Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
W
wine-winehq
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Registry
Registry
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
wine
wine-winehq
Commits
5f723bc4
Commit
5f723bc4
authored
May 28, 2009
by
Stefan Dösinger
Committed by
Alexandre Julliard
May 29, 2009
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
wined3d: Allocate the proper size for the lconst map.
parent
bb902d68
Show whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
1 addition
and
1 deletion
+1
-1
arb_program_shader.c
dlls/wined3d/arb_program_shader.c
+1
-1
No files found.
dlls/wined3d/arb_program_shader.c
View file @
5f723bc4
...
...
@@ -352,7 +352,7 @@ static DWORD *local_const_mapping(IWineD3DBaseShaderImpl *This)
if
(
This
->
baseShader
.
load_local_constsF
||
list_empty
(
&
This
->
baseShader
.
constantsF
))
return
NULL
;
ret
=
HeapAlloc
(
GetProcessHeap
(),
0
,
sizeof
(
DWORD
)
*
This
->
baseShader
.
limits
.
temporary
);
ret
=
HeapAlloc
(
GetProcessHeap
(),
0
,
sizeof
(
DWORD
)
*
This
->
baseShader
.
limits
.
constant_float
);
if
(
!
ret
)
{
ERR
(
"Out of memory
\n
"
);
return
NULL
;
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment