Commit 5b540106 authored by Roderick Colenbrander's avatar Roderick Colenbrander Committed by Alexandre Julliard

opengl32: Add opengl 3.2 extensions.

parent d97cc156
......@@ -356,6 +356,9 @@ while (my $line = <TYPES>) {
}
# This is to override the 'void' -> '*' bogus conversion
$pseudo_to_opengl{"void"} = "void";
$pseudo_to_opengl{"sync"} = "GLvoid*";
$pseudo_to_opengl{"Int64"} = "INT64";
$pseudo_to_opengl{"UInt64"} = "UINT64";
$pseudo_to_opengl{"Int64EXT"} = "INT64";
$pseudo_to_opengl{"UInt64EXT"} = "UINT64";
......
......@@ -82,11 +82,19 @@ enum extensions
EXT_glBlendColorEXT,
EXT_glBlendEquation,
EXT_glBlendEquationEXT,
EXT_glBlendEquationIndexedAMD,
EXT_glBlendEquationSeparate,
EXT_glBlendEquationSeparateEXT,
EXT_glBlendEquationSeparateIndexedAMD,
EXT_glBlendEquationSeparatei,
EXT_glBlendEquationi,
EXT_glBlendFuncIndexedAMD,
EXT_glBlendFuncSeparate,
EXT_glBlendFuncSeparateEXT,
EXT_glBlendFuncSeparateINGR,
EXT_glBlendFuncSeparateIndexedAMD,
EXT_glBlendFuncSeparatei,
EXT_glBlendFunci,
EXT_glBlitFramebuffer,
EXT_glBlitFramebufferEXT,
EXT_glBufferData,
......@@ -111,6 +119,7 @@ enum extensions
EXT_glClientActiveTextureARB,
EXT_glClientActiveVertexStreamATI,
EXT_glClientAttribDefaultEXT,
EXT_glClientWaitSync,
EXT_glColor3fVertex3fSUN,
EXT_glColor3fVertex3fvSUN,
EXT_glColor3hNV,
......@@ -241,6 +250,7 @@ enum extensions
EXT_glDeleteRenderbuffers,
EXT_glDeleteRenderbuffersEXT,
EXT_glDeleteShader,
EXT_glDeleteSync,
EXT_glDeleteTexturesEXT,
EXT_glDeleteTransformFeedbacksNV,
EXT_glDeleteVertexArrays,
......@@ -255,6 +265,7 @@ enum extensions
EXT_glDisableClientStateIndexedEXT,
EXT_glDisableIndexedEXT,
EXT_glDisableVariantClientStateEXT,
EXT_glDisableVertexAttribAPPLE,
EXT_glDisableVertexAttribArray,
EXT_glDisableVertexAttribArrayARB,
EXT_glDisablei,
......@@ -268,13 +279,16 @@ enum extensions
EXT_glDrawBuffersATI,
EXT_glDrawElementArrayAPPLE,
EXT_glDrawElementArrayATI,
EXT_glDrawElementsBaseVertex,
EXT_glDrawElementsInstanced,
EXT_glDrawElementsInstancedARB,
EXT_glDrawElementsInstancedBaseVertex,
EXT_glDrawElementsInstancedEXT,
EXT_glDrawMeshArraysSUN,
EXT_glDrawRangeElementArrayAPPLE,
EXT_glDrawRangeElementArrayATI,
EXT_glDrawRangeElements,
EXT_glDrawRangeElementsBaseVertex,
EXT_glDrawRangeElementsEXT,
EXT_glDrawTransformFeedbackNV,
EXT_glEdgeFlagPointerEXT,
......@@ -284,6 +298,7 @@ enum extensions
EXT_glEnableClientStateIndexedEXT,
EXT_glEnableIndexedEXT,
EXT_glEnableVariantClientStateEXT,
EXT_glEnableVertexAttribAPPLE,
EXT_glEnableVertexAttribArray,
EXT_glEnableVertexAttribArrayARB,
EXT_glEnablei,
......@@ -301,6 +316,7 @@ enum extensions
EXT_glEvalMapsNV,
EXT_glExecuteProgramNV,
EXT_glExtractComponentEXT,
EXT_glFenceSync,
EXT_glFinalCombinerInputNV,
EXT_glFinishAsyncSGIX,
EXT_glFinishFenceAPPLE,
......@@ -347,6 +363,7 @@ enum extensions
EXT_glFramebufferReadBufferEXT,
EXT_glFramebufferRenderbuffer,
EXT_glFramebufferRenderbufferEXT,
EXT_glFramebufferTexture,
EXT_glFramebufferTexture1D,
EXT_glFramebufferTexture1DEXT,
EXT_glFramebufferTexture2D,
......@@ -355,6 +372,7 @@ enum extensions
EXT_glFramebufferTexture3DEXT,
EXT_glFramebufferTextureARB,
EXT_glFramebufferTextureEXT,
EXT_glFramebufferTextureFace,
EXT_glFramebufferTextureFaceARB,
EXT_glFramebufferTextureFaceEXT,
EXT_glFramebufferTextureLayer,
......@@ -404,6 +422,7 @@ enum extensions
EXT_glGetAttribLocationARB,
EXT_glGetBooleanIndexedvEXT,
EXT_glGetBooleani_v,
EXT_glGetBufferParameteri64v,
EXT_glGetBufferParameteriv,
EXT_glGetBufferParameterivARB,
EXT_glGetBufferPointerv,
......@@ -461,6 +480,8 @@ enum extensions
EXT_glGetImageTransformParameterivHP,
EXT_glGetInfoLogARB,
EXT_glGetInstrumentsSGIX,
EXT_glGetInteger64i_v,
EXT_glGetInteger64v,
EXT_glGetIntegerIndexedvEXT,
EXT_glGetIntegeri_v,
EXT_glGetInvariantBooleanvEXT,
......@@ -494,6 +515,7 @@ enum extensions
EXT_glGetMultiTexParameterIuivEXT,
EXT_glGetMultiTexParameterfvEXT,
EXT_glGetMultiTexParameterivEXT,
EXT_glGetMultisamplefv,
EXT_glGetMultisamplefvNV,
EXT_glGetNamedBufferParameterivEXT,
EXT_glGetNamedBufferPointervEXT,
......@@ -509,6 +531,7 @@ enum extensions
EXT_glGetObjectBufferfvATI,
EXT_glGetObjectBufferivATI,
EXT_glGetObjectParameterfvARB,
EXT_glGetObjectParameterivAPPLE,
EXT_glGetObjectParameterivARB,
EXT_glGetOcclusionQueryivNV,
EXT_glGetOcclusionQueryuivNV,
......@@ -558,6 +581,7 @@ enum extensions
EXT_glGetShaderiv,
EXT_glGetSharpenTexFuncSGIS,
EXT_glGetStringi,
EXT_glGetSynciv,
EXT_glGetTexBumpParameterfvATI,
EXT_glGetTexBumpParameterivATI,
EXT_glGetTexFilterFuncSGIS,
......@@ -565,6 +589,7 @@ enum extensions
EXT_glGetTexParameterIivEXT,
EXT_glGetTexParameterIuiv,
EXT_glGetTexParameterIuivEXT,
EXT_glGetTexParameterPointervAPPLE,
EXT_glGetTextureImageEXT,
EXT_glGetTextureLevelParameterfvEXT,
EXT_glGetTextureLevelParameterivEXT,
......@@ -658,11 +683,13 @@ enum extensions
EXT_glIsRenderbuffer,
EXT_glIsRenderbufferEXT,
EXT_glIsShader,
EXT_glIsSync,
EXT_glIsTextureEXT,
EXT_glIsTransformFeedbackNV,
EXT_glIsVariantEnabledEXT,
EXT_glIsVertexArray,
EXT_glIsVertexArrayAPPLE,
EXT_glIsVertexAttribEnabledAPPLE,
EXT_glLightEnviSGIX,
EXT_glLinkProgram,
EXT_glLinkProgramARB,
......@@ -687,6 +714,10 @@ enum extensions
EXT_glMapObjectBufferATI,
EXT_glMapParameterfvNV,
EXT_glMapParameterivNV,
EXT_glMapVertexAttrib1dAPPLE,
EXT_glMapVertexAttrib1fAPPLE,
EXT_glMapVertexAttrib2dAPPLE,
EXT_glMapVertexAttrib2fAPPLE,
EXT_glMatrixFrustumEXT,
EXT_glMatrixIndexPointerARB,
EXT_glMatrixIndexubvARB,
......@@ -710,6 +741,7 @@ enum extensions
EXT_glMatrixScalefEXT,
EXT_glMatrixTranslatedEXT,
EXT_glMatrixTranslatefEXT,
EXT_glMinSampleShading,
EXT_glMinmax,
EXT_glMinmaxEXT,
EXT_glMultTransposeMatrixd,
......@@ -720,6 +752,7 @@ enum extensions
EXT_glMultiDrawArraysEXT,
EXT_glMultiDrawElementArrayAPPLE,
EXT_glMultiDrawElements,
EXT_glMultiDrawElementsBaseVertex,
EXT_glMultiDrawElementsEXT,
EXT_glMultiDrawRangeElementArrayAPPLE,
EXT_glMultiModeDrawArraysIBM,
......@@ -897,6 +930,8 @@ enum extensions
EXT_glNormalStream3ivATI,
EXT_glNormalStream3sATI,
EXT_glNormalStream3svATI,
EXT_glObjectPurgeableAPPLE,
EXT_glObjectUnpurgeableAPPLE,
EXT_glPNTrianglesfATI,
EXT_glPNTrianglesiATI,
EXT_glPassTexCoordATI,
......@@ -965,6 +1000,7 @@ enum extensions
EXT_glProgramParameter4dvNV,
EXT_glProgramParameter4fNV,
EXT_glProgramParameter4fvNV,
EXT_glProgramParameteri,
EXT_glProgramParameteriARB,
EXT_glProgramParameteriEXT,
EXT_glProgramParameters4dvNV,
......@@ -1004,6 +1040,7 @@ enum extensions
EXT_glProgramUniformMatrix4x2fvEXT,
EXT_glProgramUniformMatrix4x3fvEXT,
EXT_glProgramVertexLimitNV,
EXT_glProvokingVertex,
EXT_glProvokingVertexEXT,
EXT_glPushClientAttribDefaultEXT,
EXT_glReadBufferRegion,
......@@ -1050,6 +1087,7 @@ enum extensions
EXT_glSampleMaskEXT,
EXT_glSampleMaskIndexedNV,
EXT_glSampleMaskSGIS,
EXT_glSampleMaski,
EXT_glSamplePatternEXT,
EXT_glSamplePatternSGIS,
EXT_glSecondaryColor3b,
......@@ -1168,8 +1206,10 @@ enum extensions
EXT_glTexCoordPointerListIBM,
EXT_glTexCoordPointervINTEL,
EXT_glTexFilterFuncSGIS,
EXT_glTexImage2DMultisample,
EXT_glTexImage3D,
EXT_glTexImage3DEXT,
EXT_glTexImage3DMultisample,
EXT_glTexImage4DSGIS,
EXT_glTexParameterIiv,
EXT_glTexParameterIivEXT,
......@@ -1195,6 +1235,7 @@ enum extensions
EXT_glTextureParameterfvEXT,
EXT_glTextureParameteriEXT,
EXT_glTextureParameterivEXT,
EXT_glTextureRangeAPPLE,
EXT_glTextureRenderbufferEXT,
EXT_glTextureSubImage1DEXT,
EXT_glTextureSubImage2DEXT,
......@@ -1508,6 +1549,7 @@ enum extensions
EXT_glVertexWeightfvEXT,
EXT_glVertexWeighthNV,
EXT_glVertexWeighthvNV,
EXT_glWaitSync,
EXT_glWeightPointerARB,
EXT_glWeightbvARB,
EXT_glWeightdvARB,
......@@ -2179,6 +2221,14 @@ static void WINAPI wine_glBlendEquationEXT( GLenum mode ) {
LEAVE_GL();
}
static void WINAPI wine_glBlendEquationIndexedAMD( GLuint buf, GLenum mode ) {
void (*func_glBlendEquationIndexedAMD)( GLuint, GLenum ) = extension_funcs[EXT_glBlendEquationIndexedAMD];
TRACE("(%d, %d)\n", buf, mode );
ENTER_GL();
func_glBlendEquationIndexedAMD( buf, mode );
LEAVE_GL();
}
static void WINAPI wine_glBlendEquationSeparate( GLenum modeRGB, GLenum modeAlpha ) {
void (*func_glBlendEquationSeparate)( GLenum, GLenum ) = extension_funcs[EXT_glBlendEquationSeparate];
TRACE("(%d, %d)\n", modeRGB, modeAlpha );
......@@ -2195,6 +2245,38 @@ static void WINAPI wine_glBlendEquationSeparateEXT( GLenum modeRGB, GLenum modeA
LEAVE_GL();
}
static void WINAPI wine_glBlendEquationSeparateIndexedAMD( GLuint buf, GLenum modeRGB, GLenum modeAlpha ) {
void (*func_glBlendEquationSeparateIndexedAMD)( GLuint, GLenum, GLenum ) = extension_funcs[EXT_glBlendEquationSeparateIndexedAMD];
TRACE("(%d, %d, %d)\n", buf, modeRGB, modeAlpha );
ENTER_GL();
func_glBlendEquationSeparateIndexedAMD( buf, modeRGB, modeAlpha );
LEAVE_GL();
}
static void WINAPI wine_glBlendEquationSeparatei( GLuint buf, GLenum modeRGB, GLenum modeAlpha ) {
void (*func_glBlendEquationSeparatei)( GLuint, GLenum, GLenum ) = extension_funcs[EXT_glBlendEquationSeparatei];
TRACE("(%d, %d, %d)\n", buf, modeRGB, modeAlpha );
ENTER_GL();
func_glBlendEquationSeparatei( buf, modeRGB, modeAlpha );
LEAVE_GL();
}
static void WINAPI wine_glBlendEquationi( GLuint buf, GLenum mode ) {
void (*func_glBlendEquationi)( GLuint, GLenum ) = extension_funcs[EXT_glBlendEquationi];
TRACE("(%d, %d)\n", buf, mode );
ENTER_GL();
func_glBlendEquationi( buf, mode );
LEAVE_GL();
}
static void WINAPI wine_glBlendFuncIndexedAMD( GLuint buf, GLenum src, GLenum dst ) {
void (*func_glBlendFuncIndexedAMD)( GLuint, GLenum, GLenum ) = extension_funcs[EXT_glBlendFuncIndexedAMD];
TRACE("(%d, %d, %d)\n", buf, src, dst );
ENTER_GL();
func_glBlendFuncIndexedAMD( buf, src, dst );
LEAVE_GL();
}
static void WINAPI wine_glBlendFuncSeparate( GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha ) {
void (*func_glBlendFuncSeparate)( GLenum, GLenum, GLenum, GLenum ) = extension_funcs[EXT_glBlendFuncSeparate];
TRACE("(%d, %d, %d, %d)\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha );
......@@ -2219,6 +2301,30 @@ static void WINAPI wine_glBlendFuncSeparateINGR( GLenum sfactorRGB, GLenum dfact
LEAVE_GL();
}
static void WINAPI wine_glBlendFuncSeparateIndexedAMD( GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha ) {
void (*func_glBlendFuncSeparateIndexedAMD)( GLuint, GLenum, GLenum, GLenum, GLenum ) = extension_funcs[EXT_glBlendFuncSeparateIndexedAMD];
TRACE("(%d, %d, %d, %d, %d)\n", buf, srcRGB, dstRGB, srcAlpha, dstAlpha );
ENTER_GL();
func_glBlendFuncSeparateIndexedAMD( buf, srcRGB, dstRGB, srcAlpha, dstAlpha );
LEAVE_GL();
}
static void WINAPI wine_glBlendFuncSeparatei( GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha ) {
void (*func_glBlendFuncSeparatei)( GLuint, GLenum, GLenum, GLenum, GLenum ) = extension_funcs[EXT_glBlendFuncSeparatei];
TRACE("(%d, %d, %d, %d, %d)\n", buf, srcRGB, dstRGB, srcAlpha, dstAlpha );
ENTER_GL();
func_glBlendFuncSeparatei( buf, srcRGB, dstRGB, srcAlpha, dstAlpha );
LEAVE_GL();
}
static void WINAPI wine_glBlendFunci( GLuint buf, GLenum src, GLenum dst ) {
void (*func_glBlendFunci)( GLuint, GLenum, GLenum ) = extension_funcs[EXT_glBlendFunci];
TRACE("(%d, %d, %d)\n", buf, src, dst );
ENTER_GL();
func_glBlendFunci( buf, src, dst );
LEAVE_GL();
}
static void WINAPI wine_glBlitFramebuffer( GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter ) {
void (*func_glBlitFramebuffer)( GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum ) = extension_funcs[EXT_glBlitFramebuffer];
TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter );
......@@ -2419,6 +2525,16 @@ static void WINAPI wine_glClientAttribDefaultEXT( GLbitfield mask ) {
LEAVE_GL();
}
static GLenum WINAPI wine_glClientWaitSync( GLvoid* sync, GLbitfield flags, UINT64 timeout ) {
GLenum ret_value;
GLenum (*func_glClientWaitSync)( GLvoid*, GLbitfield, UINT64 ) = extension_funcs[EXT_glClientWaitSync];
TRACE("(%p, %d, %s)\n", sync, flags, wine_dbgstr_longlong(timeout) );
ENTER_GL();
ret_value = func_glClientWaitSync( sync, flags, timeout );
LEAVE_GL();
return ret_value;
}
static void WINAPI wine_glColor3fVertex3fSUN( GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z ) {
void (*func_glColor3fVertex3fSUN)( GLfloat, GLfloat, GLfloat, GLfloat, GLfloat, GLfloat ) = extension_funcs[EXT_glColor3fVertex3fSUN];
TRACE("(%f, %f, %f, %f, %f, %f)\n", r, g, b, x, y, z );
......@@ -3467,6 +3583,14 @@ static void WINAPI wine_glDeleteShader( GLuint shader ) {
LEAVE_GL();
}
static void WINAPI wine_glDeleteSync( GLvoid* sync ) {
void (*func_glDeleteSync)( GLvoid* ) = extension_funcs[EXT_glDeleteSync];
TRACE("(%p)\n", sync );
ENTER_GL();
func_glDeleteSync( sync );
LEAVE_GL();
}
static void WINAPI wine_glDeleteTexturesEXT( GLsizei n, GLuint* textures ) {
void (*func_glDeleteTexturesEXT)( GLsizei, GLuint* ) = extension_funcs[EXT_glDeleteTexturesEXT];
TRACE("(%d, %p)\n", n, textures );
......@@ -3579,6 +3703,14 @@ static void WINAPI wine_glDisableVariantClientStateEXT( GLuint id ) {
LEAVE_GL();
}
static void WINAPI wine_glDisableVertexAttribAPPLE( GLuint index, GLenum pname ) {
void (*func_glDisableVertexAttribAPPLE)( GLuint, GLenum ) = extension_funcs[EXT_glDisableVertexAttribAPPLE];
TRACE("(%d, %d)\n", index, pname );
ENTER_GL();
func_glDisableVertexAttribAPPLE( index, pname );
LEAVE_GL();
}
static void WINAPI wine_glDisableVertexAttribArray( GLuint index ) {
void (*func_glDisableVertexAttribArray)( GLuint ) = extension_funcs[EXT_glDisableVertexAttribArray];
TRACE("(%d)\n", index );
......@@ -3683,6 +3815,14 @@ static void WINAPI wine_glDrawElementArrayATI( GLenum mode, GLsizei count ) {
LEAVE_GL();
}
static void WINAPI wine_glDrawElementsBaseVertex( GLenum mode, GLsizei count, GLenum type, GLvoid* indices, GLint basevertex ) {
void (*func_glDrawElementsBaseVertex)( GLenum, GLsizei, GLenum, GLvoid*, GLint ) = extension_funcs[EXT_glDrawElementsBaseVertex];
TRACE("(%d, %d, %d, %p, %d)\n", mode, count, type, indices, basevertex );
ENTER_GL();
func_glDrawElementsBaseVertex( mode, count, type, indices, basevertex );
LEAVE_GL();
}
static void WINAPI wine_glDrawElementsInstanced( GLenum mode, GLsizei count, GLenum type, GLvoid* indices, GLsizei primcount ) {
void (*func_glDrawElementsInstanced)( GLenum, GLsizei, GLenum, GLvoid*, GLsizei ) = extension_funcs[EXT_glDrawElementsInstanced];
TRACE("(%d, %d, %d, %p, %d)\n", mode, count, type, indices, primcount );
......@@ -3699,6 +3839,14 @@ static void WINAPI wine_glDrawElementsInstancedARB( GLenum mode, GLsizei count,
LEAVE_GL();
}
static void WINAPI wine_glDrawElementsInstancedBaseVertex( GLenum mode, GLsizei count, GLenum type, GLvoid* indices, GLsizei primcount, GLint basevertex ) {
void (*func_glDrawElementsInstancedBaseVertex)( GLenum, GLsizei, GLenum, GLvoid*, GLsizei, GLint ) = extension_funcs[EXT_glDrawElementsInstancedBaseVertex];
TRACE("(%d, %d, %d, %p, %d, %d)\n", mode, count, type, indices, primcount, basevertex );
ENTER_GL();
func_glDrawElementsInstancedBaseVertex( mode, count, type, indices, primcount, basevertex );
LEAVE_GL();
}
static void WINAPI wine_glDrawElementsInstancedEXT( GLenum mode, GLsizei count, GLenum type, GLvoid* indices, GLsizei primcount ) {
void (*func_glDrawElementsInstancedEXT)( GLenum, GLsizei, GLenum, GLvoid*, GLsizei ) = extension_funcs[EXT_glDrawElementsInstancedEXT];
TRACE("(%d, %d, %d, %p, %d)\n", mode, count, type, indices, primcount );
......@@ -3739,6 +3887,14 @@ static void WINAPI wine_glDrawRangeElements( GLenum mode, GLuint start, GLuint e
LEAVE_GL();
}
static void WINAPI wine_glDrawRangeElementsBaseVertex( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, GLvoid* indices, GLint basevertex ) {
void (*func_glDrawRangeElementsBaseVertex)( GLenum, GLuint, GLuint, GLsizei, GLenum, GLvoid*, GLint ) = extension_funcs[EXT_glDrawRangeElementsBaseVertex];
TRACE("(%d, %d, %d, %d, %d, %p, %d)\n", mode, start, end, count, type, indices, basevertex );
ENTER_GL();
func_glDrawRangeElementsBaseVertex( mode, start, end, count, type, indices, basevertex );
LEAVE_GL();
}
static void WINAPI wine_glDrawRangeElementsEXT( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, GLvoid* indices ) {
void (*func_glDrawRangeElementsEXT)( GLenum, GLuint, GLuint, GLsizei, GLenum, GLvoid* ) = extension_funcs[EXT_glDrawRangeElementsEXT];
TRACE("(%d, %d, %d, %d, %d, %p)\n", mode, start, end, count, type, indices );
......@@ -3811,6 +3967,14 @@ static void WINAPI wine_glEnableVariantClientStateEXT( GLuint id ) {
LEAVE_GL();
}
static void WINAPI wine_glEnableVertexAttribAPPLE( GLuint index, GLenum pname ) {
void (*func_glEnableVertexAttribAPPLE)( GLuint, GLenum ) = extension_funcs[EXT_glEnableVertexAttribAPPLE];
TRACE("(%d, %d)\n", index, pname );
ENTER_GL();
func_glEnableVertexAttribAPPLE( index, pname );
LEAVE_GL();
}
static void WINAPI wine_glEnableVertexAttribArray( GLuint index ) {
void (*func_glEnableVertexAttribArray)( GLuint ) = extension_funcs[EXT_glEnableVertexAttribArray];
TRACE("(%d)\n", index );
......@@ -3947,6 +4111,16 @@ static void WINAPI wine_glExtractComponentEXT( GLuint res, GLuint src, GLuint nu
LEAVE_GL();
}
static GLvoid* WINAPI wine_glFenceSync( GLenum condition, GLbitfield flags ) {
GLvoid* ret_value;
GLvoid* (*func_glFenceSync)( GLenum, GLbitfield ) = extension_funcs[EXT_glFenceSync];
TRACE("(%d, %d)\n", condition, flags );
ENTER_GL();
ret_value = func_glFenceSync( condition, flags );
LEAVE_GL();
return ret_value;
}
static void WINAPI wine_glFinalCombinerInputNV( GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage ) {
void (*func_glFinalCombinerInputNV)( GLenum, GLenum, GLenum, GLenum ) = extension_funcs[EXT_glFinalCombinerInputNV];
TRACE("(%d, %d, %d, %d)\n", variable, input, mapping, componentUsage );
......@@ -4317,6 +4491,14 @@ static void WINAPI wine_glFramebufferRenderbufferEXT( GLenum target, GLenum atta
LEAVE_GL();
}
static void WINAPI wine_glFramebufferTexture( GLenum target, GLenum attachment, GLuint texture, GLint level ) {
void (*func_glFramebufferTexture)( GLenum, GLenum, GLuint, GLint ) = extension_funcs[EXT_glFramebufferTexture];
TRACE("(%d, %d, %d, %d)\n", target, attachment, texture, level );
ENTER_GL();
func_glFramebufferTexture( target, attachment, texture, level );
LEAVE_GL();
}
static void WINAPI wine_glFramebufferTexture1D( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level ) {
void (*func_glFramebufferTexture1D)( GLenum, GLenum, GLenum, GLuint, GLint ) = extension_funcs[EXT_glFramebufferTexture1D];
TRACE("(%d, %d, %d, %d, %d)\n", target, attachment, textarget, texture, level );
......@@ -4381,6 +4563,14 @@ static void WINAPI wine_glFramebufferTextureEXT( GLenum target, GLenum attachmen
LEAVE_GL();
}
static void WINAPI wine_glFramebufferTextureFace( GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face ) {
void (*func_glFramebufferTextureFace)( GLenum, GLenum, GLuint, GLint, GLenum ) = extension_funcs[EXT_glFramebufferTextureFace];
TRACE("(%d, %d, %d, %d, %d)\n", target, attachment, texture, level, face );
ENTER_GL();
func_glFramebufferTextureFace( target, attachment, texture, level, face );
LEAVE_GL();
}
static void WINAPI wine_glFramebufferTextureFaceARB( GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face ) {
void (*func_glFramebufferTextureFaceARB)( GLenum, GLenum, GLuint, GLint, GLenum ) = extension_funcs[EXT_glFramebufferTextureFaceARB];
TRACE("(%d, %d, %d, %d, %d)\n", target, attachment, texture, level, face );
......@@ -4785,6 +4975,14 @@ static void WINAPI wine_glGetBooleani_v( GLenum target, GLuint index, GLboolean*
LEAVE_GL();
}
static void WINAPI wine_glGetBufferParameteri64v( GLenum target, GLenum pname, INT64* params ) {
void (*func_glGetBufferParameteri64v)( GLenum, GLenum, INT64* ) = extension_funcs[EXT_glGetBufferParameteri64v];
TRACE("(%d, %d, %p)\n", target, pname, params );
ENTER_GL();
func_glGetBufferParameteri64v( target, pname, params );
LEAVE_GL();
}
static void WINAPI wine_glGetBufferParameteriv( GLenum target, GLenum pname, GLint* params ) {
void (*func_glGetBufferParameteriv)( GLenum, GLenum, GLint* ) = extension_funcs[EXT_glGetBufferParameteriv];
TRACE("(%d, %d, %p)\n", target, pname, params );
......@@ -5249,6 +5447,22 @@ static GLint WINAPI wine_glGetInstrumentsSGIX( void ) {
return ret_value;
}
static void WINAPI wine_glGetInteger64i_v( GLenum target, GLuint index, INT64* data ) {
void (*func_glGetInteger64i_v)( GLenum, GLuint, INT64* ) = extension_funcs[EXT_glGetInteger64i_v];
TRACE("(%d, %d, %p)\n", target, index, data );
ENTER_GL();
func_glGetInteger64i_v( target, index, data );
LEAVE_GL();
}
static void WINAPI wine_glGetInteger64v( GLenum pname, INT64* params ) {
void (*func_glGetInteger64v)( GLenum, INT64* ) = extension_funcs[EXT_glGetInteger64v];
TRACE("(%d, %p)\n", pname, params );
ENTER_GL();
func_glGetInteger64v( pname, params );
LEAVE_GL();
}
static void WINAPI wine_glGetIntegerIndexedvEXT( GLenum target, GLuint index, GLint* data ) {
void (*func_glGetIntegerIndexedvEXT)( GLenum, GLuint, GLint* ) = extension_funcs[EXT_glGetIntegerIndexedvEXT];
TRACE("(%d, %d, %p)\n", target, index, data );
......@@ -5513,6 +5727,14 @@ static void WINAPI wine_glGetMultiTexParameterivEXT( GLenum texunit, GLenum targ
LEAVE_GL();
}
static void WINAPI wine_glGetMultisamplefv( GLenum pname, GLuint index, GLfloat* val ) {
void (*func_glGetMultisamplefv)( GLenum, GLuint, GLfloat* ) = extension_funcs[EXT_glGetMultisamplefv];
TRACE("(%d, %d, %p)\n", pname, index, val );
ENTER_GL();
func_glGetMultisamplefv( pname, index, val );
LEAVE_GL();
}
static void WINAPI wine_glGetMultisamplefvNV( GLenum pname, GLuint index, GLfloat* val ) {
void (*func_glGetMultisamplefvNV)( GLenum, GLuint, GLfloat* ) = extension_funcs[EXT_glGetMultisamplefvNV];
TRACE("(%d, %d, %p)\n", pname, index, val );
......@@ -5633,6 +5855,14 @@ static void WINAPI wine_glGetObjectParameterfvARB( unsigned int obj, GLenum pnam
LEAVE_GL();
}
static void WINAPI wine_glGetObjectParameterivAPPLE( GLenum objectType, GLuint name, GLenum pname, GLint* params ) {
void (*func_glGetObjectParameterivAPPLE)( GLenum, GLuint, GLenum, GLint* ) = extension_funcs[EXT_glGetObjectParameterivAPPLE];
TRACE("(%d, %d, %d, %p)\n", objectType, name, pname, params );
ENTER_GL();
func_glGetObjectParameterivAPPLE( objectType, name, pname, params );
LEAVE_GL();
}
static void WINAPI wine_glGetObjectParameterivARB( unsigned int obj, GLenum pname, GLint* params ) {
void (*func_glGetObjectParameterivARB)( unsigned int, GLenum, GLint* ) = extension_funcs[EXT_glGetObjectParameterivARB];
TRACE("(%d, %d, %p)\n", obj, pname, params );
......@@ -6027,6 +6257,14 @@ static const GLubyte * WINAPI wine_glGetStringi( GLenum name, GLuint index ) {
return ret_value;
}
static void WINAPI wine_glGetSynciv( GLvoid* sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values ) {
void (*func_glGetSynciv)( GLvoid*, GLenum, GLsizei, GLsizei*, GLint* ) = extension_funcs[EXT_glGetSynciv];
TRACE("(%p, %d, %d, %p, %p)\n", sync, pname, bufSize, length, values );
ENTER_GL();
func_glGetSynciv( sync, pname, bufSize, length, values );
LEAVE_GL();
}
static void WINAPI wine_glGetTexBumpParameterfvATI( GLenum pname, GLfloat* param ) {
void (*func_glGetTexBumpParameterfvATI)( GLenum, GLfloat* ) = extension_funcs[EXT_glGetTexBumpParameterfvATI];
TRACE("(%d, %p)\n", pname, param );
......@@ -6083,6 +6321,14 @@ static void WINAPI wine_glGetTexParameterIuivEXT( GLenum target, GLenum pname, G
LEAVE_GL();
}
static void WINAPI wine_glGetTexParameterPointervAPPLE( GLenum target, GLenum pname, GLvoid** params ) {
void (*func_glGetTexParameterPointervAPPLE)( GLenum, GLenum, GLvoid** ) = extension_funcs[EXT_glGetTexParameterPointervAPPLE];
TRACE("(%d, %d, %p)\n", target, pname, params );
ENTER_GL();
func_glGetTexParameterPointervAPPLE( target, pname, params );
LEAVE_GL();
}
static void WINAPI wine_glGetTextureImageEXT( GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, GLvoid* pixels ) {
void (*func_glGetTextureImageEXT)( GLuint, GLenum, GLint, GLenum, GLenum, GLvoid* ) = extension_funcs[EXT_glGetTextureImageEXT];
TRACE("(%d, %d, %d, %d, %d, %p)\n", texture, target, level, format, type, pixels );
......@@ -6877,6 +7123,16 @@ static GLboolean WINAPI wine_glIsShader( GLuint shader ) {
return ret_value;
}
static GLboolean WINAPI wine_glIsSync( GLvoid* sync ) {
GLboolean ret_value;
GLboolean (*func_glIsSync)( GLvoid* ) = extension_funcs[EXT_glIsSync];
TRACE("(%p)\n", sync );
ENTER_GL();
ret_value = func_glIsSync( sync );
LEAVE_GL();
return ret_value;
}
static GLboolean WINAPI wine_glIsTextureEXT( GLuint texture ) {
GLboolean ret_value;
GLboolean (*func_glIsTextureEXT)( GLuint ) = extension_funcs[EXT_glIsTextureEXT];
......@@ -6927,6 +7183,16 @@ static GLboolean WINAPI wine_glIsVertexArrayAPPLE( GLuint array ) {
return ret_value;
}
static GLboolean WINAPI wine_glIsVertexAttribEnabledAPPLE( GLuint index, GLenum pname ) {
GLboolean ret_value;
GLboolean (*func_glIsVertexAttribEnabledAPPLE)( GLuint, GLenum ) = extension_funcs[EXT_glIsVertexAttribEnabledAPPLE];
TRACE("(%d, %d)\n", index, pname );
ENTER_GL();
ret_value = func_glIsVertexAttribEnabledAPPLE( index, pname );
LEAVE_GL();
return ret_value;
}
static void WINAPI wine_glLightEnviSGIX( GLenum pname, GLint param ) {
void (*func_glLightEnviSGIX)( GLenum, GLint ) = extension_funcs[EXT_glLightEnviSGIX];
TRACE("(%d, %d)\n", pname, param );
......@@ -7129,6 +7395,38 @@ static void WINAPI wine_glMapParameterivNV( GLenum target, GLenum pname, GLint*
LEAVE_GL();
}
static void WINAPI wine_glMapVertexAttrib1dAPPLE( GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, GLdouble* points ) {
void (*func_glMapVertexAttrib1dAPPLE)( GLuint, GLuint, GLdouble, GLdouble, GLint, GLint, GLdouble* ) = extension_funcs[EXT_glMapVertexAttrib1dAPPLE];
TRACE("(%d, %d, %f, %f, %d, %d, %p)\n", index, size, u1, u2, stride, order, points );
ENTER_GL();
func_glMapVertexAttrib1dAPPLE( index, size, u1, u2, stride, order, points );
LEAVE_GL();
}
static void WINAPI wine_glMapVertexAttrib1fAPPLE( GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, GLfloat* points ) {
void (*func_glMapVertexAttrib1fAPPLE)( GLuint, GLuint, GLfloat, GLfloat, GLint, GLint, GLfloat* ) = extension_funcs[EXT_glMapVertexAttrib1fAPPLE];
TRACE("(%d, %d, %f, %f, %d, %d, %p)\n", index, size, u1, u2, stride, order, points );
ENTER_GL();
func_glMapVertexAttrib1fAPPLE( index, size, u1, u2, stride, order, points );
LEAVE_GL();
}
static void WINAPI wine_glMapVertexAttrib2dAPPLE( GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble* points ) {
void (*func_glMapVertexAttrib2dAPPLE)( GLuint, GLuint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble* ) = extension_funcs[EXT_glMapVertexAttrib2dAPPLE];
TRACE("(%d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", index, size, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points );
ENTER_GL();
func_glMapVertexAttrib2dAPPLE( index, size, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points );
LEAVE_GL();
}
static void WINAPI wine_glMapVertexAttrib2fAPPLE( GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat* points ) {
void (*func_glMapVertexAttrib2fAPPLE)( GLuint, GLuint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat* ) = extension_funcs[EXT_glMapVertexAttrib2fAPPLE];
TRACE("(%d, %d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", index, size, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points );
ENTER_GL();
func_glMapVertexAttrib2fAPPLE( index, size, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points );
LEAVE_GL();
}
static void WINAPI wine_glMatrixFrustumEXT( GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar ) {
void (*func_glMatrixFrustumEXT)( GLenum, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble ) = extension_funcs[EXT_glMatrixFrustumEXT];
TRACE("(%d, %f, %f, %f, %f, %f, %f)\n", mode, left, right, bottom, top, zNear, zFar );
......@@ -7313,6 +7611,14 @@ static void WINAPI wine_glMatrixTranslatefEXT( GLenum mode, GLfloat x, GLfloat y
LEAVE_GL();
}
static void WINAPI wine_glMinSampleShading( GLclampf value ) {
void (*func_glMinSampleShading)( GLclampf ) = extension_funcs[EXT_glMinSampleShading];
TRACE("(%f)\n", value );
ENTER_GL();
func_glMinSampleShading( value );
LEAVE_GL();
}
static void WINAPI wine_glMinmax( GLenum target, GLenum internalformat, GLboolean sink ) {
void (*func_glMinmax)( GLenum, GLenum, GLboolean ) = extension_funcs[EXT_glMinmax];
TRACE("(%d, %d, %d)\n", target, internalformat, sink );
......@@ -7393,6 +7699,14 @@ static void WINAPI wine_glMultiDrawElements( GLenum mode, GLsizei* count, GLenum
LEAVE_GL();
}
static void WINAPI wine_glMultiDrawElementsBaseVertex( GLenum mode, GLsizei* count, GLenum type, GLvoid** indices, GLsizei primcount, GLint* basevertex ) {
void (*func_glMultiDrawElementsBaseVertex)( GLenum, GLsizei*, GLenum, GLvoid**, GLsizei, GLint* ) = extension_funcs[EXT_glMultiDrawElementsBaseVertex];
TRACE("(%d, %p, %d, %p, %d, %p)\n", mode, count, type, indices, primcount, basevertex );
ENTER_GL();
func_glMultiDrawElementsBaseVertex( mode, count, type, indices, primcount, basevertex );
LEAVE_GL();
}
static void WINAPI wine_glMultiDrawElementsEXT( GLenum mode, GLsizei* count, GLenum type, GLvoid** indices, GLsizei primcount ) {
void (*func_glMultiDrawElementsEXT)( GLenum, GLsizei*, GLenum, GLvoid**, GLsizei ) = extension_funcs[EXT_glMultiDrawElementsEXT];
TRACE("(%d, %p, %d, %p, %d)\n", mode, count, type, indices, primcount );
......@@ -8813,6 +9127,26 @@ static void WINAPI wine_glNormalStream3svATI( GLenum stream, GLshort* coords ) {
LEAVE_GL();
}
static GLenum WINAPI wine_glObjectPurgeableAPPLE( GLenum objectType, GLuint name, GLenum option ) {
GLenum ret_value;
GLenum (*func_glObjectPurgeableAPPLE)( GLenum, GLuint, GLenum ) = extension_funcs[EXT_glObjectPurgeableAPPLE];
TRACE("(%d, %d, %d)\n", objectType, name, option );
ENTER_GL();
ret_value = func_glObjectPurgeableAPPLE( objectType, name, option );
LEAVE_GL();
return ret_value;
}
static GLenum WINAPI wine_glObjectUnpurgeableAPPLE( GLenum objectType, GLuint name, GLenum option ) {
GLenum ret_value;
GLenum (*func_glObjectUnpurgeableAPPLE)( GLenum, GLuint, GLenum ) = extension_funcs[EXT_glObjectUnpurgeableAPPLE];
TRACE("(%d, %d, %d)\n", objectType, name, option );
ENTER_GL();
ret_value = func_glObjectUnpurgeableAPPLE( objectType, name, option );
LEAVE_GL();
return ret_value;
}
static void WINAPI wine_glPNTrianglesfATI( GLenum pname, GLfloat param ) {
void (*func_glPNTrianglesfATI)( GLenum, GLfloat ) = extension_funcs[EXT_glPNTrianglesfATI];
TRACE("(%d, %f)\n", pname, param );
......@@ -9361,6 +9695,14 @@ static void WINAPI wine_glProgramParameter4fvNV( GLenum target, GLuint index, GL
LEAVE_GL();
}
static void WINAPI wine_glProgramParameteri( GLuint program, GLenum pname, GLint value ) {
void (*func_glProgramParameteri)( GLuint, GLenum, GLint ) = extension_funcs[EXT_glProgramParameteri];
TRACE("(%d, %d, %d)\n", program, pname, value );
ENTER_GL();
func_glProgramParameteri( program, pname, value );
LEAVE_GL();
}
static void WINAPI wine_glProgramParameteriARB( GLuint program, GLenum pname, GLint value ) {
void (*func_glProgramParameteriARB)( GLuint, GLenum, GLint ) = extension_funcs[EXT_glProgramParameteriARB];
TRACE("(%d, %d, %d)\n", program, pname, value );
......@@ -9673,6 +10015,14 @@ static void WINAPI wine_glProgramVertexLimitNV( GLenum target, GLint limit ) {
LEAVE_GL();
}
static void WINAPI wine_glProvokingVertex( GLenum mode ) {
void (*func_glProvokingVertex)( GLenum ) = extension_funcs[EXT_glProvokingVertex];
TRACE("(%d)\n", mode );
ENTER_GL();
func_glProvokingVertex( mode );
LEAVE_GL();
}
static void WINAPI wine_glProvokingVertexEXT( GLenum mode ) {
void (*func_glProvokingVertexEXT)( GLenum ) = extension_funcs[EXT_glProvokingVertexEXT];
TRACE("(%d)\n", mode );
......@@ -10041,6 +10391,14 @@ static void WINAPI wine_glSampleMaskSGIS( GLclampf value, GLboolean invert ) {
LEAVE_GL();
}
static void WINAPI wine_glSampleMaski( GLuint index, GLbitfield mask ) {
void (*func_glSampleMaski)( GLuint, GLbitfield ) = extension_funcs[EXT_glSampleMaski];
TRACE("(%d, %d)\n", index, mask );
ENTER_GL();
func_glSampleMaski( index, mask );
LEAVE_GL();
}
static void WINAPI wine_glSamplePatternEXT( GLenum pattern ) {
void (*func_glSamplePatternEXT)( GLenum ) = extension_funcs[EXT_glSamplePatternEXT];
TRACE("(%d)\n", pattern );
......@@ -10991,6 +11349,14 @@ static void WINAPI wine_glTexFilterFuncSGIS( GLenum target, GLenum filter, GLsiz
LEAVE_GL();
}
static void WINAPI wine_glTexImage2DMultisample( GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations ) {
void (*func_glTexImage2DMultisample)( GLenum, GLsizei, GLint, GLsizei, GLsizei, GLboolean ) = extension_funcs[EXT_glTexImage2DMultisample];
TRACE("(%d, %d, %d, %d, %d, %d)\n", target, samples, internalformat, width, height, fixedsamplelocations );
ENTER_GL();
func_glTexImage2DMultisample( target, samples, internalformat, width, height, fixedsamplelocations );
LEAVE_GL();
}
static void WINAPI wine_glTexImage3D( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLvoid* pixels ) {
void (*func_glTexImage3D)( GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* ) = extension_funcs[EXT_glTexImage3D];
TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, format, type, pixels );
......@@ -11007,6 +11373,14 @@ static void WINAPI wine_glTexImage3DEXT( GLenum target, GLint level, GLenum inte
LEAVE_GL();
}
static void WINAPI wine_glTexImage3DMultisample( GLenum target, GLsizei samples, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations ) {
void (*func_glTexImage3DMultisample)( GLenum, GLsizei, GLint, GLsizei, GLsizei, GLsizei, GLboolean ) = extension_funcs[EXT_glTexImage3DMultisample];
TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", target, samples, internalformat, width, height, depth, fixedsamplelocations );
ENTER_GL();
func_glTexImage3DMultisample( target, samples, internalformat, width, height, depth, fixedsamplelocations );
LEAVE_GL();
}
static void WINAPI wine_glTexImage4DSGIS( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei size4d, GLint border, GLenum format, GLenum type, GLvoid* pixels ) {
void (*func_glTexImage4DSGIS)( GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, GLvoid* ) = extension_funcs[EXT_glTexImage4DSGIS];
TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, size4d, border, format, type, pixels );
......@@ -11207,6 +11581,14 @@ static void WINAPI wine_glTextureParameterivEXT( GLuint texture, GLenum target,
LEAVE_GL();
}
static void WINAPI wine_glTextureRangeAPPLE( GLenum target, GLsizei length, GLvoid* pointer ) {
void (*func_glTextureRangeAPPLE)( GLenum, GLsizei, GLvoid* ) = extension_funcs[EXT_glTextureRangeAPPLE];
TRACE("(%d, %d, %p)\n", target, length, pointer );
ENTER_GL();
func_glTextureRangeAPPLE( target, length, pointer );
LEAVE_GL();
}
static void WINAPI wine_glTextureRenderbufferEXT( GLuint texture, GLenum target, GLuint renderbuffer ) {
void (*func_glTextureRenderbufferEXT)( GLuint, GLenum, GLuint ) = extension_funcs[EXT_glTextureRenderbufferEXT];
TRACE("(%d, %d, %d)\n", texture, target, renderbuffer );
......@@ -11271,11 +11653,11 @@ static void WINAPI wine_glTransformFeedbackVaryingsEXT( GLuint program, GLsizei
LEAVE_GL();
}
static void WINAPI wine_glTransformFeedbackVaryingsNV( GLuint program, GLsizei count, GLint* locations, GLenum bufferMode ) {
void (*func_glTransformFeedbackVaryingsNV)( GLuint, GLsizei, GLint*, GLenum ) = extension_funcs[EXT_glTransformFeedbackVaryingsNV];
TRACE("(%d, %d, %p, %d)\n", program, count, locations, bufferMode );
static void WINAPI wine_glTransformFeedbackVaryingsNV( GLuint program, GLsizei count, char** varyings, GLenum bufferMode ) {
void (*func_glTransformFeedbackVaryingsNV)( GLuint, GLsizei, char**, GLenum ) = extension_funcs[EXT_glTransformFeedbackVaryingsNV];
TRACE("(%d, %d, %p, %d)\n", program, count, varyings, bufferMode );
ENTER_GL();
func_glTransformFeedbackVaryingsNV( program, count, locations, bufferMode );
func_glTransformFeedbackVaryingsNV( program, count, varyings, bufferMode );
LEAVE_GL();
}
......@@ -13717,6 +14099,14 @@ static void WINAPI wine_glVertexWeighthvNV( unsigned short* weight ) {
LEAVE_GL();
}
static void WINAPI wine_glWaitSync( GLvoid* sync, GLbitfield flags, UINT64 timeout ) {
void (*func_glWaitSync)( GLvoid*, GLbitfield, UINT64 ) = extension_funcs[EXT_glWaitSync];
TRACE("(%p, %d, %s)\n", sync, flags, wine_dbgstr_longlong(timeout) );
ENTER_GL();
func_glWaitSync( sync, flags, timeout );
LEAVE_GL();
}
static void WINAPI wine_glWeightPointerARB( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) {
void (*func_glWeightPointerARB)( GLint, GLenum, GLsizei, GLvoid* ) = extension_funcs[EXT_glWeightPointerARB];
TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
......@@ -14321,11 +14711,19 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{ "glBlendColorEXT", "GL_EXT_blend_color", wine_glBlendColorEXT },
{ "glBlendEquation", "GL_VERSION_1_2", wine_glBlendEquation },
{ "glBlendEquationEXT", "GL_EXT_blend_minmax", wine_glBlendEquationEXT },
{ "glBlendEquationIndexedAMD", "GL_AMD_draw_buffers_blend", wine_glBlendEquationIndexedAMD },
{ "glBlendEquationSeparate", "GL_VERSION_2_0", wine_glBlendEquationSeparate },
{ "glBlendEquationSeparateEXT", "GL_EXT_blend_equation_separate", wine_glBlendEquationSeparateEXT },
{ "glBlendEquationSeparateIndexedAMD", "GL_AMD_draw_buffers_blend", wine_glBlendEquationSeparateIndexedAMD },
{ "glBlendEquationSeparatei", "GL_ARB_draw_buffers_blend", wine_glBlendEquationSeparatei },
{ "glBlendEquationi", "GL_ARB_draw_buffers_blend", wine_glBlendEquationi },
{ "glBlendFuncIndexedAMD", "GL_AMD_draw_buffers_blend", wine_glBlendFuncIndexedAMD },
{ "glBlendFuncSeparate", "GL_VERSION_1_4", wine_glBlendFuncSeparate },
{ "glBlendFuncSeparateEXT", "GL_EXT_blend_func_separate", wine_glBlendFuncSeparateEXT },
{ "glBlendFuncSeparateINGR", "GL_INGR_blend_func_separate", wine_glBlendFuncSeparateINGR },
{ "glBlendFuncSeparateIndexedAMD", "GL_AMD_draw_buffers_blend", wine_glBlendFuncSeparateIndexedAMD },
{ "glBlendFuncSeparatei", "GL_ARB_draw_buffers_blend", wine_glBlendFuncSeparatei },
{ "glBlendFunci", "GL_ARB_draw_buffers_blend", wine_glBlendFunci },
{ "glBlitFramebuffer", "GL_ARB_framebuffer_object", wine_glBlitFramebuffer },
{ "glBlitFramebufferEXT", "GL_EXT_framebuffer_blit", wine_glBlitFramebufferEXT },
{ "glBufferData", "GL_VERSION_1_5", wine_glBufferData },
......@@ -14350,6 +14748,7 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{ "glClientActiveTextureARB", "GL_ARB_multitexture", wine_glClientActiveTextureARB },
{ "glClientActiveVertexStreamATI", "GL_ATI_vertex_streams", wine_glClientActiveVertexStreamATI },
{ "glClientAttribDefaultEXT", "GL_EXT_direct_state_access", wine_glClientAttribDefaultEXT },
{ "glClientWaitSync", "GL_ARB_sync", wine_glClientWaitSync },
{ "glColor3fVertex3fSUN", "GL_SUN_vertex", wine_glColor3fVertex3fSUN },
{ "glColor3fVertex3fvSUN", "GL_SUN_vertex", wine_glColor3fVertex3fvSUN },
{ "glColor3hNV", "GL_NV_half_float", wine_glColor3hNV },
......@@ -14480,6 +14879,7 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{ "glDeleteRenderbuffers", "GL_ARB_framebuffer_object", wine_glDeleteRenderbuffers },
{ "glDeleteRenderbuffersEXT", "GL_EXT_framebuffer_object", wine_glDeleteRenderbuffersEXT },
{ "glDeleteShader", "GL_VERSION_2_0", wine_glDeleteShader },
{ "glDeleteSync", "GL_ARB_sync", wine_glDeleteSync },
{ "glDeleteTexturesEXT", "GL_EXT_texture_object", wine_glDeleteTexturesEXT },
{ "glDeleteTransformFeedbacksNV", "GL_NV_transform_feedback2", wine_glDeleteTransformFeedbacksNV },
{ "glDeleteVertexArrays", "GL_ARB_vertex_array_object", wine_glDeleteVertexArrays },
......@@ -14494,6 +14894,7 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{ "glDisableClientStateIndexedEXT", "GL_EXT_direct_state_access", wine_glDisableClientStateIndexedEXT },
{ "glDisableIndexedEXT", "GL_EXT_draw_buffers2", wine_glDisableIndexedEXT },
{ "glDisableVariantClientStateEXT", "GL_EXT_vertex_shader", wine_glDisableVariantClientStateEXT },
{ "glDisableVertexAttribAPPLE", "GL_APPLE_vertex_program_evaluators", wine_glDisableVertexAttribAPPLE },
{ "glDisableVertexAttribArray", "GL_VERSION_2_0", wine_glDisableVertexAttribArray },
{ "glDisableVertexAttribArrayARB", "GL_ARB_vertex_program", wine_glDisableVertexAttribArrayARB },
{ "glDisablei", "GL_VERSION_3_0", wine_glDisablei },
......@@ -14507,13 +14908,16 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{ "glDrawBuffersATI", "GL_ATI_draw_buffers", wine_glDrawBuffersATI },
{ "glDrawElementArrayAPPLE", "GL_APPLE_element_array", wine_glDrawElementArrayAPPLE },
{ "glDrawElementArrayATI", "GL_ATI_element_array", wine_glDrawElementArrayATI },
{ "glDrawElementsBaseVertex", "GL_ARB_draw_elements_base_vertex", wine_glDrawElementsBaseVertex },
{ "glDrawElementsInstanced", "GL_VERSION_3_1", wine_glDrawElementsInstanced },
{ "glDrawElementsInstancedARB", "GL_ARB_draw_instanced", wine_glDrawElementsInstancedARB },
{ "glDrawElementsInstancedBaseVertex", "GL_ARB_draw_elements_base_vertex", wine_glDrawElementsInstancedBaseVertex },
{ "glDrawElementsInstancedEXT", "GL_EXT_draw_instanced", wine_glDrawElementsInstancedEXT },
{ "glDrawMeshArraysSUN", "GL_SUN_mesh_array", wine_glDrawMeshArraysSUN },
{ "glDrawRangeElementArrayAPPLE", "GL_APPLE_element_array", wine_glDrawRangeElementArrayAPPLE },
{ "glDrawRangeElementArrayATI", "GL_ATI_element_array", wine_glDrawRangeElementArrayATI },
{ "glDrawRangeElements", "GL_VERSION_1_2", wine_glDrawRangeElements },
{ "glDrawRangeElementsBaseVertex", "GL_ARB_draw_elements_base_vertex", wine_glDrawRangeElementsBaseVertex },
{ "glDrawRangeElementsEXT", "GL_EXT_draw_range_elements", wine_glDrawRangeElementsEXT },
{ "glDrawTransformFeedbackNV", "GL_NV_transform_feedback2", wine_glDrawTransformFeedbackNV },
{ "glEdgeFlagPointerEXT", "GL_EXT_vertex_array", wine_glEdgeFlagPointerEXT },
......@@ -14523,6 +14927,7 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{ "glEnableClientStateIndexedEXT", "GL_EXT_direct_state_access", wine_glEnableClientStateIndexedEXT },
{ "glEnableIndexedEXT", "GL_EXT_draw_buffers2", wine_glEnableIndexedEXT },
{ "glEnableVariantClientStateEXT", "GL_EXT_vertex_shader", wine_glEnableVariantClientStateEXT },
{ "glEnableVertexAttribAPPLE", "GL_APPLE_vertex_program_evaluators", wine_glEnableVertexAttribAPPLE },
{ "glEnableVertexAttribArray", "GL_VERSION_2_0", wine_glEnableVertexAttribArray },
{ "glEnableVertexAttribArrayARB", "GL_ARB_vertex_program", wine_glEnableVertexAttribArrayARB },
{ "glEnablei", "GL_VERSION_3_0", wine_glEnablei },
......@@ -14540,6 +14945,7 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{ "glEvalMapsNV", "GL_NV_evaluators", wine_glEvalMapsNV },
{ "glExecuteProgramNV", "GL_NV_vertex_program", wine_glExecuteProgramNV },
{ "glExtractComponentEXT", "GL_EXT_vertex_shader", wine_glExtractComponentEXT },
{ "glFenceSync", "GL_ARB_sync", wine_glFenceSync },
{ "glFinalCombinerInputNV", "GL_NV_register_combiners", wine_glFinalCombinerInputNV },
{ "glFinishAsyncSGIX", "GL_SGIX_async", wine_glFinishAsyncSGIX },
{ "glFinishFenceAPPLE", "GL_APPLE_fence", wine_glFinishFenceAPPLE },
......@@ -14586,6 +14992,7 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{ "glFramebufferReadBufferEXT", "GL_EXT_direct_state_access", wine_glFramebufferReadBufferEXT },
{ "glFramebufferRenderbuffer", "GL_ARB_framebuffer_object", wine_glFramebufferRenderbuffer },
{ "glFramebufferRenderbufferEXT", "GL_EXT_framebuffer_object", wine_glFramebufferRenderbufferEXT },
{ "glFramebufferTexture", "GL_VERSION_3_2", wine_glFramebufferTexture },
{ "glFramebufferTexture1D", "GL_ARB_framebuffer_object", wine_glFramebufferTexture1D },
{ "glFramebufferTexture1DEXT", "GL_EXT_framebuffer_object", wine_glFramebufferTexture1DEXT },
{ "glFramebufferTexture2D", "GL_ARB_framebuffer_object", wine_glFramebufferTexture2D },
......@@ -14594,6 +15001,7 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{ "glFramebufferTexture3DEXT", "GL_EXT_framebuffer_object", wine_glFramebufferTexture3DEXT },
{ "glFramebufferTextureARB", "GL_ARB_geometry_shader4", wine_glFramebufferTextureARB },
{ "glFramebufferTextureEXT", "GL_NV_geometry_program4", wine_glFramebufferTextureEXT },
{ "glFramebufferTextureFace", "GL_VERSION_3_2", wine_glFramebufferTextureFace },
{ "glFramebufferTextureFaceARB", "GL_ARB_geometry_shader4", wine_glFramebufferTextureFaceARB },
{ "glFramebufferTextureFaceEXT", "GL_NV_geometry_program4", wine_glFramebufferTextureFaceEXT },
{ "glFramebufferTextureLayer", "GL_ARB_framebuffer_object", wine_glFramebufferTextureLayer },
......@@ -14643,6 +15051,7 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{ "glGetAttribLocationARB", "GL_ARB_vertex_shader", wine_glGetAttribLocationARB },
{ "glGetBooleanIndexedvEXT", "GL_EXT_draw_buffers2", wine_glGetBooleanIndexedvEXT },
{ "glGetBooleani_v", "GL_VERSION_3_0", wine_glGetBooleani_v },
{ "glGetBufferParameteri64v", "GL_VERSION_3_2", wine_glGetBufferParameteri64v },
{ "glGetBufferParameteriv", "GL_VERSION_1_5", wine_glGetBufferParameteriv },
{ "glGetBufferParameterivARB", "GL_ARB_vertex_buffer_object", wine_glGetBufferParameterivARB },
{ "glGetBufferPointerv", "GL_VERSION_1_5", wine_glGetBufferPointerv },
......@@ -14700,6 +15109,8 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{ "glGetImageTransformParameterivHP", "GL_HP_image_transform", wine_glGetImageTransformParameterivHP },
{ "glGetInfoLogARB", "GL_ARB_shader_objects", wine_glGetInfoLogARB },
{ "glGetInstrumentsSGIX", "GL_SGIX_instruments", wine_glGetInstrumentsSGIX },
{ "glGetInteger64i_v", "GL_VERSION_3_2", wine_glGetInteger64i_v },
{ "glGetInteger64v", "GL_ARB_sync", wine_glGetInteger64v },
{ "glGetIntegerIndexedvEXT", "GL_EXT_draw_buffers2", wine_glGetIntegerIndexedvEXT },
{ "glGetIntegeri_v", "GL_VERSION_3_0", wine_glGetIntegeri_v },
{ "glGetInvariantBooleanvEXT", "GL_EXT_vertex_shader", wine_glGetInvariantBooleanvEXT },
......@@ -14733,6 +15144,7 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{ "glGetMultiTexParameterIuivEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexParameterIuivEXT },
{ "glGetMultiTexParameterfvEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexParameterfvEXT },
{ "glGetMultiTexParameterivEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexParameterivEXT },
{ "glGetMultisamplefv", "GL_ARB_texture_multisample", wine_glGetMultisamplefv },
{ "glGetMultisamplefvNV", "GL_NV_explicit_multisample", wine_glGetMultisamplefvNV },
{ "glGetNamedBufferParameterivEXT", "GL_EXT_direct_state_access", wine_glGetNamedBufferParameterivEXT },
{ "glGetNamedBufferPointervEXT", "GL_EXT_direct_state_access", wine_glGetNamedBufferPointervEXT },
