Commit 5e5b5366 authored by Juan Lang's avatar Juan Lang Committed by Alexandre Julliard

rpcrt4: Use pseudo-random numbers to generate UUIDs rather than using the (old,…

rpcrt4: Use pseudo-random numbers to generate UUIDs rather than using the (old, deprecated) MAC-address-and-time generation algorithm.
parent 669ced3a
......@@ -5,7 +5,7 @@ SRCDIR = @srcdir@
VPATH = @srcdir@
MODULE = rpcrt4.dll
IMPORTLIB = rpcrt4
IMPORTS = uuid iphlpapi advapi32 kernel32 ntdll
IMPORTS = uuid advapi32 kernel32 ntdll
DELAYIMPORTS = secur32 user32
C_SRCS = \
......
......@@ -43,8 +43,7 @@
#include "winuser.h"
#include "winnt.h"
#include "winternl.h"
#include "iptypes.h"
#include "iphlpapi.h"
#include "ntsecapi.h"
#include "wine/unicode.h"
#include "rpc.h"
......@@ -60,15 +59,6 @@ WINE_DEFAULT_DEBUG_CHANNEL(rpc);
static UUID uuid_nil;
static CRITICAL_SECTION uuid_cs;
static CRITICAL_SECTION_DEBUG critsect_debug =
{
0, 0, &uuid_cs,
{ &critsect_debug.ProcessLocksList, &critsect_debug.ProcessLocksList },
0, 0, { (DWORD_PTR)(__FILE__ ": uuid_cs") }
};
static CRITICAL_SECTION uuid_cs = { &critsect_debug, -1, 0, 0, 0, 0 };
static CRITICAL_SECTION threaddata_cs;
static CRITICAL_SECTION_DEBUG threaddata_cs_debug =
{
......@@ -280,61 +270,6 @@ RPC_STATUS WINAPI UuidCreateNil(UUID *Uuid)
return RPC_S_OK;
}
/* Number of 100ns ticks per clock tick. To be safe, assume that the clock
resolution is at least 1000 * 100 * (1/1000000) = 1/10 of a second */
#define TICKS_PER_CLOCK_TICK 1000
#define SECSPERDAY 86400
#define TICKSPERSEC 10000000
/* UUID system time starts at October 15, 1582 */
#define SECS_15_OCT_1582_TO_1601 ((17 + 30 + 31 + 365 * 18 + 5) * SECSPERDAY)
#define TICKS_15_OCT_1582_TO_1601 ((ULONGLONG)SECS_15_OCT_1582_TO_1601 * TICKSPERSEC)
static void RPC_UuidGetSystemTime(ULONGLONG *time)
{
FILETIME ft;
GetSystemTimeAsFileTime(&ft);
*time = ((ULONGLONG)ft.dwHighDateTime << 32) | ft.dwLowDateTime;
*time += TICKS_15_OCT_1582_TO_1601;
}
/* Assume that a hardware address is at least 6 bytes long */
#define ADDRESS_BYTES_NEEDED 6
static RPC_STATUS RPC_UuidGetNodeAddress(BYTE *address)
{
int i;
DWORD status = RPC_S_OK;
ULONG buflen = sizeof(IP_ADAPTER_INFO);
PIP_ADAPTER_INFO adapter = HeapAlloc(GetProcessHeap(), 0, buflen);
if (GetAdaptersInfo(adapter, &buflen) == ERROR_BUFFER_OVERFLOW) {
HeapFree(GetProcessHeap(), 0, adapter);
adapter = HeapAlloc(GetProcessHeap(), 0, buflen);
}
if (GetAdaptersInfo(adapter, &buflen) == NO_ERROR) {
for (i = 0; i < ADDRESS_BYTES_NEEDED; i++) {
address[i] = adapter->Address[i];
}
}
/* We can't get a hardware address, just use random numbers.
