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wine
wine-winehq
Commits
66ab4571
Commit
66ab4571
authored
Apr 28, 2006
by
Jason Green
Committed by
Alexandre Julliard
May 08, 2006
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wined3d: Eliminate duplicate function: vshader_program_dump_param().
parent
4b307943
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Showing
1 changed file
with
1 addition
and
72 deletions
+1
-72
vertexshader.c
dlls/wined3d/vertexshader.c
+1
-72
No files found.
dlls/wined3d/vertexshader.c
View file @
66ab4571
...
...
@@ -569,77 +569,6 @@ inline static const SHADER_OPCODE* vshader_program_get_opcode(IWineD3DVertexShad
return
NULL
;
}
inline
static
void
vshader_program_dump_param
(
const
DWORD
param
,
int
input
)
{
static
const
char
*
rastout_reg_names
[]
=
{
"oPos"
,
"oFog"
,
"oPts"
};
static
const
char
swizzle_reg_chars
[]
=
"xyzw"
;
DWORD
reg
=
param
&
D3DSP_REGNUM_MASK
;
DWORD
regtype
=
shader_get_regtype
(
param
);
if
((
param
&
D3DSP_SRCMOD_MASK
)
==
D3DSPSM_NEG
)
TRACE
(
"-"
);
switch
(
regtype
)
{
case
D3DSPR_TEMP
:
TRACE
(
"R[%lu]"
,
reg
);
break
;
case
D3DSPR_INPUT
:
TRACE
(
"v%lu"
,
reg
);
break
;
case
D3DSPR_CONST
:
TRACE
(
"C[%s%lu]"
,
(
param
&
D3DVS_ADDRMODE_RELATIVE
)
?
"a0.x + "
:
""
,
reg
);
break
;
case
D3DSPR_ADDR
:
/*case D3DSPR_TEXTURE:*/
TRACE
(
"a[%lu]"
,
reg
);
break
;
case
D3DSPR_RASTOUT
:
TRACE
(
"%s"
,
rastout_reg_names
[
reg
]);
break
;
case
D3DSPR_ATTROUT
:
TRACE
(
"oD[%lu]"
,
reg
);
break
;
case
D3DSPR_TEXCRDOUT
:
TRACE
(
"oT[%lu]"
,
reg
);
break
;
default:
FIXME
(
"Unknown %lu %u reg %lu
\n
"
,
regtype
,
D3DSPR_ATTROUT
,
reg
);
break
;
}
if
(
!
input
)
{
/** operand output */
if
((
param
&
D3DSP_WRITEMASK_ALL
)
!=
D3DSP_WRITEMASK_ALL
)
{
if
(
param
&
D3DSP_WRITEMASK_0
)
TRACE
(
".x"
);
if
(
param
&
D3DSP_WRITEMASK_1
)
TRACE
(
".y"
);
if
(
param
&
D3DSP_WRITEMASK_2
)
TRACE
(
".z"
);
if
(
param
&
D3DSP_WRITEMASK_3
)
TRACE
(
".w"
);
}
}
else
{
/** operand input */
DWORD
swizzle
=
(
param
&
D3DVS_SWIZZLE_MASK
)
>>
D3DVS_SWIZZLE_SHIFT
;
DWORD
swizzle_x
=
swizzle
&
0x03
;
DWORD
swizzle_y
=
(
swizzle
>>
2
)
&
0x03
;
DWORD
swizzle_z
=
(
swizzle
>>
4
)
&
0x03
;
DWORD
swizzle_w
=
(
swizzle
>>
6
)
&
0x03
;
/**
* swizzle bits fields:
* WWZZYYXX
*/
if
((
D3DVS_NOSWIZZLE
>>
D3DVS_SWIZZLE_SHIFT
)
!=
swizzle
)
{
/* ! D3DVS_NOSWIZZLE == 0xE4 << D3DVS_SWIZZLE_SHIFT */
if
(
swizzle_x
==
swizzle_y
&&
swizzle_x
==
swizzle_z
&&
swizzle_x
==
swizzle_w
)
{
TRACE
(
".%c"
,
swizzle_reg_chars
[
swizzle_x
]);
}
else
{
TRACE
(
".%c%c%c%c"
,
swizzle_reg_chars
[
swizzle_x
],
swizzle_reg_chars
[
swizzle_y
],
swizzle_reg_chars
[
swizzle_z
],
swizzle_reg_chars
[
swizzle_w
]);
}
}
}
}
inline
static
void
vshader_program_dump_vs_param
(
const
DWORD
param
,
int
input
)
{
static
const
char
*
rastout_reg_names
[]
=
{
"oPos"
,
"oFog"
,
"oPts"
};
static
const
char
swizzle_reg_chars
[]
=
"xyzw"
;
...
...
@@ -1680,7 +1609,7 @@ HRESULT WINAPI IWineD3DVertexShaderImpl_ExecuteSW(IWineD3DVertexShader* iface, W
FIXME
(
"unrecognized opcode: pos=%d token=%08lX
\n
"
,
(
pToken
-
1
)
-
This
->
baseShader
.
function
,
*
(
pToken
-
1
));
}
FIXME
(
"unrecognized opcode param: pos=%d token=%08lX what="
,
pToken
-
This
->
baseShader
.
function
,
*
pToken
);
vshader_program_dump_param
(
*
pToken
,
i
);
vshader_program_dump_
vs_
param
(
*
pToken
,
i
);
TRACE
(
"
\n
"
);
++
i
;
++
pToken
;
...
...
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