d3d11: Implement constant buffer offsetting for OpenGL.
Based on a patch by Kimmo Myllyvirta.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=45198Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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