Set the multicast bit to prevent conflicts with real cards. */
else {
for (i = 0; i < ADDRESS_BYTES_NEEDED; i++) {
address[i] = rand() & 0xff;
}
address[0] |= 0x01;
status = RPC_S_UUID_LOCAL_ONLY;
}
HeapFree(GetProcessHeap(), 0, adapter);
return status;
}
/*************************************************************************
* UuidCreate [RPCRT4.@]
*
......@@ -345,83 +280,26 @@ static RPC_STATUS RPC_UuidGetNodeAddress(BYTE *address)
* RPC_S_OK if successful.
* RPC_S_UUID_LOCAL_ONLY if UUID is only locally unique.
*
* FIXME: No compensation for changes across reloading
* this dll or across reboots (e.g. clock going
* backwards and swapped network cards). The RFC
* suggests using NVRAM for storing persistent
* values.
* NOTES
*
* Follows RFC 4122, section 4.4 (Algorithms for Creating a UUID from
* Truly Random or Pseudo-Random Numbers)
*/
RPC_STATUS WINAPI UuidCreate(UUID *Uuid)
{
static int initialised, count;
ULONGLONG time;
static ULONGLONG timelast;
static WORD sequence;
static DWORD status;
static BYTE address[MAX_ADAPTER_ADDRESS_LENGTH];
EnterCriticalSection(&uuid_cs);
if (!initialised) {
RPC_UuidGetSystemTime(&timelast);
count = TICKS_PER_CLOCK_TICK;
sequence = ((rand() & 0xff) << 8) + (rand() & 0xff);
sequence &= 0x1fff;
status = RPC_UuidGetNodeAddress(address);
initialised = 1;
}
/* Generate time element of the UUID. Account for going faster
than our clock as well as the clock going backwards. */
while (1) {
RPC_UuidGetSystemTime(&time);
if (time > timelast) {
count = 0;
break;
}
if (time < timelast) {
sequence = (sequence + 1) & 0x1fff;
count = 0;
break;
}
if (count < TICKS_PER_CLOCK_TICK) {
count++;
break;
}
}
timelast = time;
time += count;
/* Pack the information into the UUID structure. */
Uuid->Data1 = (unsigned long)(time & 0xffffffff);
Uuid->Data2 = (unsigned short)((time >> 32) & 0xffff);
Uuid->Data3 = (unsigned short)((time >> 48) & 0x0fff);
/* This is a version 1 UUID */
Uuid->Data3 |= (1 << 12);
Uuid->Data4[0] = sequence & 0xff;
Uuid->Data4[1] = (sequence & 0x3f00) >> 8;
Uuid->Data4[1] |= 0x80;
Uuid->Data4[2] = address[0];
Uuid->Data4[3] = address[1];
Uuid->Data4[4] = address[2];
Uuid->Data4[5] = address[3];
Uuid->Data4[6] = address[4];
Uuid->Data4[7] = address[5];
LeaveCriticalSection(&uuid_cs);
RtlGenRandom(Uuid, sizeof(*Uuid));
/* Clear the version bits and set the version (4) */
Uuid->Data3 &= 0x0fff;
Uuid->Data3 |= (4 << 12);
/* Set the topmost bits of Data4 (clock_seq_hi_and_reserved) as
* specified in RFC 4122, section 4.4.
*/
Uuid->Data4[0] &= 0x3f;
Uuid->Data4[0] |= 0x80;
TRACE("%s\n", debugstr_guid(Uuid));
return status;
return RPC_S_OK;
}
/*************************************************************************
......
......@@ -780,7 +780,6 @@ static void test_UuidCreate(void)
UuidCreate(&guid);
version = (guid.Data3 & 0xf000) >> 12;
todo_wine
ok(version == 4 || broken(version == 1), "unexpected version %d\n",
version);
if (version == 4)
......@@ -826,7 +825,6 @@ static void test_UuidCreate(void)
* present. Just check that Data4[0]'s most significant bits are
* set as expected.
*/
todo_wine
ok((guid.Data4[0] & 0xc0) == 0x80,
"unexpected value in Data4[0]: %02x\n", guid.Data4[0] & 0xc0);
}
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment