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wine
wine-winehq
Commits
5b540106
Commit
5b540106
authored
Aug 04, 2009
by
Roderick Colenbrander
Committed by
Alexandre Julliard
Aug 05, 2009
Browse files
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Plain Diff
opengl32: Add opengl 3.2 extensions.
parent
d97cc156
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2 changed files
with
459 additions
and
24 deletions
+459
-24
make_opengl
dlls/opengl32/make_opengl
+3
-0
opengl_ext.c
dlls/opengl32/opengl_ext.c
+456
-24
No files found.
dlls/opengl32/make_opengl
View file @
5b540106
...
...
@@ -356,6 +356,9 @@ while (my $line = <TYPES>) {
}
# This is to override the 'void' -> '*' bogus conversion
$pseudo_to_opengl
{
"void"
}
=
"void"
;
$pseudo_to_opengl
{
"sync"
}
=
"GLvoid*"
;
$pseudo_to_opengl
{
"Int64"
}
=
"INT64"
;
$pseudo_to_opengl
{
"UInt64"
}
=
"UINT64"
;
$pseudo_to_opengl
{
"Int64EXT"
}
=
"INT64"
;
$pseudo_to_opengl
{
"UInt64EXT"
}
=
"UINT64"
;
...
...
dlls/opengl32/opengl_ext.c
View file @
5b540106
...
...
@@ -82,11 +82,19 @@ enum extensions
EXT_glBlendColorEXT
,
EXT_glBlendEquation
,
EXT_glBlendEquationEXT
,
EXT_glBlendEquationIndexedAMD
,
EXT_glBlendEquationSeparate
,
EXT_glBlendEquationSeparateEXT
,
EXT_glBlendEquationSeparateIndexedAMD
,
EXT_glBlendEquationSeparatei
,
EXT_glBlendEquationi
,
EXT_glBlendFuncIndexedAMD
,
EXT_glBlendFuncSeparate
,
EXT_glBlendFuncSeparateEXT
,
EXT_glBlendFuncSeparateINGR
,
EXT_glBlendFuncSeparateIndexedAMD
,
EXT_glBlendFuncSeparatei
,
EXT_glBlendFunci
,
EXT_glBlitFramebuffer
,
EXT_glBlitFramebufferEXT
,
EXT_glBufferData
,
...
...
@@ -111,6 +119,7 @@ enum extensions
EXT_glClientActiveTextureARB
,
EXT_glClientActiveVertexStreamATI
,
EXT_glClientAttribDefaultEXT
,
EXT_glClientWaitSync
,
EXT_glColor3fVertex3fSUN
,
EXT_glColor3fVertex3fvSUN
,
EXT_glColor3hNV
,
...
...
@@ -241,6 +250,7 @@ enum extensions
EXT_glDeleteRenderbuffers
,
EXT_glDeleteRenderbuffersEXT
,
EXT_glDeleteShader
,
EXT_glDeleteSync
,
EXT_glDeleteTexturesEXT
,
EXT_glDeleteTransformFeedbacksNV
,
EXT_glDeleteVertexArrays
,
...
...
@@ -255,6 +265,7 @@ enum extensions
EXT_glDisableClientStateIndexedEXT
,
EXT_glDisableIndexedEXT
,
EXT_glDisableVariantClientStateEXT
,
EXT_glDisableVertexAttribAPPLE
,
EXT_glDisableVertexAttribArray
,
EXT_glDisableVertexAttribArrayARB
,
EXT_glDisablei
,
...
...
@@ -268,13 +279,16 @@ enum extensions
EXT_glDrawBuffersATI
,
EXT_glDrawElementArrayAPPLE
,
EXT_glDrawElementArrayATI
,
EXT_glDrawElementsBaseVertex
,
EXT_glDrawElementsInstanced
,
EXT_glDrawElementsInstancedARB
,
EXT_glDrawElementsInstancedBaseVertex
,
EXT_glDrawElementsInstancedEXT
,
EXT_glDrawMeshArraysSUN
,
EXT_glDrawRangeElementArrayAPPLE
,
EXT_glDrawRangeElementArrayATI
,
EXT_glDrawRangeElements
,
EXT_glDrawRangeElementsBaseVertex
,
EXT_glDrawRangeElementsEXT
,
EXT_glDrawTransformFeedbackNV
,
EXT_glEdgeFlagPointerEXT
,
...
...
@@ -284,6 +298,7 @@ enum extensions
EXT_glEnableClientStateIndexedEXT
,
EXT_glEnableIndexedEXT
,
EXT_glEnableVariantClientStateEXT
,
EXT_glEnableVertexAttribAPPLE
,
EXT_glEnableVertexAttribArray
,
EXT_glEnableVertexAttribArrayARB
,
EXT_glEnablei
,
...
...
@@ -301,6 +316,7 @@ enum extensions
EXT_glEvalMapsNV
,
EXT_glExecuteProgramNV
,
EXT_glExtractComponentEXT
,
EXT_glFenceSync
,
EXT_glFinalCombinerInputNV
,
EXT_glFinishAsyncSGIX
,
EXT_glFinishFenceAPPLE
,
...
...
@@ -347,6 +363,7 @@ enum extensions
EXT_glFramebufferReadBufferEXT
,
EXT_glFramebufferRenderbuffer
,
EXT_glFramebufferRenderbufferEXT
,
EXT_glFramebufferTexture
,
EXT_glFramebufferTexture1D
,
EXT_glFramebufferTexture1DEXT
,
EXT_glFramebufferTexture2D
,
...
...
@@ -355,6 +372,7 @@ enum extensions
EXT_glFramebufferTexture3DEXT
,
EXT_glFramebufferTextureARB
,
EXT_glFramebufferTextureEXT
,
EXT_glFramebufferTextureFace
,
EXT_glFramebufferTextureFaceARB
,
EXT_glFramebufferTextureFaceEXT
,
EXT_glFramebufferTextureLayer
,
...
...
@@ -404,6 +422,7 @@ enum extensions
EXT_glGetAttribLocationARB
,
EXT_glGetBooleanIndexedvEXT
,
EXT_glGetBooleani_v
,
EXT_glGetBufferParameteri64v
,
EXT_glGetBufferParameteriv
,
EXT_glGetBufferParameterivARB
,
EXT_glGetBufferPointerv
,
...
...
@@ -461,6 +480,8 @@ enum extensions
EXT_glGetImageTransformParameterivHP
,
EXT_glGetInfoLogARB
,
EXT_glGetInstrumentsSGIX
,
EXT_glGetInteger64i_v
,
EXT_glGetInteger64v
,
EXT_glGetIntegerIndexedvEXT
,
EXT_glGetIntegeri_v
,
EXT_glGetInvariantBooleanvEXT
,
...
...
@@ -494,6 +515,7 @@ enum extensions
EXT_glGetMultiTexParameterIuivEXT
,
EXT_glGetMultiTexParameterfvEXT
,
EXT_glGetMultiTexParameterivEXT
,
EXT_glGetMultisamplefv
,
EXT_glGetMultisamplefvNV
,
EXT_glGetNamedBufferParameterivEXT
,
EXT_glGetNamedBufferPointervEXT
,
...
...
@@ -509,6 +531,7 @@ enum extensions
EXT_glGetObjectBufferfvATI
,
EXT_glGetObjectBufferivATI
,
EXT_glGetObjectParameterfvARB
,
EXT_glGetObjectParameterivAPPLE
,
EXT_glGetObjectParameterivARB
,
EXT_glGetOcclusionQueryivNV
,
EXT_glGetOcclusionQueryuivNV
,
...
...
@@ -558,6 +581,7 @@ enum extensions
EXT_glGetShaderiv
,
EXT_glGetSharpenTexFuncSGIS
,
EXT_glGetStringi
,
EXT_glGetSynciv
,
EXT_glGetTexBumpParameterfvATI
,
EXT_glGetTexBumpParameterivATI
,
EXT_glGetTexFilterFuncSGIS
,
...
...
@@ -565,6 +589,7 @@ enum extensions
EXT_glGetTexParameterIivEXT
,
EXT_glGetTexParameterIuiv
,
EXT_glGetTexParameterIuivEXT
,
EXT_glGetTexParameterPointervAPPLE
,
EXT_glGetTextureImageEXT
,
EXT_glGetTextureLevelParameterfvEXT
,
EXT_glGetTextureLevelParameterivEXT
,
...
...
@@ -658,11 +683,13 @@ enum extensions
EXT_glIsRenderbuffer
,
EXT_glIsRenderbufferEXT
,
EXT_glIsShader
,
EXT_glIsSync
,
EXT_glIsTextureEXT
,
EXT_glIsTransformFeedbackNV
,
EXT_glIsVariantEnabledEXT
,
EXT_glIsVertexArray
,
EXT_glIsVertexArrayAPPLE
,
EXT_glIsVertexAttribEnabledAPPLE
,
EXT_glLightEnviSGIX
,
EXT_glLinkProgram
,
EXT_glLinkProgramARB
,
...
...
@@ -687,6 +714,10 @@ enum extensions
EXT_glMapObjectBufferATI
,
EXT_glMapParameterfvNV
,
EXT_glMapParameterivNV
,
EXT_glMapVertexAttrib1dAPPLE
,
EXT_glMapVertexAttrib1fAPPLE
,
EXT_glMapVertexAttrib2dAPPLE
,
EXT_glMapVertexAttrib2fAPPLE
,
EXT_glMatrixFrustumEXT
,
EXT_glMatrixIndexPointerARB
,
EXT_glMatrixIndexubvARB
,
...
...
@@ -710,6 +741,7 @@ enum extensions
EXT_glMatrixScalefEXT
,
EXT_glMatrixTranslatedEXT
,
EXT_glMatrixTranslatefEXT
,
EXT_glMinSampleShading
,
EXT_glMinmax
,
EXT_glMinmaxEXT
,
EXT_glMultTransposeMatrixd
,
...
...
@@ -720,6 +752,7 @@ enum extensions
EXT_glMultiDrawArraysEXT
,
EXT_glMultiDrawElementArrayAPPLE
,
EXT_glMultiDrawElements
,
EXT_glMultiDrawElementsBaseVertex
,
EXT_glMultiDrawElementsEXT
,
EXT_glMultiDrawRangeElementArrayAPPLE
,
EXT_glMultiModeDrawArraysIBM
,
...
...
@@ -897,6 +930,8 @@ enum extensions
EXT_glNormalStream3ivATI
,
EXT_glNormalStream3sATI
,
EXT_glNormalStream3svATI
,
EXT_glObjectPurgeableAPPLE
,
EXT_glObjectUnpurgeableAPPLE
,
EXT_glPNTrianglesfATI
,
EXT_glPNTrianglesiATI
,
EXT_glPassTexCoordATI
,
...
...
@@ -965,6 +1000,7 @@ enum extensions
EXT_glProgramParameter4dvNV
,
EXT_glProgramParameter4fNV
,
EXT_glProgramParameter4fvNV
,
EXT_glProgramParameteri
,
EXT_glProgramParameteriARB
,
EXT_glProgramParameteriEXT
,
EXT_glProgramParameters4dvNV
,
...
...
@@ -1004,6 +1040,7 @@ enum extensions
EXT_glProgramUniformMatrix4x2fvEXT
,
EXT_glProgramUniformMatrix4x3fvEXT
,
EXT_glProgramVertexLimitNV
,
EXT_glProvokingVertex
,
EXT_glProvokingVertexEXT
,
EXT_glPushClientAttribDefaultEXT
,
EXT_glReadBufferRegion
,
...
...
@@ -1050,6 +1087,7 @@ enum extensions
EXT_glSampleMaskEXT
,
EXT_glSampleMaskIndexedNV
,
EXT_glSampleMaskSGIS
,
EXT_glSampleMaski
,
EXT_glSamplePatternEXT
,
EXT_glSamplePatternSGIS
,
EXT_glSecondaryColor3b
,
...
...
@@ -1168,8 +1206,10 @@ enum extensions
EXT_glTexCoordPointerListIBM
,
EXT_glTexCoordPointervINTEL
,
EXT_glTexFilterFuncSGIS
,
EXT_glTexImage2DMultisample
,
EXT_glTexImage3D
,
EXT_glTexImage3DEXT
,
EXT_glTexImage3DMultisample
,
EXT_glTexImage4DSGIS
,
EXT_glTexParameterIiv
,
EXT_glTexParameterIivEXT
,
...
...
@@ -1195,6 +1235,7 @@ enum extensions
EXT_glTextureParameterfvEXT
,
EXT_glTextureParameteriEXT
,
EXT_glTextureParameterivEXT
,
EXT_glTextureRangeAPPLE
,
EXT_glTextureRenderbufferEXT
,
EXT_glTextureSubImage1DEXT
,
EXT_glTextureSubImage2DEXT
,
...
...
