Commit 632d2fca authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

wined3d: Fix the pitch handling in the no-palette WINED3D_CT_P8 case.

parent c5d91777
......@@ -3161,6 +3161,7 @@ static HRESULT d3dfmt_convert_surface(const BYTE *src, BYTE *dst, UINT pitch, UI
UINT outpitch, enum wined3d_conversion_type conversion_type, struct wined3d_surface *surface)
{
const BYTE *source;
unsigned int x, y;
BYTE *dest;
TRACE("src %p, dst %p, pitch %u, width %u, height %u, outpitch %u, conversion_type %#x, surface %p.\n",
......@@ -3171,7 +3172,6 @@ static HRESULT d3dfmt_convert_surface(const BYTE *src, BYTE *dst, UINT pitch, UI
case WINED3D_CT_P8:
if (surface->container->swapchain && surface->container->swapchain->palette)
{
unsigned int x, y;
const struct wined3d_palette *palette = surface->container->swapchain->palette;
for (y = 0; y < height; y++)
{
......@@ -3199,9 +3199,11 @@ static HRESULT d3dfmt_convert_surface(const BYTE *src, BYTE *dst, UINT pitch, UI
* starting and we don't want the screen to flash in an ugly
* color. */
FIXME("P8 surface loaded without a palette.\n");
memset(dst, 0, height * outpitch);
for (y = 0; y < height; ++y)
{
memset(&dst[outpitch * y], 0, width * 4);
}
}
break;
case WINED3D_CT_CK_B5G6R5:
......@@ -3216,7 +3218,6 @@ static HRESULT d3dfmt_convert_surface(const BYTE *src, BYTE *dst, UINT pitch, UI
Note2: Nvidia documents say that their driver does not support alpha + color keying
on the same surface and disables color keying in such a case
*/
unsigned int x, y;
const WORD *Source;
WORD *Dest;
......@@ -3239,7 +3240,6 @@ static HRESULT d3dfmt_convert_surface(const BYTE *src, BYTE *dst, UINT pitch, UI
case WINED3D_CT_CK_B5G5R5X1:
{
/* Converting X1R5G5B5 format to R5G5B5A1 to emulate color-keying. */
unsigned int x, y;
const WORD *Source;
WORD *Dest;
TRACE("Color keyed 5551\n");
......@@ -3260,9 +3260,7 @@ static HRESULT d3dfmt_convert_surface(const BYTE *src, BYTE *dst, UINT pitch, UI
break;
case WINED3D_CT_CK_B8G8R8:
{
/* Converting R8G8B8 format to R8G8B8A8 with color-keying. */
unsigned int x, y;
for (y = 0; y < height; y++)
{
source = src + pitch * y;
......@@ -3277,13 +3275,10 @@ static HRESULT d3dfmt_convert_surface(const BYTE *src, BYTE *dst, UINT pitch, UI
dest += 4;
}
}
}
break;
case WINED3D_CT_CK_B8G8R8X8:
{
/* Converting X8R8G8B8 format to R8G8B8A8 with color-keying. */
unsigned int x, y;
for (y = 0; y < height; y++)
{
source = src + pitch * y;
......@@ -3298,12 +3293,9 @@ static HRESULT d3dfmt_convert_surface(const BYTE *src, BYTE *dst, UINT pitch, UI
dest += 4;
}
}
}
break;
case WINED3D_CT_CK_B8G8R8A8:
{
unsigned int x, y;
for (y = 0; y < height; ++y)
{
source = src + pitch * y;
......@@ -3318,7 +3310,6 @@ static HRESULT d3dfmt_convert_surface(const BYTE *src, BYTE *dst, UINT pitch, UI
dest += 4;
}
}
}
break;
default:
......
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