......@@ -14748,6 +15160,7 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{ "glGetObjectBufferfvATI", "GL_ATI_vertex_array_object", wine_glGetObjectBufferfvATI },
{ "glGetObjectBufferivATI", "GL_ATI_vertex_array_object", wine_glGetObjectBufferivATI },
{ "glGetObjectParameterfvARB", "GL_ARB_shader_objects", wine_glGetObjectParameterfvARB },
{ "glGetObjectParameterivAPPLE", "GL_APPLE_object_purgeable", wine_glGetObjectParameterivAPPLE },
{ "glGetObjectParameterivARB", "GL_ARB_shader_objects", wine_glGetObjectParameterivARB },
{ "glGetOcclusionQueryivNV", "GL_NV_occlusion_query", wine_glGetOcclusionQueryivNV },
{ "glGetOcclusionQueryuivNV", "GL_NV_occlusion_query", wine_glGetOcclusionQueryuivNV },
......@@ -14797,6 +15210,7 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{ "glGetShaderiv", "GL_VERSION_2_0", wine_glGetShaderiv },
{ "glGetSharpenTexFuncSGIS", "GL_SGIS_sharpen_texture", wine_glGetSharpenTexFuncSGIS },
{ "glGetStringi", "GL_VERSION_3_0", wine_glGetStringi },
{ "glGetSynciv", "GL_ARB_sync", wine_glGetSynciv },
{ "glGetTexBumpParameterfvATI", "GL_ATI_envmap_bumpmap", wine_glGetTexBumpParameterfvATI },
{ "glGetTexBumpParameterivATI", "GL_ATI_envmap_bumpmap", wine_glGetTexBumpParameterivATI },
{ "glGetTexFilterFuncSGIS", "GL_SGIS_texture_filter4", wine_glGetTexFilterFuncSGIS },
......@@ -14804,6 +15218,7 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{ "glGetTexParameterIivEXT", "GL_EXT_texture_integer", wine_glGetTexParameterIivEXT },
{ "glGetTexParameterIuiv", "GL_VERSION_3_0", wine_glGetTexParameterIuiv },
{ "glGetTexParameterIuivEXT", "GL_EXT_texture_integer", wine_glGetTexParameterIuivEXT },
{ "glGetTexParameterPointervAPPLE", "GL_APPLE_texture_range", wine_glGetTexParameterPointervAPPLE },
{ "glGetTextureImageEXT", "GL_EXT_direct_state_access", wine_glGetTextureImageEXT },
{ "glGetTextureLevelParameterfvEXT", "GL_EXT_direct_state_access", wine_glGetTextureLevelParameterfvEXT },
{ "glGetTextureLevelParameterivEXT", "GL_EXT_direct_state_access", wine_glGetTextureLevelParameterivEXT },
......@@ -14897,11 +15312,13 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{ "glIsRenderbuffer", "GL_ARB_framebuffer_object", wine_glIsRenderbuffer },
{ "glIsRenderbufferEXT", "GL_EXT_framebuffer_object", wine_glIsRenderbufferEXT },
{ "glIsShader", "GL_VERSION_2_0", wine_glIsShader },
{ "glIsSync", "GL_ARB_sync", wine_glIsSync },
{ "glIsTextureEXT", "GL_EXT_texture_object", wine_glIsTextureEXT },
{ "glIsTransformFeedbackNV", "GL_NV_transform_feedback2", wine_glIsTransformFeedbackNV },
{ "glIsVariantEnabledEXT", "GL_EXT_vertex_shader", wine_glIsVariantEnabledEXT },
{ "glIsVertexArray", "GL_ARB_vertex_array_object", wine_glIsVertexArray },
{ "glIsVertexArrayAPPLE", "GL_APPLE_vertex_array_object", wine_glIsVertexArrayAPPLE },
{ "glIsVertexAttribEnabledAPPLE", "GL_APPLE_vertex_program_evaluators", wine_glIsVertexAttribEnabledAPPLE },
{ "glLightEnviSGIX", "GL_SGIX_fragment_lighting", wine_glLightEnviSGIX },
{ "glLinkProgram", "GL_VERSION_2_0", wine_glLinkProgram },
{ "glLinkProgramARB", "GL_ARB_shader_objects", wine_glLinkProgramARB },
......@@ -14926,6 +15343,10 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{ "glMapObjectBufferATI", "GL_ATI_map_object_buffer", wine_glMapObjectBufferATI },
{ "glMapParameterfvNV", "GL_NV_evaluators", wine_glMapParameterfvNV },
{ "glMapParameterivNV", "GL_NV_evaluators", wine_glMapParameterivNV },
{ "glMapVertexAttrib1dAPPLE", "GL_APPLE_vertex_program_evaluators", wine_glMapVertexAttrib1dAPPLE },
{ "glMapVertexAttrib1fAPPLE", "GL_APPLE_vertex_program_evaluators", wine_glMapVertexAttrib1fAPPLE },
{ "glMapVertexAttrib2dAPPLE", "GL_APPLE_vertex_program_evaluators", wine_glMapVertexAttrib2dAPPLE },
{ "glMapVertexAttrib2fAPPLE", "GL_APPLE_vertex_program_evaluators", wine_glMapVertexAttrib2fAPPLE },
{ "glMatrixFrustumEXT", "GL_EXT_direct_state_access", wine_glMatrixFrustumEXT },
{ "glMatrixIndexPointerARB", "GL_ARB_matrix_palette", wine_glMatrixIndexPointerARB },
{ "glMatrixIndexubvARB", "GL_ARB_matrix_palette", wine_glMatrixIndexubvARB },
......@@ -14949,6 +15370,7 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{ "glMatrixScalefEXT", "GL_EXT_direct_state_access", wine_glMatrixScalefEXT },
{ "glMatrixTranslatedEXT", "GL_EXT_direct_state_access", wine_glMatrixTranslatedEXT },
{ "glMatrixTranslatefEXT", "GL_EXT_direct_state_access", wine_glMatrixTranslatefEXT },
{ "glMinSampleShading", "GL_ARB_sample_shading", wine_glMinSampleShading },
{ "glMinmax", "GL_VERSION_1_2_DEPRECATED", wine_glMinmax },
{ "glMinmaxEXT", "GL_EXT_histogram", wine_glMinmaxEXT },
{ "glMultTransposeMatrixd", "GL_VERSION_1_3_DEPRECATED", wine_glMultTransposeMatrixd },
......@@ -14959,6 +15381,7 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{ "glMultiDrawArraysEXT", "GL_EXT_multi_draw_arrays", wine_glMultiDrawArraysEXT },
{ "glMultiDrawElementArrayAPPLE", "GL_APPLE_element_array", wine_glMultiDrawElementArrayAPPLE },
{ "glMultiDrawElements", "GL_VERSION_1_4", wine_glMultiDrawElements },
{ "glMultiDrawElementsBaseVertex", "GL_ARB_draw_elements_base_vertex", wine_glMultiDrawElementsBaseVertex },
{ "glMultiDrawElementsEXT", "GL_EXT_multi_draw_arrays", wine_glMultiDrawElementsEXT },
{ "glMultiDrawRangeElementArrayAPPLE", "GL_APPLE_element_array", wine_glMultiDrawRangeElementArrayAPPLE },
{ "glMultiModeDrawArraysIBM", "GL_IBM_multimode_draw_arrays", wine_glMultiModeDrawArraysIBM },
......@@ -15136,6 +15559,8 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{ "glNormalStream3ivATI", "GL_ATI_vertex_streams", wine_glNormalStream3ivATI },
{ "glNormalStream3sATI", "GL_ATI_vertex_streams", wine_glNormalStream3sATI },
{ "glNormalStream3svATI", "GL_ATI_vertex_streams", wine_glNormalStream3svATI },
{ "glObjectPurgeableAPPLE", "GL_APPLE_object_purgeable", wine_glObjectPurgeableAPPLE },
{ "glObjectUnpurgeableAPPLE", "GL_APPLE_object_purgeable", wine_glObjectUnpurgeableAPPLE },
{ "glPNTrianglesfATI", "GL_ATI_pn_triangles", wine_glPNTrianglesfATI },
{ "glPNTrianglesiATI", "GL_ATI_pn_triangles", wine_glPNTrianglesiATI },
{ "glPassTexCoordATI", "GL_ATI_fragment_shader", wine_glPassTexCoordATI },
......@@ -15204,6 +15629,7 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{ "glProgramParameter4dvNV", "GL_NV_vertex_program", wine_glProgramParameter4dvNV },
{ "glProgramParameter4fNV", "GL_NV_vertex_program", wine_glProgramParameter4fNV },
{ "glProgramParameter4fvNV", "GL_NV_vertex_program", wine_glProgramParameter4fvNV },
{ "glProgramParameteri", "GL_VERSION_3_2", wine_glProgramParameteri },
{ "glProgramParameteriARB", "GL_ARB_geometry_shader4", wine_glProgramParameteriARB },
{ "glProgramParameteriEXT", "GL_EXT_geometry_shader4", wine_glProgramParameteriEXT },
{ "glProgramParameters4dvNV", "GL_NV_vertex_program", wine_glProgramParameters4dvNV },
......@@ -15243,6 +15669,7 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{ "glProgramUniformMatrix4x2fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix4x2fvEXT },
{ "glProgramUniformMatrix4x3fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix4x3fvEXT },
{ "glProgramVertexLimitNV", "GL_NV_geometry_program4", wine_glProgramVertexLimitNV },
{ "glProvokingVertex", "GL_ARB_provoking_vertex", wine_glProvokingVertex },
{ "glProvokingVertexEXT", "GL_EXT_provoking_vertex", wine_glProvokingVertexEXT },
{ "glPushClientAttribDefaultEXT", "GL_EXT_direct_state_access", wine_glPushClientAttribDefaultEXT },
{ "glReadBufferRegion", "GL_KTX_buffer_region", wine_glReadBufferRegion },
......@@ -15289,6 +15716,7 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{ "glSampleMaskEXT", "GL_EXT_multisample", wine_glSampleMaskEXT },
{ "glSampleMaskIndexedNV", "GL_NV_explicit_multisample", wine_glSampleMaskIndexedNV },
