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wine
wine-winehq
Commits
622d98b7
Commit
622d98b7
authored
Jun 08, 2022
by
Rémi Bernon
Committed by
Alexandre Julliard
Jun 08, 2022
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Plain Diff
windows.gaming.input: Consistently use FIXME for E_NOINTERFACE messages.
Signed-off-by:
Rémi Bernon
<
rbernon@codeweavers.com
>
parent
d0a3248e
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Showing
5 changed files
with
7 additions
and
7 deletions
+7
-7
async.c
dlls/windows.gaming.input/async.c
+1
-1
controller.c
dlls/windows.gaming.input/controller.c
+1
-1
gamepad.c
dlls/windows.gaming.input/gamepad.c
+1
-1
racing_wheel.c
dlls/windows.gaming.input/racing_wheel.c
+1
-1
vector.c
dlls/windows.gaming.input/vector.c
+3
-3
No files found.
dlls/windows.gaming.input/async.c
View file @
622d98b7
...
...
@@ -73,7 +73,7 @@ static HRESULT WINAPI async_impl_QueryInterface( IWineAsyncInfoImpl *iface, REFI
return
S_OK
;
}
WARN
(
"%s not implemented, returning E_NOINTERFACE.
\n
"
,
debugstr_guid
(
iid
)
);
FIXME
(
"%s not implemented, returning E_NOINTERFACE.
\n
"
,
debugstr_guid
(
iid
)
);
*
out
=
NULL
;
return
E_NOINTERFACE
;
}
...
...
dlls/windows.gaming.input/controller.c
View file @
622d98b7
...
...
@@ -99,7 +99,7 @@ static HRESULT WINAPI controller_QueryInterface( IGameControllerImpl *iface, REF
return
S_OK
;
}
WARN
(
"%s not implemented, returning E_NOINTERFACE.
\n
"
,
debugstr_guid
(
iid
)
);
FIXME
(
"%s not implemented, returning E_NOINTERFACE.
\n
"
,
debugstr_guid
(
iid
)
);
*
out
=
NULL
;
return
E_NOINTERFACE
;
}
...
...
dlls/windows.gaming.input/gamepad.c
View file @
622d98b7
...
...
@@ -99,7 +99,7 @@ static HRESULT WINAPI controller_QueryInterface( IGameControllerImpl *iface, REF
return
S_OK
;
}
WARN
(
"%s not implemented, returning E_NOINTERFACE.
\n
"
,
debugstr_guid
(
iid
)
);
FIXME
(
"%s not implemented, returning E_NOINTERFACE.
\n
"
,
debugstr_guid
(
iid
)
);
*
out
=
NULL
;
return
E_NOINTERFACE
;
}
...
...
dlls/windows.gaming.input/racing_wheel.c
View file @
622d98b7
...
...
@@ -99,7 +99,7 @@ static HRESULT WINAPI controller_QueryInterface( IGameControllerImpl *iface, REF
return
S_OK
;
}
WARN
(
"%s not implemented, returning E_NOINTERFACE.
\n
"
,
debugstr_guid
(
iid
)
);
FIXME
(
"%s not implemented, returning E_NOINTERFACE.
\n
"
,
debugstr_guid
(
iid
)
);
*
out
=
NULL
;
return
E_NOINTERFACE
;
}
...
...
dlls/windows.gaming.input/vector.c
View file @
622d98b7
...
...
@@ -54,7 +54,7 @@ static HRESULT WINAPI iterator_QueryInterface( IIterator_IInspectable *iface, RE
return
S_OK
;
}
WARN
(
"%s not implemented, returning E_NOINTERFACE.
\n
"
,
debugstr_guid
(
iid
)
);
FIXME
(
"%s not implemented, returning E_NOINTERFACE.
\n
"
,
debugstr_guid
(
iid
)
);
*
out
=
NULL
;
return
E_NOINTERFACE
;
}
...
...
@@ -189,7 +189,7 @@ static HRESULT WINAPI vector_view_QueryInterface( IVectorView_IInspectable *ifac
return
S_OK
;
}
WARN
(
"%s not implemented, returning E_NOINTERFACE.
\n
"
,
debugstr_guid
(
iid
)
);
FIXME
(
"%s not implemented, returning E_NOINTERFACE.
\n
"
,
debugstr_guid
(
iid
)
);
*
out
=
NULL
;
return
E_NOINTERFACE
;
}
...
...
@@ -384,7 +384,7 @@ static HRESULT WINAPI vector_QueryInterface( IVector_IInspectable *iface, REFIID
return
S_OK
;
}
WARN
(
"%s not implemented, returning E_NOINTERFACE.
\n
"
,
debugstr_guid
(
iid
)
);
FIXME
(
"%s not implemented, returning E_NOINTERFACE.
\n
"
,
debugstr_guid
(
iid
)
);
*
out
=
NULL
;
return
E_NOINTERFACE
;
}
...
...
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