Commit 5d8e135c authored by Biswapriyo Nath's avatar Biswapriyo Nath Committed by Alexandre Julliard

include: Add Windows.Media.Effects.AudioEffect runtimeclass.

This is required for chromium and fixes the following compiler error. In file included from media/audio/win/audio_low_latency_input_win.cc:5: ./media/audio/win/audio_low_latency_input_win.h:64:10: fatal error: windows.media.effects.h: No such file or directory 64 | #include <windows.media.effects.h> | ^~~~~~~~~~~~~~~~~~~~~~~~~
parent 95efcca3
......@@ -842,6 +842,7 @@ SOURCES = \
windows.media.capture.idl \
windows.media.closedcaptioning.idl \
windows.media.devices.idl \
windows.media.effects.idl \
windows.media.idl \
windows.media.render.idl \
windows.media.speechrecognition.idl \
......
/*
* Copyright (C) 2023 Biswapriyo Nath
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifdef __WIDL__
#pragma winrt ns_prefix
#endif
import "inspectable.idl";
import "windows.foundation.idl";
namespace Windows.Media.Effects {
typedef enum AudioEffectType AudioEffectType;
interface IAudioEffect;
runtimeclass AudioEffect;
declare {
interface Windows.Foundation.Collections.IIterable<Windows.Media.Effects.AudioEffect *>;
interface Windows.Foundation.Collections.IIterator<Windows.Media.Effects.AudioEffect *>;
interface Windows.Foundation.Collections.IVectorView<Windows.Media.Effects.AudioEffect *>;
}
[
contract(Windows.Foundation.UniversalApiContract, 1.0)
]
enum AudioEffectType
{
Other = 0,
AcousticEchoCancellation = 1,
NoiseSuppression = 2,
AutomaticGainControl = 3,
BeamForming = 4,
ConstantToneRemoval = 5,
Equalizer = 6,
LoudnessEqualizer = 7,
BassBoost = 8,
VirtualSurround = 9,
VirtualHeadphones = 10,
SpeakerFill = 11,
RoomCorrection = 12,
BassManagement = 13,
EnvironmentalEffects = 14,
SpeakerProtection = 15,
SpeakerCompensation = 16,
DynamicRangeCompression = 17,
[contract(Windows.Foundation.UniversalApiContract, 12.0)]
FarFieldBeamForming = 18,
[contract(Windows.Foundation.UniversalApiContract, 13.0)]
DeepNoiseSuppression = 19,
};
[
contract(Windows.Foundation.UniversalApiContract, 1.0),
exclusiveto(Windows.Media.Effects.AudioEffect),
uuid(34aafa51-9207-4055-be93-6e5734a86ae4)
]
interface IAudioEffect : IInspectable
{
[propget] HRESULT AudioEffectType([out, retval] Windows.Media.Effects.AudioEffectType *value);
}
[
contract(Windows.Foundation.UniversalApiContract, 1.0),
marshaling_behavior(agile),
threading(mta)
]
runtimeclass AudioEffect
{
[default] interface Windows.Media.Effects.IAudioEffect;
}
}
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