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wine
wine-winehq
Commits
632d2fca
Commit
632d2fca
authored
Oct 01, 2014
by
Henri Verbeet
Committed by
Alexandre Julliard
Oct 01, 2014
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wined3d: Fix the pitch handling in the no-palette WINED3D_CT_P8 case.
parent
c5d91777
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1 changed file
with
8 additions
and
17 deletions
+8
-17
surface.c
dlls/wined3d/surface.c
+8
-17
No files found.
dlls/wined3d/surface.c
View file @
632d2fca
...
@@ -3161,6 +3161,7 @@ static HRESULT d3dfmt_convert_surface(const BYTE *src, BYTE *dst, UINT pitch, UI
...
@@ -3161,6 +3161,7 @@ static HRESULT d3dfmt_convert_surface(const BYTE *src, BYTE *dst, UINT pitch, UI
UINT
outpitch
,
enum
wined3d_conversion_type
conversion_type
,
struct
wined3d_surface
*
surface
)
UINT
outpitch
,
enum
wined3d_conversion_type
conversion_type
,
struct
wined3d_surface
*
surface
)
{
{
const
BYTE
*
source
;
const
BYTE
*
source
;
unsigned
int
x
,
y
;
BYTE
*
dest
;
BYTE
*
dest
;
TRACE
(
"src %p, dst %p, pitch %u, width %u, height %u, outpitch %u, conversion_type %#x, surface %p.
\n
"
,
TRACE
(
"src %p, dst %p, pitch %u, width %u, height %u, outpitch %u, conversion_type %#x, surface %p.
\n
"
,
...
@@ -3171,7 +3172,6 @@ static HRESULT d3dfmt_convert_surface(const BYTE *src, BYTE *dst, UINT pitch, UI
...
@@ -3171,7 +3172,6 @@ static HRESULT d3dfmt_convert_surface(const BYTE *src, BYTE *dst, UINT pitch, UI
case
WINED3D_CT_P8
:
case
WINED3D_CT_P8
:
if
(
surface
->
container
->
swapchain
&&
surface
->
container
->
swapchain
->
palette
)
if
(
surface
->
container
->
swapchain
&&
surface
->
container
->
swapchain
->
palette
)
{
{
unsigned
int
x
,
y
;
const
struct
wined3d_palette
*
palette
=
surface
->
container
->
swapchain
->
palette
;
const
struct
wined3d_palette
*
palette
=
surface
->
container
->
swapchain
->
palette
;
for
(
y
=
0
;
y
<
height
;
y
++
)
for
(
y
=
0
;
y
<
height
;
y
++
)
{
{
...
@@ -3199,9 +3199,11 @@ static HRESULT d3dfmt_convert_surface(const BYTE *src, BYTE *dst, UINT pitch, UI
...
@@ -3199,9 +3199,11 @@ static HRESULT d3dfmt_convert_surface(const BYTE *src, BYTE *dst, UINT pitch, UI
* starting and we don't want the screen to flash in an ugly
* starting and we don't want the screen to flash in an ugly
* color. */
* color. */
FIXME
(
"P8 surface loaded without a palette.
\n
"
);
FIXME
(
"P8 surface loaded without a palette.
\n
"
);
memset
(
dst
,
0
,
height
*
outpitch
);
for
(
y
=
0
;
y
<
height
;
++
y
)
{
memset
(
&
dst
[
outpitch
*
y
],
0
,
width
*
4
);
}
}
}
break
;
break
;
case
WINED3D_CT_CK_B5G6R5
:
case
WINED3D_CT_CK_B5G6R5
:
...
@@ -3216,7 +3218,6 @@ static HRESULT d3dfmt_convert_surface(const BYTE *src, BYTE *dst, UINT pitch, UI
...
@@ -3216,7 +3218,6 @@ static HRESULT d3dfmt_convert_surface(const BYTE *src, BYTE *dst, UINT pitch, UI
Note2: Nvidia documents say that their driver does not support alpha + color keying
Note2: Nvidia documents say that their driver does not support alpha + color keying
on the same surface and disables color keying in such a case
on the same surface and disables color keying in such a case
*/
*/
unsigned
int
x
,
y
;
const
WORD
*
Source
;
const
WORD
*
Source
;
WORD
*
Dest
;
WORD
*
Dest
;
...
@@ -3239,7 +3240,6 @@ static HRESULT d3dfmt_convert_surface(const BYTE *src, BYTE *dst, UINT pitch, UI
...
@@ -3239,7 +3240,6 @@ static HRESULT d3dfmt_convert_surface(const BYTE *src, BYTE *dst, UINT pitch, UI
case
WINED3D_CT_CK_B5G5R5X1
:
case
WINED3D_CT_CK_B5G5R5X1
:
{
{
/* Converting X1R5G5B5 format to R5G5B5A1 to emulate color-keying. */
/* Converting X1R5G5B5 format to R5G5B5A1 to emulate color-keying. */
unsigned
int
x
,
y
;
const
WORD
*
Source
;
const
WORD
*
Source
;
WORD
*
Dest
;
WORD
*
Dest
;
TRACE
(
"Color keyed 5551
\n
"
);
TRACE
(
"Color keyed 5551
\n
"
);
...
@@ -3260,9 +3260,7 @@ static HRESULT d3dfmt_convert_surface(const BYTE *src, BYTE *dst, UINT pitch, UI
...
@@ -3260,9 +3260,7 @@ static HRESULT d3dfmt_convert_surface(const BYTE *src, BYTE *dst, UINT pitch, UI
break
;
break
;
case
WINED3D_CT_CK_B8G8R8
:
case
WINED3D_CT_CK_B8G8R8
:
{
/* Converting R8G8B8 format to R8G8B8A8 with color-keying. */
/* Converting R8G8B8 format to R8G8B8A8 with color-keying. */
unsigned
int
x
,
y
;
for
(
y
=
0
;
y
<
height
;
y
++
)
for
(
y
=
0
;
y
<
height
;
y
++
)
{
{
source
=
src
+
pitch
*
y
;
source
=
src
+
pitch
*
y
;
...
@@ -3277,13 +3275,10 @@ static HRESULT d3dfmt_convert_surface(const BYTE *src, BYTE *dst, UINT pitch, UI
...
@@ -3277,13 +3275,10 @@ static HRESULT d3dfmt_convert_surface(const BYTE *src, BYTE *dst, UINT pitch, UI
dest
+=
4
;
dest
+=
4
;
}
}
}
}
}
break
;
break
;
case
WINED3D_CT_CK_B8G8R8X8
:
case
WINED3D_CT_CK_B8G8R8X8
:
{
/* Converting X8R8G8B8 format to R8G8B8A8 with color-keying. */
/* Converting X8R8G8B8 format to R8G8B8A8 with color-keying. */
unsigned
int
x
,
y
;
for
(
y
=
0
;
y
<
height
;
y
++
)
for
(
y
=
0
;
y
<
height
;
y
++
)
{
{
source
=
src
+
pitch
*
y
;
source
=
src
+
pitch
*
y
;
...
@@ -3298,12 +3293,9 @@ static HRESULT d3dfmt_convert_surface(const BYTE *src, BYTE *dst, UINT pitch, UI
...
@@ -3298,12 +3293,9 @@ static HRESULT d3dfmt_convert_surface(const BYTE *src, BYTE *dst, UINT pitch, UI
dest
+=
4
;
dest
+=
4
;
}
}
}
}
}
break
;
break
;
case
WINED3D_CT_CK_B8G8R8A8
:
case
WINED3D_CT_CK_B8G8R8A8
:
{
unsigned
int
x
,
y
;
for
(
y
=
0
;
y
<
height
;
++
y
)
for
(
y
=
0
;
y
<
height
;
++
y
)
{
{
source
=
src
+
pitch
*
y
;
source
=
src
+
pitch
*
y
;
...
@@ -3318,8 +3310,7 @@ static HRESULT d3dfmt_convert_surface(const BYTE *src, BYTE *dst, UINT pitch, UI
...
@@ -3318,8 +3310,7 @@ static HRESULT d3dfmt_convert_surface(const BYTE *src, BYTE *dst, UINT pitch, UI
dest
+=
4
;
dest
+=
4
;
}
}
}
}
}
break
;
break
;
default:
default:
ERR
(
"Unsupported conversion type %#x.
\n
"
,
conversion_type
);
ERR
(
"Unsupported conversion type %#x.
\n
"
,
conversion_type
);
...
...
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