Commit 6348888a authored by Paul Gofman's avatar Paul Gofman Committed by Alexandre Julliard

d3dx9: Unify calling parse_mesh helper functions.

parent 6787e3c3
......@@ -37,6 +37,11 @@
WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
/* for provide_flags parameters */
#define PROVIDE_MATERIALS 0x1
#define PROVIDE_SKININFO 0x2
#define PROVIDE_ADJACENCY 0x4
struct d3dx9_mesh
{
ID3DXMesh ID3DXMesh_iface;
......@@ -2611,6 +2616,7 @@ struct mesh_data {
struct ID3DXSkinInfo *skin_info;
unsigned int bone_count;
unsigned int skin_weights_info_count;
};
static HRESULT parse_texture_filename(ID3DXFileData *filedata, char **filename_out)
......@@ -2752,7 +2758,7 @@ static void destroy_materials(struct mesh_data *mesh)
mesh->material_indices = NULL;
}
static HRESULT parse_material_list(ID3DXFileData *filedata, struct mesh_data *mesh)
static HRESULT parse_material_list(ID3DXFileData *filedata, struct mesh_data *mesh, DWORD flags)
{
ID3DXFileData *child = NULL;
unsigned int material_count;
......@@ -2764,6 +2770,9 @@ static HRESULT parse_material_list(ID3DXFileData *filedata, struct mesh_data *me
HRESULT hr;
GUID type;
if (!(flags & PROVIDE_MATERIALS))
return S_OK;
destroy_materials(mesh);
hr = filedata->lpVtbl->Lock(filedata, &data_size, &data);
......@@ -2867,7 +2876,7 @@ end:
return hr;
}
static HRESULT parse_texture_coords(ID3DXFileData *filedata, struct mesh_data *mesh)
static HRESULT parse_texture_coords(ID3DXFileData *filedata, struct mesh_data *mesh, DWORD flags)
{
const uint32_t *data;
SIZE_T data_size;
......@@ -2925,7 +2934,7 @@ end:
return hr;
}
static HRESULT parse_vertex_colors(ID3DXFileData *filedata, struct mesh_data *mesh)
static HRESULT parse_vertex_colors(ID3DXFileData *filedata, struct mesh_data *mesh, DWORD flags)
{
unsigned int color_count, i;
const uint32_t *data;
......@@ -3004,7 +3013,7 @@ end:
return hr;
}
static HRESULT parse_normals(ID3DXFileData *filedata, struct mesh_data *mesh)
static HRESULT parse_normals(ID3DXFileData *filedata, struct mesh_data *mesh, DWORD flags)
{
unsigned int num_face_indices = mesh->num_poly_faces * 2 + mesh->num_tri_faces;
DWORD *index_out_ptr;
......@@ -3110,7 +3119,7 @@ end:
return hr;
}
static HRESULT parse_skin_mesh_header(ID3DXFileData *filedata, struct mesh_data *mesh_data)
static HRESULT parse_skin_mesh_header(ID3DXFileData *filedata, struct mesh_data *mesh_data, DWORD flags)
{
const BYTE *data;
SIZE_T data_size;
......@@ -3118,6 +3127,15 @@ static HRESULT parse_skin_mesh_header(ID3DXFileData *filedata, struct mesh_data
TRACE("filedata %p, mesh_data %p.\n", filedata, mesh_data);
if (!(flags & PROVIDE_SKININFO))
return S_OK;
if (mesh_data->skin_info)
{
WARN("Skin mesh header already encountered\n");
return E_FAIL;
}
if (FAILED(hr = filedata->lpVtbl->Lock(filedata, &data_size, (const void **)&data)))
return hr;
......@@ -3136,8 +3154,9 @@ static HRESULT parse_skin_mesh_header(ID3DXFileData *filedata, struct mesh_data
return hr;
}
static HRESULT parse_skin_weights_info(ID3DXFileData *filedata, struct mesh_data *mesh_data, unsigned int index)
static HRESULT parse_skin_weights_info(ID3DXFileData *filedata, struct mesh_data *mesh_data, DWORD flags)
{
unsigned int index = mesh_data->skin_weights_info_count;
unsigned int influence_count;
const char *name;
const BYTE *data;
......@@ -3146,6 +3165,15 @@ static HRESULT parse_skin_weights_info(ID3DXFileData *filedata, struct mesh_data
TRACE("filedata %p, mesh_data %p, index %u.\n", filedata, mesh_data, index);
if (!(flags & PROVIDE_SKININFO))
return S_OK;
if (!mesh_data->skin_info)
{
WARN("Skin weights found but skin mesh header not encountered yet.\n");
return E_FAIL;
}
if (FAILED(hr = filedata->lpVtbl->Lock(filedata, &data_size, (const void **)&data)))
return hr;
......@@ -3173,17 +3201,13 @@ static HRESULT parse_skin_weights_info(ID3DXFileData *filedata, struct mesh_data
hr = mesh_data->skin_info->lpVtbl->SetBoneOffsetMatrix(mesh_data->skin_info, index,
(const D3DMATRIX *)(data + influence_count * (sizeof(uint32_t) + sizeof(float))));
if (SUCCEEDED(hr))
++mesh_data->skin_weights_info_count;
return hr;
}
/* for provide_flags parameters */
#define PROVIDE_MATERIALS 0x1
#define PROVIDE_SKININFO 0x2
#define PROVIDE_ADJACENCY 0x4
static HRESULT parse_mesh(ID3DXFileData *filedata, struct mesh_data *mesh_data, DWORD provide_flags)
{
unsigned int skin_weights_info_count = 0;
ID3DXFileData *child = NULL;
const BYTE *data, *in_ptr;
DWORD *index_out_ptr;
......@@ -3203,6 +3227,8 @@ static HRESULT parse_mesh(ID3DXFileData *filedata, struct mesh_data *mesh_data,
* }
*/
mesh_data->skin_weights_info_count = 0;
hr = filedata->lpVtbl->Lock(filedata, &data_size, (const void **)&data);
if (FAILED(hr)) return hr;
......@@ -3308,37 +3334,19 @@ static HRESULT parse_mesh(ID3DXFileData *filedata, struct mesh_data *mesh_data,
goto end;
if (IsEqualGUID(&type, &TID_D3DRMMeshNormals)) {
hr = parse_normals(child, mesh_data);
hr = parse_normals(child, mesh_data, provide_flags);
} else if (IsEqualGUID(&type, &TID_D3DRMMeshVertexColors)) {
hr = parse_vertex_colors(child, mesh_data);
hr = parse_vertex_colors(child, mesh_data, provide_flags);
} else if (IsEqualGUID(&type, &TID_D3DRMMeshTextureCoords)) {
hr = parse_texture_coords(child, mesh_data);
} else if (IsEqualGUID(&type, &TID_D3DRMMeshMaterialList) &&
(provide_flags & PROVIDE_MATERIALS))
{
hr = parse_material_list(child, mesh_data);
} else if (provide_flags & PROVIDE_SKININFO) {
if (IsEqualGUID(&type, &DXFILEOBJ_XSkinMeshHeader)) {
if (mesh_data->skin_info) {
WARN("Skin mesh header already encountered\n");
hr = E_FAIL;
goto end;
}
hr = parse_skin_mesh_header(child, mesh_data);
if (FAILED(hr))
goto end;
hr = parse_texture_coords(child, mesh_data, provide_flags);
} else if (IsEqualGUID(&type, &TID_D3DRMMeshMaterialList)) {
hr = parse_material_list(child, mesh_data, provide_flags);
} else if (IsEqualGUID(&type, &DXFILEOBJ_XSkinMeshHeader)) {
hr = parse_skin_mesh_header(child, mesh_data, provide_flags);
} else if (IsEqualGUID(&type, &DXFILEOBJ_SkinWeights)) {
if (!mesh_data->skin_info) {
WARN("Skin weights found but skin mesh header not encountered yet\n");
hr = E_FAIL;
goto end;
}
hr = parse_skin_weights_info(child, mesh_data, skin_weights_info_count);
if (FAILED(hr))
goto end;
skin_weights_info_count++;
}
hr = parse_skin_weights_info(child, mesh_data, provide_flags);
}
if (FAILED(hr))
goto end;
......@@ -3346,10 +3354,10 @@ static HRESULT parse_mesh(ID3DXFileData *filedata, struct mesh_data *mesh_data,
child = NULL;
}
if (mesh_data->skin_info && (skin_weights_info_count != mesh_data->bone_count))
if (mesh_data->skin_info && (mesh_data->skin_weights_info_count != mesh_data->bone_count))
{
WARN("Mismatch between skin weights info count %u and bones count %u from skin mesh header.\n",
skin_weights_info_count, mesh_data->bone_count);
mesh_data->skin_weights_info_count, mesh_data->bone_count);
hr = E_FAIL;
goto end;
}
......
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