Commit 60c4fbda authored by Nikolay Sivov's avatar Nikolay Sivov Committed by Alexandre Julliard

include: Fix IDirect3DRMFace*::GetColor() macros.

parent ee89ee91
......@@ -2335,7 +2335,7 @@ DECLARE_INTERFACE_(IDirect3DRMFace,IDirect3DRMObject)
#define IDirect3DRMFace_GetVertexCount(p) (p)->lpVtbl->GetVertexCount(p)
#define IDirect3DRMFace_GetVertexIndex(p,a) (p)->lpVtbl->GetVertexIndex(p,a)
#define IDirect3DRMFace_GetTextureCoordinateIndex(p,a) (p)->lpVtbl->GetTextureCoordinateIndex(p,a)
#define IDirect3DRMFace_GetColor(p,a) (p)->lpVtbl->GetColor(p,a)
#define IDirect3DRMFace_GetColor(p) (p)->lpVtbl->GetColor(p)
#else
/*** IUnknown methods ***/
#define IDirect3DRMFace_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
......@@ -2368,7 +2368,7 @@ DECLARE_INTERFACE_(IDirect3DRMFace,IDirect3DRMObject)
#define IDirect3DRMFace_GetVertexCount(p) (p)->GetVertexCount()
#define IDirect3DRMFace_GetVertexIndex(p,a) (p)->GetVertexIndex(a)
#define IDirect3DRMFace_GetTextureCoordinateIndex(p,a) (p)->GetTextureCoordinateIndex(a)
#define IDirect3DRMFace_GetColor(p,a) (p)->GetColor(a)
#define IDirect3DRMFace_GetColor(p) (p)->GetColor()
#endif
/*****************************************************************************
......@@ -2445,7 +2445,7 @@ DECLARE_INTERFACE_(IDirect3DRMFace2,IDirect3DRMObject)
#define IDirect3DRMFace2_GetVertexCount(p) (p)->lpVtbl->GetVertexCount(p)
#define IDirect3DRMFace2_GetVertexIndex(p,a) (p)->lpVtbl->GetVertexIndex(p,a)
#define IDirect3DRMFace2_GetTextureCoordinateIndex(p,a) (p)->lpVtbl->GetTextureCoordinateIndex(p,a)
#define IDirect3DRMFace2_GetColor(p,a) (p)->lpVtbl->GetColor(p,a)
#define IDirect3DRMFace2_GetColor(p) (p)->lpVtbl->GetColor(p)
#else
/*** IUnknown methods ***/
#define IDirect3DRMFace2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
......@@ -2478,7 +2478,7 @@ DECLARE_INTERFACE_(IDirect3DRMFace2,IDirect3DRMObject)
#define IDirect3DRMFace2_GetVertexCount(p) (p)->GetVertexCount()
#define IDirect3DRMFace2_GetVertexIndex(p,a) (p)->GetVertexIndex(a)
#define IDirect3DRMFace2_GetTextureCoordinateIndex(p,a) (p)->GetTextureCoordinateIndex(a)
#define IDirect3DRMFace2_GetColor(p,a) (p)->GetColor(a)
#define IDirect3DRMFace2_GetColor(p) (p)->GetColor()
#endif
/*****************************************************************************
......
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