@@ -1508,6 +1549,7 @@ enum extensions
EXT_glVertexWeightfvEXT
,
EXT_glVertexWeighthNV
,
EXT_glVertexWeighthvNV
,
EXT_glWaitSync
,
EXT_glWeightPointerARB
,
EXT_glWeightbvARB
,
EXT_glWeightdvARB
,
...
...
@@ -2179,6 +2221,14 @@ static void WINAPI wine_glBlendEquationEXT( GLenum mode ) {
LEAVE_GL
();
}
static
void
WINAPI
wine_glBlendEquationIndexedAMD
(
GLuint
buf
,
GLenum
mode
)
{
void
(
*
func_glBlendEquationIndexedAMD
)(
GLuint
,
GLenum
)
=
extension_funcs
[
EXT_glBlendEquationIndexedAMD
];
TRACE
(
"(%d, %d)
\n
"
,
buf
,
mode
);
ENTER_GL
();
func_glBlendEquationIndexedAMD
(
buf
,
mode
);
LEAVE_GL
();
}
static
void
WINAPI
wine_glBlendEquationSeparate
(
GLenum
modeRGB
,
GLenum
modeAlpha
)
{
void
(
*
func_glBlendEquationSeparate
)(
GLenum
,
GLenum
)
=
extension_funcs
[
EXT_glBlendEquationSeparate
];
TRACE
(
"(%d, %d)
\n
"
,
modeRGB
,
modeAlpha
);
...
...
@@ -2195,6 +2245,38 @@ static void WINAPI wine_glBlendEquationSeparateEXT( GLenum modeRGB, GLenum modeA
LEAVE_GL
();
}
static
void
WINAPI
wine_glBlendEquationSeparateIndexedAMD
(
GLuint
buf
,
GLenum
modeRGB
,
GLenum
modeAlpha
)
{
void
(
*
func_glBlendEquationSeparateIndexedAMD
)(
GLuint
,
GLenum
,
GLenum
)
=
extension_funcs
[
EXT_glBlendEquationSeparateIndexedAMD
];
TRACE
(
"(%d, %d, %d)
\n
"
,
buf
,
modeRGB
,
modeAlpha
);
ENTER_GL
();
func_glBlendEquationSeparateIndexedAMD
(
buf
,
modeRGB
,
modeAlpha
);
LEAVE_GL
();
}
static
void
WINAPI
wine_glBlendEquationSeparatei
(
GLuint
buf
,
GLenum
modeRGB
,
GLenum
modeAlpha
)
{
void
(
*
func_glBlendEquationSeparatei
)(
GLuint
,
GLenum
,
GLenum
)
=
extension_funcs
[
EXT_glBlendEquationSeparatei
];
TRACE
(
"(%d, %d, %d)
\n
"
,
buf
,
modeRGB
,
modeAlpha
);
ENTER_GL
();
func_glBlendEquationSeparatei
(
buf
,
modeRGB
,
modeAlpha
);
LEAVE_GL
();
}
static
void
WINAPI
wine_glBlendEquationi
(
GLuint
buf
,
GLenum
mode
)
{
void
(
*
func_glBlendEquationi
)(
GLuint
,
GLenum
)
=
extension_funcs
[
EXT_glBlendEquationi
];
TRACE
(
"(%d, %d)
\n
"
,
buf
,
mode
);
ENTER_GL
();
func_glBlendEquationi
(
buf
,
mode
);
LEAVE_GL
();
}
static
void
WINAPI
wine_glBlendFuncIndexedAMD
(
GLuint
buf
,
GLenum
src
,
GLenum
dst
)
{
void
(
*
func_glBlendFuncIndexedAMD
)(
GLuint
,
GLenum
,
GLenum
)
=
extension_funcs
[
EXT_glBlendFuncIndexedAMD
];
TRACE
(
"(%d, %d, %d)
\n
"
,
buf
,
src
,
dst
);
ENTER_GL
();
func_glBlendFuncIndexedAMD
(
buf
,
src
,
dst
);
LEAVE_GL
();
}
static
void
WINAPI
wine_glBlendFuncSeparate
(
GLenum
sfactorRGB
,
GLenum
dfactorRGB
,
GLenum
sfactorAlpha
,
GLenum
dfactorAlpha
)
{
void
(
*
func_glBlendFuncSeparate
)(
GLenum
,
GLenum
,
GLenum
,
GLenum
)
=
extension_funcs
[
EXT_glBlendFuncSeparate
];
TRACE
(
"(%d, %d, %d, %d)
\n
"
,
sfactorRGB
,
dfactorRGB
,
sfactorAlpha
,
dfactorAlpha
);
...
...
@@ -2219,6 +2301,30 @@ static void WINAPI wine_glBlendFuncSeparateINGR( GLenum sfactorRGB, GLenum dfact
LEAVE_GL
();
}
static
void
WINAPI
wine_glBlendFuncSeparateIndexedAMD
(
GLuint
buf
,
GLenum
srcRGB
,
GLenum
dstRGB
,
GLenum
srcAlpha
,
GLenum
dstAlpha
)
{
void
(
*
func_glBlendFuncSeparateIndexedAMD
)(
GLuint
,
GLenum
,
GLenum
,
GLenum
,
GLenum
)
=
extension_funcs
[
EXT_glBlendFuncSeparateIndexedAMD
];
TRACE
(
"(%d, %d, %d, %d, %d)
\n
"
,
buf
,
srcRGB
,
dstRGB
,
srcAlpha
,
dstAlpha
);
ENTER_GL
();
func_glBlendFuncSeparateIndexedAMD
(
buf
,
srcRGB
,
dstRGB
,
srcAlpha
,
dstAlpha
);
LEAVE_GL
();
}
static
void
WINAPI
wine_glBlendFuncSeparatei
(
GLuint
buf
,
GLenum
srcRGB
,
GLenum
dstRGB
,
GLenum
srcAlpha
,
GLenum
dstAlpha
)
{
void
(
*
func_glBlendFuncSeparatei
)(
GLuint
,
GLenum
,
GLenum
,
GLenum
,
GLenum
)
=
extension_funcs
[
EXT_glBlendFuncSeparatei
];
TRACE
(
"(%d, %d, %d, %d, %d)
\n
"
,
buf
,
srcRGB
,
dstRGB
,
srcAlpha
,
dstAlpha
);
ENTER_GL
();
func_glBlendFuncSeparatei
(
buf
,
srcRGB
,
dstRGB
,
srcAlpha
,
dstAlpha
);
LEAVE_GL
();
}
static
void
WINAPI
wine_glBlendFunci
(
GLuint
buf
,
GLenum
src
,
GLenum
dst
)
{
void
(
*
func_glBlendFunci
)(
GLuint
,
GLenum
,
GLenum
)
=
extension_funcs
[
EXT_glBlendFunci
];
TRACE
(
"(%d, %d, %d)
\n
"
,
buf
,
src
,
dst
);
ENTER_GL
();
func_glBlendFunci
(
buf
,
src
,
dst
);
LEAVE_GL
();
}
static
void
WINAPI
wine_glBlitFramebuffer
(
GLint
srcX0
,
GLint
srcY0
,
GLint
srcX1
,
GLint
srcY1
,
GLint
dstX0
,
GLint
dstY0
,
GLint
dstX1
,
GLint
dstY1
,
GLbitfield
mask
,
GLenum
filter
)
{
void
(
*
func_glBlitFramebuffer
)(
GLint
,
GLint
,
GLint
,
GLint
,
GLint
,
GLint
,
GLint
,
GLint
,
GLbitfield
,
GLenum
)
=
extension_funcs
[
EXT_glBlitFramebuffer
];
TRACE
(
"(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)
\n
"
,
srcX0
,
srcY0
,
srcX1
,
srcY1
,
dstX0
,
dstY0
,
dstX1
,
dstY1
,
mask
,
filter
);
...
...
@@ -2419,6 +2525,16 @@ static void WINAPI wine_glClientAttribDefaultEXT( GLbitfield mask ) {
LEAVE_GL
();
}
static
GLenum
WINAPI
wine_glClientWaitSync
(
GLvoid
*
sync
,
GLbitfield
flags
,
UINT64
timeout
)
{
GLenum
ret_value
;
GLenum
(
*
func_glClientWaitSync
)(
GLvoid
*
,
GLbitfield
,
UINT64
)
=
extension_funcs
[
EXT_glClientWaitSync
];
TRACE
(
"(%p, %d, %s)
\n
"
,
sync
,
flags
,
wine_dbgstr_longlong
(
timeout
)
);
ENTER_GL
();
ret_value
=
func_glClientWaitSync
(
sync
,
flags
,
timeout
);
LEAVE_GL
();
return
ret_value
;
}
static
void
WINAPI
wine_glColor3fVertex3fSUN
(
GLfloat
r
,
GLfloat
g
,
GLfloat
b
,
GLfloat
x
,
GLfloat
y
,
GLfloat
z
)
{
void
(
*
func_glColor3fVertex3fSUN
)(
GLfloat
,
GLfloat
,
GLfloat
,
GLfloat
,
GLfloat
,
GLfloat
)
=
extension_funcs
[
EXT_glColor3fVertex3fSUN
];
TRACE
(
"(%f, %f, %f, %f, %f, %f)
\n
"
,
r
,
g
,
b
,
x
,
y
,
z
);
...
...
@@ -3467,6 +3583,14 @@ static void WINAPI wine_glDeleteShader( GLuint shader ) {
LEAVE_GL
();
}
static
void
WINAPI
wine_glDeleteSync
(
GLvoid
*
sync
)
{
void
(
*
func_glDeleteSync
)(
GLvoid
*
)
=
extension_funcs
[
EXT_glDeleteSync
];
TRACE
(
"(%p)
\n
"
,
sync
);
ENTER_GL
();
func_glDeleteSync
(
sync
);
LEAVE_GL
();
}
static
void
WINAPI
wine_glDeleteTexturesEXT
(
GLsizei
n
,
GLuint
*
textures
)
{
void
(
*
func_glDeleteTexturesEXT
)(
GLsizei
,
GLuint
*
)
=
extension_funcs
[
EXT_glDeleteTexturesEXT
];
TRACE
(
"(%d, %p)
\n
"
,
n
,
textures
);
...
...
@@ -3579,6 +3703,14 @@ static void WINAPI wine_glDisableVariantClientStateEXT( GLuint id ) {
LEAVE_GL
();
}
static
void
WINAPI
wine_glDisableVertexAttribAPPLE
(
GLuint
index
,
GLenum
pname
)
{
void
(
*
func_glDisableVertexAttribAPPLE
)(
GLuint
,
GLenum
)
=
extension_funcs
[
EXT_glDisableVertexAttribAPPLE
];
TRACE
(
"(%d, %d)
\n
"
,
index
,
pname
);
ENTER_GL
();
func_glDisableVertexAttribAPPLE
(
index
,
pname
);
LEAVE_GL
();
}
static
void
WINAPI
wine_glDisableVertexAttribArray
(
GLuint
index
)
{
void
(
*
func_glDisableVertexAttribArray
)(
GLuint
)
=
extension_funcs
[
EXT_glDisableVertexAttribArray
];
TRACE
(
"(%d)
\n
"
,
index
);
...
...
@@ -3683,6 +3815,14 @@ static void WINAPI wine_glDrawElementArrayATI( GLenum mode, GLsizei count ) {
LEAVE_GL
();
}
static
void
WINAPI
wine_glDrawElementsBaseVertex
(
GLenum
mode
,
GLsizei
count
,
GLenum
type
,
GLvoid
*
indices
,
GLint
basevertex
)
{
void
(
*
func_glDrawElementsBaseVertex
)(
GLenum
,
GLsizei
,
GLenum
,
GLvoid
*
,
GLint
)
=
extension_funcs
[
EXT_glDrawElementsBaseVertex
];
TRACE
(
"(%d, %d, %d, %p, %d)
\n
"
,
mode
,
count
,
type
,
indices
,
basevertex
);
ENTER_GL
();
func_glDrawElementsBaseVertex
(
mode
,
count
,
type
,
indices
,
basevertex
);
LEAVE_GL
();
}
static
void
WINAPI
wine_glDrawElementsInstanced
(
GLenum
mode
,
GLsizei
count
,
GLenum
type
,
GLvoid
*
indices
,
GLsizei
primcount
)
{
void
(
*
func_glDrawElementsInstanced
)(
GLenum
,
GLsizei
,
GLenum
,
GLvoid
*
,
GLsizei
)
=
extension_funcs
[
EXT_glDrawElementsInstanced
];
TRACE
(
"(%d, %d, %d, %p, %d)
\n
"
,
mode
,
count
,
type
,
indices
,
primcount
);
...
...
@@ -3699,6 +3839,14 @@ static void WINAPI wine_glDrawElementsInstancedARB( GLenum mode, GLsizei count,
LEAVE_GL
();
}
static
void
WINAPI
wine_glDrawElementsInstancedBaseVertex
(
GLenum
mode
,
GLsizei
count
,
GLenum
type
,
GLvoid
*
indices
,
GLsizei
primcount
,
GLint
basevertex
)
{
void
(
*
func_glDrawElementsInstancedBaseVertex
)(
GLenum
,
GLsizei
,
GLenum
,
GLvoid
*
,
GLsizei
,
GLint
)
=
extension_funcs
[
EXT_glDrawElementsInstancedBaseVertex
];
TRACE
(
"(%d, %d, %d, %p, %d, %d)
\n
"
,
mode
,
count
,
type
,
indices
,
primcount
,
basevertex
);
ENTER_GL
();
func_glDrawElementsInstancedBaseVertex
(
mode
,
count
,
type
,
indices
,
primcount
,
basevertex
);
LEAVE_GL
();
}
static
void
WINAPI
wine_glDrawElementsInstancedEXT
(
GLenum
mode
,
GLsizei
count
,
GLenum
type
,
GLvoid
*
indices
,
GLsizei
primcount
)
{
void
(
*
func_glDrawElementsInstancedEXT
)(
GLenum
,
GLsizei
,
GLenum
,
GLvoid
*
,
GLsizei
)
=
extension_funcs
[
EXT_glDrawElementsInstancedEXT
];
TRACE
(
"(%d, %d, %d, %p, %d)
\n
"
,
mode
,
count
,
type
,
indices
,
primcount
);
...
...
@@ -3739,6 +3887,14 @@ static void WINAPI wine_glDrawRangeElements( GLenum mode, GLuint start, GLuint e
LEAVE_GL
();
}
static
void
WINAPI
wine_glDrawRangeElementsBaseVertex
(
GLenum
mode
,
GLuint
start
,
GLuint
end
,
GLsizei
count
,
GLenum
type
,
GLvoid
*
indices
,
GLint
basevertex
)
{
void
(
*
func_glDrawRangeElementsBaseVertex
)(
GLenum
,
GLuint
,
GLuint
,
GLsizei
,
GLenum
,
GLvoid
*
,
GLint
)
=
extension_funcs
[
EXT_glDrawRangeElementsBaseVertex
];
TRACE
(
"(%d, %d, %d, %d, %d, %p, %d)
\n
"
,
mode
,
start
,
end
,
count
,
type
,
indices
,
basevertex
);
ENTER_GL
();
func_glDrawRangeElementsBaseVertex
(
mode
,
start
,
end
,
count
,
type
,
indices
,
basevertex
);
LEAVE_GL
();
}
static
void
WINAPI
wine_glDrawRangeElementsEXT
(
GLenum
mode
,
GLuint
start
,
GLuint
end
,
GLsizei
count
,
GLenum
type
,
GLvoid
*
indices
)
{
void
(
*
func_glDrawRangeElementsEXT
)(
GLenum
,
GLuint
,
GLuint
,
GLsizei
,
GLenum
,
GLvoid
*
)
=
extension_funcs
[
EXT_glDrawRangeElementsEXT
];
TRACE
(
"(%d, %d, %d, %d, %d, %p)
\n
"
,
mode
,
start
,
end
,
count
,
type
,
indices
);
...
...
@@ -3811,6 +3967,14 @@ static void WINAPI wine_glEnableVariantClientStateEXT( GLuint id ) {
LEAVE_GL
();
}
static
void
WINAPI
wine_glEnableVertexAttribAPPLE
(
GLuint
index
,
GLenum
pname
)
{
void
(
*
func_glEnableVertexAttribAPPLE
)(
GLuint
,
GLenum
)
=
extension_funcs
[
EXT_glEnableVertexAttribAPPLE
];
TRACE
(
"(%d, %d)
\n
"
,
index
,
pname
);
ENTER_GL
();
func_glEnableVertexAttribAPPLE
(
index
,
pname
);
LEAVE_GL
();
}
static
void
WINAPI
wine_glEnableVertexAttribArray
(
GLuint
index
)
{
void
(
*
func_glEnableVertexAttribArray
)(
GLuint
)
=
extension_funcs
[
EXT_glEnableVertexAttribArray
];
TRACE
(
"(%d)
\n
"
,
index
);
...
...
@@ -3947,6 +4111,16 @@ static void WINAPI wine_glExtractComponentEXT( GLuint res, GLuint src, GLuint nu
LEAVE_GL
();
}
static
GLvoid
*
WINAPI
wine_glFenceSync
(
GLenum
condition
,
GLbitfield
flags
)
{
GLvoid
*
ret_value
;
GLvoid
*
(
*
func_glFenceSync
)(
GLenum
,
GLbitfield
)
=
extension_funcs
[
EXT_glFenceSync
];
TRACE
(
"(%d, %d)
\n
"
,
condition
,
flags
);
ENTER_GL
();
ret_value
=
func_glFenceSync
(
condition
,
flags
);
LEAVE_GL
();
return
ret_value
;
}
static
void
WINAPI
wine_glFinalCombinerInputNV
(
GLenum
variable
,
GLenum
input
,
GLenum
mapping
,
GLenum
componentUsage
)
{
void
(
*
func_glFinalCombinerInputNV
)(
GLenum
,
GLenum
,
GLenum
,
GLenum
)
=
extension_funcs
[
EXT_glFinalCombinerInputNV
];
TRACE
(
"(%d, %d, %d, %d)
\n
"
,
variable
,
input
,
mapping
,
componentUsage
);
...
...
@@ -4317,6 +4491,14 @@ static void WINAPI wine_glFramebufferRenderbufferEXT( GLenum target, GLenum atta
LEAVE_GL
();
}
static
void
WINAPI
wine_glFramebufferTexture
(
GLenum
target
,
GLenum
attachment
,
GLuint
texture
,
GLint
level
)
{
void
(
*
func_glFramebufferTexture
)(
GLenum
,
GLenum
,
GLuint
,
GLint
)
=
extension_funcs
[
EXT_glFramebufferTexture
];
TRACE
(
"(%d, %d, %d, %d)
\n
"
,
target
,
attachment
,
texture
,
level
);
ENTER_GL
();
func_glFramebufferTexture
(
target
,
attachment
,
texture
,
level
);
LEAVE_GL
();
}
static
void
WINAPI
wine_glFramebufferTexture1D
(
GLenum
target
,
GLenum
attachment
,
GLenum
textarget
,
GLuint
texture
,
GLint
level
)
{
void
(
*
func_glFramebufferTexture1D
)(
GLenum
,
GLenum
,
GLenum
,
GLuint
,
GLint
)
=
extension_funcs
[
EXT_glFramebufferTexture1D
];
TRACE
(
"(%d, %d, %d, %d, %d)
\n
"
,
target
,
attachment
,
textarget
,
texture
,
level
);
...
...
@@ -4381,6 +4563,14 @@ static void WINAPI wine_glFramebufferTextureEXT( GLenum target, GLenum attachmen
LEAVE_GL
();
}
static
void
WINAPI
wine_glFramebufferTextureFace
(
GLenum
target
,
GLenum
attachment
,
GLuint
texture
,
GLint
level
,
GLenum
face
)
{
void
(
*
func_glFramebufferTextureFace
)(
GLenum
,
GLenum
,
GLuint
,
GLint
,
GLenum
)
=
extension_funcs
[
EXT_glFramebufferTextureFace
];
TRACE
(
"(%d, %d, %d, %d, %d)
\n
"
,
target
,
attachment
,
texture
,
level
,
face
);
ENTER_GL
();
func_glFramebufferTextureFace
(
target
,
attachment
,
texture
,
level
,
face
);
LEAVE_GL
();
}
static
void
WINAPI
wine_glFramebufferTextureFaceARB
(
GLenum
target
,
GLenum
attachment
,
GLuint
texture
,
GLint
level
,
GLenum
face
)
{
void
(
*
func_glFramebufferTextureFaceARB
)(
GLenum
,
GLenum
,
GLuint
,
GLint
,
GLenum
)
=
extension_funcs
[
EXT_glFramebufferTextureFaceARB
];
TRACE
(
"(%d, %d, %d, %d, %d)
\n
"
,
target
,
attachment
,
texture
,
level
,
face
);
...
...
@@ -4785,6 +4975,14 @@ static void WINAPI wine_glGetBooleani_v( GLenum target, GLuint index, GLboolean*
LEAVE_GL
();
}
static
void
WINAPI
wine_glGetBufferParameteri64v
(
GLenum
target
,
GLenum
pname
,
INT64
*
params
)
{
void
(
*
func_glGetBufferParameteri64v
)(
GLenum
,
GLenum
,
INT64
*
)
=
extension_funcs
[
EXT_glGetBufferParameteri64v
];
TRACE
(
"(%d, %d, %p)
\n
"
,
target
,
pname
,
params
);
ENTER_GL
();
func_glGetBufferParameteri64v
(
target
,
pname
,
params
);
LEAVE_GL
();
}
static
void
WINAPI
wine_glGetBufferParameteriv
(
GLenum
target
,
GLenum
pname
,
GLint
*
params
)
{
void
(
*
func_glGetBufferParameteriv
)(
GLenum
,
GLenum
,
GLint
*
)
=
extension_funcs
[
EXT_glGetBufferParameteriv
];
TRACE
(
"(%d, %d, %p)
\n
"
,
target
,
pname
,
params
);
...
...
@@ -5249,6 +5447,22 @@ static GLint WINAPI wine_glGetInstrumentsSGIX( void ) {
return
ret_value
;
}
static
void
WINAPI
wine_glGetInteger64i_v
(
GLenum
target
,
GLuint
index
,
INT64
*
data
)
{
void
(
*
func_glGetInteger64i_v
)(
GLenum
,
GLuint
,
INT64
*
)
=
extension_funcs
[
EXT_glGetInteger64i_v
];
TRACE
(
"(%d, %d, %p)
\n
"
,
target
,
index
,
data
);
ENTER_GL
();
func_glGetInteger64i_v
(
target
,
index
,
data
);
LEAVE_GL
();
}
static
void
WINAPI
wine_glGetInteger64v
(
GLenum
pname
,
INT64
*
params
)
{
void
(
*
func_glGetInteger64v
)(
GLenum
,
INT64
*
)
=
extension_funcs
[
EXT_glGetInteger64v
];
TRACE
(
"(%d, %p)
\n
"
,
pname
,
params
);
ENTER_GL
();
func_glGetInteger64v
(
pname
,
params
);
LEAVE_GL
();
}
static
void
WINAPI
wine_glGetIntegerIndexedvEXT
(
GLenum
target
,
GLuint
index
,
GLint
*
data
)
{
void
(
*
func_glGetIntegerIndexedvEXT
)(
GLenum
,
GLuint
,
GLint
*
)
=
extension_funcs
[
EXT_glGetIntegerIndexedvEXT
];
TRACE
(
"(%d, %d, %p)
\n
"
,
target
,
index
,
data
);
...
...
@@ -5513,6 +5727,14 @@ static void WINAPI wine_glGetMultiTexParameterivEXT( GLenum texunit, GLenum targ
LEAVE_GL
();
}
static
void
WINAPI
wine_glGetMultisamplefv
(
GLenum
pname
,
GLuint
index
,
GLfloat
*
val
)
{
void
(
*
func_glGetMultisamplefv
)(
GLenum
,
GLuint
,
GLfloat
*
)
=
extension_funcs
[
EXT_glGetMultisamplefv
];
TRACE
(
"(%d, %d, %p)
\n
"
,
pname
,
index
,
val
);
ENTER_GL
();
func_glGetMultisamplefv
(
pname
,
index
,
val
);
LEAVE_GL
();
}
static
void
WINAPI
wine_glGetMultisamplefvNV
(
GLenum
pname
,
GLuint
index
,
GLfloat
*
val
)
{
void
(
*
func_glGetMultisamplefvNV
)(
GLenum
,
GLuint
,
GLfloat
*
)
=
extension_funcs
[
EXT_glGetMultisamplefvNV
];
TRACE
(
"(%d, %d, %p)
\n
"
,
pname
,
index
,
val
);
...
...
@@ -5633,6 +5855,14 @@ static void WINAPI wine_glGetObjectParameterfvARB( unsigned int obj, GLenum pnam
LEAVE_GL
();
}
static
void
WINAPI
wine_glGetObjectParameterivAPPLE
(
GLenum
objectType
,
GLuint
name
,
GLenum
pname
,
GLint
*
params
)
{
void
(
*
func_glGetObjectParameterivAPPLE
)(
GLenum
,
GLuint
,
GLenum
,
GLint
*
)
=
extension_funcs
[
EXT_glGetObjectParameterivAPPLE
];
TRACE
(
"(%d, %d, %d, %p)
\n
"
,
objectType
,
name
,
pname
,
params
);
ENTER_GL
();
func_glGetObjectParameterivAPPLE
(
objectType
,
name
,
pname
,
params
);
LEAVE_GL
();
}
static
void
WINAPI
wine_glGetObjectParameterivARB
(
unsigned
int
obj
,
GLenum
pname
,
GLint
*
params
)
{
void
(
*
func_glGetObjectParameterivARB
)(
unsigned
int
,
GLenum
,
GLint
*
)
=
extension_funcs
[
EXT_glGetObjectParameterivARB
];
TRACE
(
"(%d, %d, %p)
\n
"
,
obj
,
pname
,
params
);
...
...
@@ -6027,6 +6257,14 @@ static const GLubyte * WINAPI wine_glGetStringi( GLenum name, GLuint index ) {
return
ret_value
;
}
static
void
WINAPI
wine_glGetSynciv
(
GLvoid
*
sync
,
GLenum
pname
,
GLsizei
bufSize
,
GLsizei
*
length
,
GLint
*
values
)
{
void
(
*
func_glGetSynciv
)(
GLvoid
*
,
GLenum
,
GLsizei
,
GLsizei
*
,
GLint
*
)
=
extension_funcs
[
EXT_glGetSynciv
];
TRACE
(
"(%p, %d, %d, %p, %p)
\n
"
,
sync
,
pname
,
bufSize
,
length
,
values
);
ENTER_GL
();
func_glGetSynciv
(
sync
,
pname
,
bufSize
,
length
,
values
);
LEAVE_GL
();
}
static
void
WINAPI
wine_glGetTexBumpParameterfvATI
(
GLenum
pname
,
GLfloat
*
param
)
{
void
(
*
func_glGetTexBumpParameterfvATI
)(
GLenum
,
GLfloat
*
)
=
extension_funcs
[
EXT_glGetTexBumpParameterfvATI
];
TRACE
(
"(%d, %p)
\n
"
,
pname
,
param
);
...
...
@@ -6083,6 +6321,14 @@ static void WINAPI wine_glGetTexParameterIuivEXT( GLenum target, GLenum pname, G
LEAVE_GL
();
}
static
void
WINAPI
wine_glGetTexParameterPointervAPPLE
(
GLenum
target
,
GLenum
pname
,
GLvoid
**
params
)
{
void
(
*
func_glGetTexParameterPointervAPPLE
)(
GLenum
,
GLenum
,
GLvoid
**
)
=
extension_funcs
[
EXT_glGetTexParameterPointervAPPLE
];
TRACE
(
"(%d, %d, %p)
\n
"
,
target
,
pname
,
params
);
ENTER_GL
();
func_glGetTexParameterPointervAPPLE
(
target
,
pname
,
params
);
LEAVE_GL
();
}
static
void
WINAPI
wine_glGetTextureImageEXT
(
GLuint
texture
,
GLenum
target
,
GLint
level
,
GLenum
format
,
GLenum
type
,
GLvoid
*
pixels
)
{
void
(
*
func_glGetTextureImageEXT
)(
GLuint
,
GLenum
,
GLint
,
GLenum
,
GLenum
,
GLvoid
*
)
=
extension_funcs
[
EXT_glGetTextureImageEXT
];
TRACE
(
"(%d, %d, %d, %d, %d, %p)
\n
"
,
texture
,
target
,
level
,
format
,
type
,
pixels
);
...
...
@@ -6877,6 +7123,16 @@ static GLboolean WINAPI wine_glIsShader( GLuint shader ) {
return
ret_value
;
}
static
GLboolean
WINAPI
wine_glIsSync
(
GLvoid
*
sync
)
{
GLboolean
ret_value
;
GLboolean
(
*
func_glIsSync
)(
GLvoid
*
)
=
extension_funcs
[
EXT_glIsSync
];
TRACE
(
"(%p)
\n
"
,
sync
);
ENTER_GL
();
ret_value
=
func_glIsSync
(
sync
);
LEAVE_GL
();
return
ret_value
;
}
static
GLboolean
WINAPI
wine_glIsTextureEXT
(
GLuint
texture
)
{
GLboolean
ret_value
;
GLboolean
(
*
func_glIsTextureEXT
)(
GLuint
)
=
extension_funcs
[
EXT_glIsTextureEXT
];
...
...
@@ -6927,6 +7183,16 @@ static GLboolean WINAPI wine_glIsVertexArrayAPPLE( GLuint array ) {
return
ret_value
;
}
static
GLboolean
WINAPI
wine_glIsVertexAttribEnabledAPPLE
(
GLuint
index
,
GLenum
pname
)
{
GLboolean
ret_value
;
GLboolean
(
*
func_glIsVertexAttribEnabledAPPLE
)(
GLuint
,
GLenum
)
=
extension_funcs
[
EXT_glIsVertexAttribEnabledAPPLE
];
TRACE
(
"(%d, %d)
\n
"
,
index
,
pname
);
ENTER_GL
();
ret_value
=
func_glIsVertexAttribEnabledAPPLE
(
index
,
pname
);
LEAVE_GL
();
return
ret_value
;
}
static
void
WINAPI
wine_glLightEnviSGIX
(
GLenum
pname
,
GLint
param
)
{
void
(
*
func_glLightEnviSGIX
)(
GLenum
,
GLint
)
=
extension_funcs
[
EXT_glLightEnviSGIX
];
TRACE
(
"(%d, %d)
\n
"
,
pname
,
param
);
...
...
@@ -7129,6 +7395,38 @@ static void WINAPI wine_glMapParameterivNV( GLenum target, GLenum pname, GLint*
LEAVE_GL
();
}
static
void
WINAPI
wine_glMapVertexAttrib1dAPPLE
(
GLuint
index
,
GLuint
size
,
GLdouble
u1
,
GLdouble
u2
,
GLint
stride
,
GLint
order
,
GLdouble
*
points
)
{
void
(
*
func_glMapVertexAttrib1dAPPLE
)(
GLuint
,
GLuint
,
GLdouble
,
GLdouble
,
GLint
,
GLint
,
GLdouble
*
)
=
extension_funcs
[
EXT_glMapVertexAttrib1dAPPLE
];
TRACE
(
"(%d, %d, %f, %f, %d, %d, %p)
\n
"
,
index
,
size
,
u1
,
u2
,
stride
,
order
,
points
);
ENTER_GL
();
func_glMapVertexAttrib1dAPPLE
(
index
,
size
,
u1
,
u2
,
stride
,
order
,
points
);
LEAVE_GL
();
}
static
void
WINAPI
wine_glMapVertexAttrib1fAPPLE
(
GLuint
index
,
GLuint
size
,
GLfloat
u1
,
GLfloat
u2
,
GLint
stride
,
GLint
order
,
GLfloat
*
points
)
{
void
(
*
func_glMapVertexAttrib1fAPPLE
)(
GLuint
,
GLuint
,
GLfloat
,
GLfloat
,
GLint
,
GLint
,
GLfloat
*
)
=
extension_funcs
[
EXT_glMapVertexAttrib1fAPPLE
];
TRACE
(
"(%d, %d, %f, %f, %d, %d, %p)
\n
"
,
index
,
size
,
u1
,
u2
,
stride
,
order
,
points
);
ENTER_GL
();
func_glMapVertexAttrib1fAPPLE
(
index
,
size
,
u1
,
u2
,
stride
,
order
,
points
);
LEAVE_GL
();
}
static
void
WINAPI
wine_glMapVertexAttrib2dAPPLE
(
GLuint
index
,
GLuint
size
,
GLdouble
u1
,
GLdouble
u2
,
GLint
ustride
,
GLint
uorder
,
GLdouble
v1
,
GLdouble
v2
,
GLint
vstride
,
GLint
vorder
,
GLdouble
*
points
)
{
void
(
*
func_glMapVertexAttrib2dAPPLE
)(
GLuint
,
GLuint
,
GLdouble
,
GLdouble
,
GLint
,
GLint
,
GLdouble
,
GLdouble
,
GLint
,
GLint
,
GLdouble
*
)
=
extension_funcs
[
EXT_glMapVertexAttrib2dAPPLE
];
TRACE
(
"(%d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)
\n
"
,
index
,
size
,
u1
,
u2
,
ustride
,
uorder
,
v1
,
v2
,
vstride
,
vorder
,
points
);
ENTER_GL
();
func_glMapVertexAttrib2dAPPLE
(
index
,
size
,
u1
,
u2
,
ustride
,
uorder
,
v1
,
v2
,
vstride
,
vorder
,
points
);
LEAVE_GL
();
}
static
void
WINAPI
wine_glMapVertexAttrib2fAPPLE
(
GLuint
index
,
GLuint
size
,
GLfloat
u1
,
GLfloat
u2
,
GLint
ustride
,
GLint
uorder
,
GLfloat
v1
,
GLfloat
v2
,
GLint
vstride
,
GLint
vorder
,
GLfloat
*
points
)
{
void
(
*
func_glMapVertexAttrib2fAPPLE
)(
GLuint
,
GLuint
,
GLfloat
,
GLfloat
,
GLint
,
GLint
,
GLfloat
,
GLfloat
,
GLint
,
GLint
,
GLfloat
*
)
=
extension_funcs
[
EXT_glMapVertexAttrib2fAPPLE
];
TRACE
(
"(%d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)
\n
"
,
index
,
size
,
u1
,
u2
,
ustride
,
uorder
,
v1
,
v2
,
vstride
,
vorder
,
points
);
ENTER_GL
();
func_glMapVertexAttrib2fAPPLE
(
index
,
size
,
u1
,
u2
,
ustride
,
uorder
,
v1
,
v2
,
vstride
,
vorder
,
points
);
LEAVE_GL
();
}
static
void
WINAPI
wine_glMatrixFrustumEXT
(
GLenum
mode
,
GLdouble
left
,
GLdouble
right
,
GLdouble
bottom
,
GLdouble
top
,
GLdouble
zNear
,
GLdouble
zFar
)
{
void
(
*
func_glMatrixFrustumEXT
)(
GLenum
,
GLdouble
,
GLdouble
,
GLdouble
,
GLdouble
,
GLdouble
,
GLdouble
)
=
extension_funcs
[
EXT_glMatrixFrustumEXT
];
TRACE
(
"(%d, %f, %f, %f, %f, %f, %f)
\n
"
,
mode
,
left
,
right
,
bottom
,
top
,
zNear
,
zFar
);
...
...
@@ -7313,6 +7611,14 @@ static void WINAPI wine_glMatrixTranslatefEXT( GLenum mode, GLfloat x, GLfloat y
LEAVE_GL
();
}
static
void
WINAPI
wine_glMinSampleShading
(
GLclampf
value
)
{
void
(
*
func_glMinSampleShading
)(
GLclampf
)
=
extension_funcs
[
EXT_glMinSampleShading
];
TRACE
(
"(%f)
\n
"
,
value
);
ENTER_GL
();
func_glMinSampleShading
(
value
);
LEAVE_GL
();
}
static
void
WINAPI
wine_glMinmax
(
GLenum
target
,
GLenum
internalformat
,
GLboolean
sink
)
{
void
(
*
func_glMinmax
)(
GLenum
,
GLenum
,
GLboolean
)
=
extension_funcs
[
EXT_glMinmax
];
TRACE
(
"(%d, %d, %d)
\n
"
,
target
,
internalformat
,
sink
);
...
...
@@ -7393,6 +7699,14 @@ static void WINAPI wine_glMultiDrawElements( GLenum mode, GLsizei* count, GLenum
LEAVE_GL
();
}
static
void
WINAPI
wine_glMultiDrawElementsBaseVertex
(
GLenum
mode
,
GLsizei
*
count
,
GLenum
type
,
GLvoid
**
indices
,
GLsizei
primcount
,
GLint
*
basevertex
)
{
void
(
*
func_glMultiDrawElementsBaseVertex
)(
GLenum
,
GLsizei
*
,
GLenum
,
GLvoid
**
,
GLsizei
,
GLint
*
)
=
extension_funcs
[
EXT_glMultiDrawElementsBaseVertex
];
TRACE
(
"(%d, %p, %d, %p, %d, %p)
\n
"
,
mode
,
count
,
type
,
indices
,
primcount
,
basevertex
);
ENTER_GL
();
func_glMultiDrawElementsBaseVertex
(
mode
,
count
,
type
,
indices
,
primcount
,
basevertex
);
LEAVE_GL
();
}
static
void
WINAPI
wine_glMultiDrawElementsEXT
(
GLenum
mode
,
GLsizei
*
count
,
GLenum
type
,
GLvoid
**
indices
,
GLsizei
primcount
)
{
void
(
*
func_glMultiDrawElementsEXT
)(
GLenum
,
GLsizei
*
,
GLenum
,
GLvoid
**
,
GLsizei
)
=
extension_funcs
[
EXT_glMultiDrawElementsEXT
];
TRACE
(
"(%d, %p, %d, %p, %d)
\n
"
,
mode
,
count
,
type
,
indices
,
primcount
);
...
...
@@ -8813,6 +9127,26 @@ static void WINAPI wine_glNormalStream3svATI( GLenum stream, GLshort* coords ) {
LEAVE_GL
();
}
static
GLenum
WINAPI
wine_glObjectPurgeableAPPLE
(
GLenum
objectType
,
GLuint
name
,
GLenum
option
)
{
GLenum
ret_value
;
GLenum
(
*
func_glObjectPurgeableAPPLE
)(
GLenum
,
GLuint
,
GLenum
)
=
extension_funcs
[
EXT_glObjectPurgeableAPPLE
];
TRACE
(
"(%d, %d, %d)
\n
"
,
objectType
,
name
,
option
);
ENTER_GL
();
ret_value
=
func_glObjectPurgeableAPPLE
(
objectType
,
name
,
option
);
LEAVE_GL
();
return
ret_value
;
}
static
GLenum
WINAPI
wine_glObjectUnpurgeableAPPLE
(
GLenum
objectType
,
GLuint
name
,
GLenum
option
)
{
GLenum
ret_value
;
GLenum
(
*
func_glObjectUnpurgeableAPPLE
)(
GLenum
,
GLuint
,
GLenum
)
=
extension_funcs
[
EXT_glObjectUnpurgeableAPPLE
];
TRACE
(
"(%d, %d, %d)
\n
"
,
objectType
,
name
,
option
);
ENTER_GL
();
ret_value
=
func_glObjectUnpurgeableAPPLE
(
objectType
,
name
,
option
);
LEAVE_GL
();
return
ret_value
;
}
static
void
WINAPI
wine_glPNTrianglesfATI
(
GLenum
pname
,
GLfloat
param
)
{
void
(
*
func_glPNTrianglesfATI
)(
GLenum
,
GLfloat
)
=
extension_funcs
[
EXT_glPNTrianglesfATI
];
TRACE
(
"(%d, %f)
\n
"
,
pname
,
param
);
...
...
@@ -9361,6 +9695,14 @@ static void WINAPI wine_glProgramParameter4fvNV( GLenum target, GLuint index, GL
LEAVE_GL
();
}
static
void
WINAPI
wine_glProgramParameteri
(
GLuint
program
,
GLenum
pname
,
GLint
value
)
{
void
(
*
func_glProgramParameteri
)(
GLuint
,
GLenum
,
GLint
)
=
extension_funcs
[
EXT_glProgramParameteri
];
TRACE
(
"(%d, %d, %d)
\n
"
,
program
,
pname
,
value
);
ENTER_GL
();
func_glProgramParameteri
(
program
,
pname
,
value
);
LEAVE_GL
();
}
static
void
WINAPI
wine_glProgramParameteriARB
(
GLuint
program
,
GLenum
pname
,
GLint
value
)
{
void
(
*
func_glProgramParameteriARB
)(
GLuint
,
GLenum
,
GLint
)
=
extension_funcs
[
EXT_glProgramParameteriARB
];
TRACE
(
"(%d, %d, %d)
\n
"
,
program
,
pname
,
value
);
...
...
@@ -9673,6 +10015,14 @@ static void WINAPI wine_glProgramVertexLimitNV( GLenum target, GLint limit ) {
LEAVE_GL
();
}
static
void
WINAPI
wine_glProvokingVertex
(
GLenum
mode
)
{
void
(
*
func_glProvokingVertex
)(
GLenum
)
=
extension_funcs
[
EXT_glProvokingVertex
];
TRACE
(
"(%d)
\n
"
,
mode
);
ENTER_GL
();
func_glProvokingVertex
(
mode
);
LEAVE_GL
();
}
static
void
WINAPI
wine_glProvokingVertexEXT
(
GLenum
mode
)
{
void
(
*
func_glProvokingVertexEXT
)(
GLenum
)
=
extension_funcs
[
EXT_glProvokingVertexEXT
];
TRACE
(
"(%d)
\n
"
,
mode
);
...
...
@@ -10041,6 +10391,14 @@ static void WINAPI wine_glSampleMaskSGIS( GLclampf value, GLboolean invert ) {
LEAVE_GL
();
}
static
void
WINAPI
wine_glSampleMaski
(
GLuint
index
,
GLbitfield
mask
)
{
void
(
*
func_glSampleMaski
)(
GLuint
,
GLbitfield
)
=
extension_funcs
[
EXT_glSampleMaski
];
TRACE
(
"(%d, %d)
\n
"
,
index
,
mask
);
ENTER_GL
();
func_glSampleMaski
(
index
,
mask
);
LEAVE_GL
();
}
static
void
WINAPI
wine_glSamplePatternEXT
(
GLenum
pattern
)
{
void
(
*
func_glSamplePatternEXT
)(
GLenum
)
=
extension_funcs
[
EXT_glSamplePatternEXT
];
TRACE
(
"(%d)
\n
"
,
pattern
);
...
...
@@ -10991,6 +11349,14 @@ static void WINAPI wine_glTexFilterFuncSGIS( GLenum target, GLenum filter, GLsiz
LEAVE_GL
();
}
static
void
WINAPI
wine_glTexImage2DMultisample
(
GLenum
target
,
GLsizei
samples
,
GLint
internalformat
,
GLsizei
width
,
GLsizei
height
,
GLboolean
fixedsamplelocations
)
{
void
(
*
func_glTexImage2DMultisample
)(
GLenum
,
GLsizei
,
GLint
,
GLsizei
,
GLsizei
,
GLboolean
)
=
extension_funcs
[
EXT_glTexImage2DMultisample
];
TRACE
(
"(%d, %d, %d, %d, %d, %d)
\n
"
,
target
,
samples
,
internalformat
,
width
,
height
,
fixedsamplelocations
);
ENTER_GL
();
func_glTexImage2DMultisample
(
target
,
samples
,
internalformat
,
width
,
height
,
fixedsamplelocations
);
LEAVE_GL
();
}
static
void
WINAPI
wine_glTexImage3D
(
GLenum
target
,
GLint
level
,
GLint
internalformat
,
GLsizei
width
,
GLsizei
height
,
GLsizei
depth
,
GLint
border
,
GLenum
format
,
GLenum
type
,
GLvoid
*
pixels
)
{
void
(
*
func_glTexImage3D
)(
GLenum
,
GLint
,
GLint
,
GLsizei
,
GLsizei
,
GLsizei
,
GLint
,
GLenum
,
GLenum
,
GLvoid
*
)
=
extension_funcs
[
EXT_glTexImage3D
];
TRACE
(
"(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)
\n
"
,
target
,
level
,
internalformat
,
width
,
height
,
depth
,
border
,
format
,
type
,
pixels
);
...
...
@@ -11007,6 +11373,14 @@ static void WINAPI wine_glTexImage3DEXT( GLenum target, GLint level, GLenum inte
LEAVE_GL
();
}
static
void
WINAPI
wine_glTexImage3DMultisample
(
GLenum
target
,
GLsizei
samples
,
GLint
internalformat
,
GLsizei
width
,
GLsizei
height
,
GLsizei
depth
,
GLboolean
fixedsamplelocations
)
{
void
(
*
func_glTexImage3DMultisample
)(
GLenum
,
GLsizei
,
GLint
,
GLsizei
,
GLsizei
,
GLsizei
,
GLboolean
)
=
extension_funcs
[
EXT_glTexImage3DMultisample
];
TRACE
(
"(%d, %d, %d, %d, %d, %d, %d)
\n
"
,
target
,
samples
,
internalformat
,
width
,
height
,
depth
,
fixedsamplelocations
);
ENTER_GL
();
func_glTexImage3DMultisample
(
target
,
samples
,
internalformat
,
width
,
height
,
depth
,
fixedsamplelocations
);
LEAVE_GL
();
}
static
void
WINAPI
wine_glTexImage4DSGIS
(
GLenum
target
,
GLint
level
,
GLenum
internalformat
,
GLsizei
width
,
GLsizei
height
,
GLsizei
depth
,
GLsizei
size4d
,
GLint
border
,
GLenum
format
,
GLenum
type
,
GLvoid
*
pixels
)
{
void
(
*
func_glTexImage4DSGIS
)(
GLenum
,
GLint
,
GLenum
,
GLsizei
,
GLsizei
,
GLsizei
,
GLsizei
,
GLint
,
GLenum
,
GLenum
,
GLvoid
*
)
=
extension_funcs
[
EXT_glTexImage4DSGIS
];
TRACE
(
"(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)
\n
"
,
target
,
level
,
internalformat
,
width
,
height
,
depth
,
size4d
,
border
,
format
,
type
,
pixels
);
...
...
@@ -11207,6 +11581,14 @@ static void WINAPI wine_glTextureParameterivEXT( GLuint texture, GLenum target,
LEAVE_GL
();
}
static
void
WINAPI
wine_glTextureRangeAPPLE
(
GLenum
target
,
GLsizei
length
,
GLvoid
*
pointer
)
{
void
(
*
func_glTextureRangeAPPLE
)(
GLenum
,
GLsizei
,
GLvoid
*
)
=
extension_funcs
[
EXT_glTextureRangeAPPLE
];
TRACE
(
"(%d, %d, %p)
\n
"
,
target
,
length
,
pointer
);
ENTER_GL
();
func_glTextureRangeAPPLE
(
target
,
length
,
pointer
);
LEAVE_GL
();
}
static
void
WINAPI
wine_glTextureRenderbufferEXT
(
GLuint
texture
,
GLenum
target
,
GLuint
renderbuffer
)
{
void
(
*
func_glTextureRenderbufferEXT
)(
GLuint
,
GLenum
,
GLuint
)
=
extension_funcs
[
EXT_glTextureRenderbufferEXT
];
TRACE
(
"(%d, %d, %d)
\n
"
,
texture
,
target
,
renderbuffer
);
...
...
@@ -11271,11 +11653,11 @@ static void WINAPI wine_glTransformFeedbackVaryingsEXT( GLuint program, GLsizei
LEAVE_GL
();
}
static
void
WINAPI
wine_glTransformFeedbackVaryingsNV
(
GLuint
program
,
GLsizei
count
,
GLint
*
location
s
,
GLenum
bufferMode
)
{
void
(
*
func_glTransformFeedbackVaryingsNV
)(
GLuint
,
GLsizei
,
GLint
*
,
GLenum
)
=
extension_funcs
[
EXT_glTransformFeedbackVaryingsNV
];
TRACE
(
"(%d, %d, %p, %d)
\n
"
,
program
,
count
,
location
s
,
bufferMode
);
static
void
WINAPI
wine_glTransformFeedbackVaryingsNV
(
GLuint
program
,
GLsizei
count
,
char
**
varying
s
,
GLenum
bufferMode
)
{
void
(
*
func_glTransformFeedbackVaryingsNV
)(
GLuint
,
GLsizei
,
char
*
*
,
GLenum
)
=
extension_funcs
[
EXT_glTransformFeedbackVaryingsNV
];
TRACE
(
"(%d, %d, %p, %d)
\n
"
,
program
,
count
,
varying
s
,
bufferMode
);
ENTER_GL
();
func_glTransformFeedbackVaryingsNV
(
program
,
count
,
location
s
,
bufferMode
);
func_glTransformFeedbackVaryingsNV
(
program
,
count
,
varying
s
,
bufferMode
);
LEAVE_GL
();
}
...
...
@@ -13717,6 +14099,14 @@ static void WINAPI wine_glVertexWeighthvNV( unsigned short* weight ) {
LEAVE_GL
();
}
static
void
WINAPI
wine_glWaitSync
(
GLvoid
*
sync
,
GLbitfield
flags
,
UINT64
timeout
)
{
void
(
*
func_glWaitSync
)(
GLvoid
*
,
GLbitfield
,
UINT64
)
=
extension_funcs
[
EXT_glWaitSync
];
TRACE
(
"(%p, %d, %s)
\n
"
,
sync
,
flags
,
wine_dbgstr_longlong
(
timeout
)
);
ENTER_GL
();
func_glWaitSync
(
sync
,
flags
,
timeout
);
LEAVE_GL
();
}
static
void
WINAPI
wine_glWeightPointerARB
(
GLint
size
,
GLenum
type
,
GLsizei
stride
,
GLvoid
*
pointer
)
{
void
(
*
func_glWeightPointerARB
)(
GLint
,
GLenum
,
GLsizei
,
GLvoid
*
)
=
extension_funcs
[
EXT_glWeightPointerARB
];
TRACE
(
"(%d, %d, %d, %p)
\n
"
,
size
,
type
,
stride
,
pointer
);
...
...
@@ -14321,11 +14711,19 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{
"glBlendColorEXT"
,
"GL_EXT_blend_color"
,
wine_glBlendColorEXT
},
{
"glBlendEquation"
,
"GL_VERSION_1_2"
,
wine_glBlendEquation
},
{
"glBlendEquationEXT"
,
"GL_EXT_blend_minmax"
,
wine_glBlendEquationEXT
},
{
"glBlendEquationIndexedAMD"
,
"GL_AMD_draw_buffers_blend"
,
wine_glBlendEquationIndexedAMD
},
{
"glBlendEquationSeparate"
,
"GL_VERSION_2_0"
,
wine_glBlendEquationSeparate
},
{
"glBlendEquationSeparateEXT"
,
"GL_EXT_blend_equation_separate"
,
wine_glBlendEquationSeparateEXT
},
{
"glBlendEquationSeparateIndexedAMD"
,
"GL_AMD_draw_buffers_blend"
,
wine_glBlendEquationSeparateIndexedAMD
},
{
"glBlendEquationSeparatei"
,
"GL_ARB_draw_buffers_blend"
,
wine_glBlendEquationSeparatei
},
{
"glBlendEquationi"
,
"GL_ARB_draw_buffers_blend"
,
wine_glBlendEquationi
},
{
"glBlendFuncIndexedAMD"
,
"GL_AMD_draw_buffers_blend"
,
wine_glBlendFuncIndexedAMD
},
{
"glBlendFuncSeparate"
,
"GL_VERSION_1_4"
,
wine_glBlendFuncSeparate
},
{
"glBlendFuncSeparateEXT"
,
"GL_EXT_blend_func_separate"
,
wine_glBlendFuncSeparateEXT
},
{
"glBlendFuncSeparateINGR"
,
"GL_INGR_blend_func_separate"
,
wine_glBlendFuncSeparateINGR
},
{
"glBlendFuncSeparateIndexedAMD"
,
"GL_AMD_draw_buffers_blend"
,
wine_glBlendFuncSeparateIndexedAMD
},
{
"glBlendFuncSeparatei"
,
"GL_ARB_draw_buffers_blend"
,
wine_glBlendFuncSeparatei
},
{
"glBlendFunci"
,
"GL_ARB_draw_buffers_blend"
,
wine_glBlendFunci
},
{
"glBlitFramebuffer"
,
"GL_ARB_framebuffer_object"
,
wine_glBlitFramebuffer
},
{
"glBlitFramebufferEXT"
,
"GL_EXT_framebuffer_blit"
,
wine_glBlitFramebufferEXT
},
{
"glBufferData"
,
"GL_VERSION_1_5"
,
wine_glBufferData
},
...
...
@@ -14350,6 +14748,7 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{
"glClientActiveTextureARB"
,
"GL_ARB_multitexture"
,
wine_glClientActiveTextureARB
},
{
"glClientActiveVertexStreamATI"
,
"GL_ATI_vertex_streams"
,
wine_glClientActiveVertexStreamATI
},
{
"glClientAttribDefaultEXT"
,
"GL_EXT_direct_state_access"
,
wine_glClientAttribDefaultEXT
},
{
"glClientWaitSync"
,
"GL_ARB_sync"
,
wine_glClientWaitSync
},
{
"glColor3fVertex3fSUN"
,
"GL_SUN_vertex"
,
wine_glColor3fVertex3fSUN
},
{
"glColor3fVertex3fvSUN"
,
"GL_SUN_vertex"
,
wine_glColor3fVertex3fvSUN
},
{
"glColor3hNV"
,
"GL_NV_half_float"
,
wine_glColor3hNV
},
...
...
@@ -14480,6 +14879,7 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{
"glDeleteRenderbuffers"
,
"GL_ARB_framebuffer_object"
,
wine_glDeleteRenderbuffers
},
{
"glDeleteRenderbuffersEXT"
,
"GL_EXT_framebuffer_object"
,
wine_glDeleteRenderbuffersEXT
},
{
"glDeleteShader"
,
"GL_VERSION_2_0"
,
wine_glDeleteShader
},
{
"glDeleteSync"
,
"GL_ARB_sync"
,
wine_glDeleteSync
},
{
"glDeleteTexturesEXT"
,
"GL_EXT_texture_object"
,
wine_glDeleteTexturesEXT
},
{
"glDeleteTransformFeedbacksNV"
,
"GL_NV_transform_feedback2"
,
wine_glDeleteTransformFeedbacksNV
},
{
"glDeleteVertexArrays"
,
"GL_ARB_vertex_array_object"
,
wine_glDeleteVertexArrays
},
...
...
@@ -14494,6 +14894,7 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{
"glDisableClientStateIndexedEXT"
,
"GL_EXT_direct_state_access"
,
wine_glDisableClientStateIndexedEXT
},
{
"glDisableIndexedEXT"
,
"GL_EXT_draw_buffers2"
,
wine_glDisableIndexedEXT
},
{
"glDisableVariantClientStateEXT"
,
"GL_EXT_vertex_shader"
,
wine_glDisableVariantClientStateEXT
},
{
"glDisableVertexAttribAPPLE"
,
"GL_APPLE_vertex_program_evaluators"
,
wine_glDisableVertexAttribAPPLE
},
{
"glDisableVertexAttribArray"
,
"GL_VERSION_2_0"
,
wine_glDisableVertexAttribArray
},
{
"glDisableVertexAttribArrayARB"
,
"GL_ARB_vertex_program"
,
wine_glDisableVertexAttribArrayARB
},
{
"glDisablei"
,
"GL_VERSION_3_0"
,
wine_glDisablei
},
...
...
@@ -14507,13 +14908,16 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{
"glDrawBuffersATI"
,
"GL_ATI_draw_buffers"
,
wine_glDrawBuffersATI
},
{
"glDrawElementArrayAPPLE"
,
"GL_APPLE_element_array"
,
wine_glDrawElementArrayAPPLE
},
{
"glDrawElementArrayATI"
,
"GL_ATI_element_array"
,
wine_glDrawElementArrayATI
},
{
"glDrawElementsBaseVertex"
,
"GL_ARB_draw_elements_base_vertex"
,
wine_glDrawElementsBaseVertex
},
{
"glDrawElementsInstanced"
,
"GL_VERSION_3_1"
,
wine_glDrawElementsInstanced
},
{
"glDrawElementsInstancedARB"
,
"GL_ARB_draw_instanced"
,
wine_glDrawElementsInstancedARB
},
{
"glDrawElementsInstancedBaseVertex"
,
"GL_ARB_draw_elements_base_vertex"
,
wine_glDrawElementsInstancedBaseVertex
},
{
"glDrawElementsInstancedEXT"
,
"GL_EXT_draw_instanced"
,
wine_glDrawElementsInstancedEXT
},
{
"glDrawMeshArraysSUN"
,
"GL_SUN_mesh_array"
,
wine_glDrawMeshArraysSUN
},
{
"glDrawRangeElementArrayAPPLE"
,
"GL_APPLE_element_array"
,
wine_glDrawRangeElementArrayAPPLE
},
{
"glDrawRangeElementArrayATI"
,
"GL_ATI_element_array"
,
wine_glDrawRangeElementArrayATI
},
{
"glDrawRangeElements"
,
"GL_VERSION_1_2"
,
wine_glDrawRangeElements
},
{
"glDrawRangeElementsBaseVertex"
,
"GL_ARB_draw_elements_base_vertex"
,
wine_glDrawRangeElementsBaseVertex
},
{
"glDrawRangeElementsEXT"
,
"GL_EXT_draw_range_elements"
,
wine_glDrawRangeElementsEXT
},
{
"glDrawTransformFeedbackNV"
,
"GL_NV_transform_feedback2"
,
wine_glDrawTransformFeedbackNV
},
{
"glEdgeFlagPointerEXT"
,
"GL_EXT_vertex_array"
,
wine_glEdgeFlagPointerEXT
},
...
...
@@ -14523,6 +14927,7 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{
"glEnableClientStateIndexedEXT"
,
"GL_EXT_direct_state_access"
,
wine_glEnableClientStateIndexedEXT
},
{
"glEnableIndexedEXT"
,
"GL_EXT_draw_buffers2"
,
wine_glEnableIndexedEXT
},
{
"glEnableVariantClientStateEXT"
,
"GL_EXT_vertex_shader"
,
wine_glEnableVariantClientStateEXT
},
{
"glEnableVertexAttribAPPLE"
,
"GL_APPLE_vertex_program_evaluators"
,
wine_glEnableVertexAttribAPPLE
},
{
"glEnableVertexAttribArray"
,
"GL_VERSION_2_0"
,
wine_glEnableVertexAttribArray
},
{
"glEnableVertexAttribArrayARB"
,
"GL_ARB_vertex_program"
,
wine_glEnableVertexAttribArrayARB
},
{
"glEnablei"
,
"GL_VERSION_3_0"
,
wine_glEnablei
},
...
...
@@ -14540,6 +14945,7 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{
"glEvalMapsNV"
,
"GL_NV_evaluators"
,
wine_glEvalMapsNV
},
{
"glExecuteProgramNV"
,
"GL_NV_vertex_program"
,
wine_glExecuteProgramNV
},
{
"glExtractComponentEXT"
,
"GL_EXT_vertex_shader"
,
wine_glExtractComponentEXT
},
{
"glFenceSync"
,
"GL_ARB_sync"
,
wine_glFenceSync
},
{
"glFinalCombinerInputNV"
,
"GL_NV_register_combiners"
,
wine_glFinalCombinerInputNV
},
{
"glFinishAsyncSGIX"
,
"GL_SGIX_async"
,
wine_glFinishAsyncSGIX
},
{
"glFinishFenceAPPLE"
,
"GL_APPLE_fence"
,
wine_glFinishFenceAPPLE
},
...
...
@@ -14586,6 +14992,7 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{
"glFramebufferReadBufferEXT"
,
"GL_EXT_direct_state_access"
,
wine_glFramebufferReadBufferEXT
},
{
"glFramebufferRenderbuffer"
,
"GL_ARB_framebuffer_object"
,
wine_glFramebufferRenderbuffer
},
{
"glFramebufferRenderbufferEXT"
,
"GL_EXT_framebuffer_object"
,
wine_glFramebufferRenderbufferEXT
},
{
"glFramebufferTexture"
,
"GL_VERSION_3_2"
,
wine_glFramebufferTexture
},
{
"glFramebufferTexture1D"
,
"GL_ARB_framebuffer_object"
,
wine_glFramebufferTexture1D
},
{
"glFramebufferTexture1DEXT"
,
"GL_EXT_framebuffer_object"
,
wine_glFramebufferTexture1DEXT
},
{
"glFramebufferTexture2D"
,
"GL_ARB_framebuffer_object"
,
wine_glFramebufferTexture2D
},
...
...
@@ -14594,6 +15001,7 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{
"glFramebufferTexture3DEXT"
,
"GL_EXT_framebuffer_object"
,
wine_glFramebufferTexture3DEXT
},
{
"glFramebufferTextureARB"
,
"GL_ARB_geometry_shader4"
,
wine_glFramebufferTextureARB
},
{
"glFramebufferTextureEXT"
,
"GL_NV_geometry_program4"
,
wine_glFramebufferTextureEXT
},
{
"glFramebufferTextureFace"
,
"GL_VERSION_3_2"
,
wine_glFramebufferTextureFace
},
{
"glFramebufferTextureFaceARB"
,
"GL_ARB_geometry_shader4"
,
wine_glFramebufferTextureFaceARB
},
{
"glFramebufferTextureFaceEXT"
,
"GL_NV_geometry_program4"
,
wine_glFramebufferTextureFaceEXT
},
{
"glFramebufferTextureLayer"
,
"GL_ARB_framebuffer_object"
,
wine_glFramebufferTextureLayer
},
...
...
@@ -14643,6 +15051,7 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{
"glGetAttribLocationARB"
,
"GL_ARB_vertex_shader"
,
wine_glGetAttribLocationARB
},
{
"glGetBooleanIndexedvEXT"
,
"GL_EXT_draw_buffers2"
,
wine_glGetBooleanIndexedvEXT
},
{
"glGetBooleani_v"
,
"GL_VERSION_3_0"
,
wine_glGetBooleani_v
},
{
"glGetBufferParameteri64v"
,
"GL_VERSION_3_2"
,
wine_glGetBufferParameteri64v
},
{
"glGetBufferParameteriv"
,
"GL_VERSION_1_5"
,
wine_glGetBufferParameteriv
},
{
"glGetBufferParameterivARB"
,
"GL_ARB_vertex_buffer_object"
,
wine_glGetBufferParameterivARB
},
{
"glGetBufferPointerv"
,
"GL_VERSION_1_5"
,
wine_glGetBufferPointerv
},
...
...
@@ -14700,6 +15109,8 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{
"glGetImageTransformParameterivHP"
,
"GL_HP_image_transform"
,
wine_glGetImageTransformParameterivHP
},
{
"glGetInfoLogARB"
,
"GL_ARB_shader_objects"
,
wine_glGetInfoLogARB
},
{
"glGetInstrumentsSGIX"
,
"GL_SGIX_instruments"
,
wine_glGetInstrumentsSGIX
},
{
"glGetInteger64i_v"
,
"GL_VERSION_3_2"
,
wine_glGetInteger64i_v
},
{
"glGetInteger64v"
,
"GL_ARB_sync"
,
wine_glGetInteger64v
},
{
"glGetIntegerIndexedvEXT"
,
"GL_EXT_draw_buffers2"
,
wine_glGetIntegerIndexedvEXT
},
{
"glGetIntegeri_v"
,
"GL_VERSION_3_0"
,
wine_glGetIntegeri_v
},
{
"glGetInvariantBooleanvEXT"
,
"GL_EXT_vertex_shader"
,
wine_glGetInvariantBooleanvEXT
},
...
...
@@ -14733,6 +15144,7 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{
"glGetMultiTexParameterIuivEXT"
,
"GL_EXT_direct_state_access"
,
wine_glGetMultiTexParameterIuivEXT
},
{
"glGetMultiTexParameterfvEXT"
,
"GL_EXT_direct_state_access"
,
wine_glGetMultiTexParameterfvEXT
},
{
"glGetMultiTexParameterivEXT"
,
"GL_EXT_direct_state_access"
,
wine_glGetMultiTexParameterivEXT
},
{
"glGetMultisamplefv"
,
"GL_ARB_texture_multisample"
,
wine_glGetMultisamplefv
},
{
"glGetMultisamplefvNV"
,
"GL_NV_explicit_multisample"
,
wine_glGetMultisamplefvNV
},
{
"glGetNamedBufferParameterivEXT"
,
"GL_EXT_direct_state_access"
,
wine_glGetNamedBufferParameterivEXT
},
{
"glGetNamedBufferPointervEXT"
,
"GL_EXT_direct_state_access"
,
wine_glGetNamedBufferPointervEXT
},
...
...
@@ -14748,6 +15160,7 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{
"glGetObjectBufferfvATI"
,
"GL_ATI_vertex_array_object"
,
wine_glGetObjectBufferfvATI
},
{
"glGetObjectBufferivATI"
,
"GL_ATI_vertex_array_object"
,
wine_glGetObjectBufferivATI
},
{
"glGetObjectParameterfvARB"
,
"GL_ARB_shader_objects"
,
wine_glGetObjectParameterfvARB
},
{
"glGetObjectParameterivAPPLE"
,
"GL_APPLE_object_purgeable"
,
wine_glGetObjectParameterivAPPLE
},
{
"glGetObjectParameterivARB"
,
"GL_ARB_shader_objects"
,
wine_glGetObjectParameterivARB
},
{
"glGetOcclusionQueryivNV"
,
"GL_NV_occlusion_query"
,
wine_glGetOcclusionQueryivNV
},
{
"glGetOcclusionQueryuivNV"
,
"GL_NV_occlusion_query"
,
wine_glGetOcclusionQueryuivNV
},
...
...
@@ -14797,6 +15210,7 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{
"glGetShaderiv"
,
"GL_VERSION_2_0"
,
wine_glGetShaderiv
},
{
"glGetSharpenTexFuncSGIS"
,
"GL_SGIS_sharpen_texture"
,
wine_glGetSharpenTexFuncSGIS
},
{
"glGetStringi"
,
"GL_VERSION_3_0"
,
wine_glGetStringi
},
{
"glGetSynciv"
,
"GL_ARB_sync"
,
wine_glGetSynciv
},
{
"glGetTexBumpParameterfvATI"
,
"GL_ATI_envmap_bumpmap"
,
wine_glGetTexBumpParameterfvATI
},
{
"glGetTexBumpParameterivATI"
,
"GL_ATI_envmap_bumpmap"
,
wine_glGetTexBumpParameterivATI
},
{
"glGetTexFilterFuncSGIS"
,
"GL_SGIS_texture_filter4"
,
wine_glGetTexFilterFuncSGIS
},
...
...
@@ -14804,6 +15218,7 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{
"glGetTexParameterIivEXT"
,
"GL_EXT_texture_integer"
,
wine_glGetTexParameterIivEXT
},
{
"glGetTexParameterIuiv"
,
"GL_VERSION_3_0"
,
wine_glGetTexParameterIuiv
},
{
"glGetTexParameterIuivEXT"
,
"GL_EXT_texture_integer"
,
wine_glGetTexParameterIuivEXT
},
{
"glGetTexParameterPointervAPPLE"
,
"GL_APPLE_texture_range"
,
wine_glGetTexParameterPointervAPPLE
},
{
"glGetTextureImageEXT"
,
"GL_EXT_direct_state_access"
,
wine_glGetTextureImageEXT
},
{
"glGetTextureLevelParameterfvEXT"
,
"GL_EXT_direct_state_access"
,
wine_glGetTextureLevelParameterfvEXT
},
{
"glGetTextureLevelParameterivEXT"
,
"GL_EXT_direct_state_access"
,
wine_glGetTextureLevelParameterivEXT
},
...
...
@@ -14897,11 +15312,13 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{
"glIsRenderbuffer"
,
"GL_ARB_framebuffer_object"
,
wine_glIsRenderbuffer
},
{
"glIsRenderbufferEXT"
,
"GL_EXT_framebuffer_object"
,
wine_glIsRenderbufferEXT
},
{
"glIsShader"
,
"GL_VERSION_2_0"
,
wine_glIsShader
},
{
"glIsSync"
,
"GL_ARB_sync"
,
wine_glIsSync
},
{
"glIsTextureEXT"
,
"GL_EXT_texture_object"
,
wine_glIsTextureEXT
},
{
"glIsTransformFeedbackNV"
,
"GL_NV_transform_feedback2"
,
wine_glIsTransformFeedbackNV
},
{
"glIsVariantEnabledEXT"
,
"GL_EXT_vertex_shader"
,
wine_glIsVariantEnabledEXT
},
{
"glIsVertexArray"
,
"GL_ARB_vertex_array_object"
,
wine_glIsVertexArray
},
{
"glIsVertexArrayAPPLE"
,
"GL_APPLE_vertex_array_object"
,
wine_glIsVertexArrayAPPLE
},
{
"glIsVertexAttribEnabledAPPLE"
,
"GL_APPLE_vertex_program_evaluators"
,
wine_glIsVertexAttribEnabledAPPLE
},
{
"glLightEnviSGIX"
,
"GL_SGIX_fragment_lighting"
,
wine_glLightEnviSGIX
},
{
"glLinkProgram"
,
"GL_VERSION_2_0"
,
wine_glLinkProgram
},
{
"glLinkProgramARB"
,
"GL_ARB_shader_objects"
,
wine_glLinkProgramARB
},
...
...
@@ -14926,6 +15343,10 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{
"glMapObjectBufferATI"
,
"GL_ATI_map_object_buffer"
,
wine_glMapObjectBufferATI
},
{
"glMapParameterfvNV"
,
"GL_NV_evaluators"
,
wine_glMapParameterfvNV
},
{
"glMapParameterivNV"
,
"GL_NV_evaluators"
,
wine_glMapParameterivNV
},
{
"glMapVertexAttrib1dAPPLE"
,
"GL_APPLE_vertex_program_evaluators"
,
wine_glMapVertexAttrib1dAPPLE
},
{
"glMapVertexAttrib1fAPPLE"
,
"GL_APPLE_vertex_program_evaluators"
,
wine_glMapVertexAttrib1fAPPLE
},
{
"glMapVertexAttrib2dAPPLE"
,
"GL_APPLE_vertex_program_evaluators"
,
wine_glMapVertexAttrib2dAPPLE
},
{
"glMapVertexAttrib2fAPPLE"
,
"GL_APPLE_vertex_program_evaluators"
,
wine_glMapVertexAttrib2fAPPLE
},
{
"glMatrixFrustumEXT"
,
"GL_EXT_direct_state_access"
,
wine_glMatrixFrustumEXT
},
{
"glMatrixIndexPointerARB"
,
"GL_ARB_matrix_palette"
,
wine_glMatrixIndexPointerARB
},
{
"glMatrixIndexubvARB"
,
"GL_ARB_matrix_palette"
,
wine_glMatrixIndexubvARB
},
...
...
@@ -14949,6 +15370,7 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{
"glMatrixScalefEXT"
,
"GL_EXT_direct_state_access"
,
wine_glMatrixScalefEXT
},
{
"glMatrixTranslatedEXT"
,
"GL_EXT_direct_state_access"
,
wine_glMatrixTranslatedEXT
},
{
"glMatrixTranslatefEXT"
,
"GL_EXT_direct_state_access"
,
wine_glMatrixTranslatefEXT
},
{
"glMinSampleShading"
,
"GL_ARB_sample_shading"
,
wine_glMinSampleShading
},
{
"glMinmax"
,
"GL_VERSION_1_2_DEPRECATED"
,
wine_glMinmax
},
{
"glMinmaxEXT"
,
"GL_EXT_histogram"
,
wine_glMinmaxEXT
},
{
"glMultTransposeMatrixd"
,
"GL_VERSION_1_3_DEPRECATED"
,
wine_glMultTransposeMatrixd
},
...
...
@@ -14959,6 +15381,7 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{
"glMultiDrawArraysEXT"
,
"GL_EXT_multi_draw_arrays"
,
wine_glMultiDrawArraysEXT
},
{
"glMultiDrawElementArrayAPPLE"
,
"GL_APPLE_element_array"
,
wine_glMultiDrawElementArrayAPPLE
},
{
"glMultiDrawElements"
,
"GL_VERSION_1_4"
,
wine_glMultiDrawElements
},
{
"glMultiDrawElementsBaseVertex"
,
"GL_ARB_draw_elements_base_vertex"
,
wine_glMultiDrawElementsBaseVertex
},
{
"glMultiDrawElementsEXT"
,
"GL_EXT_multi_draw_arrays"
,
wine_glMultiDrawElementsEXT
},
{
"glMultiDrawRangeElementArrayAPPLE"
,
"GL_APPLE_element_array"
,
wine_glMultiDrawRangeElementArrayAPPLE
},
{
"glMultiModeDrawArraysIBM"
,
"GL_IBM_multimode_draw_arrays"
,
wine_glMultiModeDrawArraysIBM
},
...
...
@@ -15136,6 +15559,8 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{
"glNormalStream3ivATI"
,
"GL_ATI_vertex_streams"
,
wine_glNormalStream3ivATI
},
{
"glNormalStream3sATI"
,
"GL_ATI_vertex_streams"
,
wine_glNormalStream3sATI
},
{
"glNormalStream3svATI"
,
"GL_ATI_vertex_streams"
,
wine_glNormalStream3svATI
},
{
"glObjectPurgeableAPPLE"
,
"GL_APPLE_object_purgeable"
,
wine_glObjectPurgeableAPPLE
},
{
"glObjectUnpurgeableAPPLE"
,
"GL_APPLE_object_purgeable"
,
wine_glObjectUnpurgeableAPPLE
},
{
"glPNTrianglesfATI"
,
"GL_ATI_pn_triangles"
,
wine_glPNTrianglesfATI
},
{
"glPNTrianglesiATI"
,
"GL_ATI_pn_triangles"
,
wine_glPNTrianglesiATI
},
{
"glPassTexCoordATI"
,
"GL_ATI_fragment_shader"
,
wine_glPassTexCoordATI
},
...
...
@@ -15204,6 +15629,7 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{
"glProgramParameter4dvNV"
,
"GL_NV_vertex_program"
,
wine_glProgramParameter4dvNV
},
{
"glProgramParameter4fNV"
,
"GL_NV_vertex_program"
,
wine_glProgramParameter4fNV
},
{
"glProgramParameter4fvNV"
,
"GL_NV_vertex_program"
,
wine_glProgramParameter4fvNV
},
{
"glProgramParameteri"
,
"GL_VERSION_3_2"
,
wine_glProgramParameteri
},
{
"glProgramParameteriARB"
,
"GL_ARB_geometry_shader4"
,
wine_glProgramParameteriARB
},
{
"glProgramParameteriEXT"
,
"GL_EXT_geometry_shader4"
,
wine_glProgramParameteriEXT
},
{
"glProgramParameters4dvNV"
,
"GL_NV_vertex_program"
,
wine_glProgramParameters4dvNV
},
...
...
@@ -15243,6 +15669,7 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{
"glProgramUniformMatrix4x2fvEXT"
,
"GL_EXT_direct_state_access"
,
wine_glProgramUniformMatrix4x2fvEXT
},
{
"glProgramUniformMatrix4x3fvEXT"
,
"GL_EXT_direct_state_access"
,
wine_glProgramUniformMatrix4x3fvEXT
},
{
"glProgramVertexLimitNV"
,
"GL_NV_geometry_program4"
,
wine_glProgramVertexLimitNV
},
{
"glProvokingVertex"
,
"GL_ARB_provoking_vertex"
,
wine_glProvokingVertex
},
{
"glProvokingVertexEXT"
,
"GL_EXT_provoking_vertex"
,
wine_glProvokingVertexEXT
},
{
"glPushClientAttribDefaultEXT"
,
"GL_EXT_direct_state_access"
,
wine_glPushClientAttribDefaultEXT
},
{
"glReadBufferRegion"
,
"GL_KTX_buffer_region"
,
wine_glReadBufferRegion
},
...
...
@@ -15289,6 +15716,7 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{
"glSampleMaskEXT"
,
"GL_EXT_multisample"
,
wine_glSampleMaskEXT
},
{
"glSampleMaskIndexedNV"
,
"GL_NV_explicit_multisample"
,
wine_glSampleMaskIndexedNV
},
{
"glSampleMaskSGIS"
,
"GL_SGIS_multisample"
,
wine_glSampleMaskSGIS
},
{
"glSampleMaski"
,
"GL_ARB_texture_multisample"
,
wine_glSampleMaski
},
{
"glSamplePatternEXT"
,
"GL_EXT_multisample"
,
wine_glSamplePatternEXT
},
{
"glSamplePatternSGIS"
,
"GL_SGIS_multisample"
,
wine_glSamplePatternSGIS
},
{
"glSecondaryColor3b"
,
"GL_VERSION_1_4_DEPRECATED"
,
wine_glSecondaryColor3b
},
...
...
@@ -15407,8 +15835,10 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{
"glTexCoordPointerListIBM"
,
"GL_IBM_vertex_array_lists"
,
wine_glTexCoordPointerListIBM
},
{
"glTexCoordPointervINTEL"
,
"GL_INTEL_parallel_arrays"
,
wine_glTexCoordPointervINTEL
},
{
"glTexFilterFuncSGIS"
,
"GL_SGIS_texture_filter4"
,
wine_glTexFilterFuncSGIS
},
{
"glTexImage2DMultisample"
,
"GL_ARB_texture_multisample"
,
wine_glTexImage2DMultisample
},
{
"glTexImage3D"
,
"GL_VERSION_1_2"
,
wine_glTexImage3D
},
{
"glTexImage3DEXT"
,
"GL_EXT_texture3D"
,
wine_glTexImage3DEXT
},
{
"glTexImage3DMultisample"
,
"GL_ARB_texture_multisample"
,
wine_glTexImage3DMultisample
},
{
"glTexImage4DSGIS"
,
"GL_SGIS_texture4D"
,
wine_glTexImage4DSGIS
},
{
"glTexParameterIiv"
,
"GL_VERSION_3_0"
,
wine_glTexParameterIiv
},
{
"glTexParameterIivEXT"
,
"GL_EXT_texture_integer"
,
wine_glTexParameterIivEXT
},
...
...
@@ -15434,6 +15864,7 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{
"glTextureParameterfvEXT"
,
"GL_EXT_direct_state_access"
,
wine_glTextureParameterfvEXT
},
{
"glTextureParameteriEXT"
,
"GL_EXT_direct_state_access"
,
wine_glTextureParameteriEXT
},
{
"glTextureParameterivEXT"
,
"GL_EXT_direct_state_access"
,
wine_glTextureParameterivEXT
},
{
"glTextureRangeAPPLE"
,
"GL_APPLE_texture_range"
,
wine_glTextureRangeAPPLE
},
{
"glTextureRenderbufferEXT"
,
"GL_EXT_direct_state_access"
,
wine_glTextureRenderbufferEXT
},
{
"glTextureSubImage1DEXT"
,
"GL_EXT_direct_state_access"
,
wine_glTextureSubImage1DEXT
},
{
"glTextureSubImage2DEXT"
,
"GL_EXT_direct_state_access"
,
wine_glTextureSubImage2DEXT
},
...
...
@@ -15642,45 +16073,45 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{
"glVertexAttrib4usvARB"
,
"GL_ARB_vertex_program"
,
wine_glVertexAttrib4usvARB
},
{
"glVertexAttribArrayObjectATI"
,
"GL_ATI_vertex_attrib_array_object"
,
wine_glVertexAttribArrayObjectATI
},
{
"glVertexAttribDivisorARB"
,
"GL_ARB_instanced_arrays"
,
wine_glVertexAttribDivisorARB
},
{
"glVertexAttribI1i"
,
"GL_VERSION_3_0
_DEPRECATED
"
,
wine_glVertexAttribI1i
},
{
"glVertexAttribI1i"
,
"GL_VERSION_3_0"
,
wine_glVertexAttribI1i
},
{
"glVertexAttribI1iEXT"
,
"GL_NV_vertex_program4"
,
wine_glVertexAttribI1iEXT
},
{
"glVertexAttribI1iv"
,
"GL_VERSION_3_0
_DEPRECATED
"
,
wine_glVertexAttribI1iv
},
{
"glVertexAttribI1iv"
,
"GL_VERSION_3_0"
,
wine_glVertexAttribI1iv
},
{
"glVertexAttribI1ivEXT"
,
"GL_NV_vertex_program4"
,
wine_glVertexAttribI1ivEXT
},
{
"glVertexAttribI1ui"
,
"GL_VERSION_3_0
_DEPRECATED
"
,
wine_glVertexAttribI1ui
},
{
"glVertexAttribI1ui"
,
"GL_VERSION_3_0"
,
wine_glVertexAttribI1ui
},
{
"glVertexAttribI1uiEXT"
,
"GL_NV_vertex_program4"
,
wine_glVertexAttribI1uiEXT
},
{
"glVertexAttribI1uiv"
,
"GL_VERSION_3_0
_DEPRECATED
"
,
wine_glVertexAttribI1uiv
},
{
"glVertexAttribI1uiv"
,
"GL_VERSION_3_0"
,
wine_glVertexAttribI1uiv
},
{
"glVertexAttribI1uivEXT"
,
"GL_NV_vertex_program4"
,
wine_glVertexAttribI1uivEXT
},
{
"glVertexAttribI2i"
,
"GL_VERSION_3_0
_DEPRECATED
"
,
wine_glVertexAttribI2i
},
{
"glVertexAttribI2i"
,
"GL_VERSION_3_0"
,
wine_glVertexAttribI2i
},
{
"glVertexAttribI2iEXT"
,
"GL_NV_vertex_program4"
,
wine_glVertexAttribI2iEXT
},
{
"glVertexAttribI2iv"
,
"GL_VERSION_3_0
_DEPRECATED
"
,
wine_glVertexAttribI2iv
},
{
"glVertexAttribI2iv"
,
"GL_VERSION_3_0"
,
wine_glVertexAttribI2iv
},
{
"glVertexAttribI2ivEXT"
,
"GL_NV_vertex_program4"
,
wine_glVertexAttribI2ivEXT
},
{
"glVertexAttribI2ui"
,
"GL_VERSION_3_0
_DEPRECATED
"
,
wine_glVertexAttribI2ui
},
{
"glVertexAttribI2ui"
,
"GL_VERSION_3_0"
,
wine_glVertexAttribI2ui
},
{
"glVertexAttribI2uiEXT"
,
"GL_NV_vertex_program4"
,
wine_glVertexAttribI2uiEXT
},
{
"glVertexAttribI2uiv"
,
"GL_VERSION_3_0
_DEPRECATED
"
,
wine_glVertexAttribI2uiv
},
{
"glVertexAttribI2uiv"
,
"GL_VERSION_3_0"
,
wine_glVertexAttribI2uiv
},
{
"glVertexAttribI2uivEXT"
,
"GL_NV_vertex_program4"
,
wine_glVertexAttribI2uivEXT
},
{
"glVertexAttribI3i"
,
"GL_VERSION_3_0
_DEPRECATED
"
,
wine_glVertexAttribI3i
},
{
"glVertexAttribI3i"
,
"GL_VERSION_3_0"
,
wine_glVertexAttribI3i
},
{
"glVertexAttribI3iEXT"
,
"GL_NV_vertex_program4"
,
wine_glVertexAttribI3iEXT
},
{
"glVertexAttribI3iv"
,
"GL_VERSION_3_0
_DEPRECATED
"
,
wine_glVertexAttribI3iv
},
{
"glVertexAttribI3iv"
,
"GL_VERSION_3_0"
,
wine_glVertexAttribI3iv
},
{
"glVertexAttribI3ivEXT"
,
"GL_NV_vertex_program4"
,
wine_glVertexAttribI3ivEXT
},
{
"glVertexAttribI3ui"
,
"GL_VERSION_3_0
_DEPRECATED
"
,
wine_glVertexAttribI3ui
},
{
"glVertexAttribI3ui"
,
"GL_VERSION_3_0"
,
wine_glVertexAttribI3ui
},
{
"glVertexAttribI3uiEXT"
,
"GL_NV_vertex_program4"
,
wine_glVertexAttribI3uiEXT
},
{
"glVertexAttribI3uiv"
,
"GL_VERSION_3_0
_DEPRECATED
"
,
wine_glVertexAttribI3uiv
},
{
"glVertexAttribI3uiv"
,
"GL_VERSION_3_0"
,
wine_glVertexAttribI3uiv
},
{
"glVertexAttribI3uivEXT"
,
"GL_NV_vertex_program4"
,
wine_glVertexAttribI3uivEXT
},
{
"glVertexAttribI4bv"
,
"GL_VERSION_3_0
_DEPRECATED
"
,
wine_glVertexAttribI4bv
},
{
"glVertexAttribI4bv"
,
"GL_VERSION_3_0"
,
wine_glVertexAttribI4bv
},
{
"glVertexAttribI4bvEXT"
,
"GL_NV_vertex_program4"
,
wine_glVertexAttribI4bvEXT
},
{
"glVertexAttribI4i"
,
"GL_VERSION_3_0
_DEPRECATED
"
,
wine_glVertexAttribI4i
},
{
"glVertexAttribI4i"
,
"GL_VERSION_3_0"
,
wine_glVertexAttribI4i
},
{
"glVertexAttribI4iEXT"
,
"GL_NV_vertex_program4"
,
wine_glVertexAttribI4iEXT
},
{
"glVertexAttribI4iv"
,
"GL_VERSION_3_0
_DEPRECATED
"
,
wine_glVertexAttribI4iv
},
{
"glVertexAttribI4iv"
,
"GL_VERSION_3_0"
,
wine_glVertexAttribI4iv
},
{
"glVertexAttribI4ivEXT"
,
"GL_NV_vertex_program4"
,
wine_glVertexAttribI4ivEXT
},
{
"glVertexAttribI4sv"
,
"GL_VERSION_3_0
_DEPRECATED
"
,
wine_glVertexAttribI4sv
},
{
"glVertexAttribI4sv"
,
"GL_VERSION_3_0"
,
wine_glVertexAttribI4sv
},
{
"glVertexAttribI4svEXT"
,
"GL_NV_vertex_program4"
,
wine_glVertexAttribI4svEXT
},
{
"glVertexAttribI4ubv"
,
"GL_VERSION_3_0
_DEPRECATED
"
,
wine_glVertexAttribI4ubv
},
{
"glVertexAttribI4ubv"
,
"GL_VERSION_3_0"
,
wine_glVertexAttribI4ubv
},
{
"glVertexAttribI4ubvEXT"
,
"GL_NV_vertex_program4"
,
wine_glVertexAttribI4ubvEXT
},
{
"glVertexAttribI4ui"
,
"GL_VERSION_3_0
_DEPRECATED
"
,
wine_glVertexAttribI4ui
},
{
"glVertexAttribI4ui"
,
"GL_VERSION_3_0"
,
wine_glVertexAttribI4ui
},
{
"glVertexAttribI4uiEXT"
,
"GL_NV_vertex_program4"
,
wine_glVertexAttribI4uiEXT
},
{
"glVertexAttribI4uiv"
,
"GL_VERSION_3_0
_DEPRECATED
"
,
wine_glVertexAttribI4uiv
},
{
"glVertexAttribI4uiv"
,
"GL_VERSION_3_0"
,
wine_glVertexAttribI4uiv
},
{
"glVertexAttribI4uivEXT"
,
"GL_NV_vertex_program4"
,
wine_glVertexAttribI4uivEXT
},
{
"glVertexAttribI4usv"
,
"GL_VERSION_3_0
_DEPRECATED
"
,
wine_glVertexAttribI4usv
},
{
"glVertexAttribI4usv"
,
"GL_VERSION_3_0"
,
wine_glVertexAttribI4usv
},
{
"glVertexAttribI4usvEXT"
,
"GL_NV_vertex_program4"
,
wine_glVertexAttribI4usvEXT
},
{
"glVertexAttribIPointer"
,
"GL_VERSION_3_0"
,
wine_glVertexAttribIPointer
},
{
"glVertexAttribIPointerEXT"
,
"GL_NV_vertex_program4"
,
wine_glVertexAttribIPointerEXT
},
...
...
@@ -15747,6 +16178,7 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{
"glVertexWeightfvEXT"
,
"GL_EXT_vertex_weighting"
,
wine_glVertexWeightfvEXT
},
{
"glVertexWeighthNV"
,
"GL_NV_half_float"
,
wine_glVertexWeighthNV
},
{
"glVertexWeighthvNV"
,
"GL_NV_half_float"
,
wine_glVertexWeighthvNV
},
{
"glWaitSync"
,
"GL_ARB_sync"
,
wine_glWaitSync
},
{
"glWeightPointerARB"
,
"GL_ARB_vertex_blend"
,
wine_glWeightPointerARB
},
{
"glWeightbvARB"
,
"GL_ARB_vertex_blend"
,
wine_glWeightbvARB
},
{
"glWeightdvARB"
,
"GL_ARB_vertex_blend"
,
wine_glWeightdvARB
},
...
...
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