Commit 65f9ddc2 authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

d3drm: Avoid LPDIRECT3DRMFRAME3.

parent c7564963
......@@ -922,14 +922,12 @@ static HRESULT WINAPI IDirect3DRM3Impl_CreateObject(IDirect3DRM3* iface, REFCLSI
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRM3Impl_CreateFrame(IDirect3DRM3* iface, LPDIRECT3DRMFRAME3 parent_frame,
LPDIRECT3DRMFRAME3* frame)
static HRESULT WINAPI IDirect3DRM3Impl_CreateFrame(IDirect3DRM3 *iface,
IDirect3DRMFrame3 *parent, IDirect3DRMFrame3 **frame)
{
IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
TRACE("(%p/%p)->(%p,%p)\n", iface, This, parent_frame, frame);
TRACE("iface %p, parent %p, frame %p.\n", iface, parent, frame);
return Direct3DRMFrame_create(&IID_IDirect3DRMFrame3, (IUnknown*)parent_frame, (IUnknown**)frame);
return Direct3DRMFrame_create(&IID_IDirect3DRMFrame3, (IUnknown *)parent, (IUnknown **)frame);
}
static HRESULT WINAPI IDirect3DRM3Impl_CreateMesh(IDirect3DRM3* iface, LPDIRECT3DRMMESH* Mesh)
......@@ -1118,18 +1116,14 @@ static HRESULT WINAPI IDirect3DRM3Impl_CreateViewport(IDirect3DRM3 *iface, IDire
return Direct3DRMViewport_create(&IID_IDirect3DRMViewport2, (IUnknown **)viewport);
}
static HRESULT WINAPI IDirect3DRM3Impl_CreateWrap(IDirect3DRM3* iface, D3DRMWRAPTYPE type,
LPDIRECT3DRMFRAME3 frame,
D3DVALUE ox, D3DVALUE oy, D3DVALUE oz,
D3DVALUE dx, D3DVALUE dy, D3DVALUE dz,
D3DVALUE ux, D3DVALUE uy, D3DVALUE uz,
D3DVALUE ou, D3DVALUE ov, D3DVALUE su,
D3DVALUE sv, LPDIRECT3DRMWRAP* wrap)
static HRESULT WINAPI IDirect3DRM3Impl_CreateWrap(IDirect3DRM3 *iface, D3DRMWRAPTYPE type, IDirect3DRMFrame3 *frame,
D3DVALUE ox, D3DVALUE oy, D3DVALUE oz, D3DVALUE dx, D3DVALUE dy, D3DVALUE dz,
D3DVALUE ux, D3DVALUE uy, D3DVALUE uz, D3DVALUE ou, D3DVALUE ov, D3DVALUE su, D3DVALUE sv,
IDirect3DRMWrap **wrap)
{
IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
FIXME("(%p/%p)->(%d,%p,%f,%f,%f,%f,%f,%f,%f,%f,%f,%f,%f,%f,%f,%p): stub\n", iface, This, type,
frame, ox, oy, oz, dx, dy, dz, ux, uy, uz, ou, ov, su, sv, wrap);
FIXME("iface %p, type %#x, frame %p, ox %.8e, oy %.8e, oz %.8e, dx %.8e, dy %.8e, dz %.8e, "
"ux %.8e, uy %.8e, uz %.8e, ou %.8e, ov %.8e, su %.8e, sv %.8e, wrap %p stub!\n",
iface, type, frame, ox, oy, oz, dx, dy, dz, ux, uy, uz, ou, ov, su, sv, wrap);
return E_NOTIMPL;
}
......@@ -1430,13 +1424,10 @@ end:
return ret;
}
static HRESULT WINAPI IDirect3DRM3Impl_Load(IDirect3DRM3* iface, LPVOID ObjSource, LPVOID ObjID,
LPIID* GUIDs, DWORD nb_GUIDs, D3DRMLOADOPTIONS LOFlags,
D3DRMLOADCALLBACK LoadProc, LPVOID ArgLP,
D3DRMLOADTEXTURECALLBACK LoadTextureProc, LPVOID ArgLTP,
LPDIRECT3DRMFRAME3 ParentFrame)
static HRESULT WINAPI IDirect3DRM3Impl_Load(IDirect3DRM3 *iface, void *source, void *object_id, IID **iids,
DWORD iid_count, D3DRMLOADOPTIONS flags, D3DRMLOADCALLBACK load_cb, void *load_ctx,
D3DRMLOADTEXTURECALLBACK load_tex_cb, void *load_tex_ctx, IDirect3DRMFrame3 *parent_frame)
{
IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
DXFILELOADOPTIONS load_options;
LPDIRECTXFILE pDXFile = NULL;
LPDIRECTXFILEENUMOBJECT pEnumObject = NULL;
......@@ -1448,25 +1439,27 @@ static HRESULT WINAPI IDirect3DRM3Impl_Load(IDirect3DRM3* iface, LPVOID ObjSourc
HRESULT ret = D3DRMERR_BADOBJECT;
DWORD i;
TRACE("(%p/%p)->(%p,%p,%p,%d,%d,%p,%p,%p,%p,%p)\n", iface, This, ObjSource, ObjID, GUIDs,
nb_GUIDs, LOFlags, LoadProc, ArgLP, LoadTextureProc, ArgLTP, ParentFrame);
TRACE("iface %p, source %p, object_id %p, iids %p, iid_count %u, flags %#x, "
"load_cb %p, load_ctx %p, load_tex_cb %p, load_tex_ctx %p, parent_frame %p.\n",
iface, source, object_id, iids, iid_count, flags,
load_cb, load_ctx, load_tex_cb, load_tex_ctx, parent_frame);
TRACE("Looking for GUIDs:\n");
for (i = 0; i < nb_GUIDs; i++)
TRACE("- %s (%s)\n", debugstr_guid(GUIDs[i]), get_IID_string(GUIDs[i]));
for (i = 0; i < iid_count; ++i)
TRACE("- %s (%s)\n", debugstr_guid(iids[i]), get_IID_string(iids[i]));
if (LOFlags == D3DRMLOAD_FROMMEMORY)
if (flags == D3DRMLOAD_FROMMEMORY)
{
load_options = DXFILELOAD_FROMMEMORY;
}
else if (LOFlags == D3DRMLOAD_FROMFILE)
else if (flags == D3DRMLOAD_FROMFILE)
{
load_options = DXFILELOAD_FROMFILE;
TRACE("Loading from file %s\n", debugstr_a(ObjSource));
TRACE("Loading from file %s\n", debugstr_a(source));
}
else
{
FIXME("Load options %d not supported yet\n", LOFlags);
FIXME("Load options %#x not supported yet.\n", flags);
return E_NOTIMPL;
}
......@@ -1478,7 +1471,7 @@ static HRESULT WINAPI IDirect3DRM3Impl_Load(IDirect3DRM3* iface, LPVOID ObjSourc
if (hr != DXFILE_OK)
goto end;
hr = IDirectXFile_CreateEnumObject(pDXFile, ObjSource, load_options, &pEnumObject);
hr = IDirectXFile_CreateEnumObject(pDXFile, source, load_options, &pEnumObject);
if (hr != DXFILE_OK)
goto end;
......@@ -1528,7 +1521,7 @@ static HRESULT WINAPI IDirect3DRM3Impl_Load(IDirect3DRM3* iface, LPVOID ObjSourc
goto end;
}
ret = load_data(iface, pData, GUIDs, nb_GUIDs, LoadProc, ArgLP, LoadTextureProc, ArgLTP, ParentFrame);
ret = load_data(iface, pData, iids, iid_count, load_cb, load_ctx, load_tex_cb, load_tex_ctx, parent_frame);
if (ret != D3DRM_OK)
goto end;
......
......@@ -1478,8 +1478,7 @@ static HRESULT WINAPI IDirect3DRMFrame3Impl_GetClassName(IDirect3DRMFrame3* ifac
}
/*** IDirect3DRMFrame methods ***/
static HRESULT WINAPI IDirect3DRMFrame3Impl_AddChild(IDirect3DRMFrame3* iface,
LPDIRECT3DRMFRAME3 child)
static HRESULT WINAPI IDirect3DRMFrame3Impl_AddChild(IDirect3DRMFrame3 *iface, IDirect3DRMFrame3 *child)
{
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
IDirect3DRMFrameImpl *child_obj = unsafe_impl_from_IDirect3DRMFrame3(child);
......@@ -1782,8 +1781,7 @@ static D3DRMMATERIALMODE WINAPI IDirect3DRMFrame3Impl_GetMaterialMode(IDirect3DR
return D3DRMMATERIAL_FROMPARENT;
}
static HRESULT WINAPI IDirect3DRMFrame3Impl_GetParent(IDirect3DRMFrame3* iface,
LPDIRECT3DRMFRAME3 * frame)
static HRESULT WINAPI IDirect3DRMFrame3Impl_GetParent(IDirect3DRMFrame3 *iface, IDirect3DRMFrame3 **frame)
{
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
......@@ -1825,12 +1823,9 @@ static HRESULT WINAPI IDirect3DRMFrame3Impl_GetRotation(IDirect3DRMFrame3 *iface
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMFrame3Impl_GetScene(IDirect3DRMFrame3* iface,
LPDIRECT3DRMFRAME3 * frame)
static HRESULT WINAPI IDirect3DRMFrame3Impl_GetScene(IDirect3DRMFrame3 *iface, IDirect3DRMFrame3 **scene)
{
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
FIXME("(%p/%p)->(%p): stub\n", iface, This, frame);
FIXME("iface %p, scene %p stub!\n", iface, scene);
return E_NOTIMPL;
}
......@@ -1854,9 +1849,8 @@ static HRESULT WINAPI IDirect3DRMFrame3Impl_GetTexture(IDirect3DRMFrame3* iface,
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMFrame3Impl_GetTransform(IDirect3DRMFrame3* iface,
LPDIRECT3DRMFRAME3 reference,
D3DRMMATRIX4D return_matrix)
static HRESULT WINAPI IDirect3DRMFrame3Impl_GetTransform(IDirect3DRMFrame3 *iface,
IDirect3DRMFrame3 *reference, D3DRMMATRIX4D return_matrix)
{
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
......@@ -1921,14 +1915,10 @@ static HRESULT WINAPI IDirect3DRMFrame3Impl_Load(IDirect3DRMFrame3* iface, LPVOI
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMFrame3Impl_LookAt(IDirect3DRMFrame3* iface,
LPDIRECT3DRMFRAME3 target,
LPDIRECT3DRMFRAME3 reference,
D3DRMFRAMECONSTRAINT constraint)
static HRESULT WINAPI IDirect3DRMFrame3Impl_LookAt(IDirect3DRMFrame3 *iface, IDirect3DRMFrame3 *target,
IDirect3DRMFrame3 *reference, D3DRMFRAMECONSTRAINT constraint)
{
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
FIXME("(%p/%p)->(%p,%p,%u): stub\n", iface, This, target, reference, constraint);
FIXME("iface %p, target %p, reference %p, constraint %#x stub!\n", iface, target, reference, constraint);
return E_NOTIMPL;
}
......@@ -1942,8 +1932,7 @@ static HRESULT WINAPI IDirect3DRMFrame3Impl_Move(IDirect3DRMFrame3* iface, D3DVA
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMFrame3Impl_DeleteChild(IDirect3DRMFrame3* iface,
LPDIRECT3DRMFRAME3 frame)
static HRESULT WINAPI IDirect3DRMFrame3Impl_DeleteChild(IDirect3DRMFrame3 *iface, IDirect3DRMFrame3 *frame)
{
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
IDirect3DRMFrameImpl *frame_obj = unsafe_impl_from_IDirect3DRMFrame3(frame);
......@@ -2214,38 +2203,28 @@ static HRESULT WINAPI IDirect3DRMFrame3Impl_SetMaterialMode(IDirect3DRMFrame3* i
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMFrame3Impl_SetOrientation(IDirect3DRMFrame3* iface,
LPDIRECT3DRMFRAME3 reference,
D3DVALUE dx, D3DVALUE dy, D3DVALUE dz,
D3DVALUE ux, D3DVALUE uy, D3DVALUE uz )
static HRESULT WINAPI IDirect3DRMFrame3Impl_SetOrientation(IDirect3DRMFrame3 *iface, IDirect3DRMFrame3 *reference,
D3DVALUE dx, D3DVALUE dy, D3DVALUE dz, D3DVALUE ux, D3DVALUE uy, D3DVALUE uz)
{
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
FIXME("(%p/%p)->(%p,%f,%f,%f,%f,%f,%f): stub\n", iface, This, reference,
dx, dy, dz, ux, uy, uz);
FIXME("iface %p, reference %p, dx %.8e, dy %.8e, dz %.8e, ux %.8e, uy %.8e, uz %.8e stub!\n",
iface, reference, dx, dy, dz, ux, uy, uz);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMFrame3Impl_SetPosition(IDirect3DRMFrame3* iface,
LPDIRECT3DRMFRAME3 reference,
D3DVALUE x, D3DVALUE y, D3DVALUE z)
static HRESULT WINAPI IDirect3DRMFrame3Impl_SetPosition(IDirect3DRMFrame3 *iface,
IDirect3DRMFrame3 *reference, D3DVALUE x, D3DVALUE y, D3DVALUE z)
{
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
FIXME("(%p/%p)->(%p,%f,%f,%f): stub\n", iface, This, reference, x, y, z);
FIXME("iface %p, reference %p, x %.8e, y %.8e, z %.8e stub!\n", iface, reference, x, y, z);
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMFrame3Impl_SetRotation(IDirect3DRMFrame3* iface,
LPDIRECT3DRMFRAME3 reference,
D3DVALUE x, D3DVALUE y, D3DVALUE z,
D3DVALUE theta)
static HRESULT WINAPI IDirect3DRMFrame3Impl_SetRotation(IDirect3DRMFrame3 *iface,
IDirect3DRMFrame3 *reference, D3DVALUE x, D3DVALUE y, D3DVALUE z, D3DVALUE theta)
{
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
FIXME("(%p/%p)->(%p,%f,%f,%f,%f): stub\n", iface, This, reference, x, y, z, theta);
FIXME("iface %p, reference %p, x %.8e, y %.8e, z %.8e, theta %.8e stub!\n",
iface, reference, x, y, z, theta);
return E_NOTIMPL;
}
......@@ -2270,14 +2249,11 @@ static HRESULT WINAPI IDirect3DRMFrame3Impl_SetTexture(IDirect3DRMFrame3* iface,
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMFrame3Impl_SetVelocity(IDirect3DRMFrame3* iface,
LPDIRECT3DRMFRAME3 reference,
D3DVALUE x, D3DVALUE y, D3DVALUE z,
BOOL with_rotation)
static HRESULT WINAPI IDirect3DRMFrame3Impl_SetVelocity(IDirect3DRMFrame3 *iface,
IDirect3DRMFrame3 *reference, D3DVALUE x, D3DVALUE y, D3DVALUE z, BOOL with_rotation)
{
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
FIXME("(%p/%p)->(%p,%f,%f,%f,%d): stub\n", iface, This, reference, x, y, z, with_rotation);
FIXME("iface %p, reference %p, x %.8e, y %.8e, z %.8e, with_rotation %#x.\n",
iface, reference, x, y, z, with_rotation);
return E_NOTIMPL;
}
......@@ -2406,13 +2382,10 @@ static HRESULT WINAPI IDirect3DRMFrame3Impl_SetMaterial(IDirect3DRMFrame3* iface
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMFrame3Impl_SetQuaternion(IDirect3DRMFrame3* iface,
LPDIRECT3DRMFRAME3 reference,
D3DRMQUATERNION *q)
static HRESULT WINAPI IDirect3DRMFrame3Impl_SetQuaternion(IDirect3DRMFrame3 *iface,
IDirect3DRMFrame3 *reference, D3DRMQUATERNION *q)
{
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
FIXME("(%p/%p)->(%p,%p): stub\n", iface, This, reference, q);
FIXME("iface %p, reference %p, q %p stub!\n", iface, reference, q);
return E_NOTIMPL;
}
......
......@@ -1770,12 +1770,9 @@ static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddMeshBuilder(IDirect3DRMMesh
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddFrame(IDirect3DRMMeshBuilder3* iface,
LPDIRECT3DRMFRAME3 Frame)
static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddFrame(IDirect3DRMMeshBuilder3 *iface, IDirect3DRMFrame3 *frame)
{
IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface);
FIXME("(%p)->(%p): stub\n", This, Frame);
FIXME("iface %p, frame %p stub!\n", iface, frame);
return E_NOTIMPL;
}
......
......@@ -616,12 +616,9 @@ static HRESULT WINAPI IDirect3DRMViewport2Impl_Clear(IDirect3DRMViewport2* iface
return D3DRM_OK;
}
static HRESULT WINAPI IDirect3DRMViewport2Impl_Render(IDirect3DRMViewport2* iface,
LPDIRECT3DRMFRAME3 frame)
static HRESULT WINAPI IDirect3DRMViewport2Impl_Render(IDirect3DRMViewport2 *iface, IDirect3DRMFrame3 *frame)
{
IDirect3DRMViewportImpl *This = impl_from_IDirect3DRMViewport2(iface);
FIXME("(%p/%p)->(%p): stub\n", iface, This, frame);
FIXME("iface %p, frame %p stub!\n", iface, frame);
return D3DRM_OK;
}
......@@ -668,12 +665,9 @@ static HRESULT WINAPI IDirect3DRMViewport2Impl_SetUniformScaling(IDirect3DRMView
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMViewport2Impl_SetCamera(IDirect3DRMViewport2* iface,
LPDIRECT3DRMFRAME3 frame)
static HRESULT WINAPI IDirect3DRMViewport2Impl_SetCamera(IDirect3DRMViewport2 *iface, IDirect3DRMFrame3 *camera)
{
IDirect3DRMViewportImpl *This = impl_from_IDirect3DRMViewport2(iface);
FIXME("(%p/%p)->(%p): stub\n", iface, This, frame);
FIXME("iface %p, camera %p stub!\n", iface, camera);
return E_NOTIMPL;
}
......@@ -741,12 +735,9 @@ static HRESULT WINAPI IDirect3DRMViewport2Impl_SetPlane(IDirect3DRMViewport2* if
return E_NOTIMPL;
}
static HRESULT WINAPI IDirect3DRMViewport2Impl_GetCamera(IDirect3DRMViewport2* iface,
LPDIRECT3DRMFRAME3 * frame)
static HRESULT WINAPI IDirect3DRMViewport2Impl_GetCamera(IDirect3DRMViewport2 *iface, IDirect3DRMFrame3 **camera)
{
IDirect3DRMViewportImpl *This = impl_from_IDirect3DRMViewport2(iface);
FIXME("(%p/%p)->(%p): stub\n", iface, This, frame);
FIXME("iface %p, camera %p stub!\n", iface, camera);
return E_NOTIMPL;
}
......
......@@ -335,7 +335,7 @@ DECLARE_INTERFACE_(IDirect3DRM3,IUnknown)
STDMETHOD_(ULONG,Release)(THIS) PURE;
/*** IDirect3DRM2 methods ***/
STDMETHOD(CreateObject)(THIS_ REFCLSID rclsid, LPUNKNOWN pUnkOuter, REFIID riid, LPVOID *ppvObj) PURE;
STDMETHOD(CreateFrame)(THIS_ LPDIRECT3DRMFRAME3, LPDIRECT3DRMFRAME3 *) PURE;
STDMETHOD(CreateFrame)(THIS_ IDirect3DRMFrame3 *parent, IDirect3DRMFrame3 **frame) PURE;
STDMETHOD(CreateMesh)(THIS_ LPDIRECT3DRMMESH *) PURE;
STDMETHOD(CreateMeshBuilder)(THIS_ LPDIRECT3DRMMESHBUILDER3 *) PURE;
STDMETHOD(CreateFace)(THIS_ LPDIRECT3DRMFACE2 *) PURE;
......@@ -358,9 +358,10 @@ DECLARE_INTERFACE_(IDirect3DRM3,IUnknown)
D3DVALUE nx, D3DVALUE ny, D3DVALUE nz, LPDIRECT3DRMSHADOW2 *) PURE;
STDMETHOD(CreateViewport)(THIS_ IDirect3DRMDevice3 *device, IDirect3DRMFrame3 *camera,
DWORD x, DWORD y, DWORD width, DWORD height, IDirect3DRMViewport2 **viewport) PURE;
STDMETHOD(CreateWrap)(THIS_ D3DRMWRAPTYPE, LPDIRECT3DRMFRAME3, D3DVALUE ox, D3DVALUE oy, D3DVALUE oz,
D3DVALUE dx, D3DVALUE dy, D3DVALUE dz, D3DVALUE ux, D3DVALUE uy, D3DVALUE uz, D3DVALUE ou, D3DVALUE ov,
D3DVALUE su, D3DVALUE sv, LPDIRECT3DRMWRAP *) PURE;
STDMETHOD(CreateWrap)(THIS_ D3DRMWRAPTYPE type, IDirect3DRMFrame3 *reference,
D3DVALUE ox, D3DVALUE oy, D3DVALUE oz, D3DVALUE dx, D3DVALUE dy, D3DVALUE dz,
D3DVALUE ux, D3DVALUE uy, D3DVALUE uz, D3DVALUE ou, D3DVALUE ov, D3DVALUE su, D3DVALUE sv,
IDirect3DRMWrap **wrap) PURE;
STDMETHOD(CreateUserVisual)(THIS_ D3DRMUSERVISUALCALLBACK, LPVOID pArg, LPDIRECT3DRMUSERVISUAL *) PURE;
STDMETHOD(LoadTexture)(THIS_ const char *, LPDIRECT3DRMTEXTURE3 *) PURE;
STDMETHOD(LoadTextureFromResource)(THIS_ HMODULE hModule, LPCSTR /* LPCTSTR */ strName, LPCSTR /* LPCTSTR */ strType, LPDIRECT3DRMTEXTURE3 *) PURE;
......@@ -372,8 +373,9 @@ DECLARE_INTERFACE_(IDirect3DRM3,IUnknown)
STDMETHOD(GetDevices)(THIS_ LPDIRECT3DRMDEVICEARRAY *) PURE;
STDMETHOD(GetNamedObject)(THIS_ const char *name, IDirect3DRMObject **object) PURE;
STDMETHOD(EnumerateObjects)(THIS_ D3DRMOBJECTCALLBACK, LPVOID) PURE;
STDMETHOD(Load)(THIS_ LPVOID, LPVOID, LPIID *, DWORD, D3DRMLOADOPTIONS, D3DRMLOADCALLBACK, LPVOID,
D3DRMLOADTEXTURECALLBACK, LPVOID, LPDIRECT3DRMFRAME3) PURE;
STDMETHOD(Load)(THIS_ void *source, void *object_id, IID **iids, DWORD iid_count, D3DRMLOADOPTIONS flags,
D3DRMLOADCALLBACK load_cb, void *load_ctx, D3DRMLOADTEXTURECALLBACK load_tex_cb, void *load_tex_ctx,
IDirect3DRMFrame3 *parent_frame) PURE;
STDMETHOD(Tick)(THIS_ D3DVALUE) PURE;
STDMETHOD(CreateProgressiveMesh)(THIS_ LPDIRECT3DRMPROGRESSIVEMESH) PURE;
STDMETHOD(RegisterClient)(THIS_ REFGUID rguid, LPDWORD lpdwID) PURE;
......
......@@ -156,7 +156,7 @@ typedef struct IDirect3DRMClippedVisual *LPDIRECT3DRMCLIPPEDVISUAL, **LPLPDIRE
typedef void (__cdecl *D3DRMOBJECTCALLBACK)(struct IDirect3DRMObject *obj, void *arg);
typedef void (__cdecl *D3DRMFRAMEMOVECALLBACK)(struct IDirect3DRMFrame *frame, void *ctx, D3DVALUE delta);
typedef void (__cdecl *D3DRMFRAME3MOVECALLBACK)(LPDIRECT3DRMFRAME3 obj, LPVOID arg, D3DVALUE delta);
typedef void (__cdecl *D3DRMFRAME3MOVECALLBACK)(struct IDirect3DRMFrame3 *frame, void *ctx, D3DVALUE delta);
typedef void (__cdecl *D3DRMUPDATECALLBACK)(struct IDirect3DRMDevice *device, void *ctx, int count, D3DRECT *rects);
typedef void (__cdecl *D3DRMDEVICE3UPDATECALLBACK)(struct IDirect3DRMDevice3 *device, void *ctx,
int count, D3DRECT *rects);
......@@ -951,19 +951,19 @@ DECLARE_INTERFACE_(IDirect3DRMViewport2,IDirect3DRMObject)
STDMETHOD(Init) (THIS_ IDirect3DRMDevice3 *device, struct IDirect3DRMFrame3 *camera,
DWORD x, DWORD y, DWORD width, DWORD height) PURE;
STDMETHOD(Clear)(THIS_ DWORD flags) PURE;
STDMETHOD(Render)(THIS_ LPDIRECT3DRMFRAME3) PURE;
STDMETHOD(Render)(THIS_ struct IDirect3DRMFrame3 *frame) PURE;
STDMETHOD(SetFront)(THIS_ D3DVALUE) PURE;
STDMETHOD(SetBack)(THIS_ D3DVALUE) PURE;
STDMETHOD(SetField)(THIS_ D3DVALUE) PURE;
STDMETHOD(SetUniformScaling)(THIS_ BOOL) PURE;
STDMETHOD(SetCamera)(THIS_ LPDIRECT3DRMFRAME3) PURE;
STDMETHOD(SetCamera)(THIS_ struct IDirect3DRMFrame3 *camera) PURE;
STDMETHOD(SetProjection)(THIS_ D3DRMPROJECTIONTYPE) PURE;
STDMETHOD(Transform)(THIS_ D3DRMVECTOR4D *d, D3DVECTOR *s) PURE;
STDMETHOD(InverseTransform)(THIS_ D3DVECTOR *d, D3DRMVECTOR4D *s) PURE;
STDMETHOD(Configure)(THIS_ LONG x, LONG y, DWORD width, DWORD height) PURE;
STDMETHOD(ForceUpdate)(THIS_ DWORD x1, DWORD y1, DWORD x2, DWORD y2) PURE;
STDMETHOD(SetPlane)(THIS_ D3DVALUE left, D3DVALUE right, D3DVALUE bottom, D3DVALUE top) PURE;
STDMETHOD(GetCamera)(THIS_ LPDIRECT3DRMFRAME3 *) PURE;
STDMETHOD(GetCamera)(THIS_ struct IDirect3DRMFrame3 **camera) PURE;
STDMETHOD(GetDevice)(THIS_ IDirect3DRMDevice3 **device) PURE;
STDMETHOD(GetPlane)(THIS_ D3DVALUE *left, D3DVALUE *right, D3DVALUE *bottom, D3DVALUE *top) PURE;
STDMETHOD(Pick)(THIS_ LONG x, LONG y, LPDIRECT3DRMPICKEDARRAY *return_visuals) PURE;
......@@ -1611,7 +1611,7 @@ DECLARE_INTERFACE_(IDirect3DRMFrame3,IDirect3DRMVisual)
STDMETHOD(GetName)(THIS_ LPDWORD lpdwSize, LPSTR lpName) PURE;
STDMETHOD(GetClassName)(THIS_ LPDWORD lpdwSize, LPSTR lpName) PURE;
/*** IDirect3DRMFrame3 methods ***/
STDMETHOD(AddChild)(THIS_ LPDIRECT3DRMFRAME3 child) PURE;
STDMETHOD(AddChild)(THIS_ IDirect3DRMFrame3 *child) PURE;
STDMETHOD(AddLight)(THIS_ LPDIRECT3DRMLIGHT) PURE;
STDMETHOD(AddMoveCallback)(THIS_ D3DRMFRAME3MOVECALLBACK, VOID *arg, DWORD flags) PURE;
STDMETHOD(AddTransform)(THIS_ D3DRMCOMBINETYPE, D3DRMMATRIX4D) PURE;
......@@ -1623,22 +1623,23 @@ DECLARE_INTERFACE_(IDirect3DRMFrame3,IDirect3DRMVisual)
STDMETHOD_(D3DCOLOR, GetColor)(THIS) PURE;
STDMETHOD(GetLights)(THIS_ LPDIRECT3DRMLIGHTARRAY *lights) PURE;
STDMETHOD_(D3DRMMATERIALMODE, GetMaterialMode)(THIS) PURE;
STDMETHOD(GetParent)(THIS_ LPDIRECT3DRMFRAME3 *) PURE;
STDMETHOD(GetParent)(THIS_ IDirect3DRMFrame3 **parent) PURE;
STDMETHOD(GetPosition)(THIS_ IDirect3DRMFrame3 *reference, D3DVECTOR *return_position) PURE;
STDMETHOD(GetRotation)(THIS_ IDirect3DRMFrame3 *reference, D3DVECTOR *axis, D3DVALUE *return_theta) PURE;
STDMETHOD(GetScene)(THIS_ LPDIRECT3DRMFRAME3 *) PURE;
STDMETHOD(GetScene)(THIS_ IDirect3DRMFrame3 **scene) PURE;
STDMETHOD_(D3DRMSORTMODE, GetSortMode)(THIS) PURE;
STDMETHOD(GetTexture)(THIS_ LPDIRECT3DRMTEXTURE3 *) PURE;
STDMETHOD(GetTransform)(THIS_ LPDIRECT3DRMFRAME3 reference, D3DRMMATRIX4D rmMatrix) PURE;
STDMETHOD(GetTransform)(THIS_ IDirect3DRMFrame3 *reference, D3DRMMATRIX4D matrix) PURE;
STDMETHOD(GetVelocity)(THIS_ IDirect3DRMFrame3 *reference, D3DVECTOR *return_velocity, BOOL with_rotation) PURE;
STDMETHOD(GetOrientation)(THIS_ IDirect3DRMFrame3 *reference, D3DVECTOR *dir, D3DVECTOR *up) PURE;
STDMETHOD(GetVisuals)(THIS_ LPDWORD pCount, LPUNKNOWN *) PURE;
STDMETHOD(InverseTransform)(THIS_ D3DVECTOR *d, D3DVECTOR *s) PURE;
STDMETHOD(Load)(THIS_ LPVOID filename, LPVOID name, D3DRMLOADOPTIONS loadflags,
D3DRMLOADTEXTURE3CALLBACK, LPVOID pArg) PURE;
STDMETHOD(LookAt)(THIS_ LPDIRECT3DRMFRAME3 target, LPDIRECT3DRMFRAME3 reference, D3DRMFRAMECONSTRAINT) PURE;
STDMETHOD(LookAt)(THIS_ IDirect3DRMFrame3 *target, IDirect3DRMFrame3 *reference,
D3DRMFRAMECONSTRAINT constraint) PURE;
STDMETHOD(Move)(THIS_ D3DVALUE delta) PURE;
STDMETHOD(DeleteChild)(THIS_ LPDIRECT3DRMFRAME3) PURE;
STDMETHOD(DeleteChild)(THIS_ IDirect3DRMFrame3 *child) PURE;
STDMETHOD(DeleteLight)(THIS_ LPDIRECT3DRMLIGHT) PURE;
STDMETHOD(DeleteMoveCallback)(THIS_ D3DRMFRAME3MOVECALLBACK, VOID *arg) PURE;
STDMETHOD(DeleteVisual)(THIS_ LPUNKNOWN) PURE;
......@@ -1661,15 +1662,15 @@ DECLARE_INTERFACE_(IDirect3DRMFrame3,IDirect3DRMVisual)
STDMETHOD(SetColorRGB)(THIS_ D3DVALUE red, D3DVALUE green, D3DVALUE blue) PURE;
STDMETHOD_(D3DRMZBUFFERMODE, GetZbufferMode)(THIS) PURE;
STDMETHOD(SetMaterialMode)(THIS_ D3DRMMATERIALMODE) PURE;
STDMETHOD(SetOrientation)(THIS_ LPDIRECT3DRMFRAME3 reference, D3DVALUE dx, D3DVALUE dy, D3DVALUE dz,
D3DVALUE ux, D3DVALUE uy, D3DVALUE uz) PURE;
STDMETHOD(SetPosition)(THIS_ LPDIRECT3DRMFRAME3 reference, D3DVALUE x, D3DVALUE y, D3DVALUE z) PURE;
STDMETHOD(SetRotation)(THIS_ LPDIRECT3DRMFRAME3 reference, D3DVALUE x, D3DVALUE y, D3DVALUE z,
D3DVALUE theta) PURE;
STDMETHOD(SetOrientation)(THIS_ IDirect3DRMFrame3 *reference, D3DVALUE dx, D3DVALUE dy, D3DVALUE dz,
D3DVALUE ux, D3DVALUE uy, D3DVALUE uz) PURE;
STDMETHOD(SetPosition)(THIS_ IDirect3DRMFrame3 *reference, D3DVALUE x, D3DVALUE y, D3DVALUE z) PURE;
STDMETHOD(SetRotation)(THIS_ IDirect3DRMFrame3 *reference,
D3DVALUE x, D3DVALUE y, D3DVALUE z, D3DVALUE theta) PURE;
STDMETHOD(SetSortMode)(THIS_ D3DRMSORTMODE) PURE;
STDMETHOD(SetTexture)(THIS_ LPDIRECT3DRMTEXTURE3) PURE;
STDMETHOD(SetVelocity)(THIS_ LPDIRECT3DRMFRAME3 reference, D3DVALUE x, D3DVALUE y, D3DVALUE z,
BOOL with_rotation) PURE;
STDMETHOD(SetVelocity)(THIS_ IDirect3DRMFrame3 *reference,
D3DVALUE x, D3DVALUE y, D3DVALUE z, BOOL with_rotation) PURE;
STDMETHOD(SetZbufferMode)(THIS_ D3DRMZBUFFERMODE) PURE;
STDMETHOD(Transform)(THIS_ D3DVECTOR *d, D3DVECTOR *s) PURE;
STDMETHOD(GetBox)(THIS_ D3DRMBOX *box) PURE;
......@@ -1683,7 +1684,7 @@ DECLARE_INTERFACE_(IDirect3DRMFrame3,IDirect3DRMVisual)
STDMETHOD(SetAxes)(THIS_ D3DVALUE dx, D3DVALUE dy, D3DVALUE dz, D3DVALUE ux, D3DVALUE uy, D3DVALUE uz);
STDMETHOD(SetInheritAxes)(THIS_ BOOL inherit_from_parent);
STDMETHOD(SetMaterial)(THIS_ LPDIRECT3DRMMATERIAL2) PURE;
STDMETHOD(SetQuaternion)(THIS_ LPDIRECT3DRMFRAME3 reference, D3DRMQUATERNION *q) PURE;
STDMETHOD(SetQuaternion)(THIS_ IDirect3DRMFrame3 *reference, D3DRMQUATERNION *q) PURE;
STDMETHOD(RayPick)(THIS_ IDirect3DRMFrame3 *reference, D3DRMRAY *ray, DWORD flags,
struct IDirect3DRMPicked2Array **return_visuals) PURE;
STDMETHOD(Save)(THIS_ LPCSTR filename, D3DRMXOFFORMAT d3dFormat, D3DRMSAVEOPTIONS d3dSaveFlags);
......@@ -2861,7 +2862,7 @@ DECLARE_INTERFACE_(IDirect3DRMMeshBuilder3,IDirect3DRMVisual)
STDMETHOD_(D3DRMCOLORSOURCE, GetColorSource)(THIS) PURE;
STDMETHOD(AddMesh)(THIS_ LPDIRECT3DRMMESH) PURE;
STDMETHOD(AddMeshBuilder)(THIS_ LPDIRECT3DRMMESHBUILDER3, DWORD flags) PURE;
STDMETHOD(AddFrame)(THIS_ LPDIRECT3DRMFRAME3) PURE;
STDMETHOD(AddFrame)(THIS_ IDirect3DRMFrame3 *frame) PURE;
STDMETHOD(AddFace)(THIS_ LPDIRECT3DRMFACE2) PURE;
STDMETHOD(AddFaces)(THIS_ DWORD vcount, D3DVECTOR *vertices, DWORD ncount, D3DVECTOR *normals, DWORD *data,
LPDIRECT3DRMFACEARRAY*) PURE;
......@@ -3873,10 +3874,10 @@ DECLARE_INTERFACE_(IDirect3DRMAnimation2, IDirect3DRMObject)
STDMETHOD(AddPositionKey)(THIS_ D3DVALUE time, D3DVALUE x, D3DVALUE y, D3DVALUE z) PURE;
STDMETHOD(AddScaleKey)(THIS_ D3DVALUE time, D3DVALUE x, D3DVALUE y, D3DVALUE z) PURE;
STDMETHOD(DeleteKey)(THIS_ D3DVALUE time) PURE;
STDMETHOD(SetFrame)(THIS_ LPDIRECT3DRMFRAME3 frame) PURE;
STDMETHOD(SetFrame)(THIS_ IDirect3DRMFrame3 *frame) PURE;
STDMETHOD(SetTime)(THIS_ D3DVALUE time) PURE;
STDMETHOD_(D3DRMANIMATIONOPTIONS, GetOptions)(THIS) PURE;
STDMETHOD(GetFrame)(THIS_ LPDIRECT3DRMFRAME3 *lpD3DFrame) PURE;
STDMETHOD(GetFrame)(THIS_ IDirect3DRMFrame3 **frame) PURE;
STDMETHOD(DeleteKeyByID)(THIS_ DWORD dwID) PURE;
STDMETHOD(AddKey)(THIS_ D3DRMANIMATIONKEY *key) PURE;
STDMETHOD(ModifyKey)(THIS_ D3DRMANIMATIONKEY *key) PURE;
......@@ -4031,7 +4032,8 @@ DECLARE_INTERFACE_(IDirect3DRMAnimationSet2, IDirect3DRMObject)
STDMETHOD(GetClassName)(THIS_ LPDWORD lpdwSize, LPSTR lpName) PURE;
/*** IDirect3DRMAnimationSet2 methods ***/
STDMETHOD(AddAnimation)(THIS_ LPDIRECT3DRMANIMATION2 aid) PURE;
STDMETHOD(Load)(THIS_ LPVOID filename, LPVOID name, D3DRMLOADOPTIONS loadflags, D3DRMLOADTEXTURE3CALLBACK, LPVOID lpArg, LPDIRECT3DRMFRAME3 parent)PURE;
STDMETHOD(Load)(THIS_ void *source, void *object_id, D3DRMLOADOPTIONS flags,
D3DRMLOADTEXTURE3CALLBACK cb, void *ctx, IDirect3DRMFrame3 *parent_frame)PURE;
STDMETHOD(DeleteAnimation)(THIS_ LPDIRECT3DRMANIMATION2 aid) PURE;
STDMETHOD(SetTime)(THIS_ D3DVALUE time) PURE;
STDMETHOD(GetAnimations)(THIS_ LPDIRECT3DRMANIMATIONARRAY *) PURE;
......
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