Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
W
wine-winehq
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Registry
Registry
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
wine
wine-winehq
Commits
66cae0d2
Commit
66cae0d2
authored
Dec 17, 2004
by
Raphael Junqueira
Committed by
Alexandre Julliard
Dec 17, 2004
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Fixed build problem with GL_VERSION_1_2.
parent
a29d8223
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
4 additions
and
4 deletions
+4
-4
wined3d_private.h
dlls/wined3d/wined3d_private.h
+4
-4
No files found.
dlls/wined3d/wined3d_private.h
View file @
66cae0d2
...
...
@@ -105,13 +105,13 @@ extern int num_lock;
glActiveTextureARB(GL_TEXTURE0_ARB + textureNo); \
checkGLcall("glActiveTextureARB");
#define GLMULTITEXCOORD1F(a,b) \
glMultiTexCoord1fARB(GL_TEXTURE0 + a, b);
glMultiTexCoord1fARB(GL_TEXTURE0
_ARB
+ a, b);
#define GLMULTITEXCOORD2F(a,b,c) \
glMultiTexCoord2fARB(GL_TEXTURE0 + a, b, c);
glMultiTexCoord2fARB(GL_TEXTURE0
_ARB
+ a, b, c);
#define GLMULTITEXCOORD3F(a,b,c,d) \
glMultiTexCoord3fARB(GL_TEXTURE0 + a, b, c, d);
glMultiTexCoord3fARB(GL_TEXTURE0
_ARB
+ a, b, c, d);
#define GLMULTITEXCOORD4F(a,b,c,d,e) \
glMultiTexCoord4fARB(GL_TEXTURE0 + a, b, c, d, e);
glMultiTexCoord4fARB(GL_TEXTURE0
_ARB
+ a, b, c, d, e);
#endif
/* DirectX Device Limits */
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment