Commit 666c6b36 authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

d3drm: Get rid of the IDirect3DRMFrameArrayImpl typedef.

parent 1419d738
......@@ -58,12 +58,13 @@ struct IDirect3DRMFrameImpl {
D3DCOLOR scenebackground;
};
typedef struct {
struct d3drm_frame_array
{
IDirect3DRMFrameArray IDirect3DRMFrameArray_iface;
LONG ref;
ULONG size;
IDirect3DRMFrame **frames;
} IDirect3DRMFrameArrayImpl;
};
struct d3drm_visual_array
{
......@@ -93,9 +94,9 @@ static inline IDirect3DRMFrameImpl *impl_from_IDirect3DRMFrame3(IDirect3DRMFrame
static inline IDirect3DRMFrameImpl *unsafe_impl_from_IDirect3DRMFrame3(IDirect3DRMFrame3 *iface);
static inline IDirect3DRMFrameArrayImpl *impl_from_IDirect3DRMFrameArray(IDirect3DRMFrameArray *iface)
static inline struct d3drm_frame_array *impl_from_IDirect3DRMFrameArray(IDirect3DRMFrameArray *iface)
{
return CONTAINING_RECORD(iface, IDirect3DRMFrameArrayImpl, IDirect3DRMFrameArray_iface);
return CONTAINING_RECORD(iface, struct d3drm_frame_array, IDirect3DRMFrameArray_iface);
}
static inline struct d3drm_visual_array *impl_from_IDirect3DRMVisualArray(IDirect3DRMVisualArray *iface)
......@@ -108,7 +109,7 @@ static inline struct d3drm_light_array *impl_from_IDirect3DRMLightArray(IDirect3
return CONTAINING_RECORD(iface, struct d3drm_light_array, IDirect3DRMLightArray_iface);
}
static HRESULT WINAPI IDirect3DRMFrameArrayImpl_QueryInterface(IDirect3DRMFrameArray *iface, REFIID riid, void **out)
static HRESULT WINAPI d3drm_frame_array_QueryInterface(IDirect3DRMFrameArray *iface, REFIID riid, void **out)
{
TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
......@@ -126,97 +127,88 @@ static HRESULT WINAPI IDirect3DRMFrameArrayImpl_QueryInterface(IDirect3DRMFrameA
return E_NOINTERFACE;
}
static ULONG WINAPI IDirect3DRMFrameArrayImpl_AddRef(IDirect3DRMFrameArray* iface)
static ULONG WINAPI d3drm_frame_array_AddRef(IDirect3DRMFrameArray *iface)
{
IDirect3DRMFrameArrayImpl *This = impl_from_IDirect3DRMFrameArray(iface);
ULONG ref = InterlockedIncrement(&This->ref);
struct d3drm_frame_array *array = impl_from_IDirect3DRMFrameArray(iface);
ULONG refcount = InterlockedIncrement(&array->ref);
TRACE("(%p)->(): new ref = %u\n", This, ref);
TRACE("%p increasing refcount to %u.\n", iface, refcount);
return ref;
return refcount;
}
static ULONG WINAPI IDirect3DRMFrameArrayImpl_Release(IDirect3DRMFrameArray* iface)
static ULONG WINAPI d3drm_frame_array_Release(IDirect3DRMFrameArray *iface)
{
IDirect3DRMFrameArrayImpl *This = impl_from_IDirect3DRMFrameArray(iface);
ULONG ref = InterlockedDecrement(&This->ref);
struct d3drm_frame_array *array = impl_from_IDirect3DRMFrameArray(iface);
ULONG refcount = InterlockedDecrement(&array->ref);
ULONG i;
TRACE("(%p)->(): new ref = %u\n", This, ref);
TRACE("%p decreasing refcount to %u.\n", iface, refcount);
if (!ref)
if (!refcount)
{
for (i = 0; i < This->size; i++)
IDirect3DRMFrame_Release(This->frames[i]);
HeapFree(GetProcessHeap(), 0, This->frames);
HeapFree(GetProcessHeap(), 0, This);
for (i = 0; i < array->size; ++i)
{
IDirect3DRMFrame_Release(array->frames[i]);
}
HeapFree(GetProcessHeap(), 0, array->frames);
HeapFree(GetProcessHeap(), 0, array);
}
return ref;
return refcount;
}
/*** IDirect3DRMArray methods ***/
static DWORD WINAPI IDirect3DRMFrameArrayImpl_GetSize(IDirect3DRMFrameArray* iface)
static DWORD WINAPI d3drm_frame_array_GetSize(IDirect3DRMFrameArray *iface)
{
IDirect3DRMFrameArrayImpl *This = impl_from_IDirect3DRMFrameArray(iface);
struct d3drm_frame_array *array = impl_from_IDirect3DRMFrameArray(iface);
TRACE("(%p)->() = %d\n", This, This->size);
TRACE("iface %p.\n", iface);
return This->size;
return array->size;
}
/*** IDirect3DRMFrameArray methods ***/
static HRESULT WINAPI IDirect3DRMFrameArrayImpl_GetElement(IDirect3DRMFrameArray *iface,
static HRESULT WINAPI d3drm_frame_array_GetElement(IDirect3DRMFrameArray *iface,
DWORD index, IDirect3DRMFrame **frame)
{
IDirect3DRMFrameArrayImpl *This = impl_from_IDirect3DRMFrameArray(iface);
struct d3drm_frame_array *array = impl_from_IDirect3DRMFrameArray(iface);
TRACE("(%p)->(%u, %p)\n", This, index, frame);
TRACE("iface %p, index %u, frame %p.\n", iface, index, frame);
if (!frame)
return D3DRMERR_BADVALUE;
*frame = NULL;
if (index >= This->size)
if (index >= array->size)
{
*frame = NULL;
return D3DRMERR_BADVALUE;
}
IDirect3DRMFrame_AddRef(This->frames[index]);
*frame = This->frames[index];
IDirect3DRMFrame_AddRef(array->frames[index]);
*frame = array->frames[index];
return D3DRM_OK;
}
static const struct IDirect3DRMFrameArrayVtbl Direct3DRMFrameArray_Vtbl =
static const struct IDirect3DRMFrameArrayVtbl d3drm_frame_array_vtbl =
{
/*** IUnknown methods ***/
IDirect3DRMFrameArrayImpl_QueryInterface,
IDirect3DRMFrameArrayImpl_AddRef,
IDirect3DRMFrameArrayImpl_Release,
/*** IDirect3DRMArray methods ***/
IDirect3DRMFrameArrayImpl_GetSize,
/*** IDirect3DRMFrameArray methods ***/
IDirect3DRMFrameArrayImpl_GetElement
d3drm_frame_array_QueryInterface,
d3drm_frame_array_AddRef,
d3drm_frame_array_Release,
d3drm_frame_array_GetSize,
d3drm_frame_array_GetElement,
};
static HRESULT Direct3DRMFrameArray_create(IDirect3DRMFrameArray** obj)
static struct d3drm_frame_array *d3drm_frame_array_create(void)
{
IDirect3DRMFrameArrayImpl* object;
TRACE("(%p)\n", obj);
*obj = NULL;
object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DRMFrameArrayImpl));
if (!object)
return E_OUTOFMEMORY;
struct d3drm_frame_array *array;
object->IDirect3DRMFrameArray_iface.lpVtbl = &Direct3DRMFrameArray_Vtbl;
object->ref = 1;
if (!(array = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*array))))
return NULL;
*obj = &object->IDirect3DRMFrameArray_iface;
array->IDirect3DRMFrameArray_iface.lpVtbl = &d3drm_frame_array_vtbl;
array->ref = 1;
return S_OK;
return array;
}
static HRESULT WINAPI d3drm_visual_array_QueryInterface(IDirect3DRMVisualArray *iface, REFIID riid, void **out)
......@@ -1614,31 +1606,31 @@ static HRESULT WINAPI IDirect3DRMFrame3Impl_AddVisual(IDirect3DRMFrame3 *iface,
static HRESULT WINAPI IDirect3DRMFrame3Impl_GetChildren(IDirect3DRMFrame3 *iface, IDirect3DRMFrameArray **children)
{
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
IDirect3DRMFrameArrayImpl* obj;
HRESULT hr;
struct d3drm_frame_array *array;
TRACE("(%p/%p)->(%p)\n", iface, This, children);
TRACE("iface %p, children %p.\n", iface, children);
if (!children)
return D3DRMERR_BADVALUE;
hr = Direct3DRMFrameArray_create(children);
if (hr != D3DRM_OK)
return hr;
obj = (IDirect3DRMFrameArrayImpl*)*children;
if (!(array = d3drm_frame_array_create()))
return E_OUTOFMEMORY;
obj->size = This->nb_children;
array->size = This->nb_children;
if (This->nb_children)
{
ULONG i;
if (!(obj->frames = HeapAlloc(GetProcessHeap(), 0, This->nb_children * sizeof(*obj->frames))))
if (!(array->frames = HeapAlloc(GetProcessHeap(), 0, This->nb_children * sizeof(*array->frames))))
return E_OUTOFMEMORY;
for (i = 0; i < This->nb_children; i++)
IDirect3DRMFrame3_QueryInterface(This->children[i], &IID_IDirect3DRMFrame, (void**)&obj->frames[i]);
for (i = 0; i < This->nb_children; ++i)
{
IDirect3DRMFrame3_QueryInterface(This->children[i], &IID_IDirect3DRMFrame, (void **)&array->frames[i]);
}
}
*children = &array->IDirect3DRMFrameArray_iface;
return D3DRM_OK;
}
......
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