{ "glSampleMaskSGIS", "GL_SGIS_multisample", wine_glSampleMaskSGIS },
{ "glSampleMaski", "GL_ARB_texture_multisample", wine_glSampleMaski },
{ "glSamplePatternEXT", "GL_EXT_multisample", wine_glSamplePatternEXT },
{ "glSamplePatternSGIS", "GL_SGIS_multisample", wine_glSamplePatternSGIS },
{ "glSecondaryColor3b", "GL_VERSION_1_4_DEPRECATED", wine_glSecondaryColor3b },
......@@ -15407,8 +15835,10 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{ "glTexCoordPointerListIBM", "GL_IBM_vertex_array_lists", wine_glTexCoordPointerListIBM },
{ "glTexCoordPointervINTEL", "GL_INTEL_parallel_arrays", wine_glTexCoordPointervINTEL },
{ "glTexFilterFuncSGIS", "GL_SGIS_texture_filter4", wine_glTexFilterFuncSGIS },
{ "glTexImage2DMultisample", "GL_ARB_texture_multisample", wine_glTexImage2DMultisample },
{ "glTexImage3D", "GL_VERSION_1_2", wine_glTexImage3D },
{ "glTexImage3DEXT", "GL_EXT_texture3D", wine_glTexImage3DEXT },
{ "glTexImage3DMultisample", "GL_ARB_texture_multisample", wine_glTexImage3DMultisample },
{ "glTexImage4DSGIS", "GL_SGIS_texture4D", wine_glTexImage4DSGIS },
{ "glTexParameterIiv", "GL_VERSION_3_0", wine_glTexParameterIiv },
{ "glTexParameterIivEXT", "GL_EXT_texture_integer", wine_glTexParameterIivEXT },
......@@ -15434,6 +15864,7 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{ "glTextureParameterfvEXT", "GL_EXT_direct_state_access", wine_glTextureParameterfvEXT },
{ "glTextureParameteriEXT", "GL_EXT_direct_state_access", wine_glTextureParameteriEXT },
{ "glTextureParameterivEXT", "GL_EXT_direct_state_access", wine_glTextureParameterivEXT },
{ "glTextureRangeAPPLE", "GL_APPLE_texture_range", wine_glTextureRangeAPPLE },
{ "glTextureRenderbufferEXT", "GL_EXT_direct_state_access", wine_glTextureRenderbufferEXT },
{ "glTextureSubImage1DEXT", "GL_EXT_direct_state_access", wine_glTextureSubImage1DEXT },
{ "glTextureSubImage2DEXT", "GL_EXT_direct_state_access", wine_glTextureSubImage2DEXT },
......@@ -15642,45 +16073,45 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{ "glVertexAttrib4usvARB", "GL_ARB_vertex_program", wine_glVertexAttrib4usvARB },
{ "glVertexAttribArrayObjectATI", "GL_ATI_vertex_attrib_array_object", wine_glVertexAttribArrayObjectATI },
{ "glVertexAttribDivisorARB", "GL_ARB_instanced_arrays", wine_glVertexAttribDivisorARB },
{ "glVertexAttribI1i", "GL_VERSION_3_0_DEPRECATED", wine_glVertexAttribI1i },
{ "glVertexAttribI1i", "GL_VERSION_3_0", wine_glVertexAttribI1i },
{ "glVertexAttribI1iEXT", "GL_NV_vertex_program4", wine_glVertexAttribI1iEXT },
{ "glVertexAttribI1iv", "GL_VERSION_3_0_DEPRECATED", wine_glVertexAttribI1iv },
{ "glVertexAttribI1iv", "GL_VERSION_3_0", wine_glVertexAttribI1iv },
{ "glVertexAttribI1ivEXT", "GL_NV_vertex_program4", wine_glVertexAttribI1ivEXT },
{ "glVertexAttribI1ui", "GL_VERSION_3_0_DEPRECATED", wine_glVertexAttribI1ui },
{ "glVertexAttribI1ui", "GL_VERSION_3_0", wine_glVertexAttribI1ui },
{ "glVertexAttribI1uiEXT", "GL_NV_vertex_program4", wine_glVertexAttribI1uiEXT },
{ "glVertexAttribI1uiv", "GL_VERSION_3_0_DEPRECATED", wine_glVertexAttribI1uiv },
{ "glVertexAttribI1uiv", "GL_VERSION_3_0", wine_glVertexAttribI1uiv },
{ "glVertexAttribI1uivEXT", "GL_NV_vertex_program4", wine_glVertexAttribI1uivEXT },
{ "glVertexAttribI2i", "GL_VERSION_3_0_DEPRECATED", wine_glVertexAttribI2i },
{ "glVertexAttribI2i", "GL_VERSION_3_0", wine_glVertexAttribI2i },
{ "glVertexAttribI2iEXT", "GL_NV_vertex_program4", wine_glVertexAttribI2iEXT },
{ "glVertexAttribI2iv", "GL_VERSION_3_0_DEPRECATED", wine_glVertexAttribI2iv },
{ "glVertexAttribI2iv", "GL_VERSION_3_0", wine_glVertexAttribI2iv },
{ "glVertexAttribI2ivEXT", "GL_NV_vertex_program4", wine_glVertexAttribI2ivEXT },
{ "glVertexAttribI2ui", "GL_VERSION_3_0_DEPRECATED", wine_glVertexAttribI2ui },
{ "glVertexAttribI2ui", "GL_VERSION_3_0", wine_glVertexAttribI2ui },
{ "glVertexAttribI2uiEXT", "GL_NV_vertex_program4", wine_glVertexAttribI2uiEXT },
{ "glVertexAttribI2uiv", "GL_VERSION_3_0_DEPRECATED", wine_glVertexAttribI2uiv },
{ "glVertexAttribI2uiv", "GL_VERSION_3_0", wine_glVertexAttribI2uiv },
{ "glVertexAttribI2uivEXT", "GL_NV_vertex_program4", wine_glVertexAttribI2uivEXT },
{ "glVertexAttribI3i", "GL_VERSION_3_0_DEPRECATED", wine_glVertexAttribI3i },
{ "glVertexAttribI3i", "GL_VERSION_3_0", wine_glVertexAttribI3i },
{ "glVertexAttribI3iEXT", "GL_NV_vertex_program4", wine_glVertexAttribI3iEXT },
{ "glVertexAttribI3iv", "GL_VERSION_3_0_DEPRECATED", wine_glVertexAttribI3iv },
{ "glVertexAttribI3iv", "GL_VERSION_3_0", wine_glVertexAttribI3iv },
{ "glVertexAttribI3ivEXT", "GL_NV_vertex_program4", wine_glVertexAttribI3ivEXT },
{ "glVertexAttribI3ui", "GL_VERSION_3_0_DEPRECATED", wine_glVertexAttribI3ui },
{ "glVertexAttribI3ui", "GL_VERSION_3_0", wine_glVertexAttribI3ui },
{ "glVertexAttribI3uiEXT", "GL_NV_vertex_program4", wine_glVertexAttribI3uiEXT },
{ "glVertexAttribI3uiv", "GL_VERSION_3_0_DEPRECATED", wine_glVertexAttribI3uiv },
{ "glVertexAttribI3uiv", "GL_VERSION_3_0", wine_glVertexAttribI3uiv },
{ "glVertexAttribI3uivEXT", "GL_NV_vertex_program4", wine_glVertexAttribI3uivEXT },
{ "glVertexAttribI4bv", "GL_VERSION_3_0_DEPRECATED", wine_glVertexAttribI4bv },
{ "glVertexAttribI4bv", "GL_VERSION_3_0", wine_glVertexAttribI4bv },
{ "glVertexAttribI4bvEXT", "GL_NV_vertex_program4", wine_glVertexAttribI4bvEXT },
{ "glVertexAttribI4i", "GL_VERSION_3_0_DEPRECATED", wine_glVertexAttribI4i },
{ "glVertexAttribI4i", "GL_VERSION_3_0", wine_glVertexAttribI4i },
{ "glVertexAttribI4iEXT", "GL_NV_vertex_program4", wine_glVertexAttribI4iEXT },
{ "glVertexAttribI4iv", "GL_VERSION_3_0_DEPRECATED", wine_glVertexAttribI4iv },
{ "glVertexAttribI4iv", "GL_VERSION_3_0", wine_glVertexAttribI4iv },
{ "glVertexAttribI4ivEXT", "GL_NV_vertex_program4", wine_glVertexAttribI4ivEXT },
{ "glVertexAttribI4sv", "GL_VERSION_3_0_DEPRECATED", wine_glVertexAttribI4sv },
{ "glVertexAttribI4sv", "GL_VERSION_3_0", wine_glVertexAttribI4sv },
{ "glVertexAttribI4svEXT", "GL_NV_vertex_program4", wine_glVertexAttribI4svEXT },
{ "glVertexAttribI4ubv", "GL_VERSION_3_0_DEPRECATED", wine_glVertexAttribI4ubv },
{ "glVertexAttribI4ubv", "GL_VERSION_3_0", wine_glVertexAttribI4ubv },
{ "glVertexAttribI4ubvEXT", "GL_NV_vertex_program4", wine_glVertexAttribI4ubvEXT },
{ "glVertexAttribI4ui", "GL_VERSION_3_0_DEPRECATED", wine_glVertexAttribI4ui },
{ "glVertexAttribI4ui", "GL_VERSION_3_0", wine_glVertexAttribI4ui },
{ "glVertexAttribI4uiEXT", "GL_NV_vertex_program4", wine_glVertexAttribI4uiEXT },
{ "glVertexAttribI4uiv", "GL_VERSION_3_0_DEPRECATED", wine_glVertexAttribI4uiv },
{ "glVertexAttribI4uiv", "GL_VERSION_3_0", wine_glVertexAttribI4uiv },
{ "glVertexAttribI4uivEXT", "GL_NV_vertex_program4", wine_glVertexAttribI4uivEXT },
{ "glVertexAttribI4usv", "GL_VERSION_3_0_DEPRECATED", wine_glVertexAttribI4usv },
{ "glVertexAttribI4usv", "GL_VERSION_3_0", wine_glVertexAttribI4usv },
{ "glVertexAttribI4usvEXT", "GL_NV_vertex_program4", wine_glVertexAttribI4usvEXT },
{ "glVertexAttribIPointer", "GL_VERSION_3_0", wine_glVertexAttribIPointer },
{ "glVertexAttribIPointerEXT", "GL_NV_vertex_program4", wine_glVertexAttribIPointerEXT },
......@@ -15747,6 +16178,7 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{ "glVertexWeightfvEXT", "GL_EXT_vertex_weighting", wine_glVertexWeightfvEXT },
{ "glVertexWeighthNV", "GL_NV_half_float", wine_glVertexWeighthNV },
{ "glVertexWeighthvNV", "GL_NV_half_float", wine_glVertexWeighthvNV },
{ "glWaitSync", "GL_ARB_sync", wine_glWaitSync },
{ "glWeightPointerARB", "GL_ARB_vertex_blend", wine_glWeightPointerARB },
{ "glWeightbvARB", "GL_ARB_vertex_blend", wine_glWeightbvARB },
{ "glWeightdvARB", "GL_ARB_vertex_blend", wine_glWeightdvARB },
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment