00
},
struct
vec4
position
;
{
640
.
0
f
,
480
.
0
f
,
-
1
.
1
f
,
1
.
0
f
,
0xffffff00
},
DWORD
diffuse
;
{
0
.
0
f
,
240
.
0
f
,
1
.
1
f
,
1
.
0
f
,
0xffffff00
},
}
{
0
.
0
f
,
480
.
0
f
,
1
.
1
f
,
1
.
0
f
,
0xffffff00
},
quad3
[]
=
};
static
const
struct
tvertex
quad4
[]
=
{
{
{
640
.
0
f
,
240
.
0
f
,
-
1
.
1
f
,
1
.
0
f
,
0xff00ff00
},
{{
640
.
0
f
,
240
.
0
f
,
-
1
.
1
f
,
1
.
0
f
},
0xffffff00
},
{
640
.
0
f
,
480
.
0
f
,
-
1
.
1
f
,
1
.
0
f
,
0xff00ff00
},
{{
640
.
0
f
,
480
.
0
f
,
-
1
.
1
f
,
1
.
0
f
},
0xffffff00
},
{
0
.
0
f
,
240
.
0
f
,
1
.
1
f
,
1
.
0
f
,
0xff00ff00
},
{{
0
.
0
f
,
240
.
0
f
,
1
.
1
f
,
1
.
0
f
},
0xffffff00
},
{
0
.
0
f
,
480
.
0
f
,
1
.
1
f
,
1
.
0
f
,
0xff00ff00
},
{{
0
.
0
f
,
480
.
0
f
,
1
.
1
f
,
1
.
0
f
},
0xffffff00
},
},
quad4
[]
=
{
{{
640
.
0
f
,
240
.
0
f
,
-
1
.
1
f
,
1
.
0
f
},
0xff00ff00
},
{{
640
.
0
f
,
480
.
0
f
,
-
1
.
1
f
,
1
.
0
f
},
0xff00ff00
},
{{
0
.
0
f
,
240
.
0
f
,
1
.
1
f
,
1
.
0
f
},
0xff00ff00
},
{{
0
.
0
f
,
480
.
0
f
,
1
.
1
f
,
1
.
0
f
},
0xff00ff00
},
};
};
static
const
DWORD
shader_code
[]
=
static
const
DWORD
shader_code
[]
=
{
{
...
@@ -2653,33 +2652,38 @@ static void depth_clamp_test(void)
...
@@ -2653,33 +2652,38 @@ static void depth_clamp_test(void)
HWND
window
;
HWND
window
;
HRESULT
hr
;
HRESULT
hr
;
static
const
struct
tvertex
quad1
[]
=
static
const
struct
{
{
{
0
.
0
f
,
0
.
0
f
,
5
.
0
f
,
1
.
0
f
,
0xff002b7f
},
struct
vec4
position
;
{
640
.
0
f
,
0
.
0
f
,
5
.
0
f
,
1
.
0
f
,
0xff002b7f
},
DWORD
diffuse
;
{
0
.
0
f
,
480
.
0
f
,
5
.
0
f
,
1
.
0
f
,
0xff002b7f
},
}
{
640
.
0
f
,
480
.
0
f
,
5
.
0
f
,
1
.
0
f
,
0xff002b7f
},
quad1
[]
=
};
static
const
struct
tvertex
quad2
[]
=
{
{
{
0
.
0
f
,
300
.
0
f
,
10
.
0
f
,
1
.
0
f
,
0xfff9e814
},
{
{
0
.
0
f
,
0
.
0
f
,
5
.
0
f
,
1
.
0
f
},
0xff002b7f
},
{
640
.
0
f
,
300
.
0
f
,
10
.
0
f
,
1
.
0
f
,
0xfff9e814
},
{
{
640
.
0
f
,
0
.
0
f
,
5
.
0
f
,
1
.
0
f
},
0xff002b7f
},
{
0
.
0
f
,
360
.
0
f
,
10
.
0
f
,
1
.
0
f
,
0xfff9e814
},
{
{
0
.
0
f
,
480
.
0
f
,
5
.
0
f
,
1
.
0
f
},
0xff002b7f
},
{
640
.
0
f
,
360
.
0
f
,
10
.
0
f
,
1
.
0
f
,
0xfff9e814
},
{
{
640
.
0
f
,
480
.
0
f
,
5
.
0
f
,
1
.
0
f
},
0xff002b7f
},
}
;
}
,
static
const
struct
tvertex
quad3
[]
=
quad2
[]
=
{
{
{
112
.
0
f
,
108
.
0
f
,
5
.
0
f
,
1
.
0
f
,
0xffffffff
},
{{
0
.
0
f
,
300
.
0
f
,
10
.
0
f
,
1
.
0
f
},
0xfff9e814
},
{
208
.
0
f
,
108
.
0
f
,
5
.
0
f
,
1
.
0
f
,
0xffffffff
},
{{
640
.
0
f
,
300
.
0
f
,
10
.
0
f
,
1
.
0
f
},
0xfff9e814
},
{
112
.
0
f
,
204
.
0
f
,
5
.
0
f
,
1
.
0
f
,
0xffffffff
},
{{
0
.
0
f
,
360
.
0
f
,
10
.
0
f
,
1
.
0
f
},
0xfff9e814
},
{
208
.
0
f
,
204
.
0
f
,
5
.
0
f
,
1
.
0
f
,
0xffffffff
},
{{
640
.
0
f
,
360
.
0
f
,
10
.
0
f
,
1
.
0
f
},
0xfff9e814
},
};
},
static
const
struct
tvertex
quad4
[]
=
quad3
[]
=
{
{{
112
.
0
f
,
108
.
0
f
,
5
.
0
f
,
1
.
0
f
},
0xffffffff
},
{{
208
.
0
f
,
108
.
0
f
,
5
.
0
f
,
1
.
0
f
},
0xffffffff
},
{{
112
.
0
f
,
204
.
0
f
,
5
.
0
f
,
1
.
0
f
},
0xffffffff
},
{{
208
.
0
f
,
204
.
0
f
,
5
.
0
f
,
1
.
0
f
},
0xffffffff
},
},
quad4
[]
=
{
{
{
42
.
0
f
,
41
.
0
f
,
10
.
0
f
,
1
.
0
f
,
0xffffffff
},
{
{
42
.
0
f
,
41
.
0
f
,
10
.
0
f
,
1
.
0
f
}
,
0xffffffff
},
{
112
.
0
f
,
41
.
0
f
,
10
.
0
f
,
1
.
0
f
,
0xffffffff
},
{
{
112
.
0
f
,
41
.
0
f
,
10
.
0
f
,
1
.
0
f
}
,
0xffffffff
},
{
42
.
0
f
,
108
.
0
f
,
10
.
0
f
,
1
.
0
f
,
0xffffffff
},
{
{
42
.
0
f
,
108
.
0
f
,
10
.
0
f
,
1
.
0
f
}
,
0xffffffff
},
{
112
.
0
f
,
108
.
0
f
,
10
.
0
f
,
1
.
0
f
,
0xffffffff
},
{
{
112
.
0
f
,
108
.
0
f
,
10
.
0
f
,
1
.
0
f
}
,
0xffffffff
},
};
};
static
const
struct
static
const
struct
{
{
...
...
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