Commit 6192c050 authored by Gabriel Ivăncescu's avatar Gabriel Ivăncescu Committed by Alexandre Julliard

mshtml: Use query_interface in the dispex vtbl for MutationObserver.

parent 8985cf15
......@@ -1093,20 +1093,12 @@ static HRESULT WINAPI MutationObserver_QueryInterface(IWineMSHTMLMutationObserve
{
struct mutation_observer *This = impl_from_IWineMSHTMLMutationObserver(iface);
TRACE("(%p)->(%s %p)\n", This, debugstr_mshtml_guid(riid), ppv);
if(IsEqualGUID(&IID_IUnknown, riid) || IsEqualGUID(&IID_IWineMSHTMLMutationObserver, riid)) {
*ppv = &This->IWineMSHTMLMutationObserver_iface;
} else if(dispex_query_interface(&This->dispex, riid, ppv)) {
if(dispex_query_interface(&This->dispex, riid, ppv))
return *ppv ? S_OK : E_NOINTERFACE;
} else {
WARN("(%p)->(%s %p)\n", This, debugstr_mshtml_guid(riid), ppv);
*ppv = NULL;
return E_NOINTERFACE;
}
IUnknown_AddRef((IUnknown*)*ppv);
return S_OK;
*ppv = NULL;
WARN("(%p)->(%s %p)\n", This, debugstr_mshtml_guid(riid), ppv);
return E_NOINTERFACE;
}
static ULONG WINAPI MutationObserver_AddRef(IWineMSHTMLMutationObserver *iface)
......@@ -1211,6 +1203,16 @@ static inline struct mutation_observer *mutation_observer_from_DispatchEx(Dispat
return CONTAINING_RECORD(iface, struct mutation_observer, dispex);
}
static void *mutation_observer_query_interface(DispatchEx *dispex, REFIID riid)
{
struct mutation_observer *This = mutation_observer_from_DispatchEx(dispex);
if(IsEqualGUID(&IID_IWineMSHTMLMutationObserver, riid))
return &This->IWineMSHTMLMutationObserver_iface;
return NULL;
}
static void mutation_observer_traverse(DispatchEx *dispex, nsCycleCollectionTraversalCallback *cb)
{
struct mutation_observer *This = mutation_observer_from_DispatchEx(dispex);
......@@ -1231,6 +1233,7 @@ static void mutation_observer_destructor(DispatchEx *dispex)
}
static const dispex_static_data_vtbl_t mutation_observer_dispex_vtbl = {
.query_interface = mutation_observer_query_interface,
.destructor = mutation_observer_destructor,
.traverse = mutation_observer_traverse,
.unlink = mutation_observer_unlink
......
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