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wine
wine-winehq
Commits
5963483f
Commit
5963483f
authored
Feb 02, 2011
by
Henri Verbeet
Committed by
Alexandre Julliard
Feb 03, 2011
Browse files
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Plain Diff
wined3d: Remove COM from the palette.
parent
fe3cfb3e
Show whitespace changes
Inline
Side-by-side
Showing
7 changed files
with
97 additions
and
153 deletions
+97
-153
ddraw_private.h
dlls/ddraw/ddraw_private.h
+1
-2
palette.c
dlls/ddraw/palette.c
+6
-6
surface.c
dlls/ddraw/surface.c
+10
-8
palette.c
dlls/wined3d/palette.c
+56
-101
wined3d.spec
dlls/wined3d/wined3d.spec
+7
-0
wined3d_private.h
dlls/wined3d/wined3d_private.h
+4
-9
wined3d.idl
include/wine/wined3d.idl
+13
-27
No files found.
dlls/ddraw/ddraw_private.h
View file @
5963483f
...
...
@@ -426,8 +426,7 @@ struct IDirectDrawPaletteImpl
const
IDirectDrawPaletteVtbl
*
lpVtbl
;
LONG
ref
;
/* WineD3D uplink */
IWineD3DPalette
*
wineD3DPalette
;
struct
wined3d_palette
*
wineD3DPalette
;
/* IDirectDrawPalette fields */
IUnknown
*
ifaceToRelease
;
...
...
dlls/ddraw/palette.c
View file @
5963483f
...
...
@@ -98,7 +98,7 @@ IDirectDrawPaletteImpl_Release(IDirectDrawPalette *iface)
if
(
ref
==
0
)
{
EnterCriticalSection
(
&
ddraw_cs
);
IWineD3DPalette_Release
(
This
->
wineD3DPalette
);
wined3d_palette_decref
(
This
->
wineD3DPalette
);
if
(
This
->
ifaceToRelease
)
{
IUnknown_Release
(
This
->
ifaceToRelease
);
...
...
@@ -156,14 +156,14 @@ IDirectDrawPaletteImpl_GetCaps(IDirectDrawPalette *iface,
DWORD
*
Caps
)
{
IDirectDrawPaletteImpl
*
This
=
(
IDirectDrawPaletteImpl
*
)
iface
;
HRESULT
hr
;
TRACE
(
"iface %p, caps %p.
\n
"
,
iface
,
Caps
);
EnterCriticalSection
(
&
ddraw_cs
);
hr
=
IWineD3DPalette_GetCaps
(
This
->
wineD3DPalette
,
Caps
);
*
Caps
=
wined3d_palette_get_flags
(
This
->
wineD3DPalette
);
LeaveCriticalSection
(
&
ddraw_cs
);
return
hr
;
return
D3D_OK
;
}
/*****************************************************************************
...
...
@@ -201,7 +201,7 @@ IDirectDrawPaletteImpl_SetEntries(IDirectDrawPalette *iface,
return
DDERR_INVALIDPARAMS
;
EnterCriticalSection
(
&
ddraw_cs
);
hr
=
IWineD3DPalette_SetE
ntries
(
This
->
wineD3DPalette
,
Flags
,
Start
,
Count
,
PalEnt
);
hr
=
wined3d_palette_set_e
ntries
(
This
->
wineD3DPalette
,
Flags
,
Start
,
Count
,
PalEnt
);
LeaveCriticalSection
(
&
ddraw_cs
);
return
hr
;
}
...
...
@@ -240,7 +240,7 @@ IDirectDrawPaletteImpl_GetEntries(IDirectDrawPalette *iface,
return
DDERR_INVALIDPARAMS
;
EnterCriticalSection
(
&
ddraw_cs
);
hr
=
IWineD3DPalette_GetE
ntries
(
This
->
wineD3DPalette
,
Flags
,
Start
,
Count
,
PalEnt
);
hr
=
wined3d_palette_get_e
ntries
(
This
->
wineD3DPalette
,
Flags
,
Start
,
Count
,
PalEnt
);
LeaveCriticalSection
(
&
ddraw_cs
);
return
hr
;
}
...
...
dlls/ddraw/surface.c
View file @
5963483f
...
...
@@ -2717,7 +2717,7 @@ static HRESULT WINAPI ddraw_surface3_SetSurfaceDesc(IDirectDrawSurface3 *iface,
static
HRESULT
WINAPI
ddraw_surface7_GetPalette
(
IDirectDrawSurface7
*
iface
,
IDirectDrawPalette
**
Pal
)
{
IDirectDrawSurfaceImpl
*
This
=
(
IDirectDrawSurfaceImpl
*
)
iface
;
IWineD3DPalette
*
wPal
;
struct
wined3d_palette
*
wined3d_palette
;
HRESULT
hr
;
TRACE
(
"iface %p, palette %p.
\n
"
,
iface
,
Pal
);
...
...
@@ -2726,16 +2726,16 @@ static HRESULT WINAPI ddraw_surface7_GetPalette(IDirectDrawSurface7 *iface, IDir
return
DDERR_INVALIDPARAMS
;
EnterCriticalSection
(
&
ddraw_cs
);
hr
=
IWineD3DSurface_GetPalette
(
This
->
WineD3DSurface
,
&
w
Pal
);
if
(
hr
!=
DD_OK
)
hr
=
IWineD3DSurface_GetPalette
(
This
->
WineD3DSurface
,
&
w
ined3d_palette
);
if
(
FAILED
(
hr
)
)
{
LeaveCriticalSection
(
&
ddraw_cs
);
return
hr
;
}
if
(
wPal
)
if
(
wined3d_palette
)
{
*
Pal
=
IWineD3DPalette_GetParent
(
wPal
);
*
Pal
=
wined3d_palette_get_parent
(
wined3d_palette
);
IDirectDrawPalette_AddRef
(
*
Pal
);
}
else
...
...
@@ -3227,7 +3227,7 @@ static HRESULT WINAPI d3d_texture2_Load(IDirect3DTexture2 *iface, IDirect3DTextu
for
(;;)
{
IWineD3DP
alette
*
wined3d_dst_pal
,
*
wined3d_src_pal
;
struct
wined3d_p
alette
*
wined3d_dst_pal
,
*
wined3d_src_pal
;
IDirectDrawPalette
*
dst_pal
=
NULL
,
*
src_pal
=
NULL
;
DDSURFACEDESC
*
src_desc
,
*
dst_desc
;
...
...
@@ -3245,7 +3245,8 @@ static HRESULT WINAPI d3d_texture2_Load(IDirect3DTexture2 *iface, IDirect3DTextu
LeaveCriticalSection
(
&
ddraw_cs
);
return
D3DERR_TEXTURE_LOAD_FAILED
;
}
if
(
wined3d_dst_pal
)
dst_pal
=
IWineD3DPalette_GetParent
(
wined3d_dst_pal
);
if
(
wined3d_dst_pal
)
dst_pal
=
wined3d_palette_get_parent
(
wined3d_dst_pal
);
hr
=
IWineD3DSurface_GetPalette
(
src_surface
->
WineD3DSurface
,
&
wined3d_src_pal
);
if
(
FAILED
(
hr
))
...
...
@@ -3254,7 +3255,8 @@ static HRESULT WINAPI d3d_texture2_Load(IDirect3DTexture2 *iface, IDirect3DTextu
LeaveCriticalSection
(
&
ddraw_cs
);
return
D3DERR_TEXTURE_LOAD_FAILED
;
}
if
(
wined3d_src_pal
)
src_pal
=
IWineD3DPalette_GetParent
(
wined3d_src_pal
);
if
(
wined3d_src_pal
)
src_pal
=
wined3d_palette_get_parent
(
wined3d_src_pal
);
if
(
src_pal
)
{
...
...
dlls/wined3d/palette.c
View file @
5963483f
...
...
@@ -30,51 +30,31 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d);
#define SIZE_BITS (WINEDDPCAPS_1BIT | WINEDDPCAPS_2BIT | WINEDDPCAPS_4BIT | WINEDDPCAPS_8BIT)
static
HRESULT
WINAPI
IWineD3DPaletteImpl_QueryInterface
(
IWineD3DPalette
*
iface
,
REFIID
riid
,
void
**
object
)
ULONG
CDECL
wined3d_palette_incref
(
struct
wined3d_palette
*
palette
)
{
TRACE
(
"iface %p, riid %s, object %p.
\n
"
,
iface
,
debugstr_guid
(
riid
),
object
);
ULONG
refcount
=
InterlockedIncrement
(
&
palette
->
ref
);
if
(
IsEqualGUID
(
riid
,
&
IID_IWineD3DPalette
)
||
IsEqualGUID
(
riid
,
&
IID_IWineD3DBase
)
||
IsEqualGUID
(
riid
,
&
IID_IUnknown
))
{
IUnknown_AddRef
(
iface
);
*
object
=
iface
;
return
S_OK
;
}
WARN
(
"%s not implemented, returning E_NOINTERFACE.
\n
"
,
debugstr_guid
(
riid
));
*
object
=
NULL
;
return
E_NOINTERFACE
;
}
TRACE
(
"%p increasing refcount to %u.
\n
"
,
palette
,
refcount
);
static
ULONG
WINAPI
IWineD3DPaletteImpl_AddRef
(
IWineD3DPalette
*
iface
)
{
IWineD3DPaletteImpl
*
This
=
(
IWineD3DPaletteImpl
*
)
iface
;
ULONG
ref
=
InterlockedIncrement
(
&
This
->
ref
);
TRACE
(
"(%p)->() incrementing from %u.
\n
"
,
This
,
ref
-
1
);
return
ref
;
return
refcount
;
}
static
ULONG
WINAPI
IWineD3DPaletteImpl_Release
(
IWineD3DPalette
*
iface
)
{
IWineD3DPaletteImpl
*
This
=
(
IWineD3DPaletteImpl
*
)
iface
;
ULONG
ref
=
InterlockedDecrement
(
&
This
->
ref
);
ULONG
CDECL
wined3d_palette_decref
(
struct
wined3d_palette
*
palette
)
{
ULONG
ref
count
=
InterlockedDecrement
(
&
palette
->
ref
);
TRACE
(
"
(%p)->() decrementing from %u.
\n
"
,
This
,
ref
+
1
);
TRACE
(
"
%p decreasing refcount to %u.
\n
"
,
palette
,
refcount
);
if
(
!
ref
)
{
DeleteObject
(
This
->
hpal
);
HeapFree
(
GetProcessHeap
(),
0
,
This
);
return
0
;
if
(
!
ref
count
)
{
DeleteObject
(
palette
->
hpal
);
HeapFree
(
GetProcessHeap
(),
0
,
palette
)
;
}
return
ref
;
return
ref
count
;
}
/* Not called from the vtable */
static
WORD
IWineD3DPaletteImpl_Size
(
DWORD
flags
)
static
WORD
wined3d_palette_size
(
DWORD
flags
)
{
switch
(
flags
&
SIZE_BITS
)
{
...
...
@@ -88,85 +68,75 @@ static WORD IWineD3DPaletteImpl_Size(DWORD flags)
}
}
static
HRESULT
WINAPI
IWineD3DPaletteImpl_GetEntries
(
IWineD3DPalette
*
ifac
e
,
DWORD
flags
,
DWORD
Start
,
DWORD
Count
,
PALETTEENTRY
*
PalEnt
)
HRESULT
CDECL
wined3d_palette_get_entries
(
const
struct
wined3d_palette
*
palett
e
,
DWORD
flags
,
DWORD
start
,
DWORD
count
,
PALETTEENTRY
*
entries
)
{
IWineD3DPaletteImpl
*
This
=
(
IWineD3DPaletteImpl
*
)
iface
;
TRACE
(
"iface %p, flags %#x, start %u, count %u, entries %p.
\n
"
,
iface
,
flags
,
Start
,
Count
,
PalEnt
);
TRACE
(
"palette %p, flags %#x, start %u, count %u, entries %p.
\n
"
,
palette
,
flags
,
start
,
count
,
entries
);
if
(
flags
)
return
WINED3DERR_INVALIDCALL
;
/* unchecked */
if
(
Start
+
Count
>
IWineD3DPaletteImpl_Size
(
This
->
flags
))
if
(
start
+
count
>
wined3d_palette_size
(
palette
->
flags
))
return
WINED3DERR_INVALIDCALL
;
if
(
This
->
flags
&
WINEDDPCAPS_8BITENTRIES
)
if
(
palette
->
flags
&
WINEDDPCAPS_8BITENTRIES
)
{
BYTE
*
entry
=
(
BYTE
*
)
entries
;
unsigned
int
i
;
LPBYTE
entry
=
(
LPBYTE
)
PalEnt
;
for
(
i
=
Start
;
i
<
Count
+
Start
;
i
++
)
*
entry
++
=
This
->
palents
[
i
].
peRed
;
for
(
i
=
start
;
i
<
count
+
start
;
++
i
)
*
entry
++
=
palette
->
palents
[
i
].
peRed
;
}
else
memcpy
(
PalEnt
,
This
->
palents
+
Start
,
Count
*
sizeof
(
PALETTEENTRY
));
memcpy
(
entries
,
palette
->
palents
+
start
,
count
*
sizeof
(
*
entries
));
return
WINED3D_OK
;
}
static
HRESULT
WINAPI
IWineD3DPaletteImpl_SetEntries
(
IWineD3DPalette
*
ifac
e
,
DWORD
flags
,
DWORD
Start
,
DWORD
Count
,
const
PALETTEENTRY
*
PalEnt
)
HRESULT
CDECL
wined3d_palette_set_entries
(
struct
wined3d_palette
*
palett
e
,
DWORD
flags
,
DWORD
start
,
DWORD
count
,
const
PALETTEENTRY
*
entries
)
{
IWineD3DPaletteImpl
*
This
=
(
IWineD3DPaletteImpl
*
)
iface
;
IWineD3DResourceImpl
*
res
;
TRACE
(
"
ifac
e %p, flags %#x, start %u, count %u, entries %p.
\n
"
,
iface
,
flags
,
Start
,
Count
,
PalEnt
);
TRACE
(
"Palette flags: %#x.
\n
"
,
This
->
flags
);
TRACE
(
"
palett
e %p, flags %#x, start %u, count %u, entries %p.
\n
"
,
palette
,
flags
,
start
,
count
,
entries
);
TRACE
(
"Palette flags: %#x.
\n
"
,
palette
->
flags
);
if
(
This
->
flags
&
WINEDDPCAPS_8BITENTRIES
)
if
(
palette
->
flags
&
WINEDDPCAPS_8BITENTRIES
)
{
const
BYTE
*
entry
=
(
const
BYTE
*
)
entries
;
unsigned
int
i
;
const
BYTE
*
entry
=
(
const
BYTE
*
)
PalEnt
;
for
(
i
=
Start
;
i
<
Count
+
Start
;
i
++
)
This
->
palents
[
i
].
peRed
=
*
entry
++
;
for
(
i
=
start
;
i
<
count
+
start
;
++
i
)
palette
->
palents
[
i
].
peRed
=
*
entry
++
;
}
else
{
memcpy
(
This
->
palents
+
Start
,
PalEnt
,
Count
*
sizeof
(
PALETTEENTRY
));
else
{
memcpy
(
palette
->
palents
+
start
,
entries
,
count
*
sizeof
(
*
palette
->
palents
));
/* When WINEDDCAPS_ALLOW256 isn't set we need to override entry 0 with black and 255 with white */
if
(
!
(
This
->
flags
&
WINEDDPCAPS_ALLOW256
))
if
(
!
(
palette
->
flags
&
WINEDDPCAPS_ALLOW256
))
{
TRACE
(
"WINEDDPCAPS_ALLOW256 set, overriding palette entry 0 with black and 255 with white
\n
"
);
This
->
palents
[
0
].
peRed
=
0
;
This
->
palents
[
0
].
peGreen
=
0
;
This
->
palents
[
0
].
peBlue
=
0
;
palette
->
palents
[
0
].
peRed
=
0
;
palette
->
palents
[
0
].
peGreen
=
0
;
palette
->
palents
[
0
].
peBlue
=
0
;
This
->
palents
[
255
].
peRed
=
255
;
This
->
palents
[
255
].
peGreen
=
255
;
This
->
palents
[
255
].
peBlue
=
255
;
palette
->
palents
[
255
].
peRed
=
255
;
palette
->
palents
[
255
].
peGreen
=
255
;
palette
->
palents
[
255
].
peBlue
=
255
;
}
if
(
This
->
hpal
)
SetPaletteEntries
(
This
->
hpal
,
Start
,
Count
,
This
->
palents
+
S
tart
);
if
(
palette
->
hpal
)
SetPaletteEntries
(
palette
->
hpal
,
start
,
count
,
palette
->
palents
+
s
tart
);
}
#if 0
/* Now, if we are in 'depth conversion mode', update the screen palette */
/* FIXME: we need to update the image or we won't get palette fading. */
if (This->ddraw->d->palette_convert)
This->ddraw->d->palette_convert(palent,This->screen_palents,start,count);
#endif
/* If the palette is attached to the render target, update all render targets */
LIST_FOR_EACH_ENTRY
(
res
,
&
This
->
device
->
resources
,
IWineD3DResourceImpl
,
resource
.
resource_list_entry
)
LIST_FOR_EACH_ENTRY
(
res
,
&
palette
->
device
->
resources
,
IWineD3DResourceImpl
,
resource
.
resource_list_entry
)
{
if
(
IWineD3DResource_GetType
((
IWineD3DResource
*
)
res
)
==
WINED3DRTYPE_SURFACE
)
{
IWineD3DSurfaceImpl
*
surface
=
(
IWineD3DSurfaceImpl
*
)
res
;
if
(
surface
->
palette
==
This
)
if
(
surface
->
palette
==
palette
)
surface
->
surface_ops
->
surface_realize_palette
(
surface
);
}
}
...
...
@@ -174,46 +144,31 @@ static HRESULT WINAPI IWineD3DPaletteImpl_SetEntries(IWineD3DPalette *iface,
return
WINED3D_OK
;
}
static
HRESULT
WINAPI
IWineD3DPaletteImpl_GetCaps
(
IWineD3DPalette
*
iface
,
DWORD
*
Caps
)
{
IWineD3DPaletteImpl
*
This
=
(
IWineD3DPaletteImpl
*
)
iface
;
TRACE
(
"
(%p)->(%p)
\n
"
,
This
,
Caps
);
DWORD
CDECL
wined3d_palette_get_flags
(
const
struct
wined3d_palette
*
palette
)
{
TRACE
(
"
palette %p.
\n
"
,
palette
);
*
Caps
=
This
->
flags
;
return
WINED3D_OK
;
return
palette
->
flags
;
}
static
void
*
WINAPI
IWineD3DPaletteImpl_GetParent
(
IWineD3DPalette
*
ifac
e
)
void
*
CDECL
wined3d_palette_get_parent
(
const
struct
wined3d_palette
*
palett
e
)
{
TRACE
(
"
iface %p.
\n
"
,
ifac
e
);
TRACE
(
"
palette %p.
\n
"
,
palett
e
);
return
((
IWineD3DPaletteImpl
*
)
iface
)
->
parent
;
return
palette
->
parent
;
}
static
const
IWineD3DPaletteVtbl
IWineD3DPalette_Vtbl
=
{
/*** IUnknown ***/
IWineD3DPaletteImpl_QueryInterface
,
IWineD3DPaletteImpl_AddRef
,
IWineD3DPaletteImpl_Release
,
/*** IWineD3DPalette ***/
IWineD3DPaletteImpl_GetParent
,
IWineD3DPaletteImpl_GetEntries
,
IWineD3DPaletteImpl_GetCaps
,
IWineD3DPaletteImpl_SetEntries
};
HRESULT
wined3d_palette_init
(
IWineD3DPaletteImpl
*
palette
,
IWineD3DDeviceImpl
*
device
,
DWORD
flags
,
const
PALETTEENTRY
*
entries
,
void
*
parent
)
{
HRESULT
hr
;
palette
->
lpVtbl
=
&
IWineD3DPalette_Vtbl
;
palette
->
ref
=
1
;
palette
->
parent
=
parent
;
palette
->
device
=
device
;
palette
->
flags
=
flags
;
palette
->
palNumEntries
=
IWineD3DPaletteImpl_S
ize
(
flags
);
palette
->
palNumEntries
=
wined3d_palette_s
ize
(
flags
);
palette
->
hpal
=
CreatePalette
((
const
LOGPALETTE
*
)
&
palette
->
palVersion
);
if
(
!
palette
->
hpal
)
{
...
...
@@ -221,7 +176,7 @@ HRESULT wined3d_palette_init(IWineD3DPaletteImpl *palette, IWineD3DDeviceImpl *d
return
E_FAIL
;
}
hr
=
IWineD3DPalette_SetEntries
((
IWineD3DPalette
*
)
palette
,
0
,
0
,
IWineD3DPaletteImpl_S
ize
(
flags
),
entries
);
hr
=
wined3d_palette_set_entries
(
palette
,
0
,
0
,
wined3d_palette_s
ize
(
flags
),
entries
);
if
(
FAILED
(
hr
))
{
WARN
(
"Failed to set palette entries, hr %#x.
\n
"
,
hr
);
...
...
dlls/wined3d/wined3d.spec
View file @
5963483f
...
...
@@ -22,6 +22,13 @@
@ cdecl wined3d_device_create(ptr long long ptr long ptr ptr)
@ cdecl wined3d_palette_decref(ptr)
@ cdecl wined3d_palette_get_entries(ptr long long long ptr)
@ cdecl wined3d_palette_get_flags(ptr)
@ cdecl wined3d_palette_get_parent(ptr)
@ cdecl wined3d_palette_incref(ptr)
@ cdecl wined3d_palette_set_entries(ptr long long long ptr)
@ cdecl wined3d_stateblock_apply(ptr)
@ cdecl wined3d_stateblock_capture(ptr)
@ cdecl wined3d_stateblock_decref(ptr)
...
...
dlls/wined3d/wined3d_private.h
View file @
5963483f
...
...
@@ -53,12 +53,13 @@
#define WINED3D_QUIRK_FBO_TEX_UPDATE 0x00000020
typedef
struct
IWineD3DSurfaceImpl
IWineD3DSurfaceImpl
;
typedef
struct
IWineD3DPaletteImpl
IWineD3DPaletteImpl
;
typedef
struct
IWineD3DDeviceImpl
IWineD3DDeviceImpl
;
typedef
struct
IWineD3DSwapChainImpl
IWineD3DSwapChainImpl
;
struct
IWineD3DBaseShaderImpl
;
struct
IWineD3DBaseTextureImpl
;
struct
IWineD3DResourceImpl
;
typedef
struct
wined3d_palette
IWineD3DPaletteImpl
;
typedef
struct
wined3d_palette
IWineD3DPalette
;
/* Texture format fixups */
...
...
@@ -2941,18 +2942,12 @@ static const float srgb_pow = 0.41666f;
static
const
float
srgb_mul_high
=
1
.
055
f
;
static
const
float
srgb_sub_high
=
0
.
055
f
;
/*****************************************************************************
* IWineD3DPalette implementation structure
*/
struct
IWineD3DPaletteImpl
{
/* IUnknown parts */
const
IWineD3DPaletteVtbl
*
lpVtbl
;
struct
wined3d_palette
{
LONG
ref
;
void
*
parent
;
IWineD3DDeviceImpl
*
device
;
/* IWineD3DPalette */
HPALETTE
hpal
;
WORD
palVersion
;
/*| */
WORD
palNumEntries
;
/*| LOGPALETTE */
...
...
include/wine/wined3d.idl
View file @
5963483f
...
...
@@ -2111,6 +2111,7 @@ interface IWineD3DVolume;
interface
IWineD3DSwapChain
;
interface
IWineD3DDevice
;
struct
wined3d
;
struct
wined3d_palette
;
struct
wined3d_stateblock
;
struct
wined3d_vertex_declaration
;
...
...
@@ -2237,30 +2238,6 @@ interface IWineD3DRendertargetView : IWineD3DBase
[
object
,
local
,
uuid
(
f756720c
-
32b9
-
4439
-
b5a3
-
1
d6c97037d9e
)
]
interface
IWineD3DPalette
:
IWineD3DBase
{
HRESULT
GetEntries
(
[
in
]
DWORD
flags
,
[
in
]
DWORD
start
,
[
in
]
DWORD
count
,
[
out
]
PALETTEENTRY
*
entries
)
;
HRESULT
GetCaps
(
[
out
]
DWORD
*
caps
)
;
HRESULT
SetEntries
(
[
in
]
DWORD
flags
,
[
in
]
DWORD
start
,
[
in
]
DWORD
count
,
[
in
]
const
PALETTEENTRY
*
entries
)
;
}
[
object
,
local
,
uuid
(
8
f2bceb1
-
d338
-
488
c
-
ab7f
-
0
ec980bf5d2d
)
]
interface
IWineD3DClipper
:
IUnknown
...
...
@@ -2339,10 +2316,10 @@ interface IWineD3DSurface : IWineD3DResource
[
in
]
DWORD
trans
)
;
HRESULT
GetPalette
(
[
out
]
IWineD3DP
alette
**
palette
[
out
]
struct
wined3d_p
alette
**
palette
)
;
HRESULT
SetPalette
(
[
in
]
IWineD3DP
alette
*
palette
[
in
]
struct
wined3d_p
alette
*
palette
)
;
HRESULT
SetColorKey
(
[
in
]
DWORD
flags
,
...
...
@@ -2800,7 +2777,7 @@ interface IWineD3DDevice : IUnknown
[
in
]
DWORD
flags
,
[
in
]
const
PALETTEENTRY
*
palette_entry
,
[
in
]
void
*
parent
,
[
out
]
IWineD3DP
alette
**
palette
[
out
]
struct
wined3d_p
alette
**
palette
)
;
HRESULT
Init3D
(
[
in
]
WINED3DPRESENT_PARAMETERS
*
present_parameters
...
...
@@ -3298,6 +3275,15 @@ HRESULT __cdecl wined3d_device_create(struct wined3d *wined3d, UINT adapter_idx,
WINED3DDEVTYPE
device_type
,
HWND
focus_window
,
DWORD
behaviour_flags
,
IWineD3DDeviceParent
*
device_parent
,
IWineD3DDevice
**
device
)
;
ULONG
__cdecl
wined3d_palette_decref
(
struct
wined3d_palette
*
palette
)
;
HRESULT
__cdecl
wined3d_palette_get_entries
(
const
struct
wined3d_palette
*
palette
,
DWORD
flags
,
DWORD
start
,
DWORD
count
,
PALETTEENTRY
*
entries
)
;
DWORD
__cdecl
wined3d_palette_get_flags
(
const
struct
wined3d_palette
*
palette
)
;
void
*
__cdecl
wined3d_palette_get_parent
(
const
struct
wined3d_palette
*
palette
)
;
ULONG
__cdecl
wined3d_palette_incref
(
struct
wined3d_palette
*
palette
)
;
HRESULT
__cdecl
wined3d_palette_set_entries
(
struct
wined3d_palette
*
palette
,
DWORD
flags
,
DWORD
start
,
DWORD
count
,
const
PALETTEENTRY
*
entries
)
;
HRESULT
__cdecl
wined3d_stateblock_apply
(
const
struct
wined3d_stateblock
*
stateblock
)
;
HRESULT
__cdecl
wined3d_stateblock_capture
(
struct
wined3d_stateblock
*
stateblock
)
;
ULONG
__cdecl
wined3d_stateblock_decref
(
struct
wined3d_stateblock
*
stateblock
)
;
...
...
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