Commit 63c06b4b authored by Roderick Colenbrander's avatar Roderick Colenbrander Committed by Alexandre Julliard

wined3d: Fix ddraw-opengl surface free bug.

parent 8cb25a4e
...@@ -366,7 +366,7 @@ ULONG WINAPI IWineD3DSurfaceImpl_Release(IWineD3DSurface *iface) { ...@@ -366,7 +366,7 @@ ULONG WINAPI IWineD3DSurfaceImpl_Release(IWineD3DSurface *iface) {
* the primary render target exists. Otherwise lastActiveRenderTarget is garbage, see above. * the primary render target exists. Otherwise lastActiveRenderTarget is garbage, see above.
* When destroying the primary rt, Uninit3D will activate a context before doing anything * When destroying the primary rt, Uninit3D will activate a context before doing anything
*/ */
if(device->render_targets[0]) { if(device->render_targets && device->render_targets[0]) {
ActivateContext(device, device->lastActiveRenderTarget, CTXUSAGE_RESOURCELOAD); ActivateContext(device, device->lastActiveRenderTarget, CTXUSAGE_RESOURCELOAD);
} }